diff --git a/en/readme/multimedia.md b/en/readme/multimedia.md index 330912eac3122fd5fc7fb4f1c579548ea3e9f249..c75917716bc245c694ba61faee4d9067b5f1eb39 100755 --- a/en/readme/multimedia.md +++ b/en/readme/multimedia.md @@ -83,7 +83,7 @@ Hardware-based decoding and encoding functions of audio and video data are devic You can use the APIs in any of the provided classes based on your development requirements. -- For details about how to call media APIs to implement the video recording, preview, and playback, see [Multimedia Development Guide](https://gitee.com/openharmony/docs/tree/master/en/application-dev/media). +- For details about how to call media APIs to implement the video recording, preview, and playback, see [Multimedia Development Guide](../application-dev/media). - For a simple player, use **Player** and **Recorder** classes to quickly implement the playback and recording features. - The **CameraKit** class provides a group of effective methods for controlling a camera, which facilitates the camera development. - You can create a **CameraKit** object and register various callbacks to respond to many events in the multimedia module. Then, create a **Camera** object to operate camera resources, for example, to start preview, recording, and stream capturing, and set related parameters. diff --git "a/zh-cn/readme/\345\252\222\344\275\223\345\255\220\347\263\273\347\273\237.md" "b/zh-cn/readme/\345\252\222\344\275\223\345\255\220\347\263\273\347\273\237.md" index 4911a5acd6f04e2885c54951898be69f49c20b08..85e807f08555075188d6a3e23c84e64775648ca0 100755 --- "a/zh-cn/readme/\345\252\222\344\275\223\345\255\220\347\263\273\347\273\237.md" +++ "b/zh-cn/readme/\345\252\222\344\275\223\345\255\220\347\263\273\347\273\237.md" @@ -91,7 +91,7 @@ 如架构图示意,媒体提供了三大类功能接口,开发者可以根据使用诉求,综合使用一类或多类接口: -- 应用开发者使用媒体接口实现录像、预览和播放音视频,使用可以参考[多媒体开发指南](https://gitee.com/openharmony/docs/tree/master/zh-cn/application-dev/media)。 +- 应用开发者使用媒体接口实现录像、预览和播放音视频,使用可以参考[多媒体开发指南](../application-dev/media)。 - 当使用简单播放录制功能时,可以使用Player和Recorder快速完成播放和录制功能。 - 提供了一组控制相机的有效接口,可以让用户方便开发使用相机。 - 开发者先创建camerakit组件对象,注册各种事件回调,这些事件回调是用来响应多媒体模块中事件响应的,之后调用创建camera就可以创建一个操作camera资源的对象,使用这个对象可以启动预览、录像或抓拍取流,及设置取流的相关参数。