提交 4c67a8b1 编写于 作者: 三月三net's avatar 三月三net

Python超人-宇宙模拟器

上级 bb8249a1
...@@ -16,7 +16,7 @@ from bodies import Body ...@@ -16,7 +16,7 @@ from bodies import Body
from simulators.ursina.ursina_event import UrsinaEvent from simulators.ursina.ursina_event import UrsinaEvent
ours_cosmic_bg = "bg_pan.jpg" ours_cosmic_bg = "bg_pan.jpg"
worms_cosmic_bg = "cosmic3.jpg" worms_cosmic_bg = "bg_pan_red.jpg"
class UniverseBody(Body): class UniverseBody(Body):
...@@ -93,32 +93,33 @@ if __name__ == '__main__': ...@@ -93,32 +93,33 @@ if __name__ == '__main__':
""" """
# 代码案例如下: # 代码案例如下:
SIZE_SCALE = 1e1 # 生成的太阳放大 50 倍 SIZE_SCALE = 1 # 生成的太阳放大 50 倍
RUN_DIAMETER = 1.392e6 RUN_DIAMETER = 1.392e6
velocity_rate = 22 velocity_rate = 22
camera_target = CoreValagaClas(name="摄像机目标", mass=1e30, color=(111, 140, 255), camera_target = CoreValagaClas(name="摄像机目标", mass=1e30, color=(111, 140, 255),
init_position=[0, 0, -AU], # init_position=[0, 0, 0],
init_position=[0, 0, AU / 10],
init_velocity=[0, 0, 0], init_velocity=[0, 0, 0],
size_scale=SIZE_SCALE * 1e1) # .set_ignore_gravity(True) size_scale=SIZE_SCALE * 1e1) # .set_ignore_gravity(True)
ours_universe = OursUniverse( ours_universe = OursUniverse(
# size_scale=SIZE_SCALE * 1e3, # size_scale=SIZE_SCALE * 1e3,
size_scale=SIZE_SCALE , size_scale=SIZE_SCALE,
init_position=[0, 0, -AU], init_position=[0, 0, -AU/120],
init_velocity=[0, 0, 0], init_velocity=[0, 0, 0],
).set_ignore_gravity(True) ).set_ignore_gravity(True)
worm_hole = WormHole( worm_hole = WormHole(
# init_position=[RUN_DIAMETER, RUN_DIAMETER, 0], # init_position=[RUN_DIAMETER, RUN_DIAMETER, 0],
init_position=[0, 0, AU], init_position=[0, 0, AU/120],
init_velocity=[0, 0, 0], init_velocity=[0, 0, 0],
size_scale=SIZE_SCALE) # .set_ignore_gravity(True) size_scale=SIZE_SCALE).set_ignore_gravity(True)
bodies = [ bodies = [
# camera_target, camera_target,
ours_universe, ours_universe,
worm_hole worm_hole
] ]
camera_position = [0, 0, 0] # camera_position = [0, 0, 0]
def on_ready(): def on_ready():
...@@ -134,33 +135,57 @@ if __name__ == '__main__': ...@@ -134,33 +135,57 @@ if __name__ == '__main__':
# camera.scale = 1000 # camera.scale = 1000
# camera.parent = camera_target.planet # camera.parent = camera_target.planet
# camera.rotation_x = 90 # camera.rotation_x = 90
camera_look_at(worm_hole)
camera.collider="sphere" worm_hole.planet.rotation_y = 30
worm_hole.planet.collider="sphere" ours_universe.planet.rotation_y = 130
ours_universe.planet.init_scale = SIZE_SCALE*1000
camera_look_at(camera_target)
camera.collider = "sphere"
worm_hole.planet.collider = "sphere"
ours_universe.planet.init_scale = SIZE_SCALE * 1000
# camera_position = camera.position # camera_position = camera.position
def on_timer_changed(time_data): def on_timer_changed(time_data):
global camera_position global camera_position
# return
# pass # pass
# camera_look_at(camera_target) # camera_look_at(camera_target)
# camera.rotation_x -= 2 # camera.rotation_x -= 2
# camera_target.planet.look_at(worm_hole.planet) camera_target.planet.look_at(worm_hole.planet)
if camera.intersects(worm_hole.planet).hit: if camera.intersects(worm_hole.planet).hit:
# worm_hole.planet.init_scale = SIZE_SCALE * 1000
ours_universe.planet.init_scale = SIZE_SCALE
if worm_hole.planet.init_scale < SIZE_SCALE*1000: if worm_hole.planet.init_scale < SIZE_SCALE*1000:
worm_hole.planet.init_scale *= 1.1 worm_hole.planet.init_scale *= 1.1
if ours_universe.planet.init_scale > SIZE_SCALE: # if ours_universe.planet.init_scale > SIZE_SCALE:
ours_universe.planet.init_scale /= 1.1 # ours_universe.planet.init_scale /= 1.1
camera.rotation_y += 0.1 if not hasattr(camera, "init_rotation_y"):
camera.init_rotation_y = camera.rotation_y
camera.rotation_y_v = 0.01
if abs(camera.init_rotation_y - camera.rotation_y) < 10:
camera.rotation_y_v += 0.005
elif abs(camera.init_rotation_y - camera.rotation_y) < 90:
camera.rotation_y_v += 0.01
elif abs(camera.init_rotation_y - camera.rotation_y) < 120:
camera.rotation_y_v -= 0.01
elif abs(camera.init_rotation_y - camera.rotation_y) < 180:
camera.rotation_y_v -= 0.01
if camera.rotation_y_v < 0.1:
camera.rotation_y_v = 0.1
else:
camera.rotation_y_v = 0
camera.rotation_y += camera.rotation_y_v
# camera_look_at(ours_universe) # camera_look_at(ours_universe)
else: # else:
# if two_bodies_colliding(camera_target, worm_hole): # if two_bodies_colliding(camera_target, worm_hole):
# camera_target.stop_and_ignore_gravity() # camera_target.stop_and_ignore_gravity()
# print(1,camera_target.planet.position) # print(1,camera_target.planet.position)
# camera_target.planet.position = lerp(camera_target.planet.position, worm_hole.planet.position, 1e-2) # camera_target.planet.position = lerp(camera_target.planet.position, worm_hole.planet.position, 1e-2)
# print(2,camera_target.planet.position) # print(2,camera_target.planet.position)
camera.position = lerp(camera.position, worm_hole.planet.position, 1e-2) # camera.position = (camera.position[0],camera.position[1],camera.position[2]) #
camera.position = lerp(camera.position, camera_target.planet.position, 0.3e-2)
# camera_position = [camera_position[0], camera_position[1], camera_position[2] - 0.01] # camera_position = [camera_position[0], camera_position[1], camera_position[2] - 0.01]
# camera.position = camera_position # camera.position = camera_position
...@@ -177,6 +202,8 @@ if __name__ == '__main__': ...@@ -177,6 +202,8 @@ if __name__ == '__main__':
# position = 左-右+、上+下-、前+后- # position = 左-右+、上+下-、前+后-
ursina_run(bodies, SECONDS_PER_DAY / 24, ursina_run(bodies, SECONDS_PER_DAY / 24,
# position=(0, AU / 1200, -1.003 * AU), # position=(0, AU / 1200, -1.003 * AU),
# position=[-AU/100, 0, 0],
position=[0, 0, -AU/10],
cosmic_bg='', cosmic_bg='',
# gravity_works=False, # gravity_works=False,
timer_enabled=True, timer_enabled=True,
......
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