提交 8447ee41 编写于 作者: M Mr.doob

Updated builds.

上级 8f83c3f4
......@@ -32479,8 +32479,8 @@
this.type = 'MeshStandardMaterial';
this.color = new Color( 0xffffff ); // diffuse
this.roughness = 0.5;
this.metalness = 0.5;
this.roughness = 1.0;
this.metalness = 0.0;
this.map = null;
......@@ -282,8 +282,8 @@ k.push(l+1,l,f),p+=3;m.addGroup(w,p,!0===c?1:2);w+=p}C.call(this);this.type="Cyl
e,E=D*(b-a)+a;for(f=0;f<=d;f++){var F=f/d,G=F*h+g,I=Math.sin(G);G=Math.cos(G);z.x=E*I;z.y=-D*c+B;z.z=E*G;r.push(z.x,z.y,z.z);p.set(I,A,G).normalize();t.push(p.x,p.y,p.z);u.push(F,1-D);C.push(q++)}v.push(C)}for(f=0;f<d;f++)for(l=0;l<e;l++)p=v[l+1][f],z=v[l+1][f+1],A=v[l][f+1],k.push(v[l][f],p,A),k.push(p,z,A),y+=6;m.addGroup(w,y,0);w+=y})();!1===f&&(0<a&&l(!0),0<b&&l(!1));this.setIndex(k);this.setAttribute("position",new D(r,3));this.setAttribute("normal",new D(t,3));this.setAttribute("uv",new D(u,
2))}function ie(a,b,c,d,e,f,g){gc.call(this,0,a,b,c,d,e,f,g);this.type="ConeGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function je(a,b,c,d,e,f,g){rb.call(this,0,a,b,c,d,e,f,g);this.type="ConeBufferGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function ke(a,b,c,d){O.call(this);this.type="CircleGeometry";this.parameters={radius:a,segments:b,thetaStart:c,
thetaLength:d};this.fromBufferGeometry(new Wc(a,b,c,d));this.mergeVertices()}function Wc(a,b,c,d){C.call(this);this.type="CircleBufferGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};a=a||1;b=void 0!==b?Math.max(3,b):8;c=void 0!==c?c:0;d=void 0!==d?d:2*Math.PI;var e=[],f=[],g=[],h=[],l,m=new n,k=new y;f.push(0,0,0);g.push(0,0,1);h.push(.5,.5);var r=0;for(l=3;r<=b;r++,l+=3){var t=c+r/b*d;m.x=a*Math.cos(t);m.y=a*Math.sin(t);f.push(m.x,m.y,m.z);g.push(0,0,1);k.x=(f[l]/a+1)/
2;k.y=(f[l+1]/a+1)/2;h.push(k.x,k.y)}for(l=1;l<=b;l++)e.push(l,l+1,0);this.setIndex(e);this.setAttribute("position",new D(f,3));this.setAttribute("normal",new D(g,3));this.setAttribute("uv",new D(h,2))}function hc(a){M.call(this);this.type="ShadowMaterial";this.color=new A(0);this.transparent=!0;this.setValues(a)}function Xc(a){za.call(this,a);this.type="RawShaderMaterial"}function gb(a){M.call(this);this.defines={STANDARD:""};this.type="MeshStandardMaterial";this.color=new A(16777215);this.metalness=
this.roughness=.5;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new A(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new y(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=this.metalnessMap=this.roughnessMap=null;this.envMapIntensity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=
2;k.y=(f[l+1]/a+1)/2;h.push(k.x,k.y)}for(l=1;l<=b;l++)e.push(l,l+1,0);this.setIndex(e);this.setAttribute("position",new D(f,3));this.setAttribute("normal",new D(g,3));this.setAttribute("uv",new D(h,2))}function hc(a){M.call(this);this.type="ShadowMaterial";this.color=new A(0);this.transparent=!0;this.setValues(a)}function Xc(a){za.call(this,a);this.type="RawShaderMaterial"}function gb(a){M.call(this);this.defines={STANDARD:""};this.type="MeshStandardMaterial";this.color=new A(16777215);this.roughness=
1;this.metalness=0;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new A(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new y(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=this.metalnessMap=this.roughnessMap=null;this.envMapIntensity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=
1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function ic(a){gb.call(this);this.defines={STANDARD:"",PHYSICAL:""};this.type="MeshPhysicalMaterial";this.reflectivity=.5;this.clearcoatRoughness=this.clearcoat=0;this.sheen=null;this.clearcoatNormalScale=new y(1,1);this.clearcoatNormalMap=null;this.transparency=0;this.setValues(a)}function Ib(a){M.call(this);this.type="MeshPhongMaterial";this.color=new A(16777215);this.specular=
new A(1118481);this.shininess=30;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new A(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new y(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=
1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function jc(a){M.call(this);this.defines={TOON:""};this.type="MeshToonMaterial";this.color=new A(16777215);this.specular=new A(1118481);this.shininess=30;this.lightMap=this.gradientMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new A(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=
......
......@@ -32471,8 +32471,8 @@ function MeshStandardMaterial( parameters ) {
this.type = 'MeshStandardMaterial';
this.color = new Color( 0xffffff ); // diffuse
this.roughness = 0.5;
this.metalness = 0.5;
this.roughness = 1.0;
this.metalness = 0.0;
this.map = null;
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