- 20 4月, 2014 1 次提交
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由 jp9000 提交于
Just wanted the ability to be able to add private data to the properties data. Makes it a little easier to manage data if you get updates from controls.
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- 08 4月, 2014 1 次提交
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由 jp9000 提交于
- Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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- 04 4月, 2014 1 次提交
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由 jp9000 提交于
Improve the properties API so that it can actually respond somewhat to user input. Maybe later this might be further improved or replaced with something script-based. When creating a property, you can now add a callback to that property that notifies when the property has been changed in the user interface. Return true if you want the properties to be refreshed, or false if not. Though now that I think about it I doubt there would ever be a case where you would have this callback and *not* refresh the properties. Regardless, this allows functions to change the values of properties or settings, or enable/disable/hide other property controls from view dynamically.
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- 02 4月, 2014 1 次提交
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由 jp9000 提交于
- Add start/stop code to obs-output module - Use a circular buffer for the buffered encoder packets instead of a dynamic array - Add pthreads.lib as a dependency to obs-output module on windows in visual studio project files - Fix an windows export bug for avc parsing functions on windows. Also, rename those functions to be more consistent with each other. - Make outputs use a single function for encoded data rather than multiple functions - Add the ability to make 'text' properties be passworded
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- 23 3月, 2014 1 次提交
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由 jp9000 提交于
- Add a properties window for sources so that you can now actually edit the settings for sources. Also, display the source by itself in the window (Note: not working on mac, and possibly not working on linux). When changing the settings for a source, it will call obs_source_update on that source when you have modified any values automatically. - Add a properties 'widget', eventually I want to turn this in to a regular nice properties view like you'd see in the designer, but right now it just uses a form layout in a QScrollArea with regular controls to display the properties. It's clunky but works for the time being. - Make it so that swap chains and the main graphics subsystem will automatically use at least one backbuffer if none was specified - Fix bug where displays weren't added to the main display array - Make it so that you can get the properties of a source via the actual pointer of a source/encoder/output in addition to being able to look up properties via identifier. - When registering source types, check for required functions (wasn't doing it before). getheight/getwidth should not be optional if it's a video source as well. - Add an RAII OBSObj wrapper to obs.hpp for non-reference-counted libobs pointers - Add an RAII OBSSignal wrapper to obs.hpp for libobs signals to automatically disconnect them on destruction - Move the "scale and center" calculation in window-basic-main.cpp to its own function and in its own source file - Add an 'update' callback to WASAPI audio sources
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- 04 3月, 2014 1 次提交
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由 jp9000 提交于
- Add WASAPI audio capture for windows, input and output - Check for null pointer in os_dlopen - Add exception-safe 'WinHandle' and 'CoTaskMemPtr' helper classes that will automatically call CloseHandle on handles and call CoTaskMemFree on certain types of memory returned from windows functions - Changed the wide <-> MBS/UTF8 conversion functions so that you use buffers (like these functions are *supposed* to behave), and changed the ones that allocate to a different naming scheme to be safe
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- 03 3月, 2014 2 次提交
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由 jp9000 提交于
- Split input and output audio captures so that they're different sources. This allows easier handling and enumeration of audio devices without having to do some sort of string processing. This way the user interface code can handle this a bit more easily, and so that it doesn't confuse users either. This should be done for all audio capture sources for all operating systems. You don't have to duplicate any code, you just need to create input/output wrapper functions to designate the audio as input or output before creation. - Make it detect soundflower and wavtap devices as mac "output" devices (even though they're actually input) for the mac output capture, and make it so that users can select a default output capture and automatically use soundflower or wavtap. I'm not entirely happy about having to do this, but because mac is designed this way, this is really the only way to handle it that makes it easier for users and UI code to deal with. Note that soundflower and wavtap are still also designated as input devices, so will still show up in input device enumeration. - Remove pragma messages because they were kind polluting the other compiler messages and just getting in the way. In the future we can just do a grep for TODO to find them. - Redo list property again, this time using a safer internal array, rather than requiring sketchy array inputs. Having functions handle everything behind the scenes is much safer. - Remove the reference counter debug log code, as it was included unintentionally in a commit.
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由 jp9000 提交于
Categories added an unnecessary complexity to making properties, and would very likely almost never be used in most cases, and were more of a display feature. The main issue is that it made property data more complex to work with, and I just didn't feel comfortable with that. Also, added a function to allow you to retrieve a porperty just by its name.
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- 02 3月, 2014 1 次提交
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由 jp9000 提交于
When a source/output/etc has a property of a 'list' type, there was no way to get the names associated with its values. That, and it only supported lists of either text, or enums (0..[value] only). Now, you can associate translated names with those values, and use integer, float, or string values. Put it all in to one function as well to simplify its usage. I plan on using this to help get enumerations from devices/etc for certain types of sources. For example, if I get the properties of an audio source, I'd like to have a list of available devices with it as well.
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- 02 2月, 2014 2 次提交
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由 jp9000 提交于
- Add property list callbacks to sources/outputs/encoders so that if necessary user interface can be automatically generated or perhaps a property list widget can be used for them. - Change some of the property API names. obs_property_list_t felt a bit awkward when actually using it, so I just renamed it to obs_properties_t. - Removed the getdata/setdata nad getparam/setparam functions from sources/services, they will be superseded by the dynamic procedure call API.
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由 jp9000 提交于
Implement a properties definition interface to allow modules to export general properties associated with objects of libobs. The properties definition interface allows the option for automatic settings UI generation (which will make simple plugins easier to develop without the need for user interface), as well as allow real-time property editing of values of things like sources/outputs/etc without having to open property dialogs. More property types can be added in the future as needed as well.
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