- 08 5月, 2019 1 次提交
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由 xiaoting 提交于
* modified formula for lrn test=develop * modified api.spec test=develop
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- 12 12月, 2018 1 次提交
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由 Yu Yang 提交于
test=develop
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- 16 11月, 2018 1 次提交
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由 tensor-tang 提交于
* rename and fix blas vsqr test=develop * update
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- 15 11月, 2018 1 次提交
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由 Sylwester Fraczek 提交于
* add is_test to pooling and activations add prop_kind support for layers activation. conv and pooling add a pass that sets is_test to true add transpiler version of is_test pass test=develop * patch test and pass test=develop * add pass to analyzer.h test=develop * add is_test attr description & pass only on mkldnn in: activation_op.cc batch_norm_op.cc conv_op.cc dropout_op.cc lrn_op.cc pool_op.cc sequence_pool_op.cc softmax_op.cc * fix is_test handling for activation pool and conv * change description of is_test for all layers again * remove GetAttr(use_mkldnn) from pass * rename correct_mkldnn_test_phase to is_test and remove dependency on MKLDNN test=develop * review fix magic number * two if(..)s into one * Check is_test once and pass mkldnn forward prop kind * dereference shared_ptr with * (without get()) test=develop * add is_test_pass back test=develop
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- 13 11月, 2018 1 次提交
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由 tensor-tang 提交于
test=develop
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- 07 6月, 2018 1 次提交
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由 mozga-intel 提交于
* Add MKLDNN layout support in Paddle Add MKLDNN layout in Paddle so that MKLDNN friendly memory layout can be used in MKLDNN enabled OP kernel. Before this commit, NCHW is hardcode to be used in all MKLDNN op kernels. As a result, non-optimized execution path is selected in MKLDNN primitive which bring worse performance. Besides framework change, three MKLDNN OP kernels were updated for using new MKLDNN layout. They are conv/pool2d/batch_norm. Other MKLDNN OP kernels need be also updated in similar way to achieve best performance. * Add MKLDNN layout support in activation OP * Don't populate layout from input to output when kMKLDNN in * Refine pool mkldnn op kernel * MKLDNN layout * Remove the inferitance from tensor file * MKLDNN layout: refactoring * Remove additional #define to register new operator * Prepare mkldnn tests to work with layout
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- 08 5月, 2018 1 次提交
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由 Yu Yang 提交于
Do not use ctor * Reduce line of codes. * We can use virtual function for Maker now. * The implementation does not care what maker holds, it is easier to refactor later.
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- 19 4月, 2018 1 次提交
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由 Yang Yang(Tony) 提交于
* script to add semicolon * fix typo
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- 17 4月, 2018 1 次提交
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由 Yang Yang 提交于
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- 12 4月, 2018 1 次提交
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由 Siddharth Goyal 提交于
* Fix cpplint errors, round2 * Fix pointer issue
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- 30 3月, 2018 1 次提交
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由 Tomasz Patejko 提交于
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- 22 3月, 2018 1 次提交
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由 Tomasz Patejko 提交于
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- 21 3月, 2018 1 次提交
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由 Tomasz Patejko 提交于
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- 19 3月, 2018 3 次提交
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由 Tomasz Patejko 提交于
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由 Tomasz Patejko 提交于
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由 Tomasz Patejko 提交于
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- 15 3月, 2018 1 次提交
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由 qingqing01 提交于
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- 12 2月, 2018 1 次提交
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由 qingqing01 提交于
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- 10 2月, 2018 2 次提交
- 26 12月, 2017 1 次提交
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由 Luo Tao 提交于
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- 20 12月, 2017 1 次提交
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由 Yu Yang 提交于
* Move framework.proto to proto namespace * Fix compile * Fix compile * Fix Compile
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- 12 12月, 2017 1 次提交
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由 QI JUN 提交于
There are mainly following fixes: - take `DeviceContext` as the template parameter of math functors and OpKernel instead of `Place` - remove `eigen_device` interface in base class `DeviceContext` - remove `GetEigenDevice` interface in `ExecutionContext` and base class `DeviceContext` - remove unused `platform::EigenDeviceConverter` - rename `REGISTER_OP_GPU_KERNEL` to `REGISTER_OP_CUDA_KERNEL` - rename `USE_GPU_ONLY_OP` to `USE_CUDA_ONLY_OP`
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- 06 12月, 2017 1 次提交
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由 gongweibao 提交于
Add LRN efficient GPU implement
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- 04 11月, 2017 1 次提交
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由 kexinzhao 提交于
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- 26 10月, 2017 1 次提交
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由 gongweibao 提交于
Add local response normalize
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