workqueue.c 37.6 KB
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/*
 * linux/kernel/workqueue.c
 *
 * Generic mechanism for defining kernel helper threads for running
 * arbitrary tasks in process context.
 *
 * Started by Ingo Molnar, Copyright (C) 2002
 *
 * Derived from the taskqueue/keventd code by:
 *
 *   David Woodhouse <dwmw2@infradead.org>
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 *   Andrew Morton
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 *   Kai Petzke <wpp@marie.physik.tu-berlin.de>
 *   Theodore Ts'o <tytso@mit.edu>
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 *
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 * Made to use alloc_percpu by Christoph Lameter.
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 */

#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/sched.h>
#include <linux/init.h>
#include <linux/signal.h>
#include <linux/completion.h>
#include <linux/workqueue.h>
#include <linux/slab.h>
#include <linux/cpu.h>
#include <linux/notifier.h>
#include <linux/kthread.h>
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#include <linux/hardirq.h>
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#include <linux/mempolicy.h>
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#include <linux/freezer.h>
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#include <linux/kallsyms.h>
#include <linux/debug_locks.h>
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#include <linux/lockdep.h>
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/*
 * Structure fields follow one of the following exclusion rules.
 *
 * I: Set during initialization and read-only afterwards.
 *
 * L: cwq->lock protected.  Access with cwq->lock held.
 *
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 * F: wq->flush_mutex protected.
 *
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 * W: workqueue_lock protected.
 */

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/*
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 * The per-CPU workqueue (if single thread, we always use the first
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 * possible cpu).  The lower WORK_STRUCT_FLAG_BITS of
 * work_struct->data are used for flags and thus cwqs need to be
 * aligned at two's power of the number of flag bits.
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 */
struct cpu_workqueue_struct {

	spinlock_t lock;

	struct list_head worklist;
	wait_queue_head_t more_work;
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	struct work_struct *current_work;
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	unsigned int		cpu;
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	struct workqueue_struct *wq;		/* I: the owning workqueue */
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	int			work_color;	/* L: current color */
	int			flush_color;	/* L: flushing color */
	int			nr_in_flight[WORK_NR_COLORS];
						/* L: nr of in_flight works */
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	struct task_struct	*thread;
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};
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/*
 * Structure used to wait for workqueue flush.
 */
struct wq_flusher {
	struct list_head	list;		/* F: list of flushers */
	int			flush_color;	/* F: flush color waiting for */
	struct completion	done;		/* flush completion */
};

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/*
 * The externally visible workqueue abstraction is an array of
 * per-CPU workqueues:
 */
struct workqueue_struct {
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	unsigned int		flags;		/* I: WQ_* flags */
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	struct cpu_workqueue_struct *cpu_wq;	/* I: cwq's */
	struct list_head	list;		/* W: list of all workqueues */
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	struct mutex		flush_mutex;	/* protects wq flushing */
	int			work_color;	/* F: current work color */
	int			flush_color;	/* F: current flush color */
	atomic_t		nr_cwqs_to_flush; /* flush in progress */
	struct wq_flusher	*first_flusher;	/* F: first flusher */
	struct list_head	flusher_queue;	/* F: flush waiters */
	struct list_head	flusher_overflow; /* F: flush overflow list */

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	const char		*name;		/* I: workqueue name */
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#ifdef CONFIG_LOCKDEP
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	struct lockdep_map	lockdep_map;
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#endif
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};

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#ifdef CONFIG_DEBUG_OBJECTS_WORK

static struct debug_obj_descr work_debug_descr;

/*
 * fixup_init is called when:
 * - an active object is initialized
 */
static int work_fixup_init(void *addr, enum debug_obj_state state)
{
	struct work_struct *work = addr;

	switch (state) {
	case ODEBUG_STATE_ACTIVE:
		cancel_work_sync(work);
		debug_object_init(work, &work_debug_descr);
		return 1;
	default:
		return 0;
	}
}

/*
 * fixup_activate is called when:
 * - an active object is activated
 * - an unknown object is activated (might be a statically initialized object)
 */
static int work_fixup_activate(void *addr, enum debug_obj_state state)
{
	struct work_struct *work = addr;

	switch (state) {

	case ODEBUG_STATE_NOTAVAILABLE:
		/*
		 * This is not really a fixup. The work struct was
		 * statically initialized. We just make sure that it
		 * is tracked in the object tracker.
		 */
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		if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
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			debug_object_init(work, &work_debug_descr);
			debug_object_activate(work, &work_debug_descr);
			return 0;
		}
		WARN_ON_ONCE(1);
		return 0;

	case ODEBUG_STATE_ACTIVE:
		WARN_ON(1);

	default:
		return 0;
	}
}

/*
 * fixup_free is called when:
 * - an active object is freed
 */
static int work_fixup_free(void *addr, enum debug_obj_state state)
{
	struct work_struct *work = addr;

