device_base.cc 8.0 KB
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// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "paddle/fluid/platform/device/device_base.h"
#include "gflags/gflags.h"

DECLARE_double(fraction_of_gpu_memory_to_use);
DECLARE_uint64(initial_gpu_memory_in_mb);
DECLARE_uint64(reallocate_gpu_memory_in_mb);

constexpr static float fraction_reserve_gpu_memory = 0.05f;

namespace paddle {
namespace platform {

#define INTERFACE_UNIMPLEMENT                   \
  PADDLE_THROW(platform::errors::Unimplemented( \
      "%s is not implemented on %s device.", __func__, Type()));

// info
size_t DeviceInterface::GetComputeCapability() {
  VLOG(10) << Type() + " get compute capability " << 0;
  return 0;
}

size_t DeviceInterface::GetRuntimeVersion() {
  VLOG(10) << Type() + " get runtime version " << 0;
  return 0;
}

size_t DeviceInterface::GetDriverVersion() {
  VLOG(10) << Type() + " get driver version " << 0;
  return 0;
}

// device manage
void DeviceInterface::Initialize() { INTERFACE_UNIMPLEMENT; }

void DeviceInterface::Finalize() { INTERFACE_UNIMPLEMENT; }

void DeviceInterface::SynchronizeDevice(size_t dev_id) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::InitDevice(size_t dev_id) { INTERFACE_UNIMPLEMENT; }

void DeviceInterface::DeInitDevice(size_t dev_id) { INTERFACE_UNIMPLEMENT; }

void DeviceInterface::SetDevice(size_t dev_id) { INTERFACE_UNIMPLEMENT; }

int DeviceInterface::GetDevice() { INTERFACE_UNIMPLEMENT; }

// stream manage
void DeviceInterface::CreateStream(size_t dev_id, stream::Stream* stream,
                                   const stream::Stream::Priority& priority,
                                   const stream::Stream::Flag& flag) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::DestroyStream(size_t dev_id, stream::Stream* stream) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::SynchronizeStream(size_t dev_id,
                                        const stream::Stream* stream) {
  INTERFACE_UNIMPLEMENT;
}

bool DeviceInterface::QueryStream(size_t dev_id, const stream::Stream* stream) {
  INTERFACE_UNIMPLEMENT;
  return true;
}

void DeviceInterface::AddCallback(size_t dev_id, stream::Stream* stream,
                                  stream::Stream::Callback* callback) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::StreamWaitEvent(size_t dev_id,
                                      const stream::Stream* stream,
                                      const event::Event* event) {
  INTERFACE_UNIMPLEMENT;
}

// event manage
void DeviceInterface::CreateEvent(size_t dev_id, event::Event* event,
                                  event::Event::Flag flags) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::DestroyEvent(size_t dev_id, event::Event* event) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::RecordEvent(size_t dev_id, const event::Event* event,
                                  const stream::Stream* stream) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::SynchronizeEvent(size_t dev_id,
                                       const event::Event* event) {
  INTERFACE_UNIMPLEMENT;
}

bool DeviceInterface::QueryEvent(size_t dev_id, const event::Event* event) {
  INTERFACE_UNIMPLEMENT;
  return true;
}

// memery manage
void DeviceInterface::MemoryCopyH2D(size_t dev_id, void* dst, const void* src,
                                    size_t size, const stream::Stream* stream) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::MemoryCopyD2H(size_t dev_id, void* dst, const void* src,
                                    size_t size, const stream::Stream* stream) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::MemoryCopyD2D(size_t dev_id, void* dst, const void* src,
                                    size_t size, const stream::Stream* stream) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::MemoryCopyP2P(const Place& dst_place, void* dst,
                                    size_t src_id, const void* src, size_t size,
                                    const stream::Stream* stream) {
  INTERFACE_UNIMPLEMENT;
}

void* DeviceInterface::MemoryAllocate(size_t dev_id, size_t size) {
  INTERFACE_UNIMPLEMENT;
  return nullptr;
}

