提交 f2e3f89d 编写于 作者: M Mugen87

Docs: Clean up.

上级 13dff088
......@@ -209,7 +209,7 @@ geometry.tangentsNeedUpdate = true;
<p>If the number is large (e.g. each face could be potentially different), consider a different solution, such as using attributes / textures to drive different per-face look.</p>
<h3>Examples:</h3>
[example:webgl_materials_cars WebGL / materials / cars]<br />
[example:webgl_materials_car WebGL / materials / car]<br />
[example:webgl_postprocessing_dof WebGL / webgl_postprocessing / dof]
</div>
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......@@ -194,7 +194,7 @@ geometry.tangentsNeedUpdate = true;
<p>如果数量很大(例如,每个面可能有所不同),请考虑不同的解决方案,例如使用属性/纹理来驱动不同的每个面部外观。</p>
<h3>例子:</h3>
[example:webgl_materials_cars WebGL / materials / cars]<br />
[example:webgl_materials_car WebGL / materials / car]<br />
[example:webgl_postprocessing_dof WebGL / webgl_postprocessing / dof]
</div>
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