提交 269ff3d7 编写于 作者: Y yomboprime

Remove gl variable

上级 9af2b876
......@@ -633,7 +633,6 @@
var currentRenderTarget = gpuCompute.getCurrentRenderTarget( heightmapVariable );
readWaterLevelShader.uniforms[ "texture" ].value = currentRenderTarget.texture;
var gl = renderer.context;
for ( var i = 0; i < NUM_SPHERES; i ++ ) {
......
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