未验证 提交 7f2be621 编写于 作者: O openharmony_ci 提交者: Gitee

!9760 修改工具扫描的拼写错误和链接错误,不涉及翻译。

Merge pull request !9760 from liyan/master
...@@ -49,6 +49,7 @@ ...@@ -49,6 +49,7 @@
- [Fingerprint Authentication](driver-peripherals-fingerprint_auth-des.md) - [Fingerprint Authentication](driver-peripherals-fingerprint_auth-des.md)
- [LCD](driver-peripherals-lcd-des.md) - [LCD](driver-peripherals-lcd-des.md)
- [Light](driver-peripherals-light-des.md) - [Light](driver-peripherals-light-des.md)
- [Motion](driver-peripherals-motion-des.md)
- [PIN Authentication](driver-peripherals-pinauth-des.md) - [PIN Authentication](driver-peripherals-pinauth-des.md)
- [Sensor](driver-peripherals-sensor-des.md) - [Sensor](driver-peripherals-sensor-des.md)
- [Touchscreen](driver-peripherals-touch-des.md) - [Touchscreen](driver-peripherals-touch-des.md)
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...@@ -130,7 +130,7 @@ The following uses **mipi_rx_hi35xx.c** as an example to present the information ...@@ -130,7 +130,7 @@ The following uses **mipi_rx_hi35xx.c** as an example to present the information
- Defining a custom structure - Defining a custom structure
To the driver, the custom structure hols parameters and data. The values in the **config** file are used to initialize the structure members. In this example, the MIPI CSI attributes are defined in the source file. Therefore, the basic member structure is similar to that of **MipiCsiCntlr**. To the driver, the custom structure holds parameters and data. The values in the **config** file are used to initialize the structure members. In this example, the MIPI CSI attributes are defined in the source file. Therefore, the basic member structure is similar to that of **MipiCsiCntlr**.
```c ```c
typedef struct { typedef struct {
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...@@ -76,7 +76,7 @@ Before using the Docker environment, perform the following operations: ...@@ -76,7 +76,7 @@ Before using the Docker environment, perform the following operations:
## Standalone Docker Environment<a name="section2858536103611"></a> ## Standalone Docker Environment<a name="section2858536103611"></a>
The Docker image of OpenHarmony is hosted on [HUAWEI CLOUD SWR](https://console.huaweicloud.com/swr/?region=cn-south-1&locale=en-us#/app/warehouse/warehouseMangeDetail/goldensir/openharmony-docker/openharmony-docker?type=ownImage). Using the Docker image will help simplify environment configurations needed for the building. The following describes the detailed procedure. The Docker image of OpenHarmony is hosted on HUAWEI CLOUD SWR. Using the Docker image will help simplify environment configurations needed for the building. The following describes the detailed procedure.
### Setting Up the Docker Environment for Mini-System Devices \(reference memory ≥ 128 KB\) and Small-System Devices \(reference memory ≥ 1 MB\)<a name="section319412277287"></a> ### Setting Up the Docker Environment for Mini-System Devices \(reference memory ≥ 128 KB\) and Small-System Devices \(reference memory ≥ 1 MB\)<a name="section319412277287"></a>
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...@@ -16,4 +16,4 @@ wifi init success! ...@@ -16,4 +16,4 @@ wifi init success!
## Next ## Next
Congratulations! You have finished all steps! Proceed to [develop a sample WLAN product](https://gitee.com/openharmony/docs/blob/master/en/device-dev/guide/device-wlan.md) to better familiarize yourself with OpenHarmony development. Congratulations! You have finished all steps! Proceed to [develop a sample WLAN product](../guide/device-wlan-led-control.md) to better familiarize yourself with OpenHarmony development.
...@@ -53,7 +53,7 @@ ...@@ -53,7 +53,7 @@
9. If the message "Operation paused, Please press Enter key to continue" is displayed, press **Enter**. 9. If the message "Operation paused, Please press Enter key to continue" is displayed, press **Enter**.
> ![icon-note.gif](public_sys-resources/icon-note.gif) **NOTE**<br> > ![icon-note.gif](public_sys-resources/icon-note.gif) **NOTE**<br>
> If the message "The boad is not in Loader mode. Please Hold on the VOL+key..." is displayed, place the development board in Loader mode as follows: Press and hold the Volume+ key for 3 seconds, press the RESET key, wait for 3 seconds, and then release the Volume+ key. > If the message "The board is not in Loader mode. Please Hold on the VOL+key..." is displayed, place the development board in Loader mode as follows: Press and hold the Volume+ key for 3 seconds, press the RESET key, wait for 3 seconds, and then release the Volume+ key.
10. Wait until the burning is complete. If the following message is displayed, the burning is successful. 10. Wait until the burning is complete. If the following message is displayed, the burning is successful.
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...@@ -48,4 +48,4 @@ After the system is started, copy the executable file **helloworld** in the **ou ...@@ -48,4 +48,4 @@ After the system is started, copy the executable file **helloworld** in the **ou
## Next ## Next
Congratulations! You have finished all steps! Proceed to [develop a sample camera with a screen](https://gitee.com/openharmony/docs/blob/master/en/device-dev/guide/device-camera.md) to better familiarize yourself with OpenHarmony development. Congratulations! You have finished all steps! Proceed to [develop a sample camera with a screen](../guide/device-camera-control-overview.md) to better familiarize yourself with OpenHarmony development.
...@@ -16,4 +16,4 @@ wifi init success! ...@@ -16,4 +16,4 @@ wifi init success!
## Next ## Next
Congratulations! You have finished all steps! Proceed to [develop a sample WLAN product](https://gitee.com/openharmony/docs/blob/master/en/device-dev/guide/device-wlan.md) to better familiarize yourself with OpenHarmony development. Congratulations! You have finished all steps! Proceed to [develop a sample WLAN product](../guide/device-wlan-led-control.md) to better familiarize yourself with OpenHarmony development.
...@@ -454,6 +454,7 @@ ...@@ -454,6 +454,7 @@
- [Fingerprint Authentication](driver/driver-peripherals-fingerprint_auth-des.md) - [Fingerprint Authentication](driver/driver-peripherals-fingerprint_auth-des.md)
- [LCD](driver/driver-peripherals-lcd-des.md) - [LCD](driver/driver-peripherals-lcd-des.md)
- [Light](driver/driver-peripherals-light-des.md) - [Light](driver/driver-peripherals-light-des.md)
- [Motion](driver/driver-peripherals-motion-des.md)
- [PIN Authentication](driver/driver-peripherals-pinauth-des.md) - [PIN Authentication](driver/driver-peripherals-pinauth-des.md)
- [Sensor](driver/driver-peripherals-sensor-des.md) - [Sensor](driver/driver-peripherals-sensor-des.md)
- [Touchscreen](driver/driver-peripherals-touch-des.md) - [Touchscreen](driver/driver-peripherals-touch-des.md)
......
...@@ -51,6 +51,7 @@ ...@@ -51,6 +51,7 @@
- [Fingerprint_auth](driver-peripherals-fingerprint_auth-des.md) - [Fingerprint_auth](driver-peripherals-fingerprint_auth-des.md)
- [LCD](driver-peripherals-lcd-des.md) - [LCD](driver-peripherals-lcd-des.md)
- [Light](driver-peripherals-light-des.md) - [Light](driver-peripherals-light-des.md)
- [Motion](driver-peripherals-motion-des.md)
- [Pin_auth](driver-peripherals-pinauth-des.md) - [Pin_auth](driver-peripherals-pinauth-des.md)
- [Sensor](driver-peripherals-sensor-des.md) - [Sensor](driver-peripherals-sensor-des.md)
- [Touchscreen](driver-peripherals-touch-des.md) - [Touchscreen](driver-peripherals-touch-des.md)
......
