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delete clipper

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/*******************************************************************************
* *
* Author : Angus Johnson *
* Version : 6.4.2 *
* Date : 27 February 2017 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2017 *
* *
* License: *
* Use, modification & distribution is subject to Boost Software License Ver 1. *
* http://www.boost.org/LICENSE_1_0.txt *
* *
* Attributions: *
* The code in this library is an extension of Bala Vatti's clipping algorithm: *
* "A generic solution to polygon clipping" *
* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
* http://portal.acm.org/citation.cfm?id=129906 *
* *
* Computer graphics and geometric modeling: implementation and algorithms *
* By Max K. Agoston *
* Springer; 1 edition (January 4, 2005) *
* http://books.google.com/books?q=vatti+clipping+agoston *
* *
* See also: *
* "Polygon Offsetting by Computing Winding Numbers" *
* Paper no. DETC2005-85513 pp. 565-575 *
* ASME 2005 International Design Engineering Technical Conferences *
* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
* September 24-28, 2005 , Long Beach, California, USA *
* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
* *
*******************************************************************************/
#ifndef clipper_hpp
#define clipper_hpp
#define CLIPPER_VERSION "6.4.2"
// use_int32: When enabled 32bit ints are used instead of 64bit ints. This
// improve performance but coordinate values are limited to the range +/- 46340
//#define use_int32
// use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
//#define use_xyz
// use_lines: Enables line clipping. Adds a very minor cost to performance.
#define use_lines
// use_deprecated: Enables temporary support for the obsolete functions
//#define use_deprecated
#include <cstdlib>
#include <cstring>
#include <functional>
#include <list>
#include <ostream>
#include <queue>
#include <set>
#include <stdexcept>
#include <vector>
namespace ClipperLib {
enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
enum PolyType { ptSubject, ptClip };
// By far the most widely used winding rules for polygon filling are
// EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
// Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
// see http://glprogramming.com/red/chapter11.html
enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
#ifdef use_int32
typedef int cInt;
static cInt const loRange = 0x7FFF;
static cInt const hiRange = 0x7FFF;
#else
typedef signed long long cInt;
static cInt const loRange = 0x3FFFFFFF;
static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
typedef signed long long long64; // used by Int128 class
typedef unsigned long long ulong64;
#endif
struct IntPoint {
cInt X;
cInt Y;
#ifdef use_xyz
cInt Z;
IntPoint(cInt x = 0, cInt y = 0, cInt z = 0) : X(x), Y(y), Z(z){};
#else
IntPoint(cInt x = 0, cInt y = 0) : X(x), Y(y){};
#endif
friend inline bool operator==(const IntPoint &a, const IntPoint &b) {
return a.X == b.X && a.Y == b.Y;
}
friend inline bool operator!=(const IntPoint &a, const IntPoint &b) {
return a.X != b.X || a.Y != b.Y;
}
};
//------------------------------------------------------------------------------
typedef std::vector<IntPoint> Path;
typedef std::vector<Path> Paths;
inline Path &operator<<(Path &poly, const IntPoint &p) {
poly.push_back(p);
return poly;
}
inline Paths &operator<<(Paths &polys, const Path &p) {
polys.push_back(p);
return polys;
}
std::ostream &operator<<(std::ostream &s, const IntPoint &p);
std::ostream &operator<<(std::ostream &s, const Path &p);
std::ostream &operator<<(std::ostream &s, const Paths &p);
struct DoublePoint {
double X;
double Y;
DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
};
//------------------------------------------------------------------------------
#ifdef use_xyz
typedef void (*ZFillCallback)(IntPoint &e1bot, IntPoint &e1top, IntPoint &e2bot,
IntPoint &e2top, IntPoint &pt);
#endif
enum InitOptions {
ioReverseSolution = 1,
ioStrictlySimple = 2,
ioPreserveCollinear = 4
};
enum JoinType { jtSquare, jtRound, jtMiter };
enum EndType {
etClosedPolygon,
etClosedLine,
etOpenButt,
etOpenSquare,
etOpenRound
};
class PolyNode;
typedef std::vector<PolyNode *> PolyNodes;
