提交 77c111d0 编写于 作者: J jiaoyanlin3

Invalid link handling

Signed-off-by: Njiaoyanlin3 <jiaoyanlin3@huawei.com>
上级 3d20b91e
...@@ -83,7 +83,7 @@ Hardware-based decoding and encoding functions of audio and video data are devic ...@@ -83,7 +83,7 @@ Hardware-based decoding and encoding functions of audio and video data are devic
You can use the APIs in any of the provided classes based on your development requirements. You can use the APIs in any of the provided classes based on your development requirements.
- For details about how to call media APIs to implement the video recording, preview, and playback, see [Multimedia Development Guide](https://gitee.com/openharmony/docs/tree/master/en/application-dev/media). - For details about how to call media APIs to implement the video recording, preview, and playback, see [Multimedia Development Guide](../application-dev/media).
- For a simple player, use **Player** and **Recorder** classes to quickly implement the playback and recording features. - For a simple player, use **Player** and **Recorder** classes to quickly implement the playback and recording features.
- The **CameraKit** class provides a group of effective methods for controlling a camera, which facilitates the camera development. - The **CameraKit** class provides a group of effective methods for controlling a camera, which facilitates the camera development.
- You can create a **CameraKit** object and register various callbacks to respond to many events in the multimedia module. Then, create a **Camera** object to operate camera resources, for example, to start preview, recording, and stream capturing, and set related parameters. - You can create a **CameraKit** object and register various callbacks to respond to many events in the multimedia module. Then, create a **Camera** object to operate camera resources, for example, to start preview, recording, and stream capturing, and set related parameters.
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...@@ -91,7 +91,7 @@ ...@@ -91,7 +91,7 @@
如架构图示意,媒体提供了三大类功能接口,开发者可以根据使用诉求,综合使用一类或多类接口: 如架构图示意,媒体提供了三大类功能接口,开发者可以根据使用诉求,综合使用一类或多类接口:
- 应用开发者使用媒体接口实现录像、预览和播放音视频,使用可以参考[多媒体开发指南](https://gitee.com/openharmony/docs/tree/master/zh-cn/application-dev/media) - 应用开发者使用媒体接口实现录像、预览和播放音视频,使用可以参考[多媒体开发指南](../application-dev/media)
- 当使用简单播放录制功能时,可以使用Player和Recorder快速完成播放和录制功能。 - 当使用简单播放录制功能时,可以使用Player和Recorder快速完成播放和录制功能。
- 提供了一组控制相机的有效接口,可以让用户方便开发使用相机。 - 提供了一组控制相机的有效接口,可以让用户方便开发使用相机。
- 开发者先创建camerakit组件对象,注册各种事件回调,这些事件回调是用来响应多媒体模块中事件响应的,之后调用创建camera就可以创建一个操作camera资源的对象,使用这个对象可以启动预览、录像或抓拍取流,及设置取流的相关参数。 - 开发者先创建camerakit组件对象,注册各种事件回调,这些事件回调是用来响应多媒体模块中事件响应的,之后调用创建camera就可以创建一个操作camera资源的对象,使用这个对象可以启动预览、录像或抓拍取流,及设置取流的相关参数。
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