- 06 1月, 2014 2 次提交
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由 Zachary Lund 提交于
I also fixed autoconf to find wxWidgets 2.9 without user intervention Removed unused code and added more organization
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由 Zachary Lund 提交于
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- 04 1月, 2014 5 次提交
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由 Zachary Lund 提交于
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由 Zachary Lund 提交于
Fixed the location glewExperimental was being set to just before glewInit() (where it should be).
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由 Zachary Lund 提交于
Fix previous commit..
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由 Zachary Lund 提交于
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由 Zachary Lund 提交于
1. We no longer hardcode a 3.2 profile. It chooses the latest profile that fits out description. 2. I added three tables and macros to help with the offsets compared to the variables to help reading. Read comments for more info. 3. I added glewExperimental being set. What a dumb "feature". It doesn't help anything...
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- 03 1月, 2014 2 次提交
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由 Zachary Lund 提交于
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由 Zachary Lund 提交于
I added gl-x11 which allows compatibility with X11 (Xlib-based) and GLX. I also added various functions to handle file finding based on FHS. Various changes to autotools to both install files correctly and to configure correctly.
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- 02 1月, 2014 2 次提交
- 01 1月, 2014 5 次提交
- 31 12月, 2013 15 次提交
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由 jp9000 提交于
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由 jp9000 提交于
make it use GetClientSize instead of GetMinSize for when resizing the panel (though at this point I don't think it's going to help anymore)
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由 jp9000 提交于
create a sizing callback for the preview panel specifically, apparently on macos the window size isn't guaranteed to be the size it's set to in the main window size handler
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由 jp9000 提交于
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由 jp9000 提交于
one of the problems of doing changes for Objective-C on windows is that you can't actually compile your code and test it before commiting, leading to foolish little errors like 'you forgot to put a semicolen at the end of that call'
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由 jp9000 提交于
not sure what was on my mind there but I totally got the variable names wrong in that last commit (for NSOpenGLContext update)
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 Palana 提交于
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由 Palana 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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- 30 12月, 2013 9 次提交