- 21 8月, 2012 2 次提交
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由 Chris Wilson 提交于
A pair of universally true checks that just need to be put in the right place depending on where in the patch sequence you go. Note that i915_gem_object_put_pages_gtt() already gains the BUG_ON(obj->gtt_space), but on reflection that needed to migrate to put_pages(). Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
When dealing with a working set larger than the GATT, or even the mappable aperture when touching through the GTT, we end up with evicting objects only to rebind them at a new offset again later. Moving an object into and out of the GTT requires clflushing the pages, thus causing a double-clflush penalty for rebinding. To avoid having to clflush on rebinding, we can track the pages as they are evicted from the GTT and only relinquish those pages on memory pressure. As usual, if it were not for the handling of out-of-memory condition and having to manually shrink our own bo caches, it would be a net reduction of code. Alas. Note: The patch also contains a few changes to the last-hope evict_everything logic in i916_gem_execbuffer.c - we no longer try to only evict the purgeable stuff in a first try (since that's superflous and only helps in OOM corner-cases, not fragmented-gtt trashing situations). Also, the extraction of the get_pages retry loop from bind_to_gtt (and other callsites) to get_pages should imo have been a separate patch. v2: Ditch the newly added put_pages (for unbound objects only) in i915_gem_reset. A quick irc discussion hasn't revealed any important reason for this, so if we need this, I'd like to have a git blame'able explanation for it. v3: Undo the s/drm_malloc_ab/kmalloc/ in get_pages that Chris noticed. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> [danvet: Split out code movements and rant a bit in the commit message with a few Notes. Done v2] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 20 8月, 2012 1 次提交
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由 Daniel Vetter 提交于
Prep work to make Chris Wilson's unbound tracking patch a bit easier to read. Alas, I'd have preferred that moving the page allocation retry loop from bind to get_pages would have been a separate patch, too. But that looks like real work ;-) Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 10 8月, 2012 1 次提交
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由 Chris Wilson 提交于
Avoid the forcewake overhead when simply retiring requests, as often the last seen seqno is good enough to satisfy the retirment process and will be promptly re-run in any case. Only ensure that we force the coherent seqno read when we are explicitly waiting upon a completion event to be sure that none go missing, and also for when we are reporting seqno values in case of error or debugging. This greatly reduces the load for userspace using the busy-ioctl to track active buffers, for instance halving the CPU used by X in pushing the pixels from a software render (flash). The effect will be even more magnified with userptr and so providing a zero-copy upload path in that instance, or in similar instances where X is simply compositing DRI buffers. v2: Reverse the polarity of the tachyon stream. Daniel suggested that 'force' was too generic for the parameter name and that 'lazy_coherency' better encapsulated the semantics of it being an optimization and its purpose. Also notice that gen6_get_seqno() is only used by gen6/7 chipsets and so the test for IS_GEN6 || IS_GEN7 is redundant in that function. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 26 7月, 2012 12 次提交
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由 Chris Wilson 提交于
By selecting the cache level (essentially whether or not the CPU snoops any updates to the bo, and on more recent machines whether it resides inside the CPU's last-level-cache) a userspace driver is able to then manage all of its memory within buffer objects, if it so desires. This enables the userspace driver to accelerate uploads and more importantly downloads from the GPU and to able to mix CPU and GPU rendering/activity efficiently. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> [danvet: Added code comment about where we plan to stuff platform specific cacheing control bits in the ioctl struct.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
Several functions of the GPU have the restriction that differing memory domains cannot be placed next to each other (as the GPU may prefetch beyond the end of one domain and hang as it crosses into the other domain). We use the facility of the drm_mm to mark ranges with a particular color that corresponds to the cache attributes of those pages in order to prevent allocating adjacent blocks of differing memory types. v2: Rebase ontop of drm_mm coloring v2. v3: Fix rebinding existing gtt_space and add a verification routine. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
As suggested by Daniel, rip out the independent timers for device and crtc busyness and integrate the manual powermanagement of the display engine into the GEM core and its request tracking. The benefits are that the code is a lot smaller, fewer moving parts and should fit more neatly into the overall activity tracking of the driver. v2: Complete overhaul and removal of the racy timers and workers. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