...@@ -48,14 +48,14 @@ crw-rw---- 1 system system 247, 7 1970-01-01 00:00 hdf_audio_render ...@@ -48,14 +48,14 @@ crw-rw---- 1 system system 247, 7 1970-01-01 00:00 hdf_audio_render
hdf_audio_codec_primary_dev0 hdf_audio_codec_primary_dev0
- dma_service_0 : dma服务 - dma_service_0 : dma服务
- dai_service : cpu dai服务 - dai_service : CPU dai服务
- codec_service_0 : codec服务(可以是smartPA) - codec_service_0 : codec服务(可以是smartPA)
- dsp_service_0 : dsp 服务(可选项) - dsp_service_0 : dsp 服务(可选项)
hdf_audio_codec_primary_dev11 hdf_audio_codec_primary_dev11
- dma_service_0 : dma服务 - dma_service_0 : dma服务
- dai_service : cpu dai服务 - dai_service : CPU dai服务
- codec_service_1 : codec服务(可以是smartPA) - codec_service_1 : codec服务(可以是smartPA)
- dsp_service_0 : dsp服务(可选项) - dsp_service_0 : dsp服务(可选项)
...@@ -405,7 +405,7 @@ root { ...@@ -405,7 +405,7 @@ root {
serviceName = "hdf_audio_codec_primary_dev11"; // 对外提供的服务名称 serviceName = "hdf_audio_codec_primary_dev11"; // 对外提供的服务名称
codecName = "codec_service_1"; // codec服务名称 codecName = "codec_service_1"; // codec服务名称
platformName = "dma_service_0"; // dma服务 platformName = "dma_service_0"; // dma服务
cpuDaiName = "dai_service"; // cpu dai服务 cpuDaiName = "dai_service"; // CPU dai服务
codecDaiName = "tfa9879_codec_dai"; // codec dai服务 codecDaiName = "tfa9879_codec_dai"; // codec dai服务
dspName = "dsp_service_0"; // dsp服务名称 dspName = "dsp_service_0"; // dsp服务名称
dspDaiName = "dsp_dai"; // dsp dai dspDaiName = "dsp_dai"; // dsp dai
......
...@@ -53,7 +53,7 @@ Touchscreen器件的硬件接口相对简单,根据PIN脚的属性,可以简 ...@@ -53,7 +53,7 @@ Touchscreen器件的硬件接口相对简单,根据PIN脚的属性,可以简
- LDO_1P8:1.8V数字电路 - LDO_1P8:1.8V数字电路
- LDO_3P3:3.3V模拟电路 - LDO_3P3:3.3V模拟电路
通常情况下,Touchscreenreen驱动IC和LCD驱动IC是相互分离的,这种情况下,Touchscreen驱动IC一般同时需要1.8V和3.3V两路供电。随着芯片演进,业内已有Touchscreen驱动IC和LCD驱动IC集成在一颗IC中的芯片案例,对Touchscreen而言,只需要关注1.8V供电即可,其内部需要的3.3V电源,会在驱动IC内部从LCD的VSP电源(典型值5.5V)中分出来。 通常情况下,Touchscreen驱动IC和LCD驱动IC是相互分离的,这种情况下,Touchscreen驱动IC一般同时需要1.8V和3.3V两路供电。随着芯片演进,业内已有Touchscreen驱动IC和LCD驱动IC集成在一颗IC中的芯片案例,对Touchscreen而言,只需要关注1.8V供电即可,其内部需要的3.3V电源,会在驱动IC内部从LCD的VSP电源(典型值5.5V)中分出来。
2. **IO控制接口** 2. **IO控制接口**
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...@@ -20,9 +20,9 @@ USB Device部分,支持USB功能设备的开发,提供USB设备相关功能 ...@@ -20,9 +20,9 @@ USB Device部分,支持USB功能设备的开发,提供USB设备相关功能
USB驱动模型对外开放的API接口能力如下: USB驱动模型对外开放的API接口能力如下:
- Usb Host DDK提供给用户态可直接调用的驱动能力接口,按照功能分类三大类:DDK初始化类、对interface对象操作类、对request对象操作类,可以提供DDK初始化、interface绑定和释放,打开和关闭操作,request的申请和释放,同步和异步传输等。 - USB Host DDK提供给用户态可直接调用的驱动能力接口,按照功能分类三大类:DDK初始化类、对interface对象操作类、对request对象操作类,可以提供DDK初始化、interface绑定和释放,打开和关闭操作,request的申请和释放,同步和异步传输等。
- Usb Device DDK提供设备管理、IO管理、配置管理,主要功能有:创建和删除设备、获取和打开接口、同步和异步传输等。 - USB Device DDK提供设备管理、IO管理、配置管理,主要功能有:创建和删除设备、获取和打开接口、同步和异步传输等。
### 接口说明 ### 接口说明
...@@ -88,7 +88,7 @@ USB驱动模型Device侧开放的API接口功能,参考USB Device驱动模型 ...@@ -88,7 +88,7 @@ USB驱动模型Device侧开放的API接口功能,参考USB Device驱动模型
| 接口名称 | 功能描述 | | 接口名称 | 功能描述 |
| -------- | -------- | | -------- | -------- |
| const&nbsp;struct&nbsp;UsbFnDevice&nbsp;\*UsbFnCreateDevice(const<br/>char&nbsp;\*udcName,&nbsp;const&nbsp;struct&nbsp;UsbFnDescriptorData<br/>\*descriptor); | 创建Usb设备 | | const&nbsp;struct&nbsp;UsbFnDevice&nbsp;\*UsbFnCreateDevice(const<br/>char&nbsp;\*udcName,&nbsp;const&nbsp;struct&nbsp;UsbFnDescriptorData<br/>\*descriptor); | 创建USB设备 |
| int&nbsp;UsbFnRemoveDevice(struct&nbsp;UsbFnDevice<br/>\*fnDevice); | 删除USB设备 | | int&nbsp;UsbFnRemoveDevice(struct&nbsp;UsbFnDevice<br/>\*fnDevice); | 删除USB设备 |
| const&nbsp;struct&nbsp;UsbFnDevice&nbsp;\*UsbFnGetDevice(const&nbsp;char<br/>\*udcName); | 获取USB设备 | | const&nbsp;struct&nbsp;UsbFnDevice&nbsp;\*UsbFnGetDevice(const&nbsp;char<br/>\*udcName); | 获取USB设备 |
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...@@ -30,7 +30,7 @@ OpenHarmony为开发者提供了两种Docker环境,以帮助开发者快速完 ...@@ -30,7 +30,7 @@ OpenHarmony为开发者提供了两种Docker环境,以帮助开发者快速完
## 独立Docker环境 ## 独立Docker环境
OpenHarmony的Docker镜像托管在[HuaweiCloud SWR](https://console.huaweicloud.com/swr/?region=cn-south-1#/app/warehouse/warehouseMangeDetail/goldensir/openharmony-docker/openharmony-docker?type=ownImage)上。开发者可以通过该镜像在很大程度上简化编译前的环境配置。下文将介绍具体使用步骤。 OpenHarmony的Docker镜像托管在HuaweiCloud SWR上。开发者可以通过该镜像在很大程度上简化编译前的环境配置。下文将介绍具体使用步骤。
### 搭建Docker环境(轻量系统和小型系统) ### 搭建Docker环境(轻量系统和小型系统)
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...@@ -63,7 +63,7 @@ ...@@ -63,7 +63,7 @@
![zh-cn_image_0000001322167645.png](figures/zh-cn_image_0000001322167645.png) ![zh-cn_image_0000001322167645.png](figures/zh-cn_image_0000001322167645.png)
安装完成后,当界面输出“Deveco Device Tool successfully installed.”时,表示DevEco Device Tool安装成功。 安装完成后,当界面输出“DevEco Device Tool successfully installed.”时,表示DevEco Device Tool安装成功。
![zh-cn_image_0000001198722374](figures/zh-cn_image_0000001198722374.png) ![zh-cn_image_0000001198722374](figures/zh-cn_image_0000001198722374.png)
...@@ -153,7 +153,7 @@ ...@@ -153,7 +153,7 @@
### 远程连接Ubuntu环境 ### 远程连接Ubuntu环境
1. 打开Windows系统的Visual Studio Code,点击![zh-cn_image_0000001238760373](figures/zh-cn_image_0000001238760373.png),在REMOTE EXOPLORER页面点击+按钮。 1. 打开Windows系统的Visual Studio Code,点击![zh-cn_image_0000001238760373](figures/zh-cn_image_0000001238760373.png),在REMOTE EXPLORER页面点击+按钮。
