- 06 7月, 2019 5 次提交
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
TI C55x compatibility patches - removal of sizeof operator from the interfaces
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
Meson support for Unity unit testing framework.
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- 04 7月, 2019 8 次提交
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由 Michael Brockus 提交于
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由 Michael Brockus 提交于
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由 Michael Brockus 提交于
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由 Michael Brockus 提交于
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由 Michael Brockus 提交于
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由 Michael Brockus 提交于
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
- Tweak a couple style problems with Ruby scripts.
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- 03 7月, 2019 2 次提交
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由 Michael Brockus 提交于
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由 Michael Brockus 提交于
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- 27 6月, 2019 2 次提交
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由 Mark VanderVoord 提交于
add a blank line after #include "unity.h"
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由 Nico Tonnhofer 提交于
The include must be in the first line, else you may expect some issues. Some autoformat tools could sort the includes alphabetically and could break the test.
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- 13 5月, 2019 2 次提交
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由 Fabian Zahn 提交于
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由 Fabian Zahn 提交于
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- 12 5月, 2019 3 次提交
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由 Fabian Zahn 提交于
Introduce patch from "UnityAssertEqualIntArray" for "UnityAssertNumbersArrayWithin" in order to get rid of the sizeof() operator
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由 Fabian Zahn 提交于
sizeof() is a hell of an operator and returns the size of a data type in terms of "addressable units" which is not necessarily the size in bytes. To circumvent this problem and in order to keep the API clean we try to remove all sizeof() from the API.
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由 Fabian Zahn 提交于
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- 05 5月, 2019 2 次提交
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由 Mark VanderVoord 提交于
silent mode in unity fixture
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由 Mark VanderVoord 提交于
Added .editorconfig in order to set editors to the right settings.
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- 04 5月, 2019 13 次提交
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由 Dom Postorivo 提交于
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由 Fabian Zahn 提交于
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由 Mark VanderVoord 提交于
Issue #346 documentation improvement
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
Issue #348 generalize example 3 gcc config
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由 Mark VanderVoord 提交于
Execution time improvements
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由 Mark VanderVoord 提交于
Redefine name of resetTest in generated runner
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由 Mark VanderVoord 提交于
Generic CMake script.
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由 Mark VanderVoord 提交于
Allow multi line test-function definitions.
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由 Mark VanderVoord 提交于
Fixed maximum number of nibbles for processor where sizeof() operator…
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由 Mark VanderVoord 提交于
Used sizeof operator for pointer increments in UnityAssertEqualIntArray().
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由 Mark VanderVoord 提交于
Add tests for GREATER_OR_EQUAL, LESS_OR_EQUAL, LESS_THAN, and GREATER_THAN
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由 Mark VanderVoord 提交于
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- 21 4月, 2019 2 次提交
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由 Mark VanderVoord 提交于
TEST_ASSERT_INT_ARRAY_WITHIN in unity
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由 Dom Postorivo 提交于
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- 15 4月, 2019 1 次提交
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由 Dom Postorivo 提交于
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