	switch (state) {
	case ODEBUG_STATE_ACTIVE:
		cancel_work_sync(work);
		debug_object_free(work, &work_debug_descr);
		return 1;
	default:
		return 0;
	}
}

static struct debug_obj_descr work_debug_descr = {
	.name		= "work_struct",
	.fixup_init	= work_fixup_init,
	.fixup_activate	= work_fixup_activate,
	.fixup_free	= work_fixup_free,
};

static inline void debug_work_activate(struct work_struct *work)
{
	debug_object_activate(work, &work_debug_descr);
}

static inline void debug_work_deactivate(struct work_struct *work)
{
	debug_object_deactivate(work, &work_debug_descr);
}

void __init_work(struct work_struct *work, int onstack)
{
	if (onstack)
		debug_object_init_on_stack(work, &work_debug_descr);
	else
		debug_object_init(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(__init_work);

void destroy_work_on_stack(struct work_struct *work)
{
	debug_object_free(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(destroy_work_on_stack);

#else
static inline void debug_work_activate(struct work_struct *work) { }
static inline void debug_work_deactivate(struct work_struct *work) { }
#endif

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/* Serializes the accesses to the list of workqueues. */
static DEFINE_SPINLOCK(workqueue_lock);
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static LIST_HEAD(workqueues);

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static int singlethread_cpu __read_mostly;
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static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
					    struct workqueue_struct *wq)
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{
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	return per_cpu_ptr(wq->cpu_wq, cpu);
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}

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static struct cpu_workqueue_struct *target_cwq(unsigned int cpu,
					       struct workqueue_struct *wq)
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{
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	if (unlikely(wq->flags & WQ_SINGLE_THREAD))
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		cpu = singlethread_cpu;
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	return get_cwq(cpu, wq);
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}

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static unsigned int work_color_to_flags(int color)
{
	return color << WORK_STRUCT_COLOR_SHIFT;
}

static int get_work_color(struct work_struct *work)
{
	return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
		((1 << WORK_STRUCT_COLOR_BITS) - 1);
}

static int work_next_color(int color)
{
	return (color + 1) % WORK_NR_COLORS;
}

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/*
 * Set the workqueue on which a work item is to be run
 * - Must *only* be called if the pending flag is set
 */
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static inline void set_wq_data(struct work_struct *work,
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			       struct cpu_workqueue_struct *cwq,
			       unsigned long extra_flags)
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{
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	BUG_ON(!work_pending(work));
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	atomic_long_set(&work->data, (unsigned long)cwq | work_static(work) |
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			WORK_STRUCT_PENDING | extra_flags);
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}

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/*
 * Clear WORK_STRUCT_PENDING and the workqueue on which it was queued.
 */
static inline void clear_wq_data(struct work_struct *work)
{
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	atomic_long_set(&work->data, work_static(work));
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}

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static inline struct cpu_workqueue_struct *get_wq_data(struct work_struct *work)
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{
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	return (void *)(atomic_long_read(&work->data) &
			WORK_STRUCT_WQ_DATA_MASK);
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}

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/**
 * insert_work - insert a work into cwq
 * @cwq: cwq @work belongs to
 * @work: work to insert
 * @head: insertion point
 * @extra_flags: extra WORK_STRUCT_* flags to set
 *
 * Insert @work into @cwq after @head.
 *
 * CONTEXT:
 * spin_lock_irq(cwq->lock).
 */
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static void insert_work(struct cpu_workqueue_struct *cwq,
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			struct work_struct *work, struct list_head *head,
			unsigned int extra_flags)
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{
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	/* we own @work, set data and link */
	set_wq_data(work, cwq, extra_flags);

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	/*
	 * Ensure that we get the right work->data if we see the
	 * result of list_add() below, see try_to_grab_pending().
	 */
	smp_wmb();
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	list_add_tail(&work->entry, head);
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	wake_up(&cwq->more_work);
}

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static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
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			 struct work_struct *work)
{
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	struct cpu_workqueue_struct *cwq = target_cwq(cpu, wq);
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	unsigned long flags;

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	debug_work_activate(work);
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	spin_lock_irqsave(&cwq->lock, flags);
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	BUG_ON(!list_empty(&work->entry));
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	cwq->nr_in_flight[cwq->work_color]++;
	insert_work(cwq, work, &cwq->worklist,
		    work_color_to_flags(cwq->work_color));
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	spin_unlock_irqrestore(&cwq->lock, flags);
}

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/**
 * queue_work - queue work on a workqueue
 * @wq: workqueue to use
 * @work: work to queue
 *
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 * Returns 0 if @work was already on a queue, non-zero otherwise.
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 *
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 * We queue the work to the CPU on which it was submitted, but if the CPU dies
 * it can be processed by another CPU.
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 */
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int queue_work(struct workqueue_struct *wq, struct work_struct *work)
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{
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	int ret;

	ret = queue_work_on(get_cpu(), wq, work);
	put_cpu();