![zh-cn_image_0000001215878922](figures/zh-cn_image_0000001215878922.png) ![zh-cn_image_0000001215878922](figures/zh-cn_image_0000001215878922.png)
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...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
烧录是指将编译后的程序文件下载到芯片开发板上的动作,为后续的程序调试提供基础。DevEco Device Tool提供一键烧录功能,操作简单,能快捷、高效的完成程序烧录,提升烧录的效率。 烧录是指将编译后的程序文件下载到芯片开发板上的动作,为后续的程序调试提供基础。DevEco Device Tool提供一键烧录功能,操作简单,能快捷、高效的完成程序烧录,提升烧录的效率。
Hi3516DV300的镜像烧录通过Winodow环境进行烧录,开发者启动烧录操作后,DevEco Device Tool通过Remote远程模式,将Ubuntu环境下编译生成的待烧录程序文件拷贝至Windows目录下,然后通过Windows的烧录工具将程序文件烧录至开发板中。 Hi3516DV300的镜像烧录通过Windows环境进行烧录,开发者启动烧录操作后,DevEco Device Tool通过Remote远程模式,将Ubuntu环境下编译生成的待烧录程序文件拷贝至Windows目录下,然后通过Windows的烧录工具将程序文件烧录至开发板中。
Hi3516DV300开发板小型系统的烧录方式包括USB烧录、网口烧录两种方式,本文采用USB方式进行烧录。 Hi3516DV300开发板小型系统的烧录方式包括USB烧录、网口烧录两种方式,本文采用USB方式进行烧录。
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...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
烧录是指将编译后的程序文件下载到芯片开发板上的动作,为后续的程序调试提供基础。DevEco Device Tool提供一键烧录功能,操作简单,能快捷、高效的完成程序烧录,提升烧录的效率。 烧录是指将编译后的程序文件下载到芯片开发板上的动作,为后续的程序调试提供基础。DevEco Device Tool提供一键烧录功能,操作简单,能快捷、高效的完成程序烧录,提升烧录的效率。
Hi3861V100的镜像烧录通过Winodow环境进行烧录,开发者启动烧录操作后,DevEco Device Tool通过Remote远程模式,将Ubuntu环境下编译生成的带烧录程序文件拷贝至Windows目录下,然后通过Windows的烧录工具将程序文件烧录至开发板中。 Hi3861V100的镜像烧录通过Windows环境进行烧录,开发者启动烧录操作后,DevEco Device Tool通过Remote远程模式,将Ubuntu环境下编译生成的带烧录程序文件拷贝至Windows目录下,然后通过Windows的烧录工具将程序文件烧录至开发板中。
Hi3861V100开发板支持串口烧录方式,在Windows下通过以下步骤进行烧录: Hi3861V100开发板支持串口烧录方式,在Windows下通过以下步骤进行烧录:
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...@@ -65,7 +65,7 @@ ...@@ -65,7 +65,7 @@
![zh-cn_image_0000001322167645.png](figures/zh-cn_image_0000001322167645.png) ![zh-cn_image_0000001322167645.png](figures/zh-cn_image_0000001322167645.png)
安装完成后,当界面输出“Deveco Device Tool successfully installed.”时,表示DevEco Device Tool安装成功。 安装完成后,当界面输出“DevEco Device Tool successfully installed.”时,表示DevEco Device Tool安装成功。
![zh-cn_image_0000001198722374](figures/zh-cn_image_0000001198722374.png) ![zh-cn_image_0000001198722374](figures/zh-cn_image_0000001198722374.png)
...@@ -163,7 +163,7 @@ ...@@ -163,7 +163,7 @@
### 远程连接Ubuntu环境 ### 远程连接Ubuntu环境
1. 打开Windows系统的Visual Studio Code,点击![zh-cn_image_0000001238760373](figures/zh-cn_image_0000001238760373.png),在REMOTE EXOPLORER页面点击+按钮。 1. 打开Windows系统的Visual Studio Code,点击![zh-cn_image_0000001238760373](figures/zh-cn_image_0000001238760373.png),在REMOTE EXPLORER页面点击+按钮。
![zh-cn_image_0000001215878922](figures/zh-cn_image_0000001215878922.png) ![zh-cn_image_0000001215878922](figures/zh-cn_image_0000001215878922.png)
......
...@@ -155,7 +155,7 @@ ...@@ -155,7 +155,7 @@
![zh-cn_image_0000001322167645.png](figures/zh-cn_image_0000001322167645.png) ![zh-cn_image_0000001322167645.png](figures/zh-cn_image_0000001322167645.png)
安装完成后,当界面输出“Deveco Device Tool successfully installed.”时,表示DevEco Device Tool安装成功。 安装完成后,当界面输出“DevEco Device Tool successfully installed.”时,表示DevEco Device Tool安装成功。
![zh-cn_image_0000001198722374](figures/zh-cn_image_0000001198722374.png) ![zh-cn_image_0000001198722374](figures/zh-cn_image_0000001198722374.png)
...@@ -203,7 +203,7 @@ ...@@ -203,7 +203,7 @@
### 远程连接Ubuntu环境 ### 远程连接Ubuntu环境
1. 打开Windows系统的Visual Studio Code,点击![zh-cn_image_0000001238760373](figures/zh-cn_image_0000001238760373.png),在REMOTE EXOPLORER页面点击+按钮。 1. 打开Windows系统的Visual Studio Code,点击![zh-cn_image_0000001238760373](figures/zh-cn_image_0000001238760373.png),在REMOTE EXPLORER页面点击+按钮。
![zh-cn_image_0000001215878922](figures/zh-cn_image_0000001215878922.png) ![zh-cn_image_0000001215878922](figures/zh-cn_image_0000001215878922.png)
......
...@@ -155,7 +155,7 @@ ...@@ -155,7 +155,7 @@
![zh-cn_image_0000001322167645.png](figures/zh-cn_image_0000001322167645.png) ![zh-cn_image_0000001322167645.png](figures/zh-cn_image_0000001322167645.png)
安装完成后,当界面输出“Deveco Device Tool successfully installed.”时,表示DevEco Device Tool安装成功。 安装完成后,当界面输出“DevEco Device Tool successfully installed.”时,表示DevEco Device Tool安装成功。
![zh-cn_image_0000001198722374](figures/zh-cn_image_0000001198722374.png) ![zh-cn_image_0000001198722374](figures/zh-cn_image_0000001198722374.png)
...@@ -204,7 +204,7 @@ ...@@ -204,7 +204,7 @@
### 远程连接Ubuntu环境 ### 远程连接Ubuntu环境
1. 打开Windows系统的Visual Studio Code,点击![zh-cn_image_0000001238760373](figures/zh-cn_image_0000001238760373.png),在REMOTE EXOPLORER页面点击+按钮。 1. 打开Windows系统的Visual Studio Code,点击![zh-cn_image_0000001238760373](figures/zh-cn_image_0000001238760373.png),在REMOTE EXPLORER页面点击+按钮。
![zh-cn_image_0000001215878922](figures/zh-cn_image_0000001215878922.png) ![zh-cn_image_0000001215878922](figures/zh-cn_image_0000001215878922.png)
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
烧录是指将编译后的程序文件下载到芯片开发板上的动作,为后续的程序调试提供基础。DevEco Device Tool提供一键烧录功能,操作简单,能快捷、高效的完成程序烧录,提升烧录的效率。 烧录是指将编译后的程序文件下载到芯片开发板上的动作,为后续的程序调试提供基础。DevEco Device Tool提供一键烧录功能,操作简单,能快捷、高效的完成程序烧录,提升烧录的效率。
RK3568的镜像烧录通过Winodow环境进行烧录。 RK3568的镜像烧录通过Windows环境进行烧录。
## 导入源码 ## 导入源码
......
