grpc_server.cc 13.0 KB
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/*Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

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#include <limits>
#include <string>
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#include "paddle/fluid/operators/distributed/grpc_server.h"
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using ::grpc::ServerAsyncResponseWriter;
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namespace paddle {
namespace operators {
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namespace distributed {
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enum CallStatus { PROCESS = 0, FINISH };

// reference:
// https://stackoverflow.com/questions/41732884/grpc-multiple-services-in-cpp-async-server
class RequestBase {
 public:
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  explicit RequestBase(GrpcService::AsyncService* service,
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                       ::grpc::ServerCompletionQueue* cq,
                       RequestHandler* request_handler, int req_id)
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      : service_(service),
        cq_(cq),
        status_(PROCESS),
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        request_handler_(request_handler),
        req_id_(req_id) {
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    PADDLE_ENFORCE(cq_);
  }
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  virtual ~RequestBase() {}
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  virtual void Process() = 0;
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  CallStatus Status() const {
    std::lock_guard<std::mutex> l(status_mu_);
    return status_;
  }

  template <typename T>
  void Finish(const T& reply, ServerAsyncResponseWriter<T>* responder) {
    std::lock_guard<std::mutex> l(status_mu_);
    status_ = FINISH;
    responder->Finish(reply, ::grpc::Status::OK,
                      reinterpret_cast<void*>(static_cast<intptr_t>(req_id_)));
  }
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  virtual std::string GetReqName() = 0;
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 protected:
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  mutable std::mutex status_mu_;
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  ::grpc::ServerContext ctx_;
  GrpcService::AsyncService* service_;
  ::grpc::ServerCompletionQueue* cq_;
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  CallStatus status_;
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  RequestHandler* request_handler_;
  int req_id_;
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};

class RequestSend final : public RequestBase {
 public:
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  explicit RequestSend(GrpcService::AsyncService* service,
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                       ::grpc::ServerCompletionQueue* cq,
                       RequestHandler* request_handler, int req_id)
      : RequestBase(service, cq, request_handler, req_id), responder_(&ctx_) {
    request_.reset(new VariableResponse(request_handler->scope(),
                                        request_handler->dev_ctx(),
                                        !request_handler->sync_mode()));
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    int method_id = static_cast<int>(distributed::GrpcMethod::kSendVariable);
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    service_->RequestAsyncUnary(
        method_id, &ctx_, request_.get(), &responder_, cq_, cq_,
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        reinterpret_cast<void*>(static_cast<intptr_t>(req_id)));
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  }
  virtual ~RequestSend() {}
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  std::string GetReqName() override { return request_->Varname(); }

  void Process() override {
    std::string varname = GetReqName();
    VLOG(3) << "RequestSend var_name:" << varname;
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    auto scope = request_->GetMutableLocalScope();
    auto invar = request_->GetVar();
    framework::Variable* outvar = nullptr;

    request_handler_->Handle(varname, scope, invar, &outvar);
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    Finish(reply_, &responder_);
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  }

 protected:
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  sendrecv::VoidMessage reply_;
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  std::shared_ptr<VariableResponse> request_;
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  ServerAsyncResponseWriter<sendrecv::VoidMessage> responder_;
};

class RequestGet final : public RequestBase {
 public:
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  explicit RequestGet(GrpcService::AsyncService* service,
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                      ::grpc::ServerCompletionQueue* cq,
                      RequestHandler* request_handler, int req_id)
      : RequestBase(service, cq, request_handler, req_id), responder_(&ctx_) {
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    auto method_id = static_cast<int>(distributed::GrpcMethod::kGetVariable);
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    service_->RequestAsyncUnary(
        method_id, &ctx_, &request_, &responder_, cq_, cq_,
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        reinterpret_cast<void*>(static_cast<intptr_t>(req_id)));
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  }

  virtual ~RequestGet() {}

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  std::string GetReqName() override { return request_.varname(); }
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  void Process() override {
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    // proc request.
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    std::string varname = request_.varname();
    VLOG(3) << "RequestGet " << varname;

    auto scope = request_handler_->scope();
    auto invar = scope->FindVar(varname);
    framework::Variable* outvar = nullptr;
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    request_handler_->Handle(varname, scope, invar, &outvar);

    if (outvar) {
      SerializeToByteBuffer(varname, outvar, *request_handler_->dev_ctx(),
                            &reply_);
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    }
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    Finish(reply_, &responder_);
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  }

 protected:
  sendrecv::VariableMessage request_;
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  ::grpc::ByteBuffer reply_;
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  ServerAsyncResponseWriter<::grpc::ByteBuffer> responder_;
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};

