- 25 1月, 2017 3 次提交
-
-
由 jp9000 提交于
-
由 crescens 提交于
Fixes an issue where non-english debug text wouldn't display correctly in the debugger output on windows. Also, only output debug text when actually debugging. Closes jp9000/obs-studio#734
-
由 Alexandre Vicenzi 提交于
Closes jp9000/obs-studio#764
-
- 24 1月, 2017 10 次提交
-
-
由 Jim 提交于
rtmp-services: remove shut down services
-
由 Mark Vaughn 提交于
Update video ingest servers for Vaughn Live. Also split Breakers.TV into its own since it is possibly becoming its own entity soon. Closes jp9000/obs-studio#771 Closes jp9000/obs-studio#772
-
由 Jim 提交于
CI: Build VLC plugin for OSX on travis
-
由 Joel Bethke 提交于
When setting up a build for the first time on windows, makes it so you no longer have to run cmake twice: once to build, then once again with the COPY_DEPENDENCIES box to ensure dependencies are copied. Closes jp9000/obs-studio#768
-
由 Jim 提交于
CI: Build Windows version and upload artifacts
-
由 Jim 提交于
CI: Update permissions on CEF app plist before packaging
-
由 Colin Edwards 提交于
-
由 Jim 提交于
obs-browser: Update browser ref
-
由 Colin Edwards 提交于
-
由 Gol-D-Ace 提交于
Currently this build is still missing the following plugins: enc-amf obs-browser win-ivcam
-
- 23 1月, 2017 1 次提交
-
-
由 derrod 提交于
-
- 22 1月, 2017 1 次提交
-
-
由 Colin Edwards 提交于
-
- 20 1月, 2017 2 次提交
-
-
由 Jim 提交于
CI: Move browser source before building app
-
由 Colin Edwards 提交于
The buildapp.py script was modifying the CEF.app when we don't want it to. It was also packaging the plugin inside the OBS.app so the app was not using the one under /Library
-
- 19 1月, 2017 4 次提交
-
-
由 Jim 提交于
CI: Add in inital appveyor config
-
由 Colin Edwards 提交于
-
由 jp9000 提交于
Fixes a hang on startup.
-
- 18 1月, 2017 2 次提交
- 17 1月, 2017 4 次提交
-
-
由 jp9000 提交于
Due to the fact that people follow terrible guides that ignorantly recommend opencl, the "opencl" custom x264 option was blocked. However, because some people still apparently want to use it, it's being renamed to "opencl_is_experimental_and_potentially_unstable" so that anyone who uses this option realizes that they should probably think twice about using the option rather than just follow some terrible guide that tells them to use it.
-
由 jp9000 提交于
Prevents infinite recursion when adding children to a scene.
-
由 jp9000 提交于
Fixes a bug that would allow possible infinite recursion within a source tree. To fix this, inactive sources must be enumerated as well in order to prevent infinite recursion.
-
由 jp9000 提交于
-
- 16 1月, 2017 13 次提交
-
-
由 jp9000 提交于
When rehooking, even if scaling is off, it'll unintentionally overwrite the game's backbuffer texture size with the scale size.
-
由 shiina424 提交于
streamEncoder.json and recordEncoder.json are missing. Thess files are generated when the output mode is advanced, and the user modifies encoder settings. Closes jp9000/obs-studio#741
-
由 Gol-D-Ace 提交于
-
由 Jim 提交于
obs-outputs: fix build error on freebsd
-
由 Cephas Reis 提交于
The Saturation option was unbalanced, giving more weight to the color red and a TON more weight to the color blue. This patch balances the colors to provide a more even increase in saturation across the RGB channels. Closes jp9000/obs-studio#739
-
由 Cephas Reis 提交于
When using this filter in/on OpenGL situations can cause crashes with an "int to vec4" cast. This fix should resolve that issue. Closes jp9000/obs-studio#739
-
由 Jim 提交于
obs-x264: ignore opencl param
-
由 Jim 提交于
enc-amf: Update to 1.4.3.8
-
由 Jim 提交于
CI: Install Packages and use the full version
-
由 Colin Edwards 提交于
-
由 jp9000 提交于
Using and creating a window can use issues in game capture if multiple game captures are active, so revert back to using a mutex, and just ignore the keepalive check failure if injected inside a UWP program (only check to see if GetLastError reports that it's not found -- if it returns access denied or any other error, assume it's in a UWP program, and ignore the keepalive check).
-
由 jp9000 提交于
When duplicating scenes, scene item scale filtering options would not be preserved.
-