...@@ -82,7 +82,7 @@ int(* AudioManager::LoadAdapter) (struct AudioAdapterManager *manager, const str ...@@ -82,7 +82,7 @@ int(* AudioManager::LoadAdapter) (struct AudioAdapterManager *manager, const str
加载一个音频适配器(声卡)的驱动 加载一个音频适配器(声卡)的驱动
加载一个具体的音频驱动,例如usb驱动,在具体实现中可能加载的是一个动态链接库(\*.so) 加载一个具体的音频驱动,例如USB驱动,在具体实现中可能加载的是一个动态链接库(\*.so)
**参数:** **参数:**
......
...@@ -20,14 +20,14 @@ ...@@ -20,14 +20,14 @@
| [width](_display.md#width-47) | 图像宽度 | | [width](_display.md#width-47) | 图像宽度 |
| [stride](_display.md#stride) | 图像跨度 | | [stride](_display.md#stride) | 图像跨度 |
| [enColorFmt](_display.md#encolorfmt) | 图像格式 | | [enColorFmt](_display.md#encolorfmt) | 图像格式 |
| [bYCbCrClut](_display.md#bycbcrclut) | CLUT表是否位于&nbsp;YCbCr&nbsp;空间 | | [bYCbCrClut](_display.md#bycbcrclut) | CLUT表是否位于YCbCr空间 |
| [bAlphaMax255](_display.md#balphamax255) | 图像alpha最大值为255还是128 | | [bAlphaMax255](_display.md#balphamax255) | 图像Alpha最大值为255还是128 |
| [bAlphaExt1555](_display.md#balphaext1555) | 是否使能1555的Alpha扩展 | | [bAlphaExt1555](_display.md#balphaext1555) | 是否使能1555的Alpha扩展 |
| [alpha0](_display.md#alpha0-22) | Alpha0值,取值范围:[0,255] | | [alpha0](_display.md#alpha0-22) | Alpha0值,取值范围:[0,255] |
| [alpha1](_display.md#alpha1-22) | Alpha1值,取值范围:[0,255] | | [alpha1](_display.md#alpha1-22) | Alpha1值,取值范围:[0,255] |
| [cbcrPhyAddr](_display.md#cbcrphyaddr) | CLUT表首地址,用作颜色扩展或颜色校正 | | [cbcrPhyAddr](_display.md#cbcrphyaddr) | CbCr分量地址 |
| [cbcrStride](_display.md#cbcrstride) | CbCr分量跨度 | | [cbcrStride](_display.md#cbcrstride) | CbCr分量跨度 |
| [clutPhyAddr](_display.md#clutphyaddr) | CbCr分量地址 | | [clutPhyAddr](_display.md#clutphyaddr) | CLUT表首地址,用作颜色扩展或颜色校正。|
## **详细描述** ## **详细描述**
......
...@@ -196,7 +196,7 @@ Input服务通过调用此接口获取操作Input设备的所有接口。 ...@@ -196,7 +196,7 @@ Input服务通过调用此接口获取操作Input设备的所有接口。
INPUT_SUCCESS 表示执行成功。 INPUT_SUCCESS 表示执行成功。
其他值表示执行失败,具体错误码查看**RetSatus** 其他值表示执行失败,具体错误码查看[RetStatus](#retstatus)
**Since:** **Since:**
...@@ -227,7 +227,7 @@ Input服务通过调用此接口释放操作Input设备的所有接口。 ...@@ -227,7 +227,7 @@ Input服务通过调用此接口释放操作Input设备的所有接口。
INPUT_SUCCESS 表示执行成功。 INPUT_SUCCESS 表示执行成功。
其他值表示执行失败,具体错误码查看**RetSatus** 其他值表示执行失败,具体错误码查看[RetStatus](#retstatus)
**Since:** **Since:**
......
...@@ -19,7 +19,7 @@ ...@@ -19,7 +19,7 @@
| [width_](_camera.md#width-22) | 图像宽度。 | | [width_](_camera.md#width-22) | 图像宽度。 |
| [height_](_camera.md#height-22) | 图像高度。 | | [height_](_camera.md#height-22) | 图像高度。 |
| [overrideFormat_](_camera.md#overrideformat) | 重写的图像格式。 | | [overrideFormat_](_camera.md#overrideformat) | 重写的图像格式。 |
| [overrideDatasapce_](_camera.md#overridedataspace) | 重写的图像颜色空间 | | [overrideDatasapce_](_camera.md#overridedataspace) | 重写的图像颜色空间|
| [producerUsage_](_camera.md#producerusage) | 重写后的生产者的使用方式。 | | [producerUsage_](_camera.md#producerusage) | 重写后的生产者的使用方式。 |
| [producerBufferCount_](_camera.md#producerbuffercount) | 重写后的生产者缓存数量。 | | [producerBufferCount_](_camera.md#producerbuffercount) | 重写后的生产者缓存数量。 |
| [maxBatchCaptureCount_](_camera.md#maxbatchcapturecount) | 连拍支持的最大捕获帧数量。 | | [maxBatchCaptureCount_](_camera.md#maxbatchcapturecount) | 连拍支持的最大捕获帧数量。 |
......
...@@ -19,7 +19,7 @@ ...@@ -19,7 +19,7 @@
| [width_](_camera.md#width-12) | 图像宽度。 | | [width_](_camera.md#width-12) | 图像宽度。 |
| [height_](_camera.md#height-12) | 图像高度。 | | [height_](_camera.md#height-12) | 图像高度。 |
| [format_](_camera.md#format) | 图像格式。 | | [format_](_camera.md#format) | 图像格式。 |
| [datasapce_](_camera.md#dataspace) | 图像颜色空间。 | | [dataspace_](_camera.md#dataspace) | 图像颜色空间。 |
| [intent_](_camera.md#intent) | 流类型。 | | [intent_](_camera.md#intent) | 流类型。 |
| [tunneledMode_](_camera.md#tunneledmode) | 隧道模式,值为true时开启,false关闭。 | | [tunneledMode_](_camera.md#tunneledmode) | 隧道模式,值为true时开启,false关闭。 |
| [bufferQueue_](_camera.md#bufferqueue) | 图形提供的生产者句柄。 | | [bufferQueue_](_camera.md#bufferqueue) | 图形提供的生产者句柄。 |
......
...@@ -25,8 +25,8 @@ ...@@ -25,8 +25,8 @@
| 宏定义 | 描述 | | 宏定义 | 描述 |
| -------- | -------- | | -------- | -------- |
| [SENSOR_NAME_MAX_LEN](#sensornamemaxlen)&nbsp;&nbsp;&nbsp;32 | Sensor名称的最大长度。 | | [SENSOR_NAME_MAX_LEN](#sensor_name_max_len)&nbsp;&nbsp;&nbsp;32 | Sensor名称的最大长度。 |
| [SENSOR_VERSION_MAX_LEN](#sensorversionmaxlen)&nbsp;&nbsp;&nbsp;16 | Sensor版本号的最大长度。 | | [SENSOR_VERSION_MAX_LEN](#sensor_version_max_len)&nbsp;&nbsp;&nbsp;16 | Sensor版本号的最大长度。 |
### 类型定义 ### 类型定义
......
...@@ -21,7 +21,7 @@ ...@@ -21,7 +21,7 @@
| [option](#option) | 传感器量程精度可选配置。 | | [option](#option) | 传感器量程精度可选配置。 |
| [mode](#mode) | 传感器工作模式。 | | [mode](#mode) | 传感器工作模式。 |
| [data](#data) | 传感器数据地址。 | | [data](#data) | 传感器数据地址。 |
| [dataLen](#section0442151664211) | 传感器数据长度。 | | [dataLen](#datalen) | 传感器数据长度。 |
## **详细描述** ## **详细描述**
...@@ -110,7 +110,7 @@ int32_t SensorEvents::version ...@@ -110,7 +110,7 @@ int32_t SensorEvents::version
传感器算法版本号。 传感器算法版本号。
### h2dataLen ### dataLen
``` ```
......
