1. 22 9月, 2013 1 次提交
  2. 17 9月, 2013 1 次提交
    • A
      Allow pointer types to have an attribute · 6dd44f23
      Antony Male 提交于
      Microchip's XC16 and friends, when used with dsPICs, require that all pointers
      to memory which could possibly be in EDS space by adorned with __eds__, e.g.
      
          __eds__ int* p_int
      
      Adding the macro UNITY_PTR_ATTRIBUTE allows Unity's pointers to be decorated
      with whatever ridiculous attributes the compiler requires.
      6dd44f23
  3. 28 6月, 2013 1 次提交
    • A
      Fix TEST_ASSERT_EQUAL_INT_ARRAY for int sizes other than 32 bits · 07736afe
      Antony Male 提交于
      This patch fixes testEqualIntArrays in the unity test suite on 16-bit
      architectures.
      
      TEST_ASSERT_EQUAL_INT_ARRAY calls UnityAssertEqualIntArray with 'style'
      set to UNITY_DISPLAY_STYLE_INT.
      
      UNITY_DISPLAY_STYLE_INT is defined as UNITY_DISPLAY_STYLE_AUTO +
      UNITY_DISPLAY_STYLE_INT{16,32,64} (depending on the int width).
      
      However, the switch statement in UnityAssertEqualIntArray has special
      cases for the width-specific display styles, but these comparisons
      are carried out without clearing the UNITY_DISPLAY_STYLE_AUTO flag.
      This means that if 'style' is UNITY_DISPLAY_STYLE_INT, and the int
      width is, say, 16, bits, the default case will be hit, and elements
      compared as if they were 32 bits wide. Unsurprisingly this causes
      a failure in the test named above.
      07736afe
  4. 06 2月, 2013 1 次提交
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