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	return ret;
}
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EXPORT_SYMBOL_GPL(queue_work);
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/**
 * queue_work_on - queue work on specific cpu
 * @cpu: CPU number to execute work on
 * @wq: workqueue to use
 * @work: work to queue
 *
 * Returns 0 if @work was already on a queue, non-zero otherwise.
 *
 * We queue the work to a specific CPU, the caller must ensure it
 * can't go away.
 */
int
queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
{
	int ret = 0;

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	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
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		__queue_work(cpu, wq, work);
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		ret = 1;
	}
	return ret;
}
EXPORT_SYMBOL_GPL(queue_work_on);

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static void delayed_work_timer_fn(unsigned long __data)
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{
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	struct delayed_work *dwork = (struct delayed_work *)__data;
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	struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work);
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	__queue_work(smp_processor_id(), cwq->wq, &dwork->work);
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}

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/**
 * queue_delayed_work - queue work on a workqueue after delay
 * @wq: workqueue to use
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 * @dwork: delayable work to queue
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 * @delay: number of jiffies to wait before queueing
 *
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 * Returns 0 if @work was already on a queue, non-zero otherwise.
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 */
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int queue_delayed_work(struct workqueue_struct *wq,
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			struct delayed_work *dwork, unsigned long delay)
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{
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	if (delay == 0)
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		return queue_work(wq, &dwork->work);
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	return queue_delayed_work_on(-1, wq, dwork, delay);
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}
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EXPORT_SYMBOL_GPL(queue_delayed_work);
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/**
 * queue_delayed_work_on - queue work on specific CPU after delay
 * @cpu: CPU number to execute work on
 * @wq: workqueue to use
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 * @dwork: work to queue
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 * @delay: number of jiffies to wait before queueing
 *
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 * Returns 0 if @work was already on a queue, non-zero otherwise.
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 */
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int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
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			struct delayed_work *dwork, unsigned long delay)
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{
	int ret = 0;
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	struct timer_list *timer = &dwork->timer;
	struct work_struct *work = &dwork->work;
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	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
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		BUG_ON(timer_pending(timer));
		BUG_ON(!list_empty(&work->entry));

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		timer_stats_timer_set_start_info(&dwork->timer);

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		/* This stores cwq for the moment, for the timer_fn */
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		set_wq_data(work, target_cwq(raw_smp_processor_id(), wq), 0);
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		timer->expires = jiffies + delay;
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		timer->data = (unsigned long)dwork;
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		timer->function = delayed_work_timer_fn;
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		if (unlikely(cpu >= 0))
			add_timer_on(timer, cpu);
		else
			add_timer(timer);
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		ret = 1;
	}
	return ret;
}
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EXPORT_SYMBOL_GPL(queue_delayed_work_on);
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/**
 * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight
 * @cwq: cwq of interest
 * @color: color of work which left the queue
 *
 * A work either has completed or is removed from pending queue,
 * decrement nr_in_flight of its cwq and handle workqueue flushing.
 *
 * CONTEXT:
 * spin_lock_irq(cwq->lock).
 */
static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color)
{
	/* ignore uncolored works */
	if (color == WORK_NO_COLOR)
		return;

	cwq->nr_in_flight[color]--;

	/* is flush in progress and are we at the flushing tip? */
	if (likely(cwq->flush_color != color))
		return;

	/* are there still in-flight works? */
	if (cwq->nr_in_flight[color])
		return;

	/* this cwq is done, clear flush_color */
	cwq->flush_color = -1;

	/*
	 * If this was the last cwq, wake up the first flusher.  It
	 * will handle the rest.
	 */
	if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush))
		complete(&cwq->wq->first_flusher->done);
}

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/**
 * process_one_work - process single work
 * @cwq: cwq to process work for
 * @work: work to process
 *
 * Process @work.  This function contains all the logics necessary to
 * process a single work including synchronization against and
 * interaction with other workers on the same cpu, queueing and
 * flushing.  As long as context requirement is met, any worker can
 * call this function to process a work.
 *
 * CONTEXT:
 * spin_lock_irq(cwq->lock) which is released and regrabbed.
 */
static void process_one_work(struct cpu_workqueue_struct *cwq,
			     struct work_struct *work)
{
	work_func_t f = work->func;
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	int work_color;
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#ifdef CONFIG_LOCKDEP
	/*
	 * It is permissible to free the struct work_struct from
	 * inside the function that is called from it, this we need to
	 * take into account for lockdep too.  To avoid bogus "held
	 * lock freed" warnings as well as problems when looking into
	 * work->lockdep_map, make a copy and use that here.
	 */
	struct lockdep_map lockdep_map = work->lockdep_map;
#endif
	/* claim and process */
	debug_work_deactivate(work);
	cwq->current_work = work;
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	work_color = get_work_color(work);
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	list_del_init(&work->entry);

	spin_unlock_irq(&cwq->lock);