...@@ -49,7 +49,7 @@ ...@@ -49,7 +49,7 @@
| 枚举 | 描述 | | 枚举 | 描述 |
| -------- | -------- | | -------- | -------- |
| [DispErrCode](_display.md#disperrcode)&nbsp;{&nbsp;DISPLAY_SUCCESS&nbsp;=&nbsp;0,&nbsp;DISPLAY_FAILURE&nbsp;=&nbsp;-1,&nbsp;DISPLAY_FD_ERR&nbsp;=&nbsp;-2,&nbsp;DISPLAY_PARAM_ERR&nbsp;=&nbsp;-3,&nbsp;&nbsp;&nbsp;DISPLAY_NULL_PTR&nbsp;=&nbsp;-4,&nbsp;DISPLAY_NOT_SUPPORT&nbsp;=&nbsp;-5,&nbsp;DISPLAY_NOMEM&nbsp;=&nbsp;-6,&nbsp;DISPLAY_SYS_BUSY&nbsp;=&nbsp;-7,&nbsp;&nbsp;&nbsp;DISPLAY_NOT_PERM&nbsp;=&nbsp;-8&nbsp;} | 返回值类型定义。&nbsp;[更多...](_display.md#disperrcode) | | [DispErrCode](_display.md#disperrcode)&nbsp;{&nbsp;DISPLAY_SUCCESS&nbsp;=&nbsp;0,&nbsp;DISPLAY_FAILURE&nbsp;=&nbsp;-1,&nbsp;DISPLAY_FD_ERR&nbsp;=&nbsp;-2,&nbsp;DISPLAY_PARAM_ERR&nbsp;=&nbsp;-3,&nbsp;&nbsp;&nbsp;DISPLAY_NULL_PTR&nbsp;=&nbsp;-4,&nbsp;DISPLAY_NOT_SUPPORT&nbsp;=&nbsp;-5,&nbsp;DISPLAY_NOMEM&nbsp;=&nbsp;-6,&nbsp;DISPLAY_SYS_BUSY&nbsp;=&nbsp;-7,&nbsp;&nbsp;&nbsp;DISPLAY_NOT_PERM&nbsp;=&nbsp;-8&nbsp;} | 返回值类型定义。&nbsp;[更多...](_display.md#disperrcode) |
| [LayerType](_display.md#layertype)&nbsp;{&nbsp;LAYER_TYPE_GRAPHIC,&nbsp;LAYER_TYPE_OVERLAY,&nbsp;LAYER_TYPE_SDIEBAND,&nbsp;LAYER_TYPE_CURSOR,&nbsp;&nbsp;&nbsp;LAYER_TYPE_BUTT&nbsp;} | 图层类型定义。&nbsp;[更多...](_display.md#layertype) | | [LayerType](_display.md#layertype)&nbsp;{&nbsp;LAYER_TYPE_GRAPHIC,&nbsp;LAYER_TYPE_OVERLAY,&nbsp;LAYER_TYPE_SIDEBAND,&nbsp;LAYER_TYPE_CURSOR,&nbsp;&nbsp;&nbsp;LAYER_TYPE_BUTT&nbsp;} | 图层类型定义。&nbsp;[更多...](_display.md#layertype) |
| {&nbsp;HBM_USE_CPU_READ&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;0),&nbsp;HBM_USE_CPU_WRITE&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;1),&nbsp;HBM_USE_MEM_MMZ&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;2),&nbsp;HBM_USE_MEM_DMA&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;3),&nbsp;&nbsp;&nbsp;HBM_USE_MEM_SHARE&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;4),&nbsp;HBM_USE_MEM_MMZ_CACHE&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;5),&nbsp;HBM_USE_MEM_FB&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;6),&nbsp;HBM_USE_ASSIGN_SIZE&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;7)&nbsp;} |缓冲区定义。[更多...](_display.md#anonymous-enum) | | {&nbsp;HBM_USE_CPU_READ&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;0),&nbsp;HBM_USE_CPU_WRITE&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;1),&nbsp;HBM_USE_MEM_MMZ&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;2),&nbsp;HBM_USE_MEM_DMA&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;3),&nbsp;&nbsp;&nbsp;HBM_USE_MEM_SHARE&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;4),&nbsp;HBM_USE_MEM_MMZ_CACHE&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;5),&nbsp;HBM_USE_MEM_FB&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;6),&nbsp;HBM_USE_ASSIGN_SIZE&nbsp;=&nbsp;(1&nbsp;&lt;&lt;&nbsp;7)&nbsp;} |缓冲区定义。[更多...](_display.md#anonymous-enum) |
| [PixelFormat](_display.md#pixelformat)&nbsp;{&nbsp;PIXEL_FMT_CLUT8&nbsp;=&nbsp;0,&nbsp;PIXEL_FMT_CLUT1,&nbsp;PIXEL_FMT_CLUT4,&nbsp;PIXEL_FMT_RGB_565,&nbsp;&nbsp;&nbsp;PIXEL_FMT_RGBA_5658,&nbsp;PIXEL_FMT_RGBX_4444,&nbsp;PIXEL_FMT_RGBA_4444,&nbsp;PIXEL_FMT_RGB_444,&nbsp;&nbsp;&nbsp;PIXEL_FMT_RGBX_5551,&nbsp;PIXEL_FMT_RGBA_5551,&nbsp;PIXEL_FMT_RGB_555,&nbsp;PIXEL_FMT_RGBX_8888,&nbsp;&nbsp;&nbsp;PIXEL_FMT_RGBA_8888,&nbsp;PIXEL_FMT_RGB_888,&nbsp;PIXEL_FMT_BGR_565,&nbsp;PIXEL_FMT_BGRX_4444,&nbsp;&nbsp;&nbsp;PIXEL_FMT_BGRA_4444,&nbsp;PIXEL_FMT_BGRX_5551,&nbsp;PIXEL_FMT_BGRA_5551,&nbsp;PIXEL_FMT_BGRX_8888,&nbsp;&nbsp;&nbsp;PIXEL_FMT_BGRA_8888,&nbsp;PIXEL_FMT_YUV_422_I,&nbsp;PIXEL_FMT_YCBCR_422_SP,&nbsp;PIXEL_FMT_YCRCB_422_SP,&nbsp;&nbsp;&nbsp;PIXEL_FMT_YCBCR_420_SP,&nbsp;PIXEL_FMT_YCRCB_420_SP,&nbsp;PIXEL_FMT_YCBCR_422_P,&nbsp;PIXEL_FMT_YCRCB_422_P,&nbsp;&nbsp;&nbsp;PIXEL_FMT_YCBCR_420_P,&nbsp;PIXEL_FMT_YCRCB_420_P,&nbsp;PIXEL_FMT_YUYV_422_PKG,&nbsp;PIXEL_FMT_UYVY_422_PKG,&nbsp;&nbsp;&nbsp;PIXEL_FMT_YVYU_422_PKG,&nbsp;PIXEL_FMT_VYUY_422_PKG,&nbsp;PIXEL_FMT_VENDER_MASK&nbsp;=&nbsp;0X7FFF0000,&nbsp;PIXEL_FMT_BUTT&nbsp;=&nbsp;0X7FFFFFFF&nbsp;} | 像素格式类型定义。