workqueue.c 39.5 KB
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/*
 * linux/kernel/workqueue.c
 *
 * Generic mechanism for defining kernel helper threads for running
 * arbitrary tasks in process context.
 *
 * Started by Ingo Molnar, Copyright (C) 2002
 *
 * Derived from the taskqueue/keventd code by:
 *
 *   David Woodhouse <dwmw2@infradead.org>
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 *   Andrew Morton
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 *   Kai Petzke <wpp@marie.physik.tu-berlin.de>
 *   Theodore Ts'o <tytso@mit.edu>
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 *
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 * Made to use alloc_percpu by Christoph Lameter.
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 */

#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/sched.h>
#include <linux/init.h>
#include <linux/signal.h>
#include <linux/completion.h>
#include <linux/workqueue.h>
#include <linux/slab.h>
#include <linux/cpu.h>
#include <linux/notifier.h>
#include <linux/kthread.h>
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#include <linux/hardirq.h>
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#include <linux/mempolicy.h>
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#include <linux/freezer.h>
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#include <linux/kallsyms.h>
#include <linux/debug_locks.h>
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#include <linux/lockdep.h>
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#include <linux/idr.h>
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/*
 * Structure fields follow one of the following exclusion rules.
 *
 * I: Set during initialization and read-only afterwards.
 *
 * L: cwq->lock protected.  Access with cwq->lock held.
 *
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 * F: wq->flush_mutex protected.
 *
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 * W: workqueue_lock protected.
 */

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struct cpu_workqueue_struct;

struct worker {
	struct work_struct	*current_work;	/* L: work being processed */
	struct task_struct	*task;		/* I: worker task */
	struct cpu_workqueue_struct *cwq;	/* I: the associated cwq */
	int			id;		/* I: worker id */
};

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/*
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 * The per-CPU workqueue (if single thread, we always use the first
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 * possible cpu).  The lower WORK_STRUCT_FLAG_BITS of
 * work_struct->data are used for flags and thus cwqs need to be
 * aligned at two's power of the number of flag bits.
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 */
struct cpu_workqueue_struct {

	spinlock_t lock;

	struct list_head worklist;
	wait_queue_head_t more_work;
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	unsigned int		cpu;
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	struct worker		*worker;
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	struct workqueue_struct *wq;		/* I: the owning workqueue */
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	int			work_color;	/* L: current color */
	int			flush_color;	/* L: flushing color */
	int			nr_in_flight[WORK_NR_COLORS];
						/* L: nr of in_flight works */
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};
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/*
 * Structure used to wait for workqueue flush.
 */
struct wq_flusher {
	struct list_head	list;		/* F: list of flushers */
	int			flush_color;	/* F: flush color waiting for */
	struct completion	done;		/* flush completion */
};

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/*
 * The externally visible workqueue abstraction is an array of
 * per-CPU workqueues:
 */
struct workqueue_struct {
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	unsigned int		flags;		/* I: WQ_* flags */
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	struct cpu_workqueue_struct *cpu_wq;	/* I: cwq's */
	struct list_head	list;		/* W: list of all workqueues */
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	struct mutex		flush_mutex;	/* protects wq flushing */
	int			work_color;	/* F: current work color */
	int			flush_color;	/* F: current flush color */
	atomic_t		nr_cwqs_to_flush; /* flush in progress */
	struct wq_flusher	*first_flusher;	/* F: first flusher */
	struct list_head	flusher_queue;	/* F: flush waiters */
	struct list_head	flusher_overflow; /* F: flush overflow list */

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	const char		*name;		/* I: workqueue name */
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#ifdef CONFIG_LOCKDEP
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	struct lockdep_map	lockdep_map;
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#endif
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};

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#ifdef CONFIG_DEBUG_OBJECTS_WORK

static struct debug_obj_descr work_debug_descr;

/*
 * fixup_init is called when:
 * - an active object is initialized
 */
static int work_fixup_init(void *addr, enum debug_obj_state state)
{
	struct work_struct *work = addr;

	switch (state) {
	case ODEBUG_STATE_ACTIVE:
		cancel_work_sync(work);
		debug_object_init(work, &work_debug_descr);
		return 1;
	default:
		return 0;
	}
}

/*
 * fixup_activate is called when:
 * - an active object is activated
 * - an unknown object is activated (might be a statically initialized object)
 */
static int work_fixup_activate(void *addr, enum debug_obj_state state)
{
	struct work_struct *work = addr;

	switch (state) {

	case ODEBUG_STATE_NOTAVAILABLE:
		/*
		 * This is not really a fixup. The work struct was
		 * statically initialized. We just make sure that it
		 * is tracked in the object tracker.
		 */
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		if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
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			debug_object_init(work, &work_debug_descr);
			debug_object_activate(work, &work_debug_descr);
			return 0;
		}
		WARN_ON_ONCE(1);
		return 0;

	case ODEBUG_STATE_ACTIVE:
		WARN_ON(1);

	default:
		return 0;
	}
}

/*
 * fixup_free is called when:
 * - an active object is freed
 */
static int work_fixup_free(void *addr, enum debug_obj_state state)
{
	struct work_struct *work = addr;

	switch (state) {
	case ODEBUG_STATE_ACTIVE:
		cancel_work_sync(work);
		debug_object_free(work, &work_debug_descr);
		return 1;
	default:
		return 0;
	}
}

static struct debug_obj_descr work_debug_descr = {
	.name		= "work_struct",
	.fixup_init	= work_fixup_init,
	.fixup_activate	= work_fixup_activate,
	.fixup_free	= work_fixup_free,
};

static inline void debug_work_activate(struct work_struct *work)
{
	debug_object_activate(work, &work_debug_descr);
}

static inline void debug_work_deactivate(struct work_struct *work)
{
	debug_object_deactivate(work, &work_debug_descr);
}

void __init_work(struct work_struct *work, int onstack)
{
	if (onstack)
		debug_object_init_on_stack(work, &work_debug_descr);
	else
		debug_object_init(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(__init_work);

void destroy_work_on_stack(struct work_struct *work)
{
	debug_object_free(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(destroy_work_on_stack);

#else
static inline void debug_work_activate(struct work_struct *work) { }
static inline void debug_work_deactivate(struct work_struct *work) { }
#endif

