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4c78cde2
T
Third Party Unity
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4c78cde2
编写于
12月 29, 2016
作者:
J
jsalling
浏览文件
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电子邮件补丁
差异文件
Finish clean up of float support options
上级
e92f2c27
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
16 addition
and
27 deletion
+16
-27
src/unity.c
src/unity.c
+1
-1
src/unity_internals.h
src/unity_internals.h
+15
-26
未找到文件。
src/unity.c
浏览文件 @
4c78cde2
...
@@ -686,6 +686,7 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
...
@@ -686,6 +686,7 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
}
}
/*-----------------------------------------------*/
/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT
/* Wrap this define in a function with variable types as float or double */
/* Wrap this define in a function with variable types as float or double */
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
if (isinf(expected) && isinf(actual) && (isneg(expected) == isneg(actual))) return 1; \
if (isinf(expected) && isinf(actual) && (isneg(expected) == isneg(actual))) return 1; \
...
@@ -714,7 +715,6 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
...
@@ -714,7 +715,6 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
UnityPrint(UnityStrDelta)
UnityPrint(UnityStrDelta)
#endif
/* UNITY_EXCLUDE_FLOAT_PRINT */
#endif
/* UNITY_EXCLUDE_FLOAT_PRINT */
#ifndef UNITY_EXCLUDE_FLOAT
static
int
UnityFloatsWithin
(
UNITY_FLOAT
delta
,
UNITY_FLOAT
expected
,
UNITY_FLOAT
actual
)
static
int
UnityFloatsWithin
(
UNITY_FLOAT
delta
,
UNITY_FLOAT
expected
,
UNITY_FLOAT
actual
)
{
{
UNITY_FLOAT
diff
;
UNITY_FLOAT
diff
;
...
...
src/unity_internals.h
浏览文件 @
4c78cde2
...
@@ -168,16 +168,15 @@
...
@@ -168,16 +168,15 @@
#ifdef UNITY_EXCLUDE_FLOAT
#ifdef UNITY_EXCLUDE_FLOAT
/* No Floating Point Support */
/* No Floating Point Support */
#undef UNITY_INCLUDE_FLOAT
#ifndef UNITY_EXCLUDE_DOUBLE
#undef UNITY_FLOAT_PRECISION
#define UNITY_EXCLUDE_DOUBLE
/* Remove double when excluding float support */
#undef UNITY_FLOAT_TYPE
#endif
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
#define UNITY_EXCLUDE_FLOAT_PRINT
#endif
#else
#else
#ifndef UNITY_INCLUDE_FLOAT
#define UNITY_INCLUDE_FLOAT
#endif
/* Floating Point Support */
/* Floating Point Support */
#ifndef UNITY_FLOAT_PRECISION
#ifndef UNITY_FLOAT_PRECISION
#define UNITY_FLOAT_PRECISION (0.00001f)
#define UNITY_FLOAT_PRECISION (0.00001f)
...
@@ -212,30 +211,20 @@ typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
...
@@ -212,30 +211,20 @@ typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
* Double Float Support
* Double Float Support
*-------------------------------------------------------*/
*-------------------------------------------------------*/
/* unlike FLOAT, we DON'T include by default */
/* unlike float, we DON'T include by default */
#ifndef UNITY_EXCLUDE_DOUBLE
#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE)
#ifndef UNITY_INCLUDE_DOUBLE
#define UNITY_EXCLUDE_DOUBLE
#endif
#endif
#ifdef UNITY_EXCLUDE_DOUBLE
/* No Floating Point Support */
/* No Floating Point Support */
#undef UNITY_DOUBLE_PRECISION
#ifndef UNITY_EXCLUDE_DOUBLE
#undef UNITY_DOUBLE_TYPE
#define UNITY_EXCLUDE_DOUBLE
#else
#ifdef UNITY_INCLUDE_DOUBLE
#undef UNITY_INCLUDE_DOUBLE
#undef UNITY_INCLUDE_DOUBLE
#endif
#endif
#ifdef UNITY_EXCLUDE_FLOAT
#ifndef UNITY_EXCLUDE_FLOAT
#undef UNITY_EXCLUDE_FLOAT_PRINT
#ifndef UNITY_DOUBLE_TYPE
#define UNITY_EXCLUDE_FLOAT_PRINT
#define UNITY_DOUBLE_TYPE double
#else
#endif
#ifndef UNITY_DOUBLE_TYPE
#define UNITY_DOUBLE_TYPE double
#endif
typedef
UNITY_FLOAT
UNITY_DOUBLE
;
typedef
UNITY_FLOAT
UNITY_DOUBLE
;
/* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */
/* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */
#endif
#endif
...
...
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