&nbsp;[更多...](_display.md#pixelformat) | | [PixelFormat](_display.md#pixelformat)&nbsp;{&nbsp;PIXEL_FMT_CLUT8&nbsp;=&nbsp;0,&nbsp;PIXEL_FMT_CLUT1,&nbsp;PIXEL_FMT_CLUT4,&nbsp;PIXEL_FMT_RGB_565,&nbsp;&nbsp;&nbsp;PIXEL_FMT_RGBA_5658,&nbsp;PIXEL_FMT_RGBX_4444,&nbsp;PIXEL_FMT_RGBA_4444,&nbsp;PIXEL_FMT_RGB_444,&nbsp;&nbsp;&nbsp;PIXEL_FMT_RGBX_5551,&nbsp;PIXEL_FMT_RGBA_5551,&nbsp;PIXEL_FMT_RGB_555,&nbsp;PIXEL_FMT_RGBX_8888,&nbsp;&nbsp;&nbsp;PIXEL_FMT_RGBA_8888,&nbsp;PIXEL_FMT_RGB_888,&nbsp;PIXEL_FMT_BGR_565,&nbsp;PIXEL_FMT_BGRX_4444,&nbsp;&nbsp;&nbsp;PIXEL_FMT_BGRA_4444,&nbsp;PIXEL_FMT_BGRX_5551,&nbsp;PIXEL_FMT_BGRA_5551,&nbsp;PIXEL_FMT_BGRX_8888,&nbsp;&nbsp;&nbsp;PIXEL_FMT_BGRA_8888,&nbsp;PIXEL_FMT_YUV_422_I,&nbsp;PIXEL_FMT_YCBCR_422_SP,&nbsp;PIXEL_FMT_YCRCB_422_SP,&nbsp;&nbsp;&nbsp;PIXEL_FMT_YCBCR_420_SP,&nbsp;PIXEL_FMT_YCRCB_420_SP,&nbsp;PIXEL_FMT_YCBCR_422_P,&nbsp;PIXEL_FMT_YCRCB_422_P,&nbsp;&nbsp;&nbsp;PIXEL_FMT_YCBCR_420_P,&nbsp;PIXEL_FMT_YCRCB_420_P,&nbsp;PIXEL_FMT_YUYV_422_PKG,&nbsp;PIXEL_FMT_UYVY_422_PKG,&nbsp;&nbsp;&nbsp;PIXEL_FMT_YVYU_422_PKG,&nbsp;PIXEL_FMT_VYUY_422_PKG,&nbsp;PIXEL_FMT_VENDER_MASK&nbsp;=&nbsp;0X7FFF0000,&nbsp;PIXEL_FMT_BUTT&nbsp;=&nbsp;0X7FFFFFFF&nbsp;} | 像素格式类型定义。&nbsp;[更多...](_display.md#pixelformat) |
| [TransformType](_display.md#transformtype)&nbsp;{&nbsp;ROTATE_NONE&nbsp;=&nbsp;0,&nbsp;ROTATE_90,&nbsp;ROTATE_180,&nbsp;ROTATE_270,&nbsp;&nbsp;&nbsp;ROTATE_BUTT&nbsp;} | 图层变换类型定义。&nbsp;[更多...](_display.md#transformtype) | | [TransformType](_display.md#transformtype)&nbsp;{&nbsp;ROTATE_NONE&nbsp;=&nbsp;0,&nbsp;ROTATE_90,&nbsp;ROTATE_180,&nbsp;ROTATE_270,&nbsp;&nbsp;&nbsp;ROTATE_BUTT&nbsp;} | 图层变换类型定义。&nbsp;[更多...](_display.md#transformtype) |
...@@ -61,7 +61,7 @@ ...@@ -61,7 +61,7 @@
| [InterfaceType](_display.md#interfacetype)&nbsp;{&nbsp;DISP_INTF_HDMI&nbsp;=&nbsp;0,&nbsp;DISP_INTF_LCD,&nbsp;DISP_INTF_BT1120,&nbsp;DISP_INTF_BT656,&nbsp;&nbsp;&nbsp;DISP_INTF_YPBPR,&nbsp;DISP_INTF_RGB,&nbsp;DISP_INTF_CVBS,&nbsp;DISP_INTF_SVIDEO,&nbsp;&nbsp;&nbsp;DISP_INTF_VGA,&nbsp;DISP_INTF_MIPI,&nbsp;DISP_INTF_PANEL,&nbsp;DISP_INTF_BUTT&nbsp;} | 枚举接口类型。&nbsp;[更多...](_display.md#interfacetype) | | [InterfaceType](_display.md#interfacetype)&nbsp;{&nbsp;DISP_INTF_HDMI&nbsp;=&nbsp;0,&nbsp;DISP_INTF_LCD,&nbsp;DISP_INTF_BT1120,&nbsp;DISP_INTF_BT656,&nbsp;&nbsp;&nbsp;DISP_INTF_YPBPR,&nbsp;DISP_INTF_RGB,&nbsp;DISP_INTF_CVBS,&nbsp;DISP_INTF_SVIDEO,&nbsp;&nbsp;&nbsp;DISP_INTF_VGA,&nbsp;DISP_INTF_MIPI,&nbsp;DISP_INTF_PANEL,&nbsp;DISP_INTF_BUTT&nbsp;} | 枚举接口类型。&nbsp;[更多...](_display.md#interfacetype) |
| [DispPowerStatus](_display.md#disppowerstatus)&nbsp;{&nbsp;POWER_STATUS_ON,&nbsp;POWER_STATUS_STANDBY,&nbsp;POWER_STATUS_SUSPEND,&nbsp;POWER_STATUS_OFF,&nbsp;&nbsp;&nbsp;POWER_STATUS_BUTT&nbsp;} | 枚举显示状态&nbsp;[更多...](_display.md#disppowerstatus) | | [DispPowerStatus](_display.md#disppowerstatus)&nbsp;{&nbsp;POWER_STATUS_ON,&nbsp;POWER_STATUS_STANDBY,&nbsp;POWER_STATUS_SUSPEND,&nbsp;POWER_STATUS_OFF,&nbsp;&nbsp;&nbsp;POWER_STATUS_BUTT&nbsp;} | 枚举显示状态&nbsp;[更多...](_display.md#disppowerstatus) |
| [CompositionType](_display.md#compositiontype)&nbsp;{&nbsp;COMPOSITION_CLIENT,&nbsp;COMPOSITION_DEVICE,&nbsp;COMPOSITION_CURSOR,&nbsp;COMPOSITION_VIDEO,&nbsp;&nbsp;&nbsp;COMPOSITION_DEVICE_CLEAR,&nbsp;COMPOSITION_CLIENT_CLEAR,&nbsp;COMPOSITION_TUNNEL,&nbsp;COMPOSITION_BUTT&nbsp;} | 枚举特殊层的组合类型。&nbsp;[更多...](_display.md#compositiontype) | | [CompositionType](_display.md#compositiontype)&nbsp;{&nbsp;COMPOSITION_CLIENT,&nbsp;COMPOSITION_DEVICE,&nbsp;COMPOSITION_CURSOR,&nbsp;COMPOSITION_VIDEO,&nbsp;&nbsp;&nbsp;COMPOSITION_DEVICE_CLEAR,&nbsp;COMPOSITION_CLIENT_CLEAR,&nbsp;COMPOSITION_TUNNEL,&nbsp;COMPOSITION_BUTT&nbsp;} | 枚举特殊层的组合类型。&nbsp;[更多...](_display.md#compositiontype) |
| [ColorGamut](_display.md#colorgamut)&nbsp;{&nbsp;COLOR_GAMUT_INVALID&nbsp;=&nbsp;-1,&nbsp;COLOR_GAMUT_NATIVE&nbsp;=&nbsp;0,&nbsp;COLOR_GAMUT_SATNDARD_BT601&nbsp;=&nbsp;1,&nbsp;COLOR_GAMUT_STANDARD_BT709&nbsp;=&nbsp;2,&nbsp;&nbsp;&nbsp;COLOR_GAMUT_DCI_P3&nbsp;=&nbsp;3,&nbsp;COLOR_GAMUT_SRGB&nbsp;=&nbsp;4,&nbsp;COLOR_GAMUT_ADOBE_RGB&nbsp;=&nbsp;5,&nbsp;COLOR_GAMUT_DISPLAY_P3&nbsp;=&nbsp;6,&nbsp;&nbsp;&nbsp;COLOR_GAMUT_BT2020&nbsp;=&nbsp;7,&nbsp;COLOR_GAMUT_BT2100_PQ&nbsp;=&nbsp;8,&nbsp;COLOR_GAMUT_BT2100_HLG&nbsp;=&nbsp;9,&nbsp;COLOR_GAMUT_DISPLAY_BT2020&nbsp;=&nbsp;10&nbsp;} | 色域类型枚举值&nbsp;[更多...](_display.md#colorgamut) | | [ColorGamut](_display.md#colorgamut)&nbsp;{&nbsp;COLOR_GAMUT_INVALID&nbsp;=&nbsp;-1,&nbsp;COLOR_GAMUT_NATIVE&nbsp;=&nbsp;0,&nbsp;COLOR_GAMUT_STANDARD_BT601&nbsp;=&nbsp;1,&nbsp;COLOR_GAMUT_STANDARD_BT709&nbsp;=&nbsp;2,&nbsp;&nbsp;&nbsp;COLOR_GAMUT_DCI_P3&nbsp;=&nbsp;3,&nbsp;COLOR_GAMUT_SRGB&nbsp;=&nbsp;4,&nbsp;COLOR_GAMUT_ADOBE_RGB&nbsp;=&nbsp;5,&nbsp;COLOR_GAMUT_DISPLAY_P3&nbsp;=&nbsp;6,&nbsp;&nbsp;&nbsp;COLOR_GAMUT_BT2020&nbsp;=&nbsp;7,&nbsp;COLOR_GAMUT_BT2100_PQ&nbsp;=&nbsp;8,&nbsp;COLOR_GAMUT_BT2100_HLG&nbsp;=&nbsp;9,&nbsp;COLOR_GAMUT_DISPLAY_BT2020&nbsp;=&nbsp;10&nbsp;} | 色域类型枚举值&nbsp;[更多...](_display.md#colorgamut) |
