- 12 1月, 2011 3 次提交
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由 Jesse Barnes 提交于
In some configuration, the PCU may allow us to overclock the GPU. Check for this case and adjust the max frequency as appropriate. Also initialize the min/max frequencies to default values as indicated by hardware. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
By tracking the current status of the backlight we can prevent recording the value of the current backlight when we have disabled it. And so prevent restoring it to 'off' after an unbalanced sequence of intel_lvds_disable/enable. Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=22672Tested-by: NAlex Riesen <raa.lkml@gmail.com> Tested-by: NLarry Finger <Larry.Finger@lwfinger.net> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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由 Jesse Barnes 提交于
We were using a stale pointer in the check which caused us to use CPU attached DP params when we should have been using PCH attached params. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31988Tested-by: NJan-Hendrik Zab <jan@jhz.name> Tested-by: NChristoph Lukas <christoph.lukas@gmx.net> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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- 23 12月, 2010 2 次提交
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Eric Anholt 提交于
It's required by the specs, but we don't know why. Let's not find out why. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 18 12月, 2010 1 次提交
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由 Jesse Barnes 提交于
Add an interrupt handler for switching graphics frequencies and handling PM interrupts. This should allow for increased performance when busy and lower power consumption when idle. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 17 12月, 2010 3 次提交
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由 Chris Wilson 提交于
And no I have no idea what the difference is either, just that is the recommendation. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Mario Kleiner 提交于
This patch changes the strategy for pageflip completion timestamping. It detects if the pageflip completion routine gets executed before or after drm_handle_vblank, and thereby decides if the returned vblank count and timestamp must be incremented by 1 frame(duration) or not. It compares the current system time at invocation against the current vblank timestamp. If the difference is more than 0.9 video refresh interval durations then it assumes the vblank timestamp and count are outdated and need to be incremented and does so. Otherwise it assumes a delayed pageflip irq and doesn't correct the timestamp and count. Advantage of this patch: Pageflip timestamping becomes more robust against implementation errors and is maintenance free for future GPU's. Disadvantage: A few dozen (hundred?) nsecs extra time spent in pageflip irq handler for each flip, compared to hard-coded per-gpu settings? Signed-off-by: NMario Kleiner <mario.kleiner@tuebingen.mpg.de> Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Mario Kleiner 提交于
v2: Change IS_IRONLAKE to IS_GEN5 to adapt to 2.6.37 This patch adds new functions for use by the drm core: .get_vblank_timestamp() provides a precise timestamp for the end of the most recent (or current) vblank interval of a given crtc, as needed for the DRI2 implementation of the OML_sync_control extension. It is a thin wrapper around the drm function drm_calc_vbltimestamp_from_scanoutpos() which does almost all the work. .get_scanout_position() provides the current horizontal and vertical video scanout position and "in vblank" status of a given crtc, as needed by the drm for use by drm_calc_vbltimestamp_from_scanoutpos(). The patch modifies the pageflip completion routine to use these precise vblank timestamps as the timestamps for pageflip completion events. This code has been only tested on a HP-Mini Netbook with Atom processor and Intel 945GME gpu. The codepath for (IS_G4X(dev) || IS_GEN5(dev) || IS_GEN6(dev)) gpu's has not been tested so far due to lack of hardware. Signed-off-by: NMario Kleiner <mario.kleiner@tuebingen.mpg.de> Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 15 12月, 2010 4 次提交
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由 Yuanhan Liu 提交于
Add frame buffer compression on Sandybridge. The method is similar to Ironlake, except that two new registers of type GTTMMADR must be written with the right fence info. Signed-off-by: NYuanhan Liu <yuanhan.liu@linux.intel.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Yuanhan Liu 提交于
Add the support of memory self-refresh on Sandybridge, which is now support 3 levels of watermarks and the source of the latency values for watermarks has changed. On Sandybridge, the LP0 WM value is not hardcoded any more. All the latency value is now should be extracted from MCHBAR SSKPD register. And the MCHBAR base address is changed, too. For the WM values, if any calculated watermark values is larger than the maximum value that can be programmed into the associated watermark register, that watermark must be disabled. Signed-off-by: NYuanhan Liu <yuanhan.liu@linux.intel.com> [ickle: remove duplicate compute routines and fixup for checkpatch] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Be paranoid and ensure that the vblank has passed and the scanout has switched to the new fb, before unpinning the old one and possibly tearing down its PTEs. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
