- 12 11月, 2012 40 次提交
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由 Paulo Zanoni 提交于
There is no LVDS, so don't poke the LVDS registers. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
This is just wrong. The lpt_program_iclkip should disable the PCH pixel clocks (and yes, we plan to rename it later). Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
Because this function is only for the older PCHs, not the newer ones. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
Since this function will only run on Haswell/LPT and newer. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
Since now we have lpt_pch_enable for them. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
For now it's just a fork of ironlake_pch_enable. The next commits will change this. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
Because things changed on Haswell/LPT and the bits checked by intel_crt_get_hw_state have moved to other registers. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
Those bits just don't exist on LPT. The CRT DAC, PCH transcoder and FDI RX are always connected to DDI E. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Makes more sense to group the entire mode_set stage into one function. Noticed while discussiing the rather confusing set of function names with Paulo Zanoni. Unfortunately I don't have an idea to make the function names lesss confusion. v2: Use for_each_encoder_on_crtc as suggested by Chris Wilson. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
Refactor the code that stores the panning x/y position into the sarea. This also changes the code so that it won't mistakenly update sareaB_x/y for pipe >= C. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
The framebuffer pixel format is already checked by the common code. So there's no way an invalid format could reach the driver. So instead of falling back to a default format, call BUG(). Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
Use drm_format_plane_cpp() to get 'pixel_size' in the sprite code. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
The current code can't deal with framebuffers with an offset. Return an error when trying to create such a framebuffer until the rest of the code is fixed to handle them. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
Make sure the the framebuffer stride is smaller than 32k. That seems to be the limit on recent hardware. Not quite sure if <=Gen4 has smaller limits. Also when using a tiled memory make sure the object stride matches the framebuffer stride. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
Fix support for all RGB/BGR pixel formats (except the 16:16:16:16 float format). Fix intel_init_framebuffer() to match hardware and driver limitations: * RGB332 is not supported at all * CI8 is supported * XRGB1555 & co. are supported on Gen3 and earlier * XRGB210101010 & co. are supported from Gen4 onwards * BGR formats are supported from Gen4 onwards * YUV formats are supported from Gen5 onwards (driver limitation) Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
In order to handle differences in pte encoding between architectures it is desirable to have one helper function, pte_encode, do it all for us. As such, this commit moves the code around so we're in good shape to do that. Luckily the ppgtt pte and the ggtt pte look very similar. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
HSW will change the PTE encoding, and laying this out now will be helpful when we're ready to implement that. More importantly, GGTT and PPGTT PTE encoding is quite similar, so moving this out into a helper function will enable us to lance the AGP layer. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
This will make the calculations of size easier to read instead of just assuming uint32_t everywhere. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
Some subsequent commits will need to know what generation we're running on to do different pte encoding for the ppgtt. Since it's not much hassle or overhead to store it in the ppgtt structure, do that. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
The mid-level cache or as it's more commonly referred to now as L3, is not setup this way on HSW. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Mika Kuoppala 提交于
Make intel_render_ring_init_dri and intel_init_ring_buffer symmetrical with regards of workaround introduced by: commit 27c1cbd0 Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Mon Apr 9 13:59:46 2012 +0100 drm/i915/ringbuffer: Exclude last 2 cachlines of ring on 845g Signed-off-by: NMika Kuoppala <mika.kuoppala@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
Now intel_ddi_init is just like intel_hdmi_init and intel_dp_init: it inits the encoder and then calls the proper init_connector functions. Notice that for non-eDP ports we call both HDMI and DP connector init, so we have 2 connectors attached to each DDI encoder. After this change, intel_hdmi_init and intel_dp_init are only called by Ivy Bridge and earlier, while hardware containing DDI outputs should call intel_ddi_init. Also added/removed quite a few "static" keywords due to the fact that some function pointers were moved from intel_dp.c and intel_hdmi.c to intel_ddi.c. DP finally works on Haswell now! \o/ Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
We need this since now on DDI we will have 2 connectors on each encoder. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
Both "intel_dp" and "intel_hdmi" structs had a "port" field, which always had the same value. It makes more sense to move this to intel_digital_port, so we can know the port independently of the connector type. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
When intel_hdmi_detect detects a monitor, set intel_encoder->type with INTEL_OUTPUT_HDMI. Same for DP. This should not break the current code because these variables never change. This will be used after we create the DDI encoder because it will have both DP and HDMI connectors. We won't support eDP+HDMI on the same port, so if an encoder is eDP we should expect it to always remain eDP and never change. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
