- 10 7月, 2014 1 次提交
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由 jp9000 提交于
Some x264 parameters actually use the ':' character for their parameters, so I feel like space would probably be a bit more ideal.
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- 09 7月, 2014 1 次提交
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由 jp9000 提交于
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- 08 7月, 2014 6 次提交
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由 Palana 提交于
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由 Palana 提交于
Also add a fallback conversion via AVFoundation in case the native format isn't supported
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由 Palana 提交于
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由 jp9000 提交于
As pointed out by da_coder
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由 jp9000 提交于
Because we're using .ini format, the translation servies spit out files with .ini extensions, so this makes it so we don't necessarily have to rename those files from .ini to .txt before merging.
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由 jp9000 提交于
Being in with the other locale files causes a bit of confusion, especially since the locale files will all be renamed to have .ini extensions.
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- 07 7月, 2014 8 次提交
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由 Jim 提交于
Implement Status bar
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由 jp9000 提交于
The status bar now displays: - Auto-reconnect information (reconnecting and reconnect success) - Dropped frames (as well as percentage of total video frames) - Duration of session - CPU usage of the program - Kbp/s The OBSBasic class is getting a bit big, so I separated out the status bar code to its own class derived from QStatusBar.
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由 jp9000 提交于
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由 jp9000 提交于
Add callbacks for total bytes sent and number of dropped frames
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由 jp9000 提交于
Total bytes, total frames, and frames dropped. Total frames is generated automatically, but total bytes and total dropped frames are returned via callbacks.
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由 jp9000 提交于
Before it would assign the encoder/media callbacks directly to the output's callbacks, so instead of doing that, it now goes through intermediary functions for the sake of counting the frames.
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由 jp9000 提交于
Instead of making the send buffer size super small, just do a sleep when sending data to simulate the inability to send out as much data as desired.
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由 jp9000 提交于
The delete operator can be called on a null pointer, so there's no reason for these tests.
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- 06 7月, 2014 7 次提交
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由 jp9000 提交于
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由 jp9000 提交于
Usually if you are reconnecting after network outage, it will give a different code (such as OBS_OUTPUT_CONNECT_FAILED). So, if already reconnecting, ignore the code unless it's OBS_OUTPUT_SUCCESS.
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由 Jim 提交于
Update and rename nb-NO to nb-NO.txt
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由 taesheren 提交于
Now with a proper file extension. Fixed a line I forgot to add the translation for. I was tired when I sent the pull request, okay?!
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由 Jim 提交于
Norwegian (bokmål) translation
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由 Jim 提交于
Update fi.txt
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由 Jim 提交于
Portuguese (Portugal) Translation.
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- 05 7月, 2014 7 次提交
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由 jp9000 提交于
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由 bootkiller 提交于
Fixed an Error
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由 bootkiller 提交于
Portuguese translation, used latest EN file as a base.
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由 jp9000 提交于
Fixes a bug where it would use the max retries for the delay time and vise-versa.
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由 Arkkis 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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- 04 7月, 2014 8 次提交
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由 taesheren 提交于
Because: why not?
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
I was implementing a pushing/popping attributes function like with GL, but I realized that for our particular purposes (and actually for most purposes) its usage was somewhat.. niche. I may still implement pushing/popping of attributes in the future, though right now I feel using a function to reset the state is sufficient for our purposes.
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由 Jim 提交于
Implement recent property and data changes for win-dshow
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由 Jim 提交于
Update de.txt
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由 Lukas Monka 提交于
Fixed some typos and missing commas.
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- 03 7月, 2014 2 次提交
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由 jp9000 提交于
There was no need to call the context free function in the initialization function, and it's safer to just initialize the memory to 0 before using (which also negates the need for da_init)
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由 jp9000 提交于
This just ensures that if an obs object is renamed that the pointer to older names will still be valid. Prevents renames from causing any invalid memory access. When the obs object is destroyed, so are the cached names.
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