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class RequestPrefetch final : public RequestBase {
 public:
  explicit RequestPrefetch(GrpcService::AsyncService* service,
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                           ::grpc::ServerCompletionQueue* cq,
                           RequestHandler* request_handler, int req_id)
      : RequestBase(service, cq, request_handler, req_id),
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        responder_(&ctx_),
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        local_scope_(nullptr) {
    request_.reset(new VariableResponse(request_handler->scope(),
                                        request_handler->dev_ctx(), true));
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    int method_id =
        static_cast<int>(distributed::GrpcMethod::kPrefetchVariable);
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    service_->RequestAsyncUnary(
        method_id, &ctx_, request_.get(), &responder_, cq_, cq_,
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        reinterpret_cast<void*>(static_cast<intptr_t>(req_id)));
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  }

  virtual ~RequestPrefetch() {}

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  std::string GetReqName() override { return request_->Varname(); }
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  void Process() override {
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    // prefetch process...
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    std::string in_var_name = request_->Varname();
    std::string out_var_name = request_->OutVarname();
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    VLOG(3) << "RequestPrefetch, in_var_name: " << in_var_name
            << " out_var_name: " << out_var_name;
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    auto scope = request_->GetMutableLocalScope();
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    auto invar = scope->FindVar(in_var_name);
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    // out var must be created in local scope!
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    framework::Variable* outvar = scope->Var(out_var_name);
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    request_handler_->Handle(in_var_name, scope, invar, &outvar, out_var_name);
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    SerializeToByteBuffer(out_var_name, outvar, *request_handler_->dev_ctx(),
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                          &reply_);
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    Finish(reply_, &responder_);
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  }

 protected:
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  std::shared_ptr<VariableResponse> request_;
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  ::grpc::ByteBuffer reply_;
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  ServerAsyncResponseWriter<::grpc::ByteBuffer> responder_;
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  framework::Scope* local_scope_;
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};

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class RequestCheckpointNotify final : public RequestBase {
 public:
  explicit RequestCheckpointNotify(GrpcService::AsyncService* service,
                                   ::grpc::ServerCompletionQueue* cq,
                                   RequestHandler* request_handler, int req_id)
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      : RequestBase(service, cq, request_handler, req_id), responder_(&ctx_) {
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    request_.reset(new VariableResponse(request_handler->scope(),
                                        request_handler->dev_ctx(), true));
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    int method_id = static_cast<int>(detail::GrpcMethod::kCheckpointNotify);
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    service_->RequestAsyncUnary(
        method_id, &ctx_, request_.get(), &responder_, cq_, cq_,
        reinterpret_cast<void*>(static_cast<intptr_t>(req_id)));
  }

  virtual ~RequestCheckpointNotify() {}

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  std::string GetReqName() override { return request_->Varname(); }
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  void Process() override {
    auto scope = request_->GetMutableLocalScope();
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    std::string checkpoint_notify = request_->Varname();
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    std::string checkpoint_dir = request_->OutVarname();
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    framework::Variable* invar = nullptr;
    framework::Variable* outvar = nullptr;

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    VLOG(4) << "RequestCheckpointNotify notify: " << checkpoint_notify
            << ", dir: " << checkpoint_dir;

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    request_handler_->Handle(checkpoint_notify, scope, invar, &outvar,
                             checkpoint_dir);
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    Finish(reply_, &responder_);
  }
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 protected:
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  std::shared_ptr<VariableResponse> request_;
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  sendrecv::VoidMessage reply_;
  ServerAsyncResponseWriter<sendrecv::VoidMessage> responder_;
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};
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void AsyncGRPCServer::WaitServerReady() {
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  VLOG(3) << "AsyncGRPCServer is wait server ready";
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  std::unique_lock<std::mutex> lock(this->mutex_ready_);
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  condition_ready_.wait(lock, [=] { return this->ready_ == 1; });
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  VLOG(3) << "AsyncGRPCServer WaitSeverReady";
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}

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void AsyncGRPCServer::StartServer() {
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  ::grpc::ServerBuilder builder;
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  builder.AddListeningPort(bind_address_, ::grpc::InsecureServerCredentials(),
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                           &selected_port_);
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  builder.SetMaxSendMessageSize(std::numeric_limits<int>::max());
  builder.SetMaxReceiveMessageSize(std::numeric_limits<int>::max());
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  builder.RegisterService(&service_);

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  for (auto t : rpc_call_map_) {
    rpc_cq_[t.first].reset(builder.AddCompletionQueue().release());
  }
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  server_ = builder.BuildAndStart();
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  LOG(INFO) << "Server listening on " << bind_address_
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            << " selected port: " << selected_port_;
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  std::function<void(const std::string&, int)> f =
      std::bind(&AsyncGRPCServer::TryToRegisterNewOne, this,
                std::placeholders::_1, std::placeholders::_2);
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  for (auto& t : rpc_call_map_) {
    auto& rpc_name = t.first;
    auto& cq = rpc_cq_[rpc_name];
    auto threadnum = rpc_thread_num_[rpc_name];
    auto& reqs = rpc_reqs_[rpc_name];
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    reqs.reserve(kRequestBufSize);