By moving the function to intel_ringbuffer and currying the appropriate parameter, hopefully we make the callsites easier to read and understand. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
Rely instead on the insertion of the implicit flush before the seqno breadcrumb. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
As the flush is either performed explictly immediately after the execbuffer dispatch, or before the serialisation of last_fenced_seqno we can forgo the explict i915_gem_flush_ring(). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
This is now handled by a global flag to ensure we emit a flush before the next serialisation point (if we failed to queue one previously). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
As we guarantee to emit a flush before emitting the breadcrumb or the next batchbuffer, there is no further need for the flushing list. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
As we always flush the GPU cache prior to emitting the breadcrumb, we no longer have to worry about the deferred flush causing the pending_gpu_write to be delayed. So we can instead utilize the known last_write_seqno to hopefully minimise the wait times. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
As we move to lazily clearing the GPU write domain only when the buffer becomes inactive, this leaves a window of opportunity for i915_gem_object_pin_to_display_plane() to detect a seemingly inconsistent value. This function is special as it tries to pipeline the operation to avoid the stall and so may not retires the buffer and we may not get the opportunity to clear the write domain. However, we know all is good, so drop the assertion. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
Request preallocation was added to i915_add_request() in order to support the overlay. However, not all users care and can quite happily ignore the failure to allocate the request as they will simply repeat the request in the future. By pushing the allocation down into i915_add_request(), we can then remove some rather ugly error handling in the callers. v2: Nullify request->file_priv otherwise we chase a garbage pointer when retiring requests. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
The intention is to help select which engine to use for copies with interoperating clients - such as a GL client making a request to the X server to perform a SwapBuffers, which may require copying from the active GL back buffer to the X front buffer. We choose to report a mask of the active rings to future proof the interface against any changes which may allow for the object to reside upon multiple rings. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> [danvet: bikeshed away the write ring mask and add the explanation Chris sent in a follow-up mail why we decided to use masks.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 25 7月, 2012 1 次提交
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由 Chris Wilson 提交于
This prevents a WARN introduced with commit de2b9985 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Wed Jul 4 22:52:50 2012 +0200 drm/i915: don't return a spurious -EIO from intel_ring_begin Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 20 7月, 2012 1 次提交
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由 Chris Wilson 提交于
It never quite worked despite the numerous workarounds, yet I still see people trying to use this hardware and filing bug reports. As we no longer even try to implement the workarounds, since 6a233c78 (drm/i915/ringbuffer: kill snb blt workaround), simply disable the ring. v2: Add a message to inform the user about the limited capabilities of their pre-production hardware. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 16 7月, 2012 1 次提交
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由 Chris Wilson 提交于
In order to support snoopable memory on non-LLC architectures (so that we can bind vgem objects into the i915 GATT for example), we have to avoid the prefetcher on the GPU from crossing memory domains and so prevent allocation of a snoopable PTE immediately following an uncached PTE. To do that, we need to extend the range allocator with support for tracking and segregating different node colours. This will be used by i915 to segregate memory domains within the GTT. v2: Now with more drm_mm helpers and less driver interference. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Dave Airlie <airlied@redhat.com Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Ben Skeggs <bskeggs@redhat.com> Cc: Jerome Glisse <jglisse@redhat.com> Cc: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@gmail.com>
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- 05 7月, 2012 3 次提交
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由 Daniel Vetter 提交于