void DeviceInterface::MemoryDeallocate(size_t dev_id, void* ptr, size_t size) {
  INTERFACE_UNIMPLEMENT;
}

void* DeviceInterface::MemoryAllocateHost(size_t dev_id, size_t size) {
  INTERFACE_UNIMPLEMENT;
  return nullptr;
}

void DeviceInterface::MemoryDeallocateHost(size_t dev_id, void* ptr,
                                           size_t size) {
  INTERFACE_UNIMPLEMENT;
}

void* DeviceInterface::MemoryAllocateUnified(size_t dev_id, size_t size) {
  INTERFACE_UNIMPLEMENT;
  return nullptr;
}

void DeviceInterface::MemoryDeallocateUnified(size_t dev_id, void* ptr,
                                              size_t size) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::MemorySet(size_t dev_id, void* ptr, uint8_t value,
                                size_t size) {
  INTERFACE_UNIMPLEMENT;
}

void DeviceInterface::MemoryStats(size_t dev_id, size_t* total, size_t* free) {
  INTERFACE_UNIMPLEMENT;
}

size_t DeviceInterface::GetMinChunkSize(size_t dev_id) {
  INTERFACE_UNIMPLEMENT;
}

size_t DeviceInterface::AllocSize(size_t dev_id, bool realloc) {
  size_t available_to_alloc = AvailableAllocSize(dev_id);
  PADDLE_ENFORCE_GT(available_to_alloc, 0,
                    platform::errors::ResourceExhausted(
                        "Not enough available %s memory.", Type()));
  // If FLAGS_initial_gpu_memory_in_mb is 0, then initial memory will be
  // allocated by fraction
  size_t flag_mb = realloc ? FLAGS_reallocate_gpu_memory_in_mb
                           : FLAGS_initial_gpu_memory_in_mb;
  size_t alloc_bytes =
      (flag_mb > 0ul ? flag_mb << 20 : available_to_alloc *
                                           FLAGS_fraction_of_gpu_memory_to_use);
  PADDLE_ENFORCE_GE(available_to_alloc, alloc_bytes,
                    platform::errors::ResourceExhausted(
                        "Not enough available %s memory.", Type()));
  return alloc_bytes;
}

size_t DeviceInterface::AvailableAllocSize(size_t dev_id) {
  size_t total = 0;
  size_t available = 0;
  MemoryStats(dev_id, &total, &available);
  size_t reserving =
      static_cast<size_t>(fraction_reserve_gpu_memory * available);
  // If available size is less than minimum chunk size, no usable memory exists
  size_t available_to_alloc = available - reserving;
  size_t min_chunk_size = GetMinChunkSize(dev_id);
  if (available_to_alloc < min_chunk_size) {
    available_to_alloc = 0;
  }
  return available_to_alloc;
}

size_t DeviceInterface::GetInitAllocSize(size_t dev_id) {
  size_t init_alloc_size = AllocSize(dev_id, false);
  VLOG(10) << Type() + " init alloc size " << (init_alloc_size >> 20) << "M";
  return init_alloc_size;
}

size_t DeviceInterface::GetReallocSize(size_t dev_id) {
  size_t realloc_size = AllocSize(dev_id, true);
  VLOG(10) << Type() + " realloc size " << (realloc_size >> 20) << "M";
  return realloc_size;
}

size_t DeviceInterface::GetMaxAllocSize(size_t dev_id) {
  size_t max_alloc_size =
      std::max(GetInitAllocSize(dev_id), GetReallocSize(dev_id));
  VLOG(10) << Type() + " max alloc size " << (max_alloc_size >> 20) << "M";
  return max_alloc_size;
}

size_t DeviceInterface::GetMaxChunkSize(size_t dev_id) {
  size_t max_chunk_size = GetMaxAllocSize(dev_id);
  VLOG(10) << Type() + " max chunk size " << (max_chunk_size >> 20) << "M";
  return max_chunk_size;
}

size_t DeviceInterface::GetExtraPaddingSize(size_t dev_id) {
  VLOG(10) << Type() + " extra padding size " << 0;
  return 0;
}

}  // namespace platform
}  // namespace paddle