    for (int i = 0; i < kRequestBufSize; i++) {
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      LOG(INFO) << "TryToRegisterNewOne on RPC NAME: " << rpc_name
                << " I: " << i;
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      TryToRegisterNewOne(rpc_name, i);
    }

    for (int i = 0; i < threadnum; i++) {
      rpc_threads_[rpc_name].emplace_back(new std::thread(std::bind(
          &AsyncGRPCServer::HandleRequest, this, cq.get(), rpc_name, f)));
      VLOG(3) << t.first << " creates threads!";
    }
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  }
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  {
    std::lock_guard<std::mutex> lock(this->mutex_ready_);
    ready_ = 1;
  }
  condition_ready_.notify_all();
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  // wait server
  server_->Wait();
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  for (auto& t : rpc_threads_) {
    auto& threads = t.second;
    for (size_t i = 0; i < threads.size(); ++i) {
      threads[i]->join();
      VLOG(3) << t.first << " threads ends!";
    }
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  }
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}

void AsyncGRPCServer::ShutdownQueue() {
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  for (auto& t : rpc_cq_) {
    t.second->Shutdown();
    VLOG(3) << t.first << " shutdown!";
  }
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}

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void AsyncGRPCServer::ShutDownImpl() {
  std::unique_lock<std::mutex> lock(cq_mutex_);
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  is_shut_down_ = true;
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  ShutdownQueue();
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  VLOG(3) << "server_ shutdown!";
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  server_->Shutdown();
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}

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void AsyncGRPCServer::TryToRegisterNewOne(const std::string& rpc_name,
                                          int req_id) {
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  std::unique_lock<std::mutex> lock(cq_mutex_);
  if (is_shut_down_) {
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    VLOG(3) << "shutdown, do not TryToRegisterNewSendOne";
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    return;
  }

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  LOG(INFO) << "TryToRegisterNewOne on RPC NAME: " << rpc_name
            << " REQ ID: " << req_id;

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  auto& reqs = rpc_reqs_[rpc_name];
  auto& handler = rpc_call_map_[rpc_name];
  auto& cq = rpc_cq_[rpc_name];

  RequestBase* b = nullptr;
  if (rpc_name == kRequestSend) {
    b = new RequestSend(&service_, cq.get(), handler, req_id);
  } else if (rpc_name == kRequestGet) {
    b = new RequestGet(&service_, cq.get(), handler, req_id);
  } else if (rpc_name == kRequestPrefetch) {
    b = new RequestPrefetch(&service_, cq.get(), handler, req_id);
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  } else if (rpc_name == kRequestCheckpoint) {
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    b = new RequestCheckpointNotify(&service_, cq.get(), handler, req_id);
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  } else {
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    PADDLE_ENFORCE(false, "not supported rpc");
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  }

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  reqs[req_id] = b;
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  VLOG(4) << "Create RequestSend status:" << b->Status();
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}

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void AsyncGRPCServer::HandleRequest(
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    ::grpc::ServerCompletionQueue* cq, const std::string& rpc_name,
    std::function<void(const std::string&, int)> TryToRegisterNewOne) {
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  void* tag = NULL;
  bool ok = false;
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  while (true) {
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    VLOG(3) << "HandleRequest " << rpc_name << " wait next";
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    if (!cq->Next(&tag, &ok)) {
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      LOG(INFO) << "CompletionQueue " << rpc_name << " shutdown!";
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      break;
    }
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    int req_id = static_cast<int>(reinterpret_cast<intptr_t>(tag));
    VLOG(3) << "HandleRequest " << rpc_name << ", req_id:" << req_id
            << " get next";
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    auto& reqs = rpc_reqs_[rpc_name];
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    RequestBase* base = nullptr;
    {
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      PADDLE_ENFORCE(req_id >= 0 && req_id < kRequestBufSize);
      std::unique_lock<std::mutex> lock(cq_mutex_);
      base = reqs[req_id];
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    }
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    // reference:
    // https://github.com/tensorflow/tensorflow/issues/5596
    // https://groups.google.com/forum/#!topic/grpc-io/xftlRy-IQwM
    // https://groups.google.com/forum/#!topic/grpc-io/ywATt88Ef_I
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    if (!ok) {
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      LOG(WARNING) << "completion queue:" << rpc_name
                   << " recv no regular event:argument name["
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                   << base->GetReqName() << "]";
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      TryToRegisterNewOne(rpc_name, req_id);
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      delete base;
      continue;
    }

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    VLOG(3) << "queue id:" << rpc_name << ", req_id:" << req_id
            << ", status:" << base->Status();

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    switch (base->Status()) {
      case PROCESS: {
        base->Process();
        break;
      }
      case FINISH: {
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        TryToRegisterNewOne(rpc_name, req_id);
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        delete base;
        break;
      }
      default: { assert(false); }
    }
  }
}

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}  // namespace distributed
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}  // namespace operators
}  // namespace paddle