... instead of looping endless with no hope of ever serving that page-fault. We only need to break out of this loop when the gpu died, to run the reset work (and hopefully resurrect it). To clarify questions Chris raised on irc: This is about handling I/O errors not from our own code, but e.g. when the disk died when trying to swap in a gem bo. So this patch remidies the issue that the current handling only handles gpu-death-induced cases of -EIO. Admittedly, dying disks are much rarer than hanging gpus ...To clarify questions Chris raised on irc: This is about handling I/O errors not from our own code, but e.g. when the disk died when trying to swap in a gem bo. So this patch remidies the issue that the current handling only handles gpu-death-induced cases of -EIO. Admittedly, dying disks are much rarer than hanging gpus ... This seems to have been lost in: commit d9bc7e9f Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Mon Feb 7 13:09:31 2011 +0000 drm/i915: Fix infinite loop regression from 21dd3734Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Tested-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
With the gpu reset no longer using a trylock we've increased the chances of userspace getting stuck quite a bit. To make that (hopefully) rare case more paletable time out when waiting for the gpu reset code to complete and signal this little issue to the caller by returning -EIO. This should help userspace to somewhat gracefully fall back and hopefully allow the user to grab some logs and reboot the machine (instead of staring at a frozen X screen in agony). Suggested by Chris Wilson because I've been stubborn about allowing the gpu reset code no to fail, ever (by removing the trylock). Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Tested-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
So don't return -EAGAIN, even in the case of a gpu hang. Remap it to -EIO instead. Note that this isn't really an issue with interruptability, but more that we have quite a few codepaths (mostly around kms stuff) that simply can't handle any errors and hence not even -EAGAIN. Instead of adding proper failure paths so that we could restart these ioctls we've opted for the cheap way out of sleeping non-interruptibly. Which works everywhere but when the gpu dies, which this patch fixes. So essentially interruptible == false means 'wait for the gpu or die trying'.' This patch is a bit ugly because intel_ring_begin is all non-interruptible and hence only returns -EIO. But as the comment in there says, auditing all the callsites would be a pain. To avoid duplicating code, reuse i915_gem_check_wedge in __wait_seqno and intel_wait_ring_buffer. Also use the opportunity to clarify the different cases in i915_gem_check_wedge a bit with comments. v2: Don't access dev_priv->mm.interruptible from check_wedge - we might not hold dev->struct_mutex, making this racy. Instead pass interruptible in as a parameter. I've noticed this because I've hit a BUG_ON(!mutex_is_locked) at the top of check_wedge. This has been added in commit b4aca010 Author: Ben Widawsky <ben@bwidawsk.net> Date: Wed Apr 25 20:50:12 2012 -0700 drm/i915: extract some common olr+wedge code although that commit is missing any justification for this. I guess it's just copy&paste, because the same commit add the same BUG_ON check to check_olr, where it indeed makes sense. But in check_wedge everything we access is protected by other means, so this is superflous. And because it now gets in the way (we add a new caller in __wait_seqno, which can be called without dev->struct_mutext) let's just remove it. v3: Group all the i915_gem_check_wedge refactoring into this patch, so that this patch here is all about not returning -EAGAIN to callsites that can't handle syscall restarting. v4: Add clarification what interuptible == fales means in our code, requested by Ben Widawsky. v5: Fix EAGAIN mispell noticed by Chris Wilson. Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Tested-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 20 6月, 2012 1 次提交
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由 Daniel Vetter 提交于
This is just the minimal patch to disable all this code so that we can do decent amounts of QA before we rip it all out. The complicating thing is that we need to flush the gpu caches after the batchbuffer is emitted. Which is past the point of no return where execbuffer can't fail any more (otherwise we risk submitting the same batch multiple times). Hence we need to add a flag to track whether any caches associated with that ring are dirty. And emit the flush in add_request if that's the case. Note that this has a quite a few behaviour changes: - Caches get flushed/invalidated unconditionally. - Invalidation now happens after potential inter-ring sync. I've bantered around a bit with Chris on irc whether this fixes anything, and it might or might not. The only thing clear is that with these changes it's much easier to reason about correctness. Also rip out a lone get_next_request_seqno in the execbuffer retire_commands function. I've dug around and I couldn't figure out why that is still there, with the outstanding lazy request stuff it shouldn't be necessary. v2: Chris Wilson complained that I also invalidate the read caches when flushing after a batchbuffer. Now optimized. v3: Added some comments to explain the new flushing behaviour. Cc: Eric Anholt <eric@anholt.net> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 14 6月, 2012 2 次提交