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/* Serializes the accesses to the list of workqueues. */
static DEFINE_SPINLOCK(workqueue_lock);
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static LIST_HEAD(workqueues);
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static DEFINE_PER_CPU(struct ida, worker_ida);

static int worker_thread(void *__worker);
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static int singlethread_cpu __read_mostly;
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static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
					    struct workqueue_struct *wq)
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{
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	return per_cpu_ptr(wq->cpu_wq, cpu);
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}

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static struct cpu_workqueue_struct *target_cwq(unsigned int cpu,
					       struct workqueue_struct *wq)
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{
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	if (unlikely(wq->flags & WQ_SINGLE_THREAD))
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		cpu = singlethread_cpu;
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	return get_cwq(cpu, wq);
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}

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static unsigned int work_color_to_flags(int color)
{
	return color << WORK_STRUCT_COLOR_SHIFT;
}

static int get_work_color(struct work_struct *work)
{
	return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
		((1 << WORK_STRUCT_COLOR_BITS) - 1);
}

static int work_next_color(int color)
{
	return (color + 1) % WORK_NR_COLORS;
}

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/*
 * Set the workqueue on which a work item is to be run
 * - Must *only* be called if the pending flag is set
 */
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static inline void set_wq_data(struct work_struct *work,
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			       struct cpu_workqueue_struct *cwq,
			       unsigned long extra_flags)
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{
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	BUG_ON(!work_pending(work));
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	atomic_long_set(&work->data, (unsigned long)cwq | work_static(work) |
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			WORK_STRUCT_PENDING | extra_flags);
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}

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/*
 * Clear WORK_STRUCT_PENDING and the workqueue on which it was queued.
 */
static inline void clear_wq_data(struct work_struct *work)
{
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	atomic_long_set(&work->data, work_static(work));
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}

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static inline struct cpu_workqueue_struct *get_wq_data(struct work_struct *work)
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{
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	return (void *)(atomic_long_read(&work->data) &
			WORK_STRUCT_WQ_DATA_MASK);
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}

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/**
 * insert_work - insert a work into cwq
 * @cwq: cwq @work belongs to
 * @work: work to insert
 * @head: insertion point
 * @extra_flags: extra WORK_STRUCT_* flags to set
 *
 * Insert @work into @cwq after @head.
 *
 * CONTEXT:
 * spin_lock_irq(cwq->lock).
 */
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static void insert_work(struct cpu_workqueue_struct *cwq,
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			struct work_struct *work, struct list_head *head,
			unsigned int extra_flags)
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{
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	/* we own @work, set data and link */
	set_wq_data(work, cwq, extra_flags);

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	/*
	 * Ensure that we get the right work->data if we see the
	 * result of list_add() below, see try_to_grab_pending().
	 */
	smp_wmb();
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	list_add_tail(&work->entry, head);
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	wake_up(&cwq->more_work);
}

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static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
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			 struct work_struct *work)
{
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	struct cpu_workqueue_struct *cwq = target_cwq(cpu, wq);
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	unsigned long flags;

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	debug_work_activate(work);
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	spin_lock_irqsave(&cwq->lock, flags);
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	BUG_ON(!list_empty(&work->entry));
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	cwq->nr_in_flight[cwq->work_color]++;
	insert_work(cwq, work, &cwq->worklist,
		    work_color_to_flags(cwq->work_color));
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	spin_unlock_irqrestore(&cwq->lock, flags);
}

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/**
 * queue_work - queue work on a workqueue
 * @wq: workqueue to use
 * @work: work to queue
 *
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 * Returns 0 if @work was already on a queue, non-zero otherwise.
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 *
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 * We queue the work to the CPU on which it was submitted, but if the CPU dies
 * it can be processed by another CPU.
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 */
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int queue_work(struct workqueue_struct *wq, struct work_struct *work)
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{
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	int ret;

	ret = queue_work_on(get_cpu(), wq, work);
	put_cpu();

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	return ret;
}
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EXPORT_SYMBOL_GPL(queue_work);
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/**
 * queue_work_on - queue work on specific cpu
 * @cpu: CPU number to execute work on
 * @wq: workqueue to use
 * @work: work to queue
 *
 * Returns 0 if @work was already on a queue, non-zero otherwise.
 *
 * We queue the work to a specific CPU, the caller must ensure it
 * can't go away.
 */
int
queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
{
	int ret = 0;

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	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
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		__queue_work(cpu, wq, work);
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		ret = 1;
	}
	return ret;
}
EXPORT_SYMBOL_GPL(queue_work_on);

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static void delayed_work_timer_fn(unsigned long __data)
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{
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	struct delayed_work *dwork = (struct delayed_work *)__data;
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	struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work);
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	__queue_work(smp_processor_id(), cwq->wq, &dwork->work);
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}

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/**
 * queue_delayed_work - queue work on a workqueue after delay
 * @wq: workqueue to use
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 * @dwork: delayable work to queue
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 * @delay: number of jiffies to wait before queueing
 *
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 * Returns 0 if @work was already on a queue, non-zero otherwise.
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 */
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int queue_delayed_work(struct workqueue_struct *wq,
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			struct delayed_work *dwork, unsigned long delay)
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{
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	if (delay == 0)
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		return queue_work(wq, &dwork->work);
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	return queue_delayed_work_on(-1, wq, dwork, delay);
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}
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EXPORT_SYMBOL_GPL(queue_delayed_work);
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/**
 * queue_delayed_work_on - queue work on specific CPU after delay
 * @cpu: CPU number to execute work on
 * @wq: workqueue to use
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 * @dwork: work to queue
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 * @delay: number of jiffies to wait before queueing
 *
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 * Returns 0 if @work was already on a queue, non-zero otherwise.
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 */
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int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
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			struct delayed_work *dwork, unsigned long delay)
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{
	int ret = 0;
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	struct timer_list *timer = &dwork->timer;
	struct work_struct *work = &dwork->work;
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	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
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		BUG_ON(timer_pending(timer));
		BUG_ON(!list_empty(&work->entry));

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		timer_stats_timer_set_start_info(&dwork->timer);