class PolyNode {
public:
PolyNode();
virtual ~PolyNode(){};
Path Contour;
PolyNodes Childs;
PolyNode *Parent;
PolyNode *GetNext() const;
bool IsHole() const;
bool IsOpen() const;
int ChildCount() const;
private:
// PolyNode& operator =(PolyNode& other);
unsigned Index; // node index in Parent.Childs
bool m_IsOpen;
JoinType m_jointype;
EndType m_endtype;
PolyNode *GetNextSiblingUp() const;
void AddChild(PolyNode &child);
friend class Clipper; // to access Index
friend class ClipperOffset;
};
class PolyTree : public PolyNode {
public:
~PolyTree() { Clear(); };
PolyNode *GetFirst() const;
void Clear();
int Total() const;
private:
// PolyTree& operator =(PolyTree& other);
PolyNodes AllNodes;
friend class Clipper; // to access AllNodes
};
bool Orientation(const Path &poly);
double Area(const Path &poly);
int PointInPolygon(const IntPoint &pt, const Path &path);
void SimplifyPolygon(const Path &in_poly, Paths &out_polys,
PolyFillType fillType = pftEvenOdd);
void SimplifyPolygons(const Paths &in_polys, Paths &out_polys,
PolyFillType fillType = pftEvenOdd);
void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
void CleanPolygon(const Path &in_poly, Path &out_poly, double distance = 1.415);
void CleanPolygon(Path &poly, double distance = 1.415);
void CleanPolygons(const Paths &in_polys, Paths &out_polys,
double distance = 1.415);
void CleanPolygons(Paths &polys, double distance = 1.415);
void MinkowskiSum(const Path &pattern, const Path &path, Paths &solution,
bool pathIsClosed);
void MinkowskiSum(const Path &pattern, const Paths &paths, Paths &solution,
bool pathIsClosed);
void MinkowskiDiff(const Path &poly1, const Path &poly2, Paths &solution);
void PolyTreeToPaths(const PolyTree &polytree, Paths &paths);
void ClosedPathsFromPolyTree(const PolyTree &polytree, Paths &paths);
void OpenPathsFromPolyTree(PolyTree &polytree, Paths &paths);
void ReversePath(Path &p);
void ReversePaths(Paths &p);
struct IntRect {
cInt left;
cInt top;
cInt right;
cInt bottom;
};
// enums that are used internally ...
enum EdgeSide { esLeft = 1, esRight = 2 };
// forward declarations (for stuff used internally) ...
struct TEdge;
struct IntersectNode;
struct LocalMinimum;
struct OutPt;
struct OutRec;
struct Join;
typedef std::vector<OutRec *> PolyOutList;
typedef std::vector<TEdge *> EdgeList;
typedef std::vector<Join *> JoinList;
typedef std::vector<IntersectNode *> IntersectList;
//------------------------------------------------------------------------------
// ClipperBase is the ancestor to the Clipper class. It should not be
// instantiated directly. This class simply abstracts the conversion of sets of
// polygon coordinates into edge objects that are stored in a LocalMinima list.
class ClipperBase {
public:
ClipperBase();
virtual ~ClipperBase();
virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
virtual void Clear();
IntRect GetBounds();
bool PreserveCollinear() { return m_PreserveCollinear; };
void PreserveCollinear(bool value) { m_PreserveCollinear = value; };
protected:
void DisposeLocalMinimaList();
TEdge *AddBoundsToLML(TEdge *e, bool IsClosed);
virtual void Reset();
TEdge *ProcessBound(TEdge *E, bool IsClockwise);
void InsertScanbeam(const cInt Y);
bool PopScanbeam(cInt &Y);
bool LocalMinimaPending();
bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
OutRec *CreateOutRec();
void DisposeAllOutRecs();
void DisposeOutRec(PolyOutList::size_type index);
void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
void DeleteFromAEL(TEdge *e);
void UpdateEdgeIntoAEL(TEdge *&e);
typedef std::vector<LocalMinimum> MinimaList;
MinimaList::iterator m_CurrentLM;
MinimaList m_MinimaList;
bool m_UseFullRange;
EdgeList m_edges;
bool m_PreserveCollinear;
bool m_HasOpenPaths;
PolyOutList m_PolyOuts;
TEdge *m_ActiveEdges;
typedef std::priority_queue<cInt> ScanbeamList;
ScanbeamList m_Scanbeam;
};
//------------------------------------------------------------------------------
class Clipper : public virtual ClipperBase {
public:
Clipper(int initOptions = 0);
bool Execute(ClipType clipType, Paths &solution,
PolyFillType fillType = pftEvenOdd);
bool Execute(ClipType clipType, Paths &solution, PolyFillType subjFillType,
PolyFillType clipFillType);
bool Execute(ClipType clipType, PolyTree &polytree,
PolyFillType fillType = pftEvenOdd);