| [GamutMap](_display.md#gamutmap)&nbsp;{&nbsp;GAMUT_MAP_CONSTANT&nbsp;=&nbsp;0,&nbsp;GAMUT_MAP_EXPANSION&nbsp;=&nbsp;1,&nbsp;GAMUT_MAP_HDR_CONSTANT&nbsp;=&nbsp;2,&nbsp;GAMUT_MAP_HDR_EXPANSION&nbsp;=&nbsp;3&nbsp;} | 枚举色域的映射类型&nbsp;[更多...](_display.md#gamutmap) | | [GamutMap](_display.md#gamutmap)&nbsp;{&nbsp;GAMUT_MAP_CONSTANT&nbsp;=&nbsp;0,&nbsp;GAMUT_MAP_EXPANSION&nbsp;=&nbsp;1,&nbsp;GAMUT_MAP_HDR_CONSTANT&nbsp;=&nbsp;2,&nbsp;GAMUT_MAP_HDR_EXPANSION&nbsp;=&nbsp;3&nbsp;} | 枚举色域的映射类型&nbsp;[更多...](_display.md#gamutmap) |
| [ColorDataSpace](_display.md#colordataspace)&nbsp;{&nbsp;&nbsp;&nbsp;COLOR_DATA_SPACE_UNKNOWN&nbsp;=&nbsp;0,&nbsp;GAMUT_BT601&nbsp;=&nbsp;0x00000001,&nbsp;GAMUT_BT709&nbsp;=&nbsp;0x00000002,&nbsp;GAMUT_DCI_P3&nbsp;=&nbsp;0x00000003,&nbsp;&nbsp;&nbsp;GAMUT_SRGB&nbsp;=&nbsp;0x00000004,&nbsp;GAMUT_ADOBE_RGB&nbsp;=&nbsp;0x00000005,&nbsp;GAMUT_DISPLAY_P3&nbsp;=&nbsp;0x00000006,&nbsp;GAMUT_BT2020&nbsp;=&nbsp;0x00000007,&nbsp;&nbsp;&nbsp;GAMUT_BT2100_PQ&nbsp;=&nbsp;0x00000008,&nbsp;GAMUT_BT2100_HLG&nbsp;=&nbsp;0x00000009,&nbsp;GAMUT_DISPLAY_BT2020&nbsp;=&nbsp;0x0000000a,&nbsp;TRANSFORM_FUNC_UNSPECIFIED&nbsp;=&nbsp;0x00000100,&nbsp;&nbsp;&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;=&nbsp;0x00000200,&nbsp;TRANSFORM_FUNC_SRGB&nbsp;=&nbsp;0x00000300,&nbsp;TRANSFORM_FUNC_SMPTE_170M&nbsp;=&nbsp;0x00000400,&nbsp;TRANSFORM_FUNC_GM2_2&nbsp;=&nbsp;0x00000500,&nbsp;&nbsp;&nbsp;TRANSFORM_FUNC_GM2_6&nbsp;=&nbsp;0x00000600,&nbsp;TRANSFORM_FUNC_GM2_8&nbsp;=&nbsp;0x00000700,&nbsp;TRANSFORM_FUNC_ST2084&nbsp;=&nbsp;0x00000800,&nbsp;TRANSFORM_FUNC_HLG&nbsp;=&nbsp;0x00000900,&nbsp;&nbsp;&nbsp;PRECISION_UNSPECIFIED&nbsp;=&nbsp;0x00010000,&nbsp;PRECISION_FULL&nbsp;=&nbsp;0x00020000,&nbsp;PRESION_LIMITED&nbsp;=&nbsp;0x00030000,&nbsp;PRESION_EXTENDED&nbsp;=&nbsp;0x00040000,&nbsp;&nbsp;&nbsp;BT601_SMPTE170M_FULL&nbsp;=&nbsp;GAMUT_BT601&nbsp;\|&nbsp;TRANSFORM_FUNC_SMPTE_170M&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT601_SMPTE170M_LIMITED&nbsp;=&nbsp;GAMUT_BT601&nbsp;\|&nbsp;TRANSFORM_FUNC_SMPTE_170M&nbsp;\|&nbsp;PRESION_LIMITED,&nbsp;BT709_LINEAR_FULL&nbsp;=&nbsp;GAMUT_BT709&nbsp;\|&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT709_LINEAR_EXTENDED&nbsp;=&nbsp;GAMUT_BT709&nbsp;\|&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;\|&nbsp;PRESION_EXTENDED,&nbsp;&nbsp;&nbsp;BT709_SRGB_FULL&nbsp;=&nbsp;GAMUT_BT709&nbsp;\|&nbsp;TRANSFORM_FUNC_SRGB&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT709_SRGB_EXTENDED&nbsp;=&nbsp;GAMUT_BT709&nbsp;\|&nbsp;TRANSFORM_FUNC_SRGB&nbsp;\|&nbsp;PRESION_EXTENDED,&nbsp;BT709_SMPTE170M_LIMITED&nbsp;=&nbsp;GAMUT_BT709&nbsp;\|&nbsp;TRANSFORM_FUNC_SMPTE_170M&nbsp;\|&nbsp;PRESION_LIMITED,&nbsp;DCI_P3_LINEAR_FULL&nbsp;=&nbsp;GAMUT_DCI_P3&nbsp;\|&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;&nbsp;&nbsp;DCI_P3_GAMMA26_FULL&nbsp;=&nbsp;GAMUT_DCI_P3&nbsp;\|&nbsp;TRANSFORM_FUNC_GM2_6&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;DISPLAY_P3_LINEAR_FULL&nbsp;=&nbsp;GAMUT_DISPLAY_P3&nbsp;\|&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;DCI_P3_SRGB_FULL&nbsp;=&nbsp;GAMUT_DCI_P3&nbsp;\|&nbsp;TRANSFORM_FUNC_SRGB&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;ADOBE_RGB_GAMMA22_FULL&nbsp;=&nbsp;GAMUT_ADOBE_RGB&nbsp;\|&nbsp;TRANSFORM_FUNC_GM2_2&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;&nbsp;&nbsp;BT2020_LINEAR_FULL&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT2020_SRGB_FULL&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_SRGB&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT2020_SMPTE170M_FULL&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_SMPTE_170M&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT2020_ST2084_FULL&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_ST2084&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;&nbsp;&nbsp;BT2020_HLG_FULL&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_HLG&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT2020_ST2084_LIMITED&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_ST2084&nbsp;\|&nbsp;PRESION_LIMITED&nbsp;} | 