	BUG_ON(get_wq_data(work) != cwq);
	work_clear_pending(work);
	lock_map_acquire(&cwq->wq->lockdep_map);
	lock_map_acquire(&lockdep_map);
	f(work);
	lock_map_release(&lockdep_map);
	lock_map_release(&cwq->wq->lockdep_map);

	if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
		printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
		       "%s/0x%08x/%d\n",
		       current->comm, preempt_count(), task_pid_nr(current));
		printk(KERN_ERR "    last function: ");
		print_symbol("%s\n", (unsigned long)f);
		debug_show_held_locks(current);
		dump_stack();
	}

	spin_lock_irq(&cwq->lock);

	/* we're done with it, release */
	cwq->current_work = NULL;
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	cwq_dec_nr_in_flight(cwq, work_color);
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}

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static void run_workqueue(struct cpu_workqueue_struct *cwq)
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{
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	spin_lock_irq(&cwq->lock);
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	while (!list_empty(&cwq->worklist)) {
		struct work_struct *work = list_entry(cwq->worklist.next,
						struct work_struct, entry);
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		process_one_work(cwq, work);
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	}
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	spin_unlock_irq(&cwq->lock);
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}

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/**
 * worker_thread - the worker thread function
 * @__cwq: cwq to serve
 *
 * The cwq worker thread function.
 */
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static int worker_thread(void *__cwq)
{
	struct cpu_workqueue_struct *cwq = __cwq;
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	DEFINE_WAIT(wait);
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	if (cwq->wq->flags & WQ_FREEZEABLE)
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		set_freezable();
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	for (;;) {
		prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE);
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		if (!freezing(current) &&
		    !kthread_should_stop() &&
		    list_empty(&cwq->worklist))
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			schedule();
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		finish_wait(&cwq->more_work, &wait);

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		try_to_freeze();

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		if (kthread_should_stop())
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			break;
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		if (unlikely(!cpumask_equal(&cwq->thread->cpus_allowed,
					    get_cpu_mask(cwq->cpu))))
			set_cpus_allowed_ptr(cwq->thread,
					     get_cpu_mask(cwq->cpu));
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		run_workqueue(cwq);
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	}
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	return 0;
}

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struct wq_barrier {
	struct work_struct	work;
	struct completion	done;
};

static void wq_barrier_func(struct work_struct *work)
{
	struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
	complete(&barr->done);
}

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/**
 * insert_wq_barrier - insert a barrier work
 * @cwq: cwq to insert barrier into
 * @barr: wq_barrier to insert
 * @head: insertion point
 *
 * Insert barrier @barr into @cwq before @head.
 *
 * CONTEXT:
 * spin_lock_irq(cwq->lock).
 */
601
static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
602
			struct wq_barrier *barr, struct list_head *head)
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{
604 605 606 607 608 609 610
	/*
	 * debugobject calls are safe here even with cwq->lock locked
	 * as we know for sure that this will not trigger any of the
	 * checks and call back into the fixup functions where we
	 * might deadlock.
	 */
	INIT_WORK_ON_STACK(&barr->work, wq_barrier_func);
611
	__set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
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612
	init_completion(&barr->done);
613

614
	debug_work_activate(&barr->work);
615
	insert_work(cwq, &barr->work, head, work_color_to_flags(WORK_NO_COLOR));
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}

618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650
/**
 * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing
 * @wq: workqueue being flushed
 * @flush_color: new flush color, < 0 for no-op
 * @work_color: new work color, < 0 for no-op
 *
 * Prepare cwqs for workqueue flushing.
 *
 * If @flush_color is non-negative, flush_color on all cwqs should be
 * -1.  If no cwq has in-flight commands at the specified color, all
 * cwq->flush_color's stay at -1 and %false is returned.  If any cwq
 * has in flight commands, its cwq->flush_color is set to
 * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq
 * wakeup logic is armed and %true is returned.
 *
 * The caller should have initialized @wq->first_flusher prior to
 * calling this function with non-negative @flush_color.  If
 * @flush_color is negative, no flush color update is done and %false
 * is returned.
 *
 * If @work_color is non-negative, all cwqs should have the same
 * work_color which is previous to @work_color and all will be
 * advanced to @work_color.
 *
 * CONTEXT:
 * mutex_lock(wq->flush_mutex).
 *
 * RETURNS:
 * %true if @flush_color >= 0 and there's something to flush.  %false
 * otherwise.
 */
static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq,
				      int flush_color, int work_color)
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{
652 653
	bool wait = false;
	unsigned int cpu;
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655 656 657
	if (flush_color >= 0) {
		BUG_ON(atomic_read(&wq->nr_cwqs_to_flush));
		atomic_set(&wq->nr_cwqs_to_flush, 1);
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658
	}
659

