@@ -83,7 +83,7 @@ Hardware-based decoding and encoding functions of audio and video data are devic
...
@@ -83,7 +83,7 @@ Hardware-based decoding and encoding functions of audio and video data are devic
You can use the APIs in any of the provided classes based on your development requirements.
You can use the APIs in any of the provided classes based on your development requirements.
- For details about how to call media APIs to implement the video recording, preview, and playback, see [Multimedia Development Guide](https://gitee.com/openharmony/docs/tree/master/en/application-dev/media).
- For details about how to call media APIs to implement the video recording, preview, and playback, see [Multimedia Development Guide](../application-dev/media).
- For a simple player, use **Player** and **Recorder** classes to quickly implement the playback and recording features.
- For a simple player, use **Player** and **Recorder** classes to quickly implement the playback and recording features.
- The **CameraKit** class provides a group of effective methods for controlling a camera, which facilitates the camera development.
- The **CameraKit** class provides a group of effective methods for controlling a camera, which facilitates the camera development.
- You can create a **CameraKit** object and register various callbacks to respond to many events in the multimedia module. Then, create a **Camera** object to operate camera resources, for example, to start preview, recording, and stream capturing, and set related parameters.
- You can create a **CameraKit** object and register various callbacks to respond to many events in the multimedia module. Then, create a **Camera** object to operate camera resources, for example, to start preview, recording, and stream capturing, and set related parameters.