未验证 提交 06649938 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #18460 from Mugen87/dev32

Editor: Avoid duplicated code in RemoveObjectCommand.
......@@ -144,7 +144,7 @@ Editor.prototype = {
//
addObject: function ( object ) {
addObject: function ( object, parent, index ) {
var scope = this;
......@@ -158,7 +158,16 @@ Editor.prototype = {
} );
this.scene.add( object );
if ( parent === undefined ) {
this.scene.add( object );
} else {
parent.children.splice( index, 0, object );
object.parent = parent;
}
this.signals.objectAdded.dispatch( object );
this.signals.sceneGraphChanged.dispatch();
......
......@@ -33,41 +33,16 @@ RemoveObjectCommand.prototype = {
execute: function () {
var scope = this.editor;
this.object.traverse( function ( child ) {
scope.removeHelper( child );
} );
this.parent.remove( this.object );
this.editor.select( this.parent );
this.editor.signals.objectRemoved.dispatch( this.object );
this.editor.signals.sceneGraphChanged.dispatch();
this.editor.removeObject( this.object );
this.editor.deselect();
},
undo: function () {
var scope = this.editor;
this.object.traverse( function ( child ) {
if ( child.geometry !== undefined ) scope.addGeometry( child.geometry );
if ( child.material !== undefined ) scope.addMaterial( child.material );
scope.addHelper( child );
} );
this.parent.children.splice( this.index, 0, this.object );
this.object.parent = this.parent;
this.editor.addObject( this.object, this.parent, this.index );
this.editor.select( this.object );
this.editor.signals.objectAdded.dispatch( this.object );
this.editor.signals.sceneGraphChanged.dispatch();
},
toJSON: function () {
......
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