660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680
	for_each_possible_cpu(cpu) {
		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);

		spin_lock_irq(&cwq->lock);

		if (flush_color >= 0) {
			BUG_ON(cwq->flush_color != -1);

			if (cwq->nr_in_flight[flush_color]) {
				cwq->flush_color = flush_color;
				atomic_inc(&wq->nr_cwqs_to_flush);
				wait = true;
			}
		}

		if (work_color >= 0) {
			BUG_ON(work_color != work_next_color(cwq->work_color));
			cwq->work_color = work_color;
		}

		spin_unlock_irq(&cwq->lock);
681
	}
682

683 684 685 686
	if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush))
		complete(&wq->first_flusher->done);

	return wait;
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}

689
/**
L
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690
 * flush_workqueue - ensure that any scheduled work has run to completion.
691
 * @wq: workqueue to flush
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692 693 694 695
 *
 * Forces execution of the workqueue and blocks until its completion.
 * This is typically used in driver shutdown handlers.
 *
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 * We sleep until all works which were queued on entry have been handled,
 * but we are not livelocked by new incoming ones.
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698
 */
699
void flush_workqueue(struct workqueue_struct *wq)
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{
701 702 703 704 705 706
	struct wq_flusher this_flusher = {
		.list = LIST_HEAD_INIT(this_flusher.list),
		.flush_color = -1,
		.done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
	};
	int next_color;
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707

708 709
	lock_map_acquire(&wq->lockdep_map);
	lock_map_release(&wq->lockdep_map);
710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837

	mutex_lock(&wq->flush_mutex);

	/*
	 * Start-to-wait phase
	 */
	next_color = work_next_color(wq->work_color);

	if (next_color != wq->flush_color) {
		/*
		 * Color space is not full.  The current work_color
		 * becomes our flush_color and work_color is advanced
		 * by one.
		 */
		BUG_ON(!list_empty(&wq->flusher_overflow));
		this_flusher.flush_color = wq->work_color;
		wq->work_color = next_color;

		if (!wq->first_flusher) {
			/* no flush in progress, become the first flusher */
			BUG_ON(wq->flush_color != this_flusher.flush_color);

			wq->first_flusher = &this_flusher;

			if (!flush_workqueue_prep_cwqs(wq, wq->flush_color,
						       wq->work_color)) {
				/* nothing to flush, done */
				wq->flush_color = next_color;
				wq->first_flusher = NULL;
				goto out_unlock;
			}
		} else {
			/* wait in queue */
			BUG_ON(wq->flush_color == this_flusher.flush_color);
			list_add_tail(&this_flusher.list, &wq->flusher_queue);
			flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
		}
	} else {
		/*
		 * Oops, color space is full, wait on overflow queue.
		 * The next flush completion will assign us
		 * flush_color and transfer to flusher_queue.
		 */
		list_add_tail(&this_flusher.list, &wq->flusher_overflow);
	}

	mutex_unlock(&wq->flush_mutex);

	wait_for_completion(&this_flusher.done);

	/*
	 * Wake-up-and-cascade phase
	 *
	 * First flushers are responsible for cascading flushes and
	 * handling overflow.  Non-first flushers can simply return.
	 */
	if (wq->first_flusher != &this_flusher)
		return;

	mutex_lock(&wq->flush_mutex);

	wq->first_flusher = NULL;

	BUG_ON(!list_empty(&this_flusher.list));
	BUG_ON(wq->flush_color != this_flusher.flush_color);

	while (true) {
		struct wq_flusher *next, *tmp;

		/* complete all the flushers sharing the current flush color */
		list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
			if (next->flush_color != wq->flush_color)
				break;
			list_del_init(&next->list);
			complete(&next->done);
		}

		BUG_ON(!list_empty(&wq->flusher_overflow) &&
		       wq->flush_color != work_next_color(wq->work_color));

		/* this flush_color is finished, advance by one */
		wq->flush_color = work_next_color(wq->flush_color);

		/* one color has been freed, handle overflow queue */
		if (!list_empty(&wq->flusher_overflow)) {
			/*
			 * Assign the same color to all overflowed
			 * flushers, advance work_color and append to
			 * flusher_queue.  This is the start-to-wait
			 * phase for these overflowed flushers.
			 */
			list_for_each_entry(tmp, &wq->flusher_overflow, list)
				tmp->flush_color = wq->work_color;

			wq->work_color = work_next_color(wq->work_color);

			list_splice_tail_init(&wq->flusher_overflow,
					      &wq->flusher_queue);
			flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
		}

		if (list_empty(&wq->flusher_queue)) {
			BUG_ON(wq->flush_color != wq->work_color);
			break;
		}

