未验证 提交 1fe4e34b 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #14753 from mrdoob/looeee-patch-1-1

DOCS: add note that equirectangular envmap is not supported by Standard material
......@@ -172,6 +172,12 @@
of the env texture. TextureCubes created with default settings are correctly configured;
if adjusting texture parameters manually, ensure minFilter is set to one of the MipMap options,
and that mip maps have not been otherwise forcibly disabled.</p>
<p>
Note: only [link:https://threejs.org/docs/#api/textures/CubeTexture cube environment maps] are supported
for MeshStandardMaterial. If you want to use an equirectangular map you will need to use the
[link:https://github.com/mrdoob/three.js/blob/dev/examples/js/loaders/EquirectangularToCubeGenerator.js EquirectangularToCubeGenerator].
See this [link:https://threejs.org/examples/webgl_materials_envmaps_exr.html example] for details.
</p>
<h3>[property:Float envMapIntensity]</h3>
<p>Scales the effect of the environment map by multiplying its color.</p>
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