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		/* This stores cwq for the moment, for the timer_fn */
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		set_wq_data(work, target_cwq(raw_smp_processor_id(), wq), 0);
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		timer->expires = jiffies + delay;
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		timer->data = (unsigned long)dwork;
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		timer->function = delayed_work_timer_fn;
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		if (unlikely(cpu >= 0))
			add_timer_on(timer, cpu);
		else
			add_timer(timer);
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		ret = 1;
	}
	return ret;
}
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EXPORT_SYMBOL_GPL(queue_delayed_work_on);
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static struct worker *alloc_worker(void)
{
	struct worker *worker;

	worker = kzalloc(sizeof(*worker), GFP_KERNEL);
	return worker;
}

/**
 * create_worker - create a new workqueue worker
 * @cwq: cwq the new worker will belong to
 * @bind: whether to set affinity to @cpu or not
 *
 * Create a new worker which is bound to @cwq.  The returned worker
 * can be started by calling start_worker() or destroyed using
 * destroy_worker().
 *
 * CONTEXT:
 * Might sleep.  Does GFP_KERNEL allocations.
 *
 * RETURNS:
 * Pointer to the newly created worker.
 */
static struct worker *create_worker(struct cpu_workqueue_struct *cwq, bool bind)
{
	int id = -1;
	struct worker *worker = NULL;

	spin_lock(&workqueue_lock);
	while (ida_get_new(&per_cpu(worker_ida, cwq->cpu), &id)) {
		spin_unlock(&workqueue_lock);
		if (!ida_pre_get(&per_cpu(worker_ida, cwq->cpu), GFP_KERNEL))
			goto fail;
		spin_lock(&workqueue_lock);
	}
	spin_unlock(&workqueue_lock);

	worker = alloc_worker();
	if (!worker)
		goto fail;

	worker->cwq = cwq;
	worker->id = id;

	worker->task = kthread_create(worker_thread, worker, "kworker/%u:%d",
				      cwq->cpu, id);
	if (IS_ERR(worker->task))
		goto fail;

	if (bind)
		kthread_bind(worker->task, cwq->cpu);

	return worker;
fail:
	if (id >= 0) {
		spin_lock(&workqueue_lock);
		ida_remove(&per_cpu(worker_ida, cwq->cpu), id);
		spin_unlock(&workqueue_lock);
	}
	kfree(worker);
	return NULL;
}

/**
 * start_worker - start a newly created worker
 * @worker: worker to start
 *
 * Start @worker.
 *
 * CONTEXT:
 * spin_lock_irq(cwq->lock).
 */
static void start_worker(struct worker *worker)
{
	wake_up_process(worker->task);
}

/**
 * destroy_worker - destroy a workqueue worker
 * @worker: worker to be destroyed
 *
 * Destroy @worker.
 */
static void destroy_worker(struct worker *worker)
{
	int cpu = worker->cwq->cpu;
	int id = worker->id;

	/* sanity check frenzy */
	BUG_ON(worker->current_work);

	kthread_stop(worker->task);
	kfree(worker);

	spin_lock(&workqueue_lock);
	ida_remove(&per_cpu(worker_ida, cpu), id);
	spin_unlock(&workqueue_lock);
}

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/**
 * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight
 * @cwq: cwq of interest
 * @color: color of work which left the queue
 *
 * A work either has completed or is removed from pending queue,
 * decrement nr_in_flight of its cwq and handle workqueue flushing.
 *
 * CONTEXT:
 * spin_lock_irq(cwq->lock).
 */
static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color)
{
	/* ignore uncolored works */
	if (color == WORK_NO_COLOR)
		return;

	cwq->nr_in_flight[color]--;

	/* is flush in progress and are we at the flushing tip? */
	if (likely(cwq->flush_color != color))
		return;

	/* are there still in-flight works? */
	if (cwq->nr_in_flight[color])
		return;

	/* this cwq is done, clear flush_color */
	cwq->flush_color = -1;

	/*
	 * If this was the last cwq, wake up the first flusher.  It
	 * will handle the rest.
	 */
	if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush))
		complete(&cwq->wq->first_flusher->done);
}

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/**
 * process_one_work - process single work
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 * @worker: self
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 * @work: work to process
 *
 * Process @work.  This function contains all the logics necessary to
 * process a single work including synchronization against and
 * interaction with other workers on the same cpu, queueing and
 * flushing.  As long as context requirement is met, any worker can
 * call this function to process a work.
 *
 * CONTEXT:
 * spin_lock_irq(cwq->lock) which is released and regrabbed.
 */
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static void process_one_work(struct worker *worker, struct work_struct *work)
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{
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	struct cpu_workqueue_struct *cwq = worker->cwq;
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	work_func_t f = work->func;
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	int work_color;
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#ifdef CONFIG_LOCKDEP
	/*
	 * It is permissible to free the struct work_struct from
	 * inside the function that is called from it, this we need to
	 * take into account for lockdep too.  To avoid bogus "held
	 * lock freed" warnings as well as problems when looking into
	 * work->lockdep_map, make a copy and use that here.
	 */
	struct lockdep_map lockdep_map = work->lockdep_map;
#endif
	/* claim and process */
	debug_work_deactivate(work);
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	worker->current_work = work;
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	work_color = get_work_color(work);
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	list_del_init(&work->entry);

	spin_unlock_irq(&cwq->lock);

	BUG_ON(get_wq_data(work) != cwq);
	work_clear_pending(work);
	lock_map_acquire(&cwq->wq->lockdep_map);
	lock_map_acquire(&lockdep_map);
	f(work);
	lock_map_release(&lockdep_map);
	lock_map_release(&cwq->wq->lockdep_map);

	if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
		printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
		       "%s/0x%08x/%d\n",
		       current->comm, preempt_count(), task_pid_nr(current));
		printk(KERN_ERR "    last function: ");
		print_symbol("%s\n", (unsigned long)f);
		debug_show_held_locks(current);
		dump_stack();
	}

	spin_lock_irq(&cwq->lock);

	/* we're done with it, release */
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	worker->current_work = NULL;
639
	cwq_dec_nr_in_flight(cwq, work_color);
640 641
}

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static void run_workqueue(struct worker *worker)
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{
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	struct cpu_workqueue_struct *cwq = worker->cwq;