		/*
		 * Need to flush more colors.  Make the next flusher
		 * the new first flusher and arm cwqs.
		 */
		BUG_ON(wq->flush_color == wq->work_color);
		BUG_ON(wq->flush_color != next->flush_color);

		list_del_init(&next->list);
		wq->first_flusher = next;

		if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1))
			break;

		/*
		 * Meh... this color is already done, clear first
		 * flusher and repeat cascading.
		 */
		wq->first_flusher = NULL;
	}

out_unlock:
	mutex_unlock(&wq->flush_mutex);
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}
839
EXPORT_SYMBOL_GPL(flush_workqueue);
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841 842 843 844
/**
 * flush_work - block until a work_struct's callback has terminated
 * @work: the work which is to be flushed
 *
845 846
 * Returns false if @work has already terminated.
 *
847 848 849 850 851 852 853 854 855 856 857 858 859 860 861
 * It is expected that, prior to calling flush_work(), the caller has
 * arranged for the work to not be requeued, otherwise it doesn't make
 * sense to use this function.
 */
int flush_work(struct work_struct *work)
{
	struct cpu_workqueue_struct *cwq;
	struct list_head *prev;
	struct wq_barrier barr;

	might_sleep();
	cwq = get_wq_data(work);
	if (!cwq)
		return 0;

862 863
	lock_map_acquire(&cwq->wq->lockdep_map);
	lock_map_release(&cwq->wq->lockdep_map);
864

865 866 867 868 869 870 871 872
	spin_lock_irq(&cwq->lock);
	if (!list_empty(&work->entry)) {
		/*
		 * See the comment near try_to_grab_pending()->smp_rmb().
		 * If it was re-queued under us we are not going to wait.
		 */
		smp_rmb();
		if (unlikely(cwq != get_wq_data(work)))
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			goto already_gone;
874 875 876
		prev = &work->entry;
	} else {
		if (cwq->current_work != work)
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			goto already_gone;
878 879 880 881
		prev = &cwq->worklist;
	}
	insert_wq_barrier(cwq, &barr, prev->next);

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	spin_unlock_irq(&cwq->lock);
883
	wait_for_completion(&barr.done);
884
	destroy_work_on_stack(&barr.work);
885
	return 1;
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already_gone:
	spin_unlock_irq(&cwq->lock);
	return 0;
889 890 891
}
EXPORT_SYMBOL_GPL(flush_work);

892
/*
893
 * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
894 895 896 897 898
 * so this work can't be re-armed in any way.
 */
static int try_to_grab_pending(struct work_struct *work)
{
	struct cpu_workqueue_struct *cwq;
899
	int ret = -1;
900

901
	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
902
		return 0;
903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921

	/*
	 * The queueing is in progress, or it is already queued. Try to
	 * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
	 */

	cwq = get_wq_data(work);
	if (!cwq)
		return ret;

	spin_lock_irq(&cwq->lock);
	if (!list_empty(&work->entry)) {
		/*
		 * This work is queued, but perhaps we locked the wrong cwq.
		 * In that case we must see the new value after rmb(), see
		 * insert_work()->wmb().
		 */
		smp_rmb();
		if (cwq == get_wq_data(work)) {
922
			debug_work_deactivate(work);
923
			list_del_init(&work->entry);
924
			cwq_dec_nr_in_flight(cwq, get_work_color(work));
925 926 927 928 929 930 931 932 933
			ret = 1;
		}
	}
	spin_unlock_irq(&cwq->lock);

	return ret;
}

static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq,
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934 935 936 937 938 939 940
				struct work_struct *work)
{
	struct wq_barrier barr;
	int running = 0;

	spin_lock_irq(&cwq->lock);
	if (unlikely(cwq->current_work == work)) {
941
		insert_wq_barrier(cwq, &barr, cwq->worklist.next);
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		running = 1;
	}
	spin_unlock_irq(&cwq->lock);

946
	if (unlikely(running)) {
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		wait_for_completion(&barr.done);
948 949
		destroy_work_on_stack(&barr.work);
	}
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950 951
}

952
static void wait_on_work(struct work_struct *work)
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953 954
{
	struct cpu_workqueue_struct *cwq;
955
	struct workqueue_struct *wq;
956
	int cpu;
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Oleg Nesterov 已提交
957

958 959
	might_sleep();

960 961
	lock_map_acquire(&work->lockdep_map);
	lock_map_release(&work->lockdep_map);
962

O
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963 964
	cwq = get_wq_data(work);
	if (!cwq)
965
		return;
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966

967 968
	wq = cwq->wq;

T
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969
	for_each_possible_cpu(cpu)
T
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970
		wait_on_cpu_work(get_cwq(cpu, wq), work);
971 972
}

