- 30 10月, 2019 1 次提交
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由 mvandervoord 提交于
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- 28 10月, 2019 1 次提交
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由 mvandervoord 提交于
Fix docs.
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- 25 10月, 2019 4 次提交
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由 mvandervoord 提交于
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由 mvandervoord 提交于
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由 mvandervoord 提交于
- fixed ANSI (C89) issues, including #418
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由 mvandervoord 提交于
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- 30 9月, 2019 3 次提交
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由 Alessio Centazzo 提交于
Fix compiler complaint about declaration after statement
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由 Alessio Centazzo 提交于
The realloc was not taking in account extra bytes needed for the the pointer proper alignment
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由 Alessio Centazzo 提交于
Make sure the malloc alignment is always aligned to the architecture's pointer size
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- 06 7月, 2019 1 次提交
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由 Mark VanderVoord 提交于
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- 04 5月, 2019 1 次提交
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由 Dom Postorivo 提交于
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- 14 4月, 2019 1 次提交
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由 Dom Postorivo 提交于
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- 29 11月, 2018 2 次提交
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由 John Lindgren 提交于
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由 John Lindgren 提交于
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- 11 2月, 2018 1 次提交
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由 Jeremy Hannon 提交于
parameter names should match between declaration and definition. (MISRA 2004 rule 16.4)
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- 10 9月, 2017 1 次提交
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由 balaksh 提交于
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- 09 9月, 2017 1 次提交
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由 Mark VanderVoord 提交于
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- 04 8月, 2017 1 次提交
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由 Aviv Palivoda 提交于
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- 02 8月, 2017 1 次提交
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由 Aviv Palivoda 提交于
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- 26 6月, 2017 1 次提交
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由 Mark VanderVoord 提交于
- Fixed some style issues.
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- 29 3月, 2017 1 次提交
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由 Mark VanderVoord 提交于
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- 28 3月, 2017 2 次提交
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
Starting to enforce our coding style. The first step is that we’ve pulled in Rubocop to check out Ruby syntax. There is likely a bit of customization to do yet AND there is definitely that backlog of todo’s that we just told it to ignore.
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- 21 3月, 2017 1 次提交
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由 Mark VanderVoord 提交于
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- 19 1月, 2017 1 次提交
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由 jsalling 提交于
Used clang-format, which produces noise on stuff you don't care about and requires setting it up to match the existing code base. Kept the potentially useful changes, discarded the rest, some manual tweaking required. It did catch lots of pesky indentation mistakes.
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- 18 1月, 2017 1 次提交
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由 jsalling 提交于
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- 15 1月, 2017 1 次提交
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由 jsalling 提交于
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- 29 12月, 2016 1 次提交
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由 jsalling 提交于
Remove UNITY_FIXTURES option, which was probably not doing what was originally indended. It was suppressing the test name even in quiet mode.
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- 24 12月, 2016 1 次提交
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由 jsalling 提交于
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- 29 11月, 2016 1 次提交
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由 Mark VanderVoord 提交于
Revised internal type naming scheme to better sandbox Unity away from everything else. Sure, short was nice, but not at the expense of naming collisions.
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- 11 10月, 2016 1 次提交
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由 jsalling 提交于
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- 26 9月, 2016 1 次提交
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由 Max Payne 提交于
Mangling issues, as always.
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- 31 8月, 2016 1 次提交
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由 jsalling 提交于
Remove stdint.h from the C89 build due to -pedantic warnings from type 'long long' and constants like UINTPTR_MAX = 18446744073709551615ULL
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- 24 8月, 2016 1 次提交
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由 jsalling 提交于
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- 22 8月, 2016 3 次提交
- 09 8月, 2016 1 次提交
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- 29 7月, 2016 1 次提交
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由 Bryon Gloden, CISSP® 提交于
I believe if realloc() returns a pointer to a different location, the old location is freed. However, the pointer 'n1' is not freed if realloc fails to obtain a large enough block of memory and returns NULL. (more details on [StackOverflow](http://stackoverflow.com/a/16676964)).
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- 27 7月, 2016 1 次提交
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由 Bryon Gloden, CISSP® 提交于
Sorry @mvandervoord -- not your code, your repository
😁 Regarding the double free, cppcheck has a check for that too (just saying)👍
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