646
	spin_lock_irq(&cwq->lock);
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	while (!list_empty(&cwq->worklist)) {
		struct work_struct *work = list_entry(cwq->worklist.next,
						struct work_struct, entry);
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		process_one_work(worker, work);
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	}
652
	spin_unlock_irq(&cwq->lock);
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}

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/**
 * worker_thread - the worker thread function
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 * @__worker: self
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 *
 * The cwq worker thread function.
 */
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static int worker_thread(void *__worker)
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{
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	struct worker *worker = __worker;
	struct cpu_workqueue_struct *cwq = worker->cwq;
665
	DEFINE_WAIT(wait);
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667
	if (cwq->wq->flags & WQ_FREEZEABLE)
668
		set_freezable();
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670 671
	for (;;) {
		prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE);
672 673 674
		if (!freezing(current) &&
		    !kthread_should_stop() &&
		    list_empty(&cwq->worklist))
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			schedule();
676 677
		finish_wait(&cwq->more_work, &wait);

678 679
		try_to_freeze();

680
		if (kthread_should_stop())
681
			break;
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		if (unlikely(!cpumask_equal(&worker->task->cpus_allowed,
T
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					    get_cpu_mask(cwq->cpu))))
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			set_cpus_allowed_ptr(worker->task,
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					     get_cpu_mask(cwq->cpu));
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		run_workqueue(worker);
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	}
689

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	return 0;
}

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struct wq_barrier {
	struct work_struct	work;
	struct completion	done;
};

static void wq_barrier_func(struct work_struct *work)
{
	struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
	complete(&barr->done);
}

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/**
 * insert_wq_barrier - insert a barrier work
 * @cwq: cwq to insert barrier into
 * @barr: wq_barrier to insert
 * @head: insertion point
 *
 * Insert barrier @barr into @cwq before @head.
 *
 * CONTEXT:
 * spin_lock_irq(cwq->lock).
 */
715
static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
716
			struct wq_barrier *barr, struct list_head *head)
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{
718 719 720 721 722 723 724
	/*
	 * debugobject calls are safe here even with cwq->lock locked
	 * as we know for sure that this will not trigger any of the
	 * checks and call back into the fixup functions where we
	 * might deadlock.
	 */
	INIT_WORK_ON_STACK(&barr->work, wq_barrier_func);
725
	__set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
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	init_completion(&barr->done);
727

728
	debug_work_activate(&barr->work);
729
	insert_work(cwq, &barr->work, head, work_color_to_flags(WORK_NO_COLOR));
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}

732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764
/**
 * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing
 * @wq: workqueue being flushed
 * @flush_color: new flush color, < 0 for no-op
 * @work_color: new work color, < 0 for no-op
 *
 * Prepare cwqs for workqueue flushing.
 *
 * If @flush_color is non-negative, flush_color on all cwqs should be
 * -1.  If no cwq has in-flight commands at the specified color, all
 * cwq->flush_color's stay at -1 and %false is returned.  If any cwq
 * has in flight commands, its cwq->flush_color is set to
 * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq
 * wakeup logic is armed and %true is returned.
 *
 * The caller should have initialized @wq->first_flusher prior to
 * calling this function with non-negative @flush_color.  If
 * @flush_color is negative, no flush color update is done and %false
 * is returned.
 *
 * If @work_color is non-negative, all cwqs should have the same
 * work_color which is previous to @work_color and all will be
 * advanced to @work_color.
 *
 * CONTEXT:
 * mutex_lock(wq->flush_mutex).
 *
 * RETURNS:
 * %true if @flush_color >= 0 and there's something to flush.  %false
 * otherwise.
 */
static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq,
				      int flush_color, int work_color)
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{
766 767
	bool wait = false;
	unsigned int cpu;
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769 770 771
	if (flush_color >= 0) {
		BUG_ON(atomic_read(&wq->nr_cwqs_to_flush));
		atomic_set(&wq->nr_cwqs_to_flush, 1);
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	}
773

774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794
	for_each_possible_cpu(cpu) {
		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);

		spin_lock_irq(&cwq->lock);

		if (flush_color >= 0) {
			BUG_ON(cwq->flush_color != -1);

			if (cwq->nr_in_flight[flush_color]) {
				cwq->flush_color = flush_color;
				atomic_inc(&wq->nr_cwqs_to_flush);
				wait = true;
			}
		}

		if (work_color >= 0) {
			BUG_ON(work_color != work_next_color(cwq->work_color));
			cwq->work_color = work_color;
		}

		spin_unlock_irq(&cwq->lock);
795
	}
796

797 798 799 800
	if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush))
		complete(&wq->first_flusher->done);

	return wait;
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}

803
/**
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 * flush_workqueue - ensure that any scheduled work has run to completion.
805
 * @wq: workqueue to flush
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 *
 * Forces execution of the workqueue and blocks until its completion.
 * This is typically used in driver shutdown handlers.
 *
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 * We sleep until all works which were queued on entry have been handled,
 * but we are not livelocked by new incoming ones.
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 */
813
void flush_workqueue(struct workqueue_struct *wq)
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{
815 816 817 818 819 820
	struct wq_flusher this_flusher = {
		.list = LIST_HEAD_INIT(this_flusher.list),
		.flush_color = -1,
		.done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
	};
	int next_color;
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822 823
	lock_map_acquire(&wq->lockdep_map);
	lock_map_release(&wq->lockdep_map);
824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951

	mutex_lock(&wq->flush_mutex);

	/*
	 * Start-to-wait phase
	 */
	next_color = work_next_color(wq->work_color);

	if (next_color != wq->flush_color) {
		/*
		 * Color space is not full.  The current work_color
		 * becomes our flush_color and work_color is advanced
		 * by one.
		 */
		BUG_ON(!list_empty(&wq->flusher_overflow));
		this_flusher.flush_color = wq->work_color;
		wq->work_color = next_color;

		if (!wq->first_flusher) {
			/* no flush in progress, become the first flusher */
			BUG_ON(wq->flush_color != this_flusher.flush_color);

			wq->first_flusher = &this_flusher;

			if (!flush_workqueue_prep_cwqs(wq, wq->flush_color,
						       wq->work_color)) {
				/* nothing to flush, done */
				wq->flush_color = next_color;
				wq->first_flusher = NULL;
				goto out_unlock;
			}
		} else {
			/* wait in queue */
			BUG_ON(wq->flush_color == this_flusher.flush_color);
			list_add_tail(&this_flusher.list, &wq->flusher_queue);
			flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
		}
	} else {
		/*
		 * Oops, color space is full, wait on overflow queue.
		 * The next flush completion will assign us
		 * flush_color and transfer to flusher_queue.
		 */
		list_add_tail(&this_flusher.list, &wq->flusher_overflow);
	}

	mutex_unlock(&wq->flush_mutex);

	wait_for_completion(&this_flusher.done);