973 974 975 976 977 978 979 980 981 982 983 984
static int __cancel_work_timer(struct work_struct *work,
				struct timer_list* timer)
{
	int ret;

	do {
		ret = (timer && likely(del_timer(timer)));
		if (!ret)
			ret = try_to_grab_pending(work);
		wait_on_work(work);
	} while (unlikely(ret < 0));

985
	clear_wq_data(work);
986 987 988
	return ret;
}

989 990 991 992
/**
 * cancel_work_sync - block until a work_struct's callback has terminated
 * @work: the work which is to be flushed
 *
993 994
 * Returns true if @work was pending.
 *
995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009
 * cancel_work_sync() will cancel the work if it is queued. If the work's
 * callback appears to be running, cancel_work_sync() will block until it
 * has completed.
 *
 * It is possible to use this function if the work re-queues itself. It can
 * cancel the work even if it migrates to another workqueue, however in that
 * case it only guarantees that work->func() has completed on the last queued
 * workqueue.
 *
 * cancel_work_sync(&delayed_work->work) should be used only if ->timer is not
 * pending, otherwise it goes into a busy-wait loop until the timer expires.
 *
 * The caller must ensure that workqueue_struct on which this work was last
 * queued can't be destroyed before this function returns.
 */
1010
int cancel_work_sync(struct work_struct *work)
1011
{
1012
	return __cancel_work_timer(work, NULL);
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1013
}
1014
EXPORT_SYMBOL_GPL(cancel_work_sync);
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1015

1016
/**
1017
 * cancel_delayed_work_sync - reliably kill off a delayed work.
1018 1019
 * @dwork: the delayed work struct
 *
1020 1021
 * Returns true if @dwork was pending.
 *
1022 1023 1024
 * It is possible to use this function if @dwork rearms itself via queue_work()
 * or queue_delayed_work(). See also the comment for cancel_work_sync().
 */
1025
int cancel_delayed_work_sync(struct delayed_work *dwork)
1026
{
1027
	return __cancel_work_timer(&dwork->work, &dwork->timer);
1028
}
1029
EXPORT_SYMBOL(cancel_delayed_work_sync);
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1030

1031
static struct workqueue_struct *keventd_wq __read_mostly;
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1032

1033 1034 1035 1036
/**
 * schedule_work - put work task in global workqueue
 * @work: job to be done
 *
1037 1038 1039 1040 1041 1042
 * Returns zero if @work was already on the kernel-global workqueue and
 * non-zero otherwise.
 *
 * This puts a job in the kernel-global workqueue if it was not already
 * queued and leaves it in the same position on the kernel-global
 * workqueue otherwise.
1043
 */
1044
int schedule_work(struct work_struct *work)
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1045 1046 1047
{
	return queue_work(keventd_wq, work);
}
1048
EXPORT_SYMBOL(schedule_work);
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1049

1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062
/*
 * schedule_work_on - put work task on a specific cpu
 * @cpu: cpu to put the work task on
 * @work: job to be done
 *
 * This puts a job on a specific cpu
 */
int schedule_work_on(int cpu, struct work_struct *work)
{
	return queue_work_on(cpu, keventd_wq, work);
}
EXPORT_SYMBOL(schedule_work_on);

1063 1064
/**
 * schedule_delayed_work - put work task in global workqueue after delay
1065 1066
 * @dwork: job to be done
 * @delay: number of jiffies to wait or 0 for immediate execution
1067 1068 1069 1070
 *
 * After waiting for a given time this puts a job in the kernel-global
 * workqueue.
 */
1071
int schedule_delayed_work(struct delayed_work *dwork,
1072
					unsigned long delay)
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1073
{
1074
	return queue_delayed_work(keventd_wq, dwork, delay);
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1075
}
1076
EXPORT_SYMBOL(schedule_delayed_work);
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1077

1078 1079 1080 1081 1082 1083 1084 1085 1086
/**
 * flush_delayed_work - block until a dwork_struct's callback has terminated
 * @dwork: the delayed work which is to be flushed
 *
 * Any timeout is cancelled, and any pending work is run immediately.
 */
void flush_delayed_work(struct delayed_work *dwork)
{
	if (del_timer_sync(&dwork->timer)) {
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1087 1088
		__queue_work(get_cpu(), get_wq_data(&dwork->work)->wq,
			     &dwork->work);
1089 1090 1091 1092 1093 1094
		put_cpu();
	}
	flush_work(&dwork->work);
}
EXPORT_SYMBOL(flush_delayed_work);

