“c91281669e451d03d02290ecf39fb1d44a06abc0”上不存在“objs/quad_obj.py”
提交 4c67a8b1 编写于 作者: 三月三net's avatar 三月三net

Python超人-宇宙模拟器

上级 bb8249a1
......@@ -16,7 +16,7 @@ from bodies import Body
from simulators.ursina.ursina_event import UrsinaEvent
ours_cosmic_bg = "bg_pan.jpg"
worms_cosmic_bg = "cosmic3.jpg"
worms_cosmic_bg = "bg_pan_red.jpg"
class UniverseBody(Body):
......@@ -93,32 +93,33 @@ if __name__ == '__main__':
"""
# 代码案例如下:
SIZE_SCALE = 1e1 # 生成的太阳放大 50 倍
SIZE_SCALE = 1 # 生成的太阳放大 50 倍
RUN_DIAMETER = 1.392e6
velocity_rate = 22
camera_target = CoreValagaClas(name="摄像机目标", mass=1e30, color=(111, 140, 255),
init_position=[0, 0, -AU],
# init_position=[0, 0, 0],
init_position=[0, 0, AU / 10],
init_velocity=[0, 0, 0],
size_scale=SIZE_SCALE * 1e1) # .set_ignore_gravity(True)
ours_universe = OursUniverse(
# size_scale=SIZE_SCALE * 1e3,
size_scale=SIZE_SCALE ,
init_position=[0, 0, -AU],
init_velocity=[0, 0, 0],
).set_ignore_gravity(True)
size_scale=SIZE_SCALE,
init_position=[0, 0, -AU/120],
init_velocity=[0, 0, 0],
).set_ignore_gravity(True)
worm_hole = WormHole(
# init_position=[RUN_DIAMETER, RUN_DIAMETER, 0],
init_position=[0, 0, AU],
init_velocity=[0, 0, 0],
size_scale=SIZE_SCALE) # .set_ignore_gravity(True)
init_position=[0, 0, AU/120],
init_velocity=[0, 0, 0],
size_scale=SIZE_SCALE).set_ignore_gravity(True)
bodies = [
# camera_target,
camera_target,
ours_universe,
worm_hole
]
camera_position = [0, 0, 0]
# camera_position = [0, 0, 0]
def on_ready():
......@@ -134,33 +135,57 @@ if __name__ == '__main__':
# camera.scale = 1000
# camera.parent = camera_target.planet
# camera.rotation_x = 90
camera_look_at(worm_hole)
camera.collider="sphere"
worm_hole.planet.collider="sphere"
ours_universe.planet.init_scale = SIZE_SCALE*1000
worm_hole.planet.rotation_y = 30
ours_universe.planet.rotation_y = 130
camera_look_at(camera_target)
camera.collider = "sphere"
worm_hole.planet.collider = "sphere"
ours_universe.planet.init_scale = SIZE_SCALE * 1000
# camera_position = camera.position
def on_timer_changed(time_data):
global camera_position
# return
# pass
# camera_look_at(camera_target)
# camera.rotation_x -= 2
# camera_target.planet.look_at(worm_hole.planet)
camera_target.planet.look_at(worm_hole.planet)
if camera.intersects(worm_hole.planet).hit:
# worm_hole.planet.init_scale = SIZE_SCALE * 1000
ours_universe.planet.init_scale = SIZE_SCALE
if worm_hole.planet.init_scale < SIZE_SCALE*1000:
worm_hole.planet.init_scale *= 1.1
if ours_universe.planet.init_scale > SIZE_SCALE:
ours_universe.planet.init_scale /= 1.1
camera.rotation_y += 0.1
# if ours_universe.planet.init_scale > SIZE_SCALE:
# ours_universe.planet.init_scale /= 1.1
if not hasattr(camera, "init_rotation_y"):
camera.init_rotation_y = camera.rotation_y
camera.rotation_y_v = 0.01
if abs(camera.init_rotation_y - camera.rotation_y) < 10:
camera.rotation_y_v += 0.005
elif abs(camera.init_rotation_y - camera.rotation_y) < 90:
camera.rotation_y_v += 0.01
elif abs(camera.init_rotation_y - camera.rotation_y) < 120:
camera.rotation_y_v -= 0.01
elif abs(camera.init_rotation_y - camera.rotation_y) < 180:
camera.rotation_y_v -= 0.01
if camera.rotation_y_v < 0.1:
camera.rotation_y_v = 0.1
else:
camera.rotation_y_v = 0
camera.rotation_y += camera.rotation_y_v
# camera_look_at(ours_universe)
else:
# if two_bodies_colliding(camera_target, worm_hole):
# camera_target.stop_and_ignore_gravity()
# print(1,camera_target.planet.position)
# camera_target.planet.position = lerp(camera_target.planet.position, worm_hole.planet.position, 1e-2)
# print(2,camera_target.planet.position)
camera.position = lerp(camera.position, worm_hole.planet.position, 1e-2)
# else:
# if two_bodies_colliding(camera_target, worm_hole):
# camera_target.stop_and_ignore_gravity()
# print(1,camera_target.planet.position)
# camera_target.planet.position = lerp(camera_target.planet.position, worm_hole.planet.position, 1e-2)
# print(2,camera_target.planet.position)
# camera.position = (camera.position[0],camera.position[1],camera.position[2]) #
camera.position = lerp(camera.position, camera_target.planet.position, 0.3e-2)
# camera_position = [camera_position[0], camera_position[1], camera_position[2] - 0.01]
# camera.position = camera_position
......@@ -177,6 +202,8 @@ if __name__ == '__main__':
# position = 左-右+、上+下-、前+后-
ursina_run(bodies, SECONDS_PER_DAY / 24,
# position=(0, AU / 1200, -1.003 * AU),
# position=[-AU/100, 0, 0],
position=[0, 0, -AU/10],
cosmic_bg='',
# gravity_works=False,
timer_enabled=True,
......
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