	/*
	 * Wake-up-and-cascade phase
	 *
	 * First flushers are responsible for cascading flushes and
	 * handling overflow.  Non-first flushers can simply return.
	 */
	if (wq->first_flusher != &this_flusher)
		return;

	mutex_lock(&wq->flush_mutex);

	wq->first_flusher = NULL;

	BUG_ON(!list_empty(&this_flusher.list));
	BUG_ON(wq->flush_color != this_flusher.flush_color);

	while (true) {
		struct wq_flusher *next, *tmp;

		/* complete all the flushers sharing the current flush color */
		list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
			if (next->flush_color != wq->flush_color)
				break;
			list_del_init(&next->list);
			complete(&next->done);
		}

		BUG_ON(!list_empty(&wq->flusher_overflow) &&
		       wq->flush_color != work_next_color(wq->work_color));

		/* this flush_color is finished, advance by one */
		wq->flush_color = work_next_color(wq->flush_color);

		/* one color has been freed, handle overflow queue */
		if (!list_empty(&wq->flusher_overflow)) {
			/*
			 * Assign the same color to all overflowed
			 * flushers, advance work_color and append to
			 * flusher_queue.  This is the start-to-wait
			 * phase for these overflowed flushers.
			 */
			list_for_each_entry(tmp, &wq->flusher_overflow, list)
				tmp->flush_color = wq->work_color;

			wq->work_color = work_next_color(wq->work_color);

			list_splice_tail_init(&wq->flusher_overflow,
					      &wq->flusher_queue);
			flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
		}

		if (list_empty(&wq->flusher_queue)) {
			BUG_ON(wq->flush_color != wq->work_color);
			break;
		}

		/*
		 * Need to flush more colors.  Make the next flusher
		 * the new first flusher and arm cwqs.
		 */
		BUG_ON(wq->flush_color == wq->work_color);
		BUG_ON(wq->flush_color != next->flush_color);

		list_del_init(&next->list);
		wq->first_flusher = next;

		if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1))
			break;

		/*
		 * Meh... this color is already done, clear first
		 * flusher and repeat cascading.
		 */
		wq->first_flusher = NULL;
	}

out_unlock:
	mutex_unlock(&wq->flush_mutex);
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}
953
EXPORT_SYMBOL_GPL(flush_workqueue);
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955 956 957 958
/**
 * flush_work - block until a work_struct's callback has terminated
 * @work: the work which is to be flushed
 *
959 960
 * Returns false if @work has already terminated.
 *
961 962 963 964 965 966 967 968 969 970 971 972 973 974 975
 * It is expected that, prior to calling flush_work(), the caller has
 * arranged for the work to not be requeued, otherwise it doesn't make
 * sense to use this function.
 */
int flush_work(struct work_struct *work)
{
	struct cpu_workqueue_struct *cwq;
	struct list_head *prev;
	struct wq_barrier barr;

	might_sleep();
	cwq = get_wq_data(work);
	if (!cwq)
		return 0;

976 977
	lock_map_acquire(&cwq->wq->lockdep_map);
	lock_map_release(&cwq->wq->lockdep_map);
978

979 980 981 982 983 984 985 986
	spin_lock_irq(&cwq->lock);
	if (!list_empty(&work->entry)) {
		/*
		 * See the comment near try_to_grab_pending()->smp_rmb().
		 * If it was re-queued under us we are not going to wait.
		 */
		smp_rmb();
		if (unlikely(cwq != get_wq_data(work)))
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			goto already_gone;
988 989
		prev = &work->entry;
	} else {
T
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990
		if (!cwq->worker || cwq->worker->current_work != work)
T
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			goto already_gone;
992 993 994 995
		prev = &cwq->worklist;
	}
	insert_wq_barrier(cwq, &barr, prev->next);

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996
	spin_unlock_irq(&cwq->lock);
997
	wait_for_completion(&barr.done);
998
	destroy_work_on_stack(&barr.work);
999
	return 1;
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1000 1001 1002
already_gone:
	spin_unlock_irq(&cwq->lock);
	return 0;
1003 1004 1005
}
EXPORT_SYMBOL_GPL(flush_work);

1006
/*
1007
 * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
1008 1009 1010 1011 1012
 * so this work can't be re-armed in any way.
 */
static int try_to_grab_pending(struct work_struct *work)
{
	struct cpu_workqueue_struct *cwq;
1013
	int ret = -1;
1014

1015
	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
1016
		return 0;
1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035

	/*
	 * The queueing is in progress, or it is already queued. Try to
	 * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
	 */

	cwq = get_wq_data(work);
	if (!cwq)
		return ret;

	spin_lock_irq(&cwq->lock);
	if (!list_empty(&work->entry)) {
		/*
		 * This work is queued, but perhaps we locked the wrong cwq.
		 * In that case we must see the new value after rmb(), see
		 * insert_work()->wmb().
		 */
		smp_rmb();
		if (cwq == get_wq_data(work)) {
1036
			debug_work_deactivate(work);
1037
			list_del_init(&work->entry);
1038
			cwq_dec_nr_in_flight(cwq, get_work_color(work));
1039 1040 1041 1042 1043 1044 1045 1046 1047
			ret = 1;
		}
	}
	spin_unlock_irq(&cwq->lock);

	return ret;
}

static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq,
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1048 1049 1050 1051 1052 1053
				struct work_struct *work)
{
	struct wq_barrier barr;
	int running = 0;

	spin_lock_irq(&cwq->lock);
T
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1054
	if (unlikely(cwq->worker && cwq->worker->current_work == work)) {
1055
		insert_wq_barrier(cwq, &barr, cwq->worklist.next);
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		running = 1;
	}
	spin_unlock_irq(&cwq->lock);

