- 28 2月, 2018 1 次提交
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由 Andrew Surzhynskyi 提交于
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- 27 2月, 2018 2 次提交
- 26 2月, 2018 3 次提交
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由 jp9000 提交于
FFmpeg has recently made their "fast" AAC encoder the default, which uses less CPU and sounds better at common bitrates.
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由 jp9000 提交于
The cutoff hack was added many, many years ago as recommended by Konverter. Since then, there has been much work on the AAC encoder, so this hack should no longer be necessary.
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由 jp9000 提交于
The windows media foundation H264 encoders have been deprecated for over a year, and microsoft's media foundation AAC encoder has had a continued issue with occasional random audio glitches. The FFmpeg AAC encoder has had recent development, and is more than sufficient to be able to handle the task of encoding in terms of both quality and performance, so it's better just to use the FFmpeg encoder from here on out. As this plugin is no longer needed, for the next year or two it'll still be compiled and included, but as a blank plugin that does nothing. The reason why it's still being included as a blank no-operation plugin is to overwrite older versions of the plugin. That way if a user installs a newer OBS version over an older one, it won't load up the older win-mf plugin where the encoders still were enabled. This also fixes some rarely reported media foundation crashes that can happen on startup.
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- 25 2月, 2018 1 次提交
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由 jp9000 提交于
Fixes an issue where align_pos could be smaller than sizeof(struct shmem_data), potentially overwriting memory of the header. References jp9000/obs-studio#1202
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- 20 2月, 2018 2 次提交
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由 Shaolin 提交于
Closes jp9000/obs-studio#1188
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由 astudios123 提交于
This commit adds SermonAudio RTMP ingest to services.json Closes jp9000/obs-studio#1190
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- 16 2月, 2018 3 次提交
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由 Quinn Damerell 提交于
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由 Exeldro 提交于
(Note: This commit also modifies the deps/media-playback module.) Allows modifying the speed of local file playback. Closes jp9000/obs-studio#1091
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由 jp9000 提交于
Instead of using countless parameters for the media initialization data, use a structure.
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- 07 2月, 2018 2 次提交
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由 Colin Edwards 提交于
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由 Colin Edwards 提交于
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- 06 2月, 2018 1 次提交
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由 pkviet 提交于
(This commit also modifies the obs-ffmpeg module) The default channel layouts from aac spec are implemented in FFmpeg native aac encoder as follows: AV_CH_LAYOUT_MONO, AV_CH_LAYOUT_STEREO, AV_CH_LAYOUT_SURROUND, AV_CH_LAYOUT_4POINT0, AV_CH_LAYOUT_5POINT0_BACK, AV_CH_LAYOUT_5POINT1_BACK, AV_CH_LAYOUT_7POINT1, The correspondence of speaker layouts to AV_CH_LAYOUT from FFmpeg is changed to reflect the previous table. Although FFmpeg native aac encoder can now encode all the layouts listed in avutil channel_layout.h (on master), there might be issues with older FFmpeg binaries. Note that 2.1 speaker layout will be encoded as AV_CH_LAYOUT_SURROUND (FL FR FC) because it is not listed as the default layout for three channels. This just means some optimizations for LFE channel will not be used by the encoder which will treat it as an SCE (single channel element). Closes jp9000/obs-studio#1182
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- 23 1月, 2018 2 次提交
- 22 1月, 2018 3 次提交
- 21 1月, 2018 1 次提交
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由 jp9000 提交于
Adjusts the enc-amf submodule remote to the jp9000 fork, which tests AMF support in a separate process before attempting to initialize AMF in-process. Reduces the possibility of driver crashes caused by AMF initialization.
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- 20 1月, 2018 2 次提交
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由 jp9000 提交于
The reason this code is being reverted/removed is because this code is a risk to startup stability. This check will be added again in the future, however this code needs to be executed from a secondary piped process instead of directly in the process to reduce risk of driver/hardware issues impacting program startup. The same needs to be accomplished for the AMF plugin as well.
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由 jp9000 提交于
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- 19 1月, 2018 1 次提交
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由 jp9000 提交于
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- 18 1月, 2018 4 次提交
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由 jp9000 提交于
Allows getting the path of the last replay buffer saved via the procedure handler of the FFmpeg muxer output.
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由 Lucian Poston 提交于
Closes jp9000/obs-studio#1157
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由 jp9000 提交于
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由 Michel 提交于
This improves detection by performing an actual check on encoder capability directly with the NVENC/CUDA libraries.
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- 17 1月, 2018 1 次提交
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由 Tjienta Vara 提交于
When using more than two channels, the channel map of pulse-audio is incorrect. Add an API for getting a speaker map based on OBS speaker layout. Then use the speaker map when connecting to a pulse-audio device, for both source and monitor output.
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- 14 1月, 2018 1 次提交
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由 jp9000 提交于
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- 12 1月, 2018 1 次提交
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- 09 1月, 2018 4 次提交
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由 jp9000 提交于
Value 7 was actually 5.1 surround mode, not 7.1.
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由 jp9000 提交于
There were cases where the channel format could be set to 7, which used to be a valid format but now no longer is. If that format is set, just use SPEAKERS_7POINT1 instead.
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由 Joel Bethke 提交于
Makes it a bit more clear this option shouldn't be used unless you're on SLI/crossfire. In the future, something should be put in to the program that detects laptops and warns on how to set up their adapter for efficient capture. Closes jp9000/obs-studio#1138
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由 Tjienta Vara 提交于
This pull request changes the fallback sample format for pulse-audio to from PA_SAMPLE_S16LE to PA_SAMPLE_FLOAT32LE. The pulseaudio plugin can handle the following sample format: * PA_SAMPlE_U8 * PA_SAMPLE_S16LE * PA_SAMPLE_S32LE * PA_SAMPLE_FLOAT32LE When an audio device advertises itself as another format, the pulseaudio-plugin will ask pulse audio to convert to the fallback sample format. The fallback PA_SAMPLE_S16LE is not ideal when your audio interface advertises as PA_SAMPLE_S24LE since the conversion will lose precision. With PA_SAMPLE_FLOAT32LE there is no precision loss and it is also equals OBS's internal format.
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- 07 1月, 2018 1 次提交
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由 derrod 提交于
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- 06 1月, 2018 4 次提交
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由 Matt Morrissette 提交于
Fix FMS authentication to support RTMP connection URLs that have a query string parameter already. Closes jp9000/obs-studio#1105
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由 pkviet 提交于
Some audio devices do not have a fixed number of channels. For example, Soundflower. This was previously fixed by defaulting the speaker layout to stereo. With surround sound support, the default has been changed to the output speaker layout as set in Settings > Audio. Closes jp9000/obs-studio#1110
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由 pkviet 提交于
The list of channel layouts available for decklink input is missing 2.1 & 4.1 layouts. The commit adds them. This aligns the decklink input with the speaker layouts available at outputs. Having different layouts as input and output invokes FFmpeg resampler, which remixes the channels in non trivial way except when downmixing to stereo. This patch allows to avoid such uncontrolled remix of channels with decklink input.
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由 pkviet 提交于
The core audio aac encoder has bitrates maps specific to speaker layouts. Previously, the bitrate map maxed at 320 kbs and was the map for stereo. The bitrate map is now tailored to the speaker layout. In practice this unlocks higher bitrates. For instance up to 960 kbs for 7.1. Additionally the commit fixes a bug with 2.1 with channels not ordered correctly.
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