Same reason as the previous HDMI commit: the DDI code will have its own encoder init function but still use the DP and HDMI connectors. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> [danvet: kill the unnecessarily added line that Damien spotted in review.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
We want to split the HDMI connector and encoder initialization because in the future the DDI code will have its own "encoder init" function, but it will still call intel_hdmi_init_connector. The DDI encoder will actually have two connectors attached to it: HDMI and DP. The best way to look at this patch is to imagine that we're renaming intel_hdmi_init to intel_hdmi_init_connector and removing the encoder-specific pieces and placing them into intel_hdmi_init. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
The goal is to have one single encoder capable of controlling both DP and HDMI outputs. This patch just adds the initial infrastructure, no functional changes. Previously, both intel_dp and intel_hdmi were intel_encoders. Now, these 2 structs do not have intel_encoder as members anymore. The new struct intel_digital_port has intel_encoder as a member, and it also includes intel_dp and intel_hdmi as members. In other words: see the changes inside intel_drv.h: it's the most important change, everything else is only to make it compile and work. For now, each intel_digital_port is still only able to control one of HDMI or DP, but not both together. In the future we should also try to merge the common fields from intel_dp and intel_hdmi (e.g., port). Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> [danvet: Add the missing ' ' spotted by Damien Lespiau.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
When we add struct intel_digital_port, there will be no direct way of going from intel_{dp,hdmi} to drm_device: we will need to call container_of(). This patch adds functions to go from intel_{dp,hdmi} to drm_device. The main goal here is to greatly reduce the size of the next patch, where we will change the implementation of the functions we just added here (among other things). Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@gmail.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
- Replace container_of with enc_to_intel_dp. - Walk through less structures when making assignments. - Rename some variables to keep our naming standards. As a bonus, this will reduce the usage of "struct intel_dp", making the future patch that introduces intel_digital_port smaller and easier to review. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@gmail.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Zhenyu Wang 提交于
Fix power well control state by reading real register offset. Signed-off-by: NZhenyu Wang <zhenyuw@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Damien Lespiau 提交于
We were writing DSP_ADDR and DSP_SURF unconditionally. This did not trigger an unclaimed write before HSW as the address of DSP_ADDR has been repurposed as DSP_LINOFF. On HSW, though, DSP_LINOFF has been removed and then writting to it triggers an unclaimed write. This patch writes to DSP_ADDR or DSP_SURF to flush the display plane configuration depending on the gen we're running on. Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Reviewed-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Comment says for eaglelake/cantiga, but it's listed in the ilk table, too. So apply it to both. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Or at least our best understanding of it. v2: Fixup commit message and put the wa name into the comment block. And actually update the commit, too. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Damien Lespiau 提交于
Just like in: commit c2c75131 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Thu Jul 5 12:17:30 2012 +0200 drm/i915: adjust framebuffer base address on gen4+ but this time, for the sprite planes. This ensures that the sprite offset are always inside the supported hardware limits since it becomes the offset into a page and we adjust the base address to a page boundary. Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Damien Lespiau 提交于
HSW consolidates SPRTILEOFF and SPRLINOFF into a single SPROFFSET register. v2: Remove a useless level of indentation (Paulo Zanoni) Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> (v1) Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Damien Lespiau 提交于
Haswell consolidates DSP_TILEOFF and DSP_LINOFF into DSP_OFFSET (aka PRI_OFFSET). Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Reviewed-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Damien Lespiau 提交于
v2: Use a switch for consistency (Chris Wilson) Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Damien Lespiau 提交于
Instead of writing to the DSP_ADDR ourselves. This will do the right thing on gen >= 4 as well. Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
And properly toggle the chicken bit in the pch to enable/disable fdi C rx. If we don't set this bit correctly, the rx gets confused in link training, which can result in an fdi link that silently fails to train the link (since the corresponding register reports success). Note that both fdi link B and C can suffer when this bit is not set correctly. The code as-is has a few deficiencies: - We presume all pipes use the pch which is not the case for cpu edp. - We don't bother with disabling both pipes when we could make things work, e.g. when pipe B switched from 4 to 2 lanes due to a mode change, we don't bother updating the w/a bit. - It's ugly. All of these are because we compute ->fdi_lanes way too late, when we're already setting up individual pipes. We need to have this information in ->modeset_global_resources already, to set things up correctly. But that is a much larger reorg of the code. Note that we actually hit the 2 lanes limit in practice rather quickly: Even though the 1920x1200 mode native mode of my screen fits into 2 lanes, it needs 3 lanes for the 1920x1080 (since that somehow has much more blanking ...). Not obeying this restriction seems to results in cute-looking digital noise. v2: Only ever clear the chicken bit when both pipes are off. v3: Use the new ->modeset_global_resources callback. v4: Move the WARNs to the right place. Oh how I hate hacks. v5: Fix spelling, noticed by Paulo Zanoni. Reviewed-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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