- 08 5月, 2018 1 次提交
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由 Yu Yang 提交于
Do not use ctor * Reduce line of codes. * We can use virtual function for Maker now. * The implementation does not care what maker holds, it is easier to refactor later.
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- 11 4月, 2018 1 次提交
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由 Siddharth Goyal 提交于
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- 27 2月, 2018 1 次提交
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由 Luo Tao 提交于
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- 16 2月, 2018 1 次提交
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由 emailweixu 提交于
* Generating random numbers with given batch size uniform_random_batch_size_like_op gaussian_random_batch_size_like_op * More comments about random seed. * Move test_*_random_batch_size_like_op to unittests
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- 12 2月, 2018 1 次提交
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由 qingqing01 提交于
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- 10 2月, 2018 2 次提交
- 26 12月, 2017 1 次提交
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由 Luo Tao 提交于
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- 12 12月, 2017 2 次提交
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由 QI JUN 提交于
There are mainly following fixes: - take `DeviceContext` as the template parameter of math functors and OpKernel instead of `Place` - remove `eigen_device` interface in base class `DeviceContext` - remove `GetEigenDevice` interface in `ExecutionContext` and base class `DeviceContext` - remove unused `platform::EigenDeviceConverter` - rename `REGISTER_OP_GPU_KERNEL` to `REGISTER_OP_CUDA_KERNEL` - rename `USE_GPU_ONLY_OP` to `USE_CUDA_ONLY_OP`
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由 Siddharth Goyal 提交于
* Fix documentation * Address review comments
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- 11 10月, 2017 1 次提交
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由 Markus Kliegl 提交于
* conv_shift_op: initial implementation using Eigen Limitations: - both gradient outputs must be specified and are always computed - explicit for loops => could be optimized in various ways (e.g., different memory layout) * conv shift - gradient fixes fix case when not all output gradients desired * conv shift: minor cleanup * conv shift - more minor cleanup * conv shift: clean up & initial GPU implementation * fix rebase issue
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- 09 8月, 2017 1 次提交
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由 Yu Yang 提交于
* Make `PADDLE_ENFORCE_EQ` supports custom class, like DDim
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- 01 8月, 2017 1 次提交
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由 Yu Yang 提交于
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- 26 7月, 2017 2 次提交
- 25 7月, 2017 1 次提交
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由 liaogang 提交于
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- 17 7月, 2017 2 次提交
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由 Yu Yang 提交于
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由 Yan Chunwei 提交于
* add NDEBUG switch to PADDLE_ENFORCE
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- 11 7月, 2017 2 次提交
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由 dongzhihong 提交于
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由 dongzhihong 提交于
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- 06 7月, 2017 2 次提交
- 05 7月, 2017 1 次提交
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由 liaogang 提交于
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- 04 7月, 2017 4 次提交
- 03 7月, 2017 1 次提交
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由 liaogang 提交于
* Free will be added soon
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- 28 6月, 2017 2 次提交