提交 8abea6fc 编写于 作者: M Mr.doob

Updated builds.

上级 1ab94761
......@@ -10746,12 +10746,6 @@
}(),
isVisible: function ( camera ) {
return this.visible;
},
raycast: function () {},
traverse: function ( callback ) {
......@@ -22200,7 +22194,7 @@
function projectObject( object, camera, sortObjects ) {
if ( ! object.isVisible( camera ) ) return;
if ( object.visible === false ) return;
var visible = object.layers.test( camera.layers );
......
此差异已折叠。
......@@ -10740,12 +10740,6 @@ Object.assign( Object3D.prototype, EventDispatcher.prototype, {
}(),
isVisible: function ( camera ) {
return this.visible;
},
raycast: function () {},
traverse: function ( callback ) {
......@@ -22194,7 +22188,7 @@ function WebGLRenderer( parameters ) {
function projectObject( object, camera, sortObjects ) {
if ( ! object.isVisible( camera ) ) return;
if ( object.visible === false ) return;
var visible = object.layers.test( camera.layers );
......
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