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53424eca
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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53424eca
编写于
12月 13, 2019
作者:
W
WestLangley
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Use sRGBEncoding
上级
8447ee41
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
9 addition
and
9 deletion
+9
-9
examples/webgl_materials_envmaps_hdr.html
examples/webgl_materials_envmaps_hdr.html
+1
-1
examples/webgl_materials_envmaps_hdr_nodes.html
examples/webgl_materials_envmaps_hdr_nodes.html
+1
-1
src/Three.Legacy.js
src/Three.Legacy.js
+7
-7
未找到文件。
examples/webgl_materials_envmaps_hdr.html
浏览文件 @
53424eca
...
...
@@ -141,7 +141,7 @@
.
setPath
(
'
./textures/cube/pisa/
'
)
.
load
(
ldrUrls
,
function
()
{
ldrCubeMap
.
encoding
=
THREE
.
Gamma
Encoding
;
ldrCubeMap
.
encoding
=
THREE
.
sRGB
Encoding
;
ldrCubeRenderTarget
=
pmremGenerator
.
fromCubemap
(
ldrCubeMap
);
...
...
examples/webgl_materials_envmaps_hdr_nodes.html
浏览文件 @
53424eca
...
...
@@ -127,7 +127,7 @@
.
setPath
(
'
./textures/cube/pisa/
'
)
.
load
(
ldrUrls
,
function
()
{
ldrCubeMap
.
encoding
=
THREE
.
Gamma
Encoding
;
ldrCubeMap
.
encoding
=
THREE
.
sRGB
Encoding
;
ldrCubeRenderTarget
=
pmremGenerator
.
fromCubemap
(
ldrCubeMap
);
...
...
src/Three.Legacy.js
浏览文件 @
53424eca
...
...
@@ -7,7 +7,7 @@ import { AudioAnalyser } from './audio/AudioAnalyser.js';
import
{
PerspectiveCamera
}
from
'
./cameras/PerspectiveCamera.js
'
;
import
{
FlatShading
,
Gamma
Encoding
,
sRGB
Encoding
,
LinearEncoding
,
StaticDrawUsage
,
DynamicDrawUsage
,
...
...
@@ -1722,27 +1722,27 @@ Object.defineProperties( WebGLRenderer.prototype, {
gammaInput
:
{
get
:
function
()
{
console
.
warn
(
'
THREE.WebGLRenderer: .gammaInput has been removed.
Please define the correct color spaces
for textures via Texture.encoding instead.
'
);
console
.
warn
(
'
THREE.WebGLRenderer: .gammaInput has been removed.
Set the encoding
for textures via Texture.encoding instead.
'
);
return
false
;
},
set
:
function
()
{
console
.
warn
(
'
THREE.WebGLRenderer: .gammaInput has been removed.
Please define the correct color spaces
for textures via Texture.encoding instead.
'
);
console
.
warn
(
'
THREE.WebGLRenderer: .gammaInput has been removed.
Set the encoding
for textures via Texture.encoding instead.
'
);
}
},
gammaOutput
:
{
get
:
function
()
{
console
.
warn
(
'
THREE.WebGLRenderer: .gammaOutput has been removed.
Please use
WebGLRenderer.outputEncoding instead.
'
);
return
(
this
.
outputEncoding
===
GammaEncoding
)
?
true
:
false
;
console
.
warn
(
'
THREE.WebGLRenderer: .gammaOutput has been removed.
Set
WebGLRenderer.outputEncoding instead.
'
);
return
false
;
},
set
:
function
(
value
)
{
console
.
warn
(
'
THREE.WebGLRenderer: .gammaOutput has been removed.
Please use
WebGLRenderer.outputEncoding instead.
'
);
this
.
outputEncoding
=
(
value
===
true
)
?
Gamma
Encoding
:
LinearEncoding
;
console
.
warn
(
'
THREE.WebGLRenderer: .gammaOutput has been removed.
Set
WebGLRenderer.outputEncoding instead.
'
);
this
.
outputEncoding
=
(
value
===
true
)
?
sRGB
Encoding
:
LinearEncoding
;
}
}
...
...
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