提交 c19b9160 编写于 作者: P Palana

Fix byte order for PSPacked422 users

Byte order was changed in 9595a78e
上级 e72c0925
......@@ -274,7 +274,7 @@ technique UYUV_Reverse
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSPacked422_Reverse(vert_in, 0, 2, 1, 3);
pixel_shader = PSPacked422_Reverse(vert_in, 2, 0, 1, 3);
}
}
......@@ -283,7 +283,7 @@ technique YUY2_Reverse
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSPacked422_Reverse(vert_in, 1, 3, 0, 2);
pixel_shader = PSPacked422_Reverse(vert_in, 1, 3, 2, 0);
}
}
......@@ -292,7 +292,7 @@ technique YVYU_Reverse
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSPacked422_Reverse(vert_in, 3, 1, 0, 2);
pixel_shader = PSPacked422_Reverse(vert_in, 3, 1, 2, 0);
}
}
......
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