- 30 10月, 2019 1 次提交
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由 mvandervoord 提交于
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- 24 8月, 2016 1 次提交
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由 jsalling 提交于
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- 01 3月, 2016 1 次提交
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由 jsalling 提交于
Add tests for uncovered lines
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- 10 2月, 2016 1 次提交
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由 jsalling 提交于
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- 06 2月, 2016 1 次提交
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由 jsalling 提交于
There was already some space reserved as a guard, added check for writes before the beginning of the buffer. Did not change the 'overrun' message. Underrun buffer writes are likely to be a more rare case.
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- 02 2月, 2016 1 次提交
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由 jsalling 提交于
This feature removes the dependency on malloc/free for constrained embedded systems without a heap. It uses a static heap inside Unity Fixture. Setting UNITY_INTERNAL_HEAP_SIZE_BYTES sizes the heap. Add tests for new option, add targets to makefile for running tests. UNITY_FIXTURE_MALLOC for Fixture use only, remove from unity_output_Spy.c.
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- 16 12月, 2015 1 次提交
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- 06 10月, 2015 1 次提交
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由 Gergely Nagy 提交于
At the start of unity_free(), check mem for NULL, and return immediately if it is, so we don't crash in this case. This mimics the behaviour of most free() implementations. Closes #135. Signed-off-by: NGergely Nagy <algernon@madhouse-project.org>
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- 05 3月, 2013 1 次提交
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由 James Hood 提交于
updating CLI for unity_fixture.h to handle unknown command line arguments (instead of entering an infinite loop)
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- 30 11月, 2010 1 次提交
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由 mvandervoord 提交于
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@106 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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