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// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "NeuronAdapter.h"  // NOLINT

namespace paddle {
namespace lite {
namespace apu {

class Device {
 public:
  static Device& Global() {
    static Device x;
    return x;
  }
  Device() {}

  NeuronCompilation* Build(void* libHandle, NeuronModel* model);
};

}  // namespace apu
}  // namespace lite
}  // namespace paddle