diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index 451f9fcbe60ff8fc20ba8dab85c1c80a947d21de..e45a20e5a9d42a3d3e4d5848690fe1a74baa238a 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -1209,8 +1209,6 @@ function WebGLRenderer( parameters ) { // opaque pass (front-to-back order) - state.setBlending( NoBlending ); - if ( opaqueObjects.length ) renderObjects( opaqueObjects, scene, camera ); // transparent pass (back-to-front order)