枚举颜色空间的类型&nbsp;[更多...](_display.md#colordataspace) | | [ColorDataSpace](_display.md#colordataspace)&nbsp;{&nbsp;&nbsp;&nbsp;COLOR_DATA_SPACE_UNKNOWN&nbsp;=&nbsp;0,&nbsp;GAMUT_BT601&nbsp;=&nbsp;0x00000001,&nbsp;GAMUT_BT709&nbsp;=&nbsp;0x00000002,&nbsp;GAMUT_DCI_P3&nbsp;=&nbsp;0x00000003,&nbsp;&nbsp;&nbsp;GAMUT_SRGB&nbsp;=&nbsp;0x00000004,&nbsp;GAMUT_ADOBE_RGB&nbsp;=&nbsp;0x00000005,&nbsp;GAMUT_DISPLAY_P3&nbsp;=&nbsp;0x00000006,&nbsp;GAMUT_BT2020&nbsp;=&nbsp;0x00000007,&nbsp;&nbsp;&nbsp;GAMUT_BT2100_PQ&nbsp;=&nbsp;0x00000008,&nbsp;GAMUT_BT2100_HLG&nbsp;=&nbsp;0x00000009,&nbsp;GAMUT_DISPLAY_BT2020&nbsp;=&nbsp;0x0000000a,&nbsp;TRANSFORM_FUNC_UNSPECIFIED&nbsp;=&nbsp;0x00000100,&nbsp;&nbsp;&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;=&nbsp;0x00000200,&nbsp;TRANSFORM_FUNC_SRGB&nbsp;=&nbsp;0x00000300,&nbsp;TRANSFORM_FUNC_SMPTE_170M&nbsp;=&nbsp;0x00000400,&nbsp;TRANSFORM_FUNC_GM2_2&nbsp;=&nbsp;0x00000500,&nbsp;&nbsp;&nbsp;TRANSFORM_FUNC_GM2_6&nbsp;=&nbsp;0x00000600,&nbsp;TRANSFORM_FUNC_GM2_8&nbsp;=&nbsp;0x00000700,&nbsp;TRANSFORM_FUNC_ST2084&nbsp;=&nbsp;0x00000800,&nbsp;TRANSFORM_FUNC_HLG&nbsp;=&nbsp;0x00000900,&nbsp;&nbsp;&nbsp;PRECISION_UNSPECIFIED&nbsp;=&nbsp;0x00010000,&nbsp;PRECISION_FULL&nbsp;=&nbsp;0x00020000,&nbsp;PRESION_LIMITED&nbsp;=&nbsp;0x00030000,&nbsp;PRESION_EXTENDED&nbsp;=&nbsp;0x00040000,&nbsp;&nbsp;&nbsp;BT601_SMPTE170M_FULL&nbsp;=&nbsp;GAMUT_BT601&nbsp;\|&nbsp;TRANSFORM_FUNC_SMPTE_170M&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT601_SMPTE170M_LIMITED&nbsp;=&nbsp;GAMUT_BT601&nbsp;\|&nbsp;TRANSFORM_FUNC_SMPTE_170M&nbsp;\|&nbsp;PRESION_LIMITED,&nbsp;BT709_LINEAR_FULL&nbsp;=&nbsp;GAMUT_BT709&nbsp;\|&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT709_LINEAR_EXTENDED&nbsp;=&nbsp;GAMUT_BT709&nbsp;\|&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;\|&nbsp;PRESION_EXTENDED,&nbsp;&nbsp;&nbsp;BT709_SRGB_FULL&nbsp;=&nbsp;GAMUT_BT709&nbsp;\|&nbsp;TRANSFORM_FUNC_SRGB&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT709_SRGB_EXTENDED&nbsp;=&nbsp;GAMUT_BT709&nbsp;\|&nbsp;TRANSFORM_FUNC_SRGB&nbsp;\|&nbsp;PRESION_EXTENDED,&nbsp;BT709_SMPTE170M_LIMITED&nbsp;=&nbsp;GAMUT_BT709&nbsp;\|&nbsp;TRANSFORM_FUNC_SMPTE_170M&nbsp;\|&nbsp;PRESION_LIMITED,&nbsp;DCI_P3_LINEAR_FULL&nbsp;=&nbsp;GAMUT_DCI_P3&nbsp;\|&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;&nbsp;&nbsp;DCI_P3_GAMMA26_FULL&nbsp;=&nbsp;GAMUT_DCI_P3&nbsp;\|&nbsp;TRANSFORM_FUNC_GM2_6&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;DISPLAY_P3_LINEAR_FULL&nbsp;=&nbsp;GAMUT_DISPLAY_P3&nbsp;\|&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;DCI_P3_SRGB_FULL&nbsp;=&nbsp;GAMUT_DCI_P3&nbsp;\|&nbsp;TRANSFORM_FUNC_SRGB&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;ADOBE_RGB_GAMMA22_FULL&nbsp;=&nbsp;GAMUT_ADOBE_RGB&nbsp;\|&nbsp;TRANSFORM_FUNC_GM2_2&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;&nbsp;&nbsp;BT2020_LINEAR_FULL&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_LINEAR&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT2020_SRGB_FULL&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_SRGB&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT2020_SMPTE170M_FULL&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_SMPTE_170M&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT2020_ST2084_FULL&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_ST2084&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;&nbsp;&nbsp;BT2020_HLG_FULL&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_HLG&nbsp;\|&nbsp;PRECISION_FULL,&nbsp;BT2020_ST2084_LIMITED&nbsp;=&nbsp;GAMUT_BT2020&nbsp;\|&nbsp;TRANSFORM_FUNC_ST2084&nbsp;\|&nbsp;PRESION_LIMITED&nbsp;} | 枚举颜色空间的类型&nbsp;[更多...](_display.md#colordataspace) |
| [HDRFormat](_display.md#hdrformat)&nbsp;{&nbsp;NOT_SUPPORT_HDR&nbsp;=&nbsp;0,&nbsp;DOLBY_VISION&nbsp;=&nbsp;1,&nbsp;HDR10&nbsp;=&nbsp;2,&nbsp;HLG&nbsp;=&nbsp;3,&nbsp;&nbsp;&nbsp;HDR10_PLUS&nbsp;=&nbsp;4,&nbsp;HDR_VIVID&nbsp;=&nbsp;5&nbsp;} | 枚举HDR格式&nbsp;[更多...](_display.md#hdrformat) | | [HDRFormat](_display.md#hdrformat)&nbsp;{&nbsp;NOT_SUPPORT_HDR&nbsp;=&nbsp;0,&nbsp;DOLBY_VISION&nbsp;=&nbsp;1,&nbsp;HDR10&nbsp;=&nbsp;2,&nbsp;HLG&nbsp;=&nbsp;3,&nbsp;&nbsp;&nbsp;HDR10_PLUS&nbsp;=&nbsp;4,&nbsp;HDR_VIVID&nbsp;=&nbsp;5&nbsp;} | 枚举HDR格式&nbsp;[更多...](_display.md#hdrformat) |
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...@@ -499,6 +499,7 @@ ...@@ -499,6 +499,7 @@
- [Fingerprint_auth](driver/driver-peripherals-fingerprint_auth-des.md) - [Fingerprint_auth](driver/driver-peripherals-fingerprint_auth-des.md)
- [LCD](driver/driver-peripherals-lcd-des.md) - [LCD](driver/driver-peripherals-lcd-des.md)
- [Light](driver/driver-peripherals-light-des.md) - [Light](driver/driver-peripherals-light-des.md)
- [Motion](driver/driver-peripherals-motion-des.md)
- [Pin_auth](driver/driver-peripherals-pinauth-des.md) - [Pin_auth](driver/driver-peripherals-pinauth-des.md)
- [Sensor](driver/driver-peripherals-sensor-des.md) - [Sensor](driver/driver-peripherals-sensor-des.md)
- [Touchscreen](driver/driver-peripherals-touch-des.md) - [Touchscreen](driver/driver-peripherals-touch-des.md)
......
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