- 29 11月, 2016 1 次提交
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由 Adam Barth 提交于
Also, change the hit testing geometry so that we get our hits at the root.
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- 19 11月, 2016 2 次提交
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由 Adam Barth 提交于
We need to compute the paint bounds of ChildViewLayers during Preroll. Also, we need to allocate a BlendPtr before writing into it.
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由 Adam Barth 提交于
We push a bit up the tree during preroll to learn whether there system composited layers below each layer. During update scene, we squash down to paint tasks, which we execute after publishing the new scene.
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- 08 11月, 2016 1 次提交
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由 Adam Barth 提交于
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- 05 10月, 2016 1 次提交
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由 Jeff Brown 提交于
Example: $ mojo:launcher mojo:spinning_square
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- 11 8月, 2016 1 次提交
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由 Adam Barth 提交于
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- 10 8月, 2016 1 次提交
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由 Adam Barth 提交于
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- 02 8月, 2016 1 次提交
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由 Adam Barth 提交于
This patch removes almost all //base dependency of //flow. The only dependency left is on tracing.
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- 13 5月, 2016 1 次提交
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由 mmclenna 提交于
* Added instrumentation for timings. * A few more traces for better granularity.
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- 22 4月, 2016 1 次提交
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由 Adam Barth 提交于
Instead, make Layer::Paint take a new PaintContext that has just exactly the state that it needs, mirroring PrerollContext. Also, rename PaintContext to CompositorContext because it holds the context for the whole compositor.
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- 12 3月, 2016 2 次提交
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由 Adam Barth 提交于
We need to adjust the transform matrix to undo the device scale.
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由 Adam Barth 提交于
We weren't correctly dividing by the device pixel ratio when asking Mozart to present our child scene.
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- 11 3月, 2016 1 次提交
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由 Jeff Brown 提交于
When linking in a scene, it's a good idea to specify its clip rectangle to ensure that its content does not draw or capture input from its surrounding space. A future version of the Mozart view manager may automatically wrap a view's scene with a clip rectangle to avoid composition gotchas like this but it currently doesn't. So the net effect is that if you embed a view without specifying a clip, it can draw or capture input from anywhere within its container.
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- 09 2月, 2016 1 次提交
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由 Adam Barth 提交于
Previously we weren't factoring in the layer's offset properly and we were drawing the child views below the background layer.
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- 04 2月, 2016 1 次提交
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由 Adam Barth 提交于
Previously we just dropped child scenes on the floor. Now we upload them to Mozart. However, we just draw them on top of all the other content and don't apply any clips or blends.
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- 31 1月, 2016 1 次提交
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由 Adam Barth 提交于
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- 29 1月, 2016 1 次提交
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由 Adam Barth 提交于
This patch contains Dart bindings for adding a child scene when running in Mozart. The child scene is currently ignored, but a later patch will actually incoporate it into the tree.
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