提交 d073d158 编写于 作者: S sole

Document Fog and FoxExp2

上级 baf95a93
......@@ -9,25 +9,26 @@
<body>
<h1>[name]</h1>
<div class="desc">todo</div>
<div class="desc">This class contains the parameters that define linear fog, i.e., that grows linearly denser with the distance.</div>
<h2>Constructor</h2>
<h3>[name]()</h3>
<h3>[name]( [page:Integer hex], [page:Float near], [page:Float far] )</h3>
<h2>Properties</h2>
<h3>.[page:Vector3 todo]</h3>
<h3>.[page:Integer hex]</h3>
<div>Fog color in hexadecimal. Example: 0x000000 will render far away objects black.</div>
<h2>Methods</h2>
<h3>.todo( [page:Vector3 todo] )</h3>
<div>
todo — todo<br />
</div>
<h3>.[page:Float near]</h3>
<div>The minimum distance to start applying fog. Objects that are less than 'near' units from the active camera won't be affected by fog.</div>
<div>Default is 1.</div>
<h3>.[page:Float far]</h3>
<div>The maximum distance at which fog stops being calculated and applied. Objects that are more than 'far' units away from the active camera won't be affected by fog.</div>
<div>Default is 1000.</div>
<h2>Source</h2>
......
......@@ -9,25 +9,22 @@
<body>
<h1>[name]</h1>
<div class="desc">todo</div>
<div class="desc">This class contains the parameters that define linear fog, i.e., that grows exponentially denser with the distance.</div>
<h2>Constructor</h2>
<h3>[name]()</h3>
<h3>[name]( [page:Integer hex], [page:Float density])</h3>
<h2>Properties</h2>
<h3>.[page:Vector3 todo]</h3>
<h3>.[page:Integer hex]</h3>
<div>Fog color in hexadecimal. Example: 0x000000 will render far away objects black.</div>
<h2>Methods</h2>
<h3>.todo( [page:Vector3 todo] )</h3>
<div>
todo — todo<br />
</div>
<h3>.[page:Float density]</h3>
<div>Defines how fast the fog will grow dense.</div>
<div>Default is 0.00025.</div>
<h2>Source</h2>
......
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