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80e3bc99
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three.js
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体验新版 GitCode,发现更多精彩内容 >>
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80e3bc99
编写于
10月 02, 2015
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
ColladaLoader2: Better error reporting in parseGeometry.
上级
5b28ade8
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
37 addition
and
18 deletion
+37
-18
examples/js/loaders/ColladaLoader2.js
examples/js/loaders/ColladaLoader2.js
+37
-18
未找到文件。
examples/js/loaders/ColladaLoader2.js
浏览文件 @
80e3bc99
...
...
@@ -121,9 +121,9 @@ THREE.ColladaLoader.prototype = {
for
(
var
i
=
0
;
i
<
elements
.
length
;
i
++
)
{
var
element
=
elements
[
i
];
var
mesh
=
parseMesh
(
element
.
getElementsByTagName
(
'
mesh
'
)[
0
]
);
var
geometry
=
parseGeometry
(
element
);
library
[
element
.
getAttribute
(
'
id
'
)
]
=
createGeometry
(
mesh
);
library
[
element
.
getAttribute
(
'
id
'
)
]
=
createGeometry
(
geometry
);
}
...
...
@@ -131,31 +131,38 @@ THREE.ColladaLoader.prototype = {
}
function
parse
Mesh
(
xml
)
{
function
parse
Geometry
(
xml
)
{
var
mesh
=
{
var
data
=
{
id
:
xml
.
getAttribute
(
'
id
'
),
sources
:
{}
};
for
(
var
i
=
0
;
i
<
xml
.
childNodes
.
length
;
i
++
)
{
var
mesh
=
xml
.
getElementsByTagName
(
'
mesh
'
)[
0
];
var
child
=
xml
.
childNodes
[
i
];
for
(
var
i
=
0
;
i
<
mesh
.
childNodes
.
length
;
i
++
)
{
var
child
=
mesh
.
childNodes
[
i
];
if
(
child
.
nodeType
!==
1
)
continue
;
switch
(
child
.
nodeName
)
{
case
'
source
'
:
mesh
.
sources
[
child
.
getAttribute
(
'
id
'
)
]
=
parseFloats
(
child
.
getElementsByTagName
(
'
float_array
'
)[
0
].
textContent
);
data
.
sources
[
child
.
getAttribute
(
'
id
'
)
]
=
parseFloats
(
child
.
getElementsByTagName
(
'
float_array
'
)[
0
].
textContent
);
break
;
case
'
vertices
'
:
mesh
.
sources
[
child
.
getAttribute
(
'
id
'
)
]
=
mesh
.
sources
[
parseId
(
child
.
getElementsByTagName
(
'
input
'
)[
0
].
getAttribute
(
'
source
'
)
)
];
data
.
sources
[
child
.
getAttribute
(
'
id
'
)
]
=
data
.
sources
[
parseId
(
child
.
getElementsByTagName
(
'
input
'
)[
0
].
getAttribute
(
'
source
'
)
)
];
break
;
case
'
polygons
'
:
console
.
log
(
'
ColladaLoader: Unsupported primitive type:
'
,
child
.
nodeName
);
break
;
case
'
polylist
'
:
case
'
triangles
'
:
mesh
.
primitive
=
parsePrimitive
(
child
);
data
.
primitive
=
parsePrimitive
(
child
);
break
;
default
:
...
...
@@ -165,7 +172,7 @@ THREE.ColladaLoader.prototype = {
}
return
mesh
;
return
data
;
}
...
...
@@ -208,19 +215,21 @@ THREE.ColladaLoader.prototype = {
}
function
createGeometry
(
mesh
)
{
function
createGeometry
(
data
)
{
if
(
mesh
.
primitive
===
undefined
)
return
;
if
(
data
.
primitive
===
undefined
)
return
;
var
sources
=
mesh
.
sources
;
var
primitive
=
mesh
.
primitive
;
var
sources
=
data
.
sources
;
var
primitive
=
data
.
primitive
;
var
inputs
=
primitive
.
inputs
;
var
stride
=
primitive
.
stride
;
var
vcount
=
primitive
.
vcount
;
var
vcount
=
primitive
.
vcount
;
var
indices
=
primitive
.
p
;
var
vcount
=
primitive
.
vcount
;
var
maxcount
=
0
;
var
geometry
=
new
THREE
.
BufferGeometry
();
...
...
@@ -275,7 +284,7 @@ THREE.ColladaLoader.prototype = {
}
else
{
console
.
log
(
'
ColladaLoader.createGeometry:
'
,
count
,
'
not supported.
'
);
maxcount
=
Math
.
max
(
maxcount
,
count
);
}
...
...
@@ -307,6 +316,12 @@ THREE.ColladaLoader.prototype = {
}
if
(
maxcount
>
0
)
{
console
.
log
(
'
ColladaLoader: Geometry
'
,
data
.
id
,
'
has faces with more than 4 vertices.
'
);
}
return
geometry
;
}
...
...
@@ -464,17 +479,21 @@ THREE.ColladaLoader.prototype = {
}
console
.
time
(
'
ColladaLoader2
'
);
console
.
time
(
'
ColladaLoader
'
);
console
.
time
(
'
ColladaLoader: DOMParser
'
);
var
xml
=
new
DOMParser
().
parseFromString
(
text
,
'
text/xml
'
);
console
.
timeEnd
(
'
ColladaLoader: DOMParser
'
);
var
camerasLibrary
=
parseCamerasLibrary
(
xml
);
var
geometriesLibrary
=
parseGeometriesLibrary
(
xml
);
var
nodesLibrary
=
parseNodesLibrary
(
xml
);
var
visualScenesLibrary
=
parseVisualScenesLibrary
(
xml
);
var
scene
=
parseScene
(
xml
);
console
.
timeEnd
(
'
ColladaLoader
2
'
);
console
.
timeEnd
(
'
ColladaLoader
'
);
// console.log( scene );
...
...
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