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由 Zane D. Purvis 提交于
- `UNITY_WEAK_ATTRIBUTE`, if defined, is placed before declarations of weakly linked symbols. If not manually defined, it will be automatically set to `__attribute__((weak))` on GCC and Clang, except for Clang for Win32. - `UNITY_WEAK_PRAGMA`, if defined, will cause preprocessor to emit `#pragma weak setUp`, etc. Ignored if `UNITY_WEAK_ATTRIBUTE` is defined. - `UNITY_NO_WEAK` undefines both of the above resulting in no weakly linked symbols. Work around for ThrowTheSwitch/Unity#93
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