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由 Ben Widawsky 提交于
To keep things as sane as possible, switch to the default context before idling. This should help free context objects, as well as put things in a more well defined state before suspending. v2: remove seqno from context switch call (daniel) return error on failed context switch instead of WARN+continue (daniel) v3: move idling to i915_gpu idle (from i915_gem_idle) (Chris) Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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- 13 6月, 2012 2 次提交
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由 Daniel Vetter 提交于
When drm/i915 is in control of the gtt, we need to call the enable function at all the relevant places ourselves. Reviewed-by: NJani Nikula <jani.nikula@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
For that to work we need to export the base address of the gtt mmio window from intel-gtt. Also replace all other uses of dev->agp by values we already have at hand. Reviewed-by: NJani Nikula <jani.nikula@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 06 6月, 2012 1 次提交
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由 Ben Widawsky 提交于
Change the ns_timeout parameter of the wait ioctl to a signed value. Doing this allows the kernel to provide an infinite wait when a timeout of less than 0 is provided. This mimics select/poll. Initially the parameter was meant to match up with the GL spec 1:1, but after being made aware of how much 2^64 - 1 nanoseconds actually is, I do not think anyone will ever notice the loss of 1 bit. The infinite timeout on waiting is similar to the existing i915 userspace interface with the exception that struct_mutex is dropped while doing the wait in this ioctl. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 03 6月, 2012 1 次提交
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由 Daniel Vetter 提交于
Both busy_ioctl and the new wait_ioct need to do the same dance (or at least should). Some slight changes: - busy_ioctl now unconditionally checks for olr. Before emitting a require flush would have prevent the olr check and hence required a second call to the busy ioctl to really emit the request. - the timeout wait now also retires request. Not really required for abi-reasons, but makes a notch more sense imo. I've tested this by pimping the i-g-t test some more and also checking the polling behviour of the wait_rendering_timeout ioctl versus what busy_ioctl returns. v2: Too many people complained about unplug, new color is flush_active. v3: Kill the comment about the unplug moniker. v4: s/un-active/inactive/ Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 31 5月, 2012 1 次提交
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由 Ben Widawsky 提交于
If any l3 rows have been previously remapped, we must remap them after GPU reset/resume too. v2: Just return (no warn) on remapping init if not IVB (Jesse) Move the check of schizo userspace to i915_gem_l3_remap (Jesse) Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 25 5月, 2012 5 次提交
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由 Ben Widawsky 提交于
Wait request is poorly named IMO. After working with these functions for some time, I feel it's much clearer to name the functions more appropriately. Of course we must update the callers to use the new name as well. This leaves room within our namespace for a *real* wait request function at some point. Note to maintainer: this patch is optional. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
This helps implement GL_ARB_sync but stops short of allowing full blown sync objects. Finally we can use the new timed seqno waiting function to allow userspace to wait on a buffer object with a timeout. This implements that interface. The IOCTL will take as input a buffer object handle, and a timeout in nanoseconds (flags is currently optional but will likely be used for permutations of flush operations). Users may specify 0 nanoseconds to instantly check. The wait ioctl with a timeout of 0 reimplements the busy ioctl. With any non-zero timeout parameter the wait ioctl will wait for the given number of nanoseconds on an object becoming unbusy. Since the wait itself does so holding struct_mutex the object may become re-busied before this completes. A similar but shorter race condition exists in the busy ioctl. v2: ETIME/ERESTARTSYS instead of changing to EBUSY, and EGAIN (Chris) Flush the object from the gpu write domain (Chris + Daniel) Fix leaked refcount in good case (Chris) Naturally align ioctl struct (Chris) v3: Drop lock after getting seqno to avoid ugly dance (Chris) v4: check for 0 timeout after olr check to allow polling (Chris) v5: Updated the comment. (Chris) v6: Return -ETIME instead of -EBUSY when timeout_ns is 0 (Daniel) Fix the commit message comment to be less ugly (Ben) Add a warning to check the return timespec (Ben) v7: Use DRM_AUTH for the ioctl. (Eugeni) Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