bool Execute(ClipType clipType, PolyTree &polytree, PolyFillType subjFillType,
PolyFillType clipFillType);
bool ReverseSolution() { return m_ReverseOutput; };
void ReverseSolution(bool value) { m_ReverseOutput = value; };
bool StrictlySimple() { return m_StrictSimple; };
void StrictlySimple(bool value) { m_StrictSimple = value; };
// set the callback function for z value filling on intersections (otherwise Z
// is 0)
#ifdef use_xyz
void ZFillFunction(ZFillCallback zFillFunc);
#endif
protected:
virtual bool ExecuteInternal();
private:
JoinList m_Joins;
JoinList m_GhostJoins;
IntersectList m_IntersectList;
ClipType m_ClipType;
typedef std::list<cInt> MaximaList;
MaximaList m_Maxima;
TEdge *m_SortedEdges;
bool m_ExecuteLocked;
PolyFillType m_ClipFillType;
PolyFillType m_SubjFillType;
bool m_ReverseOutput;
bool m_UsingPolyTree;
bool m_StrictSimple;
#ifdef use_xyz
ZFillCallback m_ZFill; // custom callback
#endif
void SetWindingCount(TEdge &edge);
bool IsEvenOddFillType(const TEdge &edge) const;
bool IsEvenOddAltFillType(const TEdge &edge) const;
void InsertLocalMinimaIntoAEL(const cInt botY);
void InsertEdgeIntoAEL(TEdge *edge, TEdge *startEdge);
void AddEdgeToSEL(TEdge *edge);
bool PopEdgeFromSEL(TEdge *&edge);
void CopyAELToSEL();
void DeleteFromSEL(TEdge *e);
void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
bool IsContributing(const TEdge &edge) const;
bool IsTopHorz(const cInt XPos);
void DoMaxima(TEdge *e);
void ProcessHorizontals();
void ProcessHorizontal(TEdge *horzEdge);
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
OutPt *AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
OutRec *GetOutRec(int idx);
void AppendPolygon(TEdge *e1, TEdge *e2);
void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
OutPt *AddOutPt(TEdge *e, const IntPoint &pt);
OutPt *GetLastOutPt(TEdge *e);
bool ProcessIntersections(const cInt topY);
void BuildIntersectList(const cInt topY);
void ProcessIntersectList();
void ProcessEdgesAtTopOfScanbeam(const cInt topY);
void BuildResult(Paths &polys);
void BuildResult2(PolyTree &polytree);
void SetHoleState(TEdge *e, OutRec *outrec);
void DisposeIntersectNodes();
bool FixupIntersectionOrder();
void FixupOutPolygon(OutRec &outrec);
void FixupOutPolyline(OutRec &outrec);
bool IsHole(TEdge *e);
bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
void FixHoleLinkage(OutRec &outrec);
void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
void ClearJoins();
void ClearGhostJoins();
void AddGhostJoin(OutPt *op, const IntPoint offPt);
bool JoinPoints(Join *j, OutRec *outRec1, OutRec *outRec2);
void JoinCommonEdges();
void DoSimplePolygons();
void FixupFirstLefts1(OutRec *OldOutRec, OutRec *NewOutRec);
void FixupFirstLefts2(OutRec *InnerOutRec, OutRec *OuterOutRec);
void FixupFirstLefts3(OutRec *OldOutRec, OutRec *NewOutRec);
#ifdef use_xyz
void SetZ(IntPoint &pt, TEdge &e1, TEdge &e2);
#endif
};
//------------------------------------------------------------------------------
class ClipperOffset {
public:
ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
~ClipperOffset();
void AddPath(const Path &path, JoinType joinType, EndType endType);
void AddPaths(const Paths &paths, JoinType joinType, EndType endType);
void Execute(Paths &solution, double delta);
void Execute(PolyTree &solution, double delta);
void Clear();
double MiterLimit;
double ArcTolerance;
private:
Paths m_destPolys;
Path m_srcPoly;
Path m_destPoly;
std::vector<DoublePoint> m_normals;
double m_delta, m_sinA, m_sin, m_cos;
double m_miterLim, m_StepsPerRad;
IntPoint m_lowest;
PolyNode m_polyNodes;
void FixOrientations();
void DoOffset(double delta);
void OffsetPoint(int j, int &k, JoinType jointype);
void DoSquare(int j, int k);
void DoMiter(int j, int k, double r);
void DoRound(int j, int k);
};
//------------------------------------------------------------------------------
class clipperException : public std::exception {
public:
clipperException(const char *description) : m_descr(description) {}
virtual ~clipperException() throw() {}
virtual const char *what() const throw() { return m_descr.c_str(); }
private:
std::string m_descr;
};
//------------------------------------------------------------------------------
} // ClipperLib namespace
#endif // clipper_hpp
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