- 26 12月, 2017 1 次提交
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由 Luo Tao 提交于
 
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 - 12 12月, 2017 1 次提交
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由 QI JUN 提交于
There are mainly following fixes: - take `DeviceContext` as the template parameter of math functors and OpKernel instead of `Place` - remove `eigen_device` interface in base class `DeviceContext` - remove `GetEigenDevice` interface in `ExecutionContext` and base class `DeviceContext` - remove unused `platform::EigenDeviceConverter` - rename `REGISTER_OP_GPU_KERNEL` to `REGISTER_OP_CUDA_KERNEL` - rename `USE_GPU_ONLY_OP` to `USE_CUDA_ONLY_OP`
 
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 - 11 10月, 2017 1 次提交
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由 Markus Kliegl 提交于
* conv_shift_op: initial implementation using Eigen Limitations: - both gradient outputs must be specified and are always computed - explicit for loops => could be optimized in various ways (e.g., different memory layout) * conv shift - gradient fixes fix case when not all output gradients desired * conv shift: minor cleanup * conv shift - more minor cleanup * conv shift: clean up & initial GPU implementation * fix rebase issue
 
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 - 09 8月, 2017 1 次提交
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由 Yu Yang 提交于
* Make `PADDLE_ENFORCE_EQ` supports custom class, like DDim
 
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 - 01 8月, 2017 1 次提交
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由 Yu Yang 提交于
 
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 - 26 7月, 2017 2 次提交
 - 25 7月, 2017 1 次提交
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由 liaogang 提交于
 
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 - 17 7月, 2017 2 次提交
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由 Yu Yang 提交于
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由 Yan Chunwei 提交于
* add NDEBUG switch to PADDLE_ENFORCE
 
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 - 11 7月, 2017 2 次提交
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由 dongzhihong 提交于
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由 dongzhihong 提交于
 
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 - 06 7月, 2017 2 次提交
 - 05 7月, 2017 1 次提交
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由 liaogang 提交于
 
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 - 04 7月, 2017 4 次提交
 - 03 7月, 2017 1 次提交
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由 liaogang 提交于
* Free will be added soon
 
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 - 28 6月, 2017 2 次提交