This is now used intentionally to prevent proliferation of is-pinned checks upon the inactive list following: commit 1b50247a Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Apr 24 15:47:30 2012 +0100 drm/i915: Remove the list of pinned inactive objects Reported-and-tested-by: guang.a.yang@intel.com Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50075Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
Broadwater and Crestline share a limitation that prevent it from relocating general surface state above 4GiB. The only recourse we have since any buffer object may be used as a relocation target is then to limit all object allocations on 965g[m] to DMA32. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
Insert a wait parameter in the code so we can possibly timeout on a seqno wait if need be. The code should be functionally the same as before because all the callers will continue to retry if an arbitrary timeout elapses. We'd like to have nanosecond granularity, but the only way to do this is with hrtimer, and that doesn't fit well with the needs of this code. v2: Fix rebase error (Chris) Return proper time even in wedged + signal case (Chris + Ben) Use timespec constructs (Ben) Didn't take Daniel's advice regarding the Frankenstein-ness of the function. I did try his advice, but in the end I liked the way the original code looked, better. v3: Make wakeups far less frequent for infinite waits (Chris) v4: Remove dummy_wait variable (Daniel) Use raw monotonic time instead of jiffies (made the code a bit cleaner) (Ben) Added a couple of warnings (Ben) v5: Remove warnings (Daniel) Use more accurate time diff for default case (Daniel) Bikeshed for setting the return timespec in timeout case (Daniel) s/jiffies/time in one of the comments Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 23 5月, 2012 1 次提交
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由 Daniel Vetter 提交于
This adds handle->fd and fd->handle support to i915, this is to allow for offloading of rendering in one direction and outputs in the other. v2 from Daniel Vetter: - fixup conflicts with the prepare/finish gtt prep work. - implement ppgtt binding support. Note that we have squat i-g-t testcoverage for any of the lifetime and access rules dma_buf/prime support brings along. And there are quite a few intricate situations here. Also note that the integration with the existing code is a bit hackish, especially around get_gtt_pages and put_gtt_pages. It imo would be easier with the prep code from Chris Wilson's unbound series, but that is for 3.6. Also note that I didn't bother to put the new prepare/finish gtt hooks to good use by moving the dma_buf_map/unmap_attachment calls in there (like we've originally planned for). Last but not least this patch is only compile-tested, but I've changed very little compared to Dave Airlie's version. So there's a decent chance v2 on drm-next works as well as v1 on 3.4-rc. v3: Right when I've hit sent I've noticed that I've screwed up one obj->sg_list (for dmar support) and obj->sg_table (for prime support) disdinction. We should be able to merge these 2 paths, but that's material for another patch. v4: fix the error reporting bugs pointed out by ickle. v5: fix another error, and stop non-gtt mmaps on shared objects stop pread/pwrite on imported objects, add fake kmap Signed-off-by: NDave Airlie <airlied@redhat.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 20 5月, 2012 1 次提交
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由 Chris Wilson 提交于
In many places we wish to iterate over the rings associated with the GPU, so refactor them to use a common macro. Along the way, there are a few code removals that should be side-effect free and some rearrangement which should only have a cosmetic impact, such as error-state. Note that this slightly changes the semantics in the hangcheck code: We now always cycle through all enabled rings instead of short-circuiting the logic. v2: Pull in a couple of suggestions from Ben and Daniel for intel_ring_initialized() and not removing the warning (just moving them to a new home, closer to the error). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> [danvet: Added note to commit message about the small behaviour change, suggested by Ben Widawsky.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 03 5月, 2012 3 次提交
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由 Ben Widawsky 提交于
The new wait_rendering ioctl also needs to check for an oustanding lazy request, and we already duplicate that logic at three places. So extract it. While at it, also extract the code to check the gpu wedging state to improve code flow. v2: Don't use seqno as an outparam (Chris) v3 by danvet: Kill stale comment and pimp commit message Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Even the horrible gen3 XvMC code has learned to do this right by the time xf86-video-intel releases learned to do kernel modesetting. So we can just disallow this. Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
... and shove allow_batchbuffer in there. More dragons will follow suit. There's the curious case that we allow this for KMS ... Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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