As we already know the limits for the hardware clock, pass it down rather than recomputing them for each match. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 10 12月, 2010 2 次提交
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Don't post a downclocking task if the device is still active when the idle timer fires. A pathological process could queue up several seconds worth of processing and then go to sleep, during which time the idle timer would kick in and downclock the GPU. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 08 12月, 2010 1 次提交
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由 Chris Wilson 提交于
... still causes a failure during suspend. Reported-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 06 12月, 2010 2 次提交
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
The ability to save the hardware context upon powering down the render clock through PWRCTXA is only available on a couple of gen4 chipsets. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 05 12月, 2010 5 次提交
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由 Chris Wilson 提交于
We disabled this a while ago as it was inexplicably broken. However, it now appears to work... Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
The bulk of the change is to convert the growing list of rings into an array so that the relationship between the rings and the semaphore sync registers can be easily computed. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Let's see if we've successfully cleared up all the bugs from last time... Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Magic numbers from the specs. This is supposed to allow the PLL some variance to improve jitter performance and VCO headroom across manufacturing and environmental variations. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
... it's because setting the Pixel Multiply bits only takes effect once the PLL is enabled and stable. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 04 12月, 2010 3 次提交
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由 Chris Wilson 提交于
Fixes the modesetting on the secondary panel of the Libretto W100 and presumably many more Ironlake laptops with SDVO LVDS displays. Reported-and-tested-by: NMatthew Willoughby <mattfredwill@gmail.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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由 Chris Wilson 提交于
Use the hardware DDA to calculate the ratio with as much accuracy as is possible. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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由 Chris Wilson 提交于
If we leave the registers in a conflicting state then when we attempt to teardown the active mode, we will not disable the pipes and planes in the correct order -- leaving a plane reading from a disabled pipe and possibly leading to undefined behaviour. Reported-and-tested-by: NAndy Whitcroft <apw@canonical.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32078Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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- 03 12月, 2010 1 次提交
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由 Eric Anholt 提交于
The pipe is always set to 8BPC, but here we were leaving whatever previous bits were set by the BIOS in place. Signed-off-by: NEric Anholt <eric@anholt.net> Tested-by: NKeith Packard <keithp@keithp.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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- 02 12月, 2010 1 次提交
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由 Chris Wilson 提交于
With this change, every batchbuffer can use all available fences (save pinned and scanout, of course) without ever stalling the gpu! In theory. Currently the actual pipelined update of the register is disabled due to some stability issues. However, just the deferred update is a significant win. Based on a series of patches by Daniel Vetter. The premise is that before every access to a buffer through the GTT we have to declare whether we need a register or not. If the access is by the GPU, a pipelined update to the register is made via the ringbuffer, and we track the last seqno of the batches that access it. If by the CPU we wait for the last GPU access and update the register (either to clear or to set it for the current buffer). One advantage of being able to pipeline changes is that we can defer the actual updating of the fence register until we first need to access the object through the GTT, i.e. we can eliminate the stall on set_tiling. This is important as the userspace bo cache does not track the tiling status of active buffers which generate frequent stalls on gen3 when enabling tiling for an already bound buffer. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 30 11月, 2010 1 次提交
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由 Chris Wilson 提交于
