提交 0a7d16b8 编写于 作者: M Mr.doob

WebGLRenderer: We're calling state.setBlending() in state.setMaterial() already.

上级 eeae90e1
......@@ -1209,8 +1209,6 @@ function WebGLRenderer( parameters ) {
// opaque pass (front-to-back order)
state.setBlending( NoBlending );
if ( opaqueObjects.length ) renderObjects( opaqueObjects, scene, camera );
// transparent pass (back-to-front order)
......
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