1060
	if (unlikely(running)) {
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		wait_for_completion(&barr.done);
1062 1063
		destroy_work_on_stack(&barr.work);
	}
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1064 1065
}

1066
static void wait_on_work(struct work_struct *work)
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1067 1068
{
	struct cpu_workqueue_struct *cwq;
1069
	struct workqueue_struct *wq;
1070
	int cpu;
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1072 1073
	might_sleep();

1074 1075
	lock_map_acquire(&work->lockdep_map);
	lock_map_release(&work->lockdep_map);
1076

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1077 1078
	cwq = get_wq_data(work);
	if (!cwq)
1079
		return;
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1081 1082
	wq = cwq->wq;

T
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1083
	for_each_possible_cpu(cpu)
T
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1084
		wait_on_cpu_work(get_cwq(cpu, wq), work);
1085 1086
}

1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098
static int __cancel_work_timer(struct work_struct *work,
				struct timer_list* timer)
{
	int ret;

	do {
		ret = (timer && likely(del_timer(timer)));
		if (!ret)
			ret = try_to_grab_pending(work);
		wait_on_work(work);
	} while (unlikely(ret < 0));

1099
	clear_wq_data(work);
1100 1101 1102
	return ret;
}

1103 1104 1105 1106
/**
 * cancel_work_sync - block until a work_struct's callback has terminated
 * @work: the work which is to be flushed
 *
1107 1108
 * Returns true if @work was pending.
 *
1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123
 * cancel_work_sync() will cancel the work if it is queued. If the work's
 * callback appears to be running, cancel_work_sync() will block until it
 * has completed.
 *
 * It is possible to use this function if the work re-queues itself. It can
 * cancel the work even if it migrates to another workqueue, however in that
 * case it only guarantees that work->func() has completed on the last queued
 * workqueue.
 *
 * cancel_work_sync(&delayed_work->work) should be used only if ->timer is not
 * pending, otherwise it goes into a busy-wait loop until the timer expires.
 *
 * The caller must ensure that workqueue_struct on which this work was last
 * queued can't be destroyed before this function returns.
 */
1124
int cancel_work_sync(struct work_struct *work)
1125
{
1126
	return __cancel_work_timer(work, NULL);
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}
1128
EXPORT_SYMBOL_GPL(cancel_work_sync);
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1129

1130
/**
1131
 * cancel_delayed_work_sync - reliably kill off a delayed work.
1132 1133
 * @dwork: the delayed work struct
 *
1134 1135
 * Returns true if @dwork was pending.
 *
1136 1137 1138
 * It is possible to use this function if @dwork rearms itself via queue_work()
 * or queue_delayed_work(). See also the comment for cancel_work_sync().
 */
1139
int cancel_delayed_work_sync(struct delayed_work *dwork)
1140
{
1141
	return __cancel_work_timer(&dwork->work, &dwork->timer);
1142
}
1143
EXPORT_SYMBOL(cancel_delayed_work_sync);
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1145
static struct workqueue_struct *keventd_wq __read_mostly;
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1146

1147 1148 1149 1150
/**
 * schedule_work - put work task in global workqueue
 * @work: job to be done
 *
1151 1152 1153 1154 1155 1156
 * Returns zero if @work was already on the kernel-global workqueue and
 * non-zero otherwise.
 *
 * This puts a job in the kernel-global workqueue if it was not already
 * queued and leaves it in the same position on the kernel-global
 * workqueue otherwise.
1157
 */
1158
int schedule_work(struct work_struct *work)
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1159 1160 1161
{
	return queue_work(keventd_wq, work);
}
1162
EXPORT_SYMBOL(schedule_work);
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1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176
/*
 * schedule_work_on - put work task on a specific cpu
 * @cpu: cpu to put the work task on
 * @work: job to be done
 *
 * This puts a job on a specific cpu
 */
int schedule_work_on(int cpu, struct work_struct *work)
{
	return queue_work_on(cpu, keventd_wq, work);
}
EXPORT_SYMBOL(schedule_work_on);

1177 1178
/**
 * schedule_delayed_work - put work task in global workqueue after delay
1179 1180
 * @dwork: job to be done
 * @delay: number of jiffies to wait or 0 for immediate execution
1181 1182 1183 1184
 *
 * After waiting for a given time this puts a job in the kernel-global
 * workqueue.
 */
1185
int schedule_delayed_work(struct delayed_work *dwork,
1186
					unsigned long delay)
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1187
{
1188
	return queue_delayed_work(keventd_wq, dwork, delay);
L
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1189
}
1190
EXPORT_SYMBOL(schedule_delayed_work);
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1191

1192 1193 1194 1195 1196 1197 1198 1199 1200
/**
 * flush_delayed_work - block until a dwork_struct's callback has terminated
 * @dwork: the delayed work which is to be flushed
 *
 * Any timeout is cancelled, and any pending work is run immediately.
 */
void flush_delayed_work(struct delayed_work *dwork)
{
	if (del_timer_sync(&dwork->timer)) {
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		__queue_work(get_cpu(), get_wq_data(&dwork->work)->wq,
			     &dwork->work);
1203 1204 1205 1206 1207 1208
		put_cpu();
	}
	flush_work(&dwork->work);
}
EXPORT_SYMBOL(flush_delayed_work);

1209 1210 1211
/**
 * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
 * @cpu: cpu to use
1212
 * @dwork: job to be done
1213 1214 1215 1216 1217
 * @delay: number of jiffies to wait
 *
 * After waiting for a given time this puts a job in the kernel-global
 * workqueue on the specified CPU.
 */
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1218
int schedule_delayed_work_on(int cpu,
1219
			struct delayed_work *dwork, unsigned long delay)
L
Linus Torvalds 已提交
1220
{
1221
	return queue_delayed_work_on(cpu, keventd_wq, dwork, delay);
L
Linus Torvalds 已提交
1222
}
1223
EXPORT_SYMBOL(schedule_delayed_work_on);
L
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1224

1225 1226 1227 1228 1229 1230 1231 1232 1233
/**
 * schedule_on_each_cpu - call a function on each online CPU from keventd
 * @func: the function to call
 *
 * Returns zero on success.
 * Returns -ve errno on failure.
 *
 * schedule_on_each_cpu() is very slow.
 */
1234
int schedule_on_each_cpu(work_func_t func)
1235 1236
{
	int cpu;
1237
	int orig = -1;
1238
	struct work_struct *works;
1239

