提交 d220ba31 编写于 作者: M Mr.doob

Fixed camera jump in sea3d hierarchy example. See #6888.

上级 497d3b23
......@@ -94,6 +94,11 @@
var cam = loader.cameras[0];
camera.position.copy( cam.position );
camera.rotation.copy( cam.rotation );
controls = new THREE.OrbitControls( camera );
controls.noZoom = true;
controls.noPan = true;
controls.dynamicDampingFactor = 0.05;
animate();
......@@ -111,12 +116,6 @@
document.body.appendChild( container );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
camera.position.set( 1000, - 300, 1000 );
controls = new THREE.OrbitControls( camera );
controls.noZoom = true;
controls.noPan = true;
controls.dynamicDampingFactor = 0.05;
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio( window.devicePixelRatio );
......
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