... otherwise the panel-fitter may be left enabled with random settings and cause unintended filtering (i.e. blurring of native modes on external panels). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31942Reported-and-tested-by: NBen Kohler <bkohler@gmail.com> Tested-by: NCiprian Docan <docan@eden.rutgers.edu> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 24 11月, 2010 2 次提交
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
A glorified s/obj_priv/obj/ with a net reduction of over a 100 lines and many characters! Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 22 11月, 2010 1 次提交
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由 Chris Wilson 提交于
When trying to diagnose mysterious errors on resume, capture the display register contents as well. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 13 11月, 2010 1 次提交
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由 Chris Wilson 提交于
An old and oft reported bug, is that of the GPU hanging on a MI_WAIT_FOR_EVENT following a mode switch. The cause is that the GPU is waiting on a scanline counter on an inactive pipe, and so waits for a very long time until eventually the user reboots his machine. We can prevent this either by moving the WAIT into the kernel and thereby incurring considerable cost on every swapbuffers, or by waiting for the GPU to retire the last batch that accesses the framebuffer before installing a new one. As mode switches are much rarer than swap buffers, this looks like an easy choice. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28964 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29252Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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- 12 11月, 2010 1 次提交
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由 Chris Wilson 提交于
We only ever used the PRB0, neglecting the secondary ring buffers, and now with the advent of multiple engines with separate ring buffers we need to excise the anachronisms from our code (and be explicit about which ring we mean where). This is doubly important in light of the FORCEWAKE required to read ring buffer registers on SandyBridge. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 10 11月, 2010 1 次提交
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由 Chris Wilson 提交于
We use i915_gem_object_get_fence_reg() to do LRU tracking of the fence registers, so stop trying to be too clever when pinning the fb->obj. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 08 11月, 2010 2 次提交
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由 Eric Anholt 提交于
Not known to fix any current bugs. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Eric Anholt 提交于
This is not known to fix any particular bugs we have, but the spec says to do it, and the BIOS hadn't already set it up on my system. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 05 11月, 2010 2 次提交
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由 Daniel Vetter 提交于
a00b10c3 "Only enforce fence limits inside the GTT" also added a fenceable/mappable disdinction when binding/pinning buffers. This only complicates the code with no pratical gain: - In execbuffer this matters on for g33/pineview, as this is the only chip that needs fences and has an unmappable gtt area. But fences are only possible in the mappable part of the gtt, so need_fence implies need_mappable. And need_mappable is only set independantly with relocations which implies (for sane userspace) that the buffer is untiled. - The overlay code is only really used on i8xx, which doesn't have unmappable gtt. And it doesn't support tiled buffers, currently. - For all other buffers it's a bug to pass in a tiled bo. In short, this disdinction doesn't have any practical gain. I've also reverted mapping the overlay and context pages as possibly unmappable. It's not worth being overtly clever here, all the big gains from unmappable are for execbuf bos. Also add a comment for a clever optimization that confused me while reading the original patch by Chris Wilson. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Daniel Vetter 提交于
In a00b10c3 "Only enforce fence limits inside the GTT" Chris Wilson implemented an optimization to only pin framebuffers as mappable for crtc_set_base (but not for pageflips). This breaks the abi, eg: A double buffering mesa client might leave the last framebuffer in unmappable space on close. A subsequent glReadPix by a frontbuffer rendering client then goes boom. My pretty anal mappable/unmappable consistency checking detected this, see https://bugs.freedesktop.org/show_bug.cgi?id=31286 Chris Wilson tried to fix this in 085ce264 by pinning tiled framebuffers into mappable space. This a) renders the original optimization of not forcing framebuffers for pageflipping clients into mappable pointless because all our scanout buffers are tiled by default. b) doesn't solve the problem for untiled framebuffers. So kill this. Emperically it's no gain anyway because framebuffers are being reused by the ddx and hence there's no chance for them to get constanly bounced between mappable and unmappable. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 04 11月, 2010 1 次提交
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由 Zhenyu Wang 提交于
Signed-off-by: NZhenyu Wang <zhenyu.z.wang@intel.com> Cc: stable@kernel.org Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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