1240 1241
	works = alloc_percpu(struct work_struct);
	if (!works)
1242
		return -ENOMEM;
1243

1244 1245
	get_online_cpus();

1246
	/*
1247 1248 1249
	 * When running in keventd don't schedule a work item on
	 * itself.  Can just call directly because the work queue is
	 * already bound.  This also is faster.
1250
	 */
1251
	if (current_is_keventd())
1252 1253
		orig = raw_smp_processor_id();

1254
	for_each_online_cpu(cpu) {
1255 1256 1257
		struct work_struct *work = per_cpu_ptr(works, cpu);

		INIT_WORK(work, func);
1258
		if (cpu != orig)
1259
			schedule_work_on(cpu, work);
1260
	}
1261 1262 1263 1264 1265 1266
	if (orig >= 0)
		func(per_cpu_ptr(works, orig));

	for_each_online_cpu(cpu)
		flush_work(per_cpu_ptr(works, cpu));

1267
	put_online_cpus();
1268
	free_percpu(works);
1269 1270 1271
	return 0;
}

1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295
/**
 * flush_scheduled_work - ensure that any scheduled work has run to completion.
 *
 * Forces execution of the kernel-global workqueue and blocks until its
 * completion.
 *
 * Think twice before calling this function!  It's very easy to get into
 * trouble if you don't take great care.  Either of the following situations
 * will lead to deadlock:
 *
 *	One of the work items currently on the workqueue needs to acquire
 *	a lock held by your code or its caller.
 *
 *	Your code is running in the context of a work routine.
 *
 * They will be detected by lockdep when they occur, but the first might not
 * occur very often.  It depends on what work items are on the workqueue and
 * what locks they need, which you have no control over.
 *
 * In most situations flushing the entire workqueue is overkill; you merely
 * need to know that a particular work item isn't queued and isn't running.
 * In such cases you should use cancel_delayed_work_sync() or
 * cancel_work_sync() instead.
 */
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void flush_scheduled_work(void)
{
	flush_workqueue(keventd_wq);
}
1300
EXPORT_SYMBOL(flush_scheduled_work);
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1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313
/**
 * execute_in_process_context - reliably execute the routine with user context
 * @fn:		the function to execute
 * @ew:		guaranteed storage for the execute work structure (must
 *		be available when the work executes)
 *
 * Executes the function immediately if process context is available,
 * otherwise schedules the function for delayed execution.
 *
 * Returns:	0 - function was executed
 *		1 - function was scheduled for execution
 */
1314
int execute_in_process_context(work_func_t fn, struct execute_work *ew)
1315 1316
{
	if (!in_interrupt()) {
1317
		fn(&ew->work);
1318 1319 1320
		return 0;
	}

1321
	INIT_WORK(&ew->work, fn);
1322 1323 1324 1325 1326 1327
	schedule_work(&ew->work);

	return 1;
}
EXPORT_SYMBOL_GPL(execute_in_process_context);

L
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int keventd_up(void)
{
	return keventd_wq != NULL;
}

int current_is_keventd(void)
{
	struct cpu_workqueue_struct *cwq;
H
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1336
	int cpu = raw_smp_processor_id(); /* preempt-safe: keventd is per-cpu */
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1337 1338 1339 1340
	int ret = 0;

	BUG_ON(!keventd_wq);

T
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1341
	cwq = get_cwq(cpu, keventd_wq);
T
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1342
	if (current == cwq->worker->task)
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1343 1344 1345 1346 1347 1348
		ret = 1;

	return ret;

}

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1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395
static struct cpu_workqueue_struct *alloc_cwqs(void)
{
	/*
	 * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
	 * Make sure that the alignment isn't lower than that of
	 * unsigned long long.
	 */
	const size_t size = sizeof(struct cpu_workqueue_struct);
	const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
				   __alignof__(unsigned long long));
	struct cpu_workqueue_struct *cwqs;
#ifndef CONFIG_SMP
	void *ptr;

	/*
	 * On UP, percpu allocator doesn't honor alignment parameter
	 * and simply uses arch-dependent default.  Allocate enough
	 * room to align cwq and put an extra pointer at the end
	 * pointing back to the originally allocated pointer which
	 * will be used for free.
	 *
	 * FIXME: This really belongs to UP percpu code.  Update UP
	 * percpu code to honor alignment and remove this ugliness.
	 */
	ptr = __alloc_percpu(size + align + sizeof(void *), 1);
	cwqs = PTR_ALIGN(ptr, align);
	*(void **)per_cpu_ptr(cwqs + 1, 0) = ptr;
#else
	/* On SMP, percpu allocator can do it itself */
	cwqs = __alloc_percpu(size, align);
#endif
	/* just in case, make sure it's actually aligned */
	BUG_ON(!IS_ALIGNED((unsigned long)cwqs, align));
	return cwqs;
}

static void free_cwqs(struct cpu_workqueue_struct *cwqs)
{
#ifndef CONFIG_SMP
	/* on UP, the pointer to free is stored right after the cwq */
	if (cwqs)
		free_percpu(*(void **)per_cpu_ptr(cwqs + 1, 0));
#else
	free_percpu(cwqs);
#endif
}

1396
struct workqueue_struct *__create_workqueue_key(const char *name,
1397
						unsigned int flags,
1398 1399
						struct lock_class_key *key,
						const char *lock_name)
L
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1400
{
T
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1401
	bool singlethread = flags & WQ_SINGLE_THREAD;
L
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1402
	struct workqueue_struct *wq;
T
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1403 1404
	bool failed = false;
	unsigned int cpu;
L
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1405

1406 1407
	wq = kzalloc(sizeof(*wq), GFP_KERNEL);
	if (!wq)
T
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1408
		goto err;
1409

T
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1410
	wq->cpu_wq = alloc_cwqs();
T
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1411 1412
	if (!wq->cpu_wq)
		goto err;
1413

1414
	wq->flags = flags;
1415 1416 1417 1418
	mutex_init(&wq->flush_mutex);
	atomic_set(&wq->nr_cwqs_to_flush, 0);
	INIT_LIST_HEAD(&wq->flusher_queue);
	INIT_LIST_HEAD(&wq->flusher_overflow);
1419
	wq->name = name;
1420
	lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
1421
	INIT_LIST_HEAD(&wq->list);
1422

T
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1423 1424 1425 1426 1427 1428 1429 1430 1431 1432
	cpu_maps_update_begin();
	/*
	 * We must initialize cwqs for each possible cpu even if we
	 * are going to call destroy_workqueue() finally. Otherwise
	 * cpu_up() can hit the uninitialized cwq once we drop the
	 * lock.
	 */
	for_each_possible_cpu(cpu) {
		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);

T
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1433
		BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK);
T
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1434
		cwq->cpu = cpu;
T
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1435
		cwq->wq = wq;
1436
		cwq->flush_color = -1;
T
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1437 1438 1439 1440
		spin_lock_init(&cwq->lock);
		INIT_LIST_HEAD(&cwq->worklist);
		init_waitqueue_head(&cwq->more_work);

T
Tejun Heo 已提交
1441
		if (failed)
T
Tejun Heo 已提交
1442
			continue;
T
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1443 1444 1445 1446
		cwq->worker = create_worker(cwq,
					    cpu_online(cpu) && !singlethread);
		if (cwq->worker)
			start_worker(cwq->worker);
T
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1447
		else
T
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1448
			failed = true;
1449 1450
	}

T
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1451 1452 1453 1454 1455 1456
	spin_lock(&workqueue_lock);
	list_add(&wq->list, &workqueues);
	spin_unlock(&workqueue_lock);

	cpu_maps_update_done();

T
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1457
	if (failed) {
1458 1459 1460 1461
		destroy_workqueue(wq);
		wq = NULL;
	}
	return wq;
T
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1462 1463
err:
	if (wq) {
T
Tejun Heo 已提交
1464
		free_cwqs(wq->cpu_wq);
T
Tejun Heo 已提交
1465 1466 1467
		kfree(wq);
	}
	return NULL;
1468
}
1469
EXPORT_SYMBOL_GPL(__create_workqueue_key);
L
Linus Torvalds 已提交
1470

1471 1472 1473 1474 1475 1476 1477 1478
/**
 * destroy_workqueue - safely terminate a workqueue
 * @wq: target workqueue
 *
 * Safely destroy a workqueue. All work currently pending will be done first.
 */
void destroy_workqueue(struct workqueue_struct *wq)
{
1479
	int cpu;
1480

1481
	cpu_maps_update_begin();
1482
	spin_lock(&workqueue_lock);
1483
	list_del(&wq->list);
1484
	spin_unlock(&workqueue_lock);
T
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1485
	cpu_maps_update_done();
1486

1487 1488 1489 1490 1491 1492
	flush_workqueue(wq);

	for_each_possible_cpu(cpu) {
		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
		int i;

T
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1493 1494 1495
		if (cwq->worker) {
			destroy_worker(cwq->worker);
			cwq->worker = NULL;
1496 1497 1498 1499 1500
		}

		for (i = 0; i < WORK_NR_COLORS; i++)
			BUG_ON(cwq->nr_in_flight[i]);
	}
1501

T
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1502
	free_cwqs(wq->cpu_wq);
1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514
	kfree(wq);
}
EXPORT_SYMBOL_GPL(destroy_workqueue);

static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
						unsigned long action,
						void *hcpu)
{
	unsigned int cpu = (unsigned long)hcpu;
	struct cpu_workqueue_struct *cwq;
	struct workqueue_struct *wq;

1515 1516
	action &= ~CPU_TASKS_FROZEN;

1517
	list_for_each_entry(wq, &workqueues, list) {
T
Tejun Heo 已提交
1518 1519
		if (wq->flags & WQ_SINGLE_THREAD)
			continue;
1520

T
Tejun Heo 已提交
1521
		cwq = get_cwq(cpu, wq);
1522

T
Tejun Heo 已提交
1523
		switch (action) {
1524
		case CPU_POST_DEAD:
1525
			flush_workqueue(wq);
1526 1527
			break;
		}
L
Linus Torvalds 已提交
1528 1529
	}

T
Tejun Heo 已提交
1530
	return notifier_from_errno(0);
L
Linus Torvalds 已提交
1531 1532
}

1533
#ifdef CONFIG_SMP
1534

1535
struct work_for_cpu {
1536
	struct completion completion;
1537 1538 1539 1540 1541
	long (*fn)(void *);
	void *arg;
	long ret;
};

1542
static int do_work_for_cpu(void *_wfc)
1543
{
1544
	struct work_for_cpu *wfc = _wfc;
1545
	wfc->ret = wfc->fn(wfc->arg);
1546 1547
	complete(&wfc->completion);
	return 0;
1548 1549 1550 1551 1552 1553 1554 1555
}

/**
 * work_on_cpu - run a function in user context on a particular cpu
 * @cpu: the cpu to run on
 * @fn: the function to run
 * @arg: the function arg
 *
1556 1557
 * This will return the value @fn returns.
 * It is up to the caller to ensure that the cpu doesn't go offline.
1558
 * The caller must not hold any locks which would prevent @fn from completing.
1559 1560 1561
 */
long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
{
1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574
	struct task_struct *sub_thread;
	struct work_for_cpu wfc = {
		.completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion),
		.fn = fn,
		.arg = arg,
	};

	sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu");
	if (IS_ERR(sub_thread))
		return PTR_ERR(sub_thread);
	kthread_bind(sub_thread, cpu);
	wake_up_process(sub_thread);
	wait_for_completion(&wfc.completion);
1575 1576 1577 1578 1579
	return wfc.ret;
}
EXPORT_SYMBOL_GPL(work_on_cpu);
#endif /* CONFIG_SMP */

1580
void __init init_workqueues(void)
L
Linus Torvalds 已提交
1581
{
T
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1582 1583 1584 1585 1586
	unsigned int cpu;

	for_each_possible_cpu(cpu)
		ida_init(&per_cpu(worker_ida, cpu));

1587
	singlethread_cpu = cpumask_first(cpu_possible_mask);
L
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1588 1589 1590 1591
	hotcpu_notifier(workqueue_cpu_callback, 0);
	keventd_wq = create_workqueue("events");
	BUG_ON(!keventd_wq);
}