1095 1096 1097
/**
 * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
 * @cpu: cpu to use
1098
 * @dwork: job to be done
1099 1100 1101 1102 1103
 * @delay: number of jiffies to wait
 *
 * After waiting for a given time this puts a job in the kernel-global
 * workqueue on the specified CPU.
 */
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int schedule_delayed_work_on(int cpu,
1105
			struct delayed_work *dwork, unsigned long delay)
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1106
{
1107
	return queue_delayed_work_on(cpu, keventd_wq, dwork, delay);
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1108
}
1109
EXPORT_SYMBOL(schedule_delayed_work_on);
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1110

1111 1112 1113 1114 1115 1116 1117 1118 1119
/**
 * schedule_on_each_cpu - call a function on each online CPU from keventd
 * @func: the function to call
 *
 * Returns zero on success.
 * Returns -ve errno on failure.
 *
 * schedule_on_each_cpu() is very slow.
 */
1120
int schedule_on_each_cpu(work_func_t func)
1121 1122
{
	int cpu;
1123
	int orig = -1;
1124
	struct work_struct *works;
1125

1126 1127
	works = alloc_percpu(struct work_struct);
	if (!works)
1128
		return -ENOMEM;
1129

1130 1131
	get_online_cpus();

1132
	/*
1133 1134 1135
	 * When running in keventd don't schedule a work item on
	 * itself.  Can just call directly because the work queue is
	 * already bound.  This also is faster.
1136
	 */
1137
	if (current_is_keventd())
1138 1139
		orig = raw_smp_processor_id();

1140
	for_each_online_cpu(cpu) {
1141 1142 1143
		struct work_struct *work = per_cpu_ptr(works, cpu);

		INIT_WORK(work, func);
1144
		if (cpu != orig)
1145
			schedule_work_on(cpu, work);
1146
	}
1147 1148 1149 1150 1151 1152
	if (orig >= 0)
		func(per_cpu_ptr(works, orig));

	for_each_online_cpu(cpu)
		flush_work(per_cpu_ptr(works, cpu));

1153
	put_online_cpus();
1154
	free_percpu(works);
1155 1156 1157
	return 0;
}

1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181
/**
 * flush_scheduled_work - ensure that any scheduled work has run to completion.
 *
 * Forces execution of the kernel-global workqueue and blocks until its
 * completion.
 *
 * Think twice before calling this function!  It's very easy to get into
 * trouble if you don't take great care.  Either of the following situations
 * will lead to deadlock:
 *
 *	One of the work items currently on the workqueue needs to acquire
 *	a lock held by your code or its caller.
 *
 *	Your code is running in the context of a work routine.
 *
 * They will be detected by lockdep when they occur, but the first might not
 * occur very often.  It depends on what work items are on the workqueue and
 * what locks they need, which you have no control over.
 *
 * In most situations flushing the entire workqueue is overkill; you merely
 * need to know that a particular work item isn't queued and isn't running.
 * In such cases you should use cancel_delayed_work_sync() or
 * cancel_work_sync() instead.
 */
L
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void flush_scheduled_work(void)
{
	flush_workqueue(keventd_wq);
}
1186
EXPORT_SYMBOL(flush_scheduled_work);
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1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199
/**
 * execute_in_process_context - reliably execute the routine with user context
 * @fn:		the function to execute
 * @ew:		guaranteed storage for the execute work structure (must
 *		be available when the work executes)
 *
 * Executes the function immediately if process context is available,
 * otherwise schedules the function for delayed execution.
 *
 * Returns:	0 - function was executed
 *		1 - function was scheduled for execution
 */
1200
int execute_in_process_context(work_func_t fn, struct execute_work *ew)
1201 1202
{
	if (!in_interrupt()) {
1203
		fn(&ew->work);
1204 1205 1206
		return 0;
	}

1207
	INIT_WORK(&ew->work, fn);
1208 1209 1210 1211 1212 1213
	schedule_work(&ew->work);

	return 1;
}
EXPORT_SYMBOL_GPL(execute_in_process_context);

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int keventd_up(void)
{
	return keventd_wq != NULL;
}

int current_is_keventd(void)
{
	struct cpu_workqueue_struct *cwq;
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	int cpu = raw_smp_processor_id(); /* preempt-safe: keventd is per-cpu */
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	int ret = 0;

	BUG_ON(!keventd_wq);

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	cwq = get_cwq(cpu, keventd_wq);
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	if (current == cwq->thread)
		ret = 1;

	return ret;

}

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static struct cpu_workqueue_struct *alloc_cwqs(void)
{
	/*
	 * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
	 * Make sure that the alignment isn't lower than that of
	 * unsigned long long.
	 */
	const size_t size = sizeof(struct cpu_workqueue_struct);
	const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
				   __alignof__(unsigned long long));
	struct cpu_workqueue_struct *cwqs;
#ifndef CONFIG_SMP
	void *ptr;

	/*
	 * On UP, percpu allocator doesn't honor alignment parameter
	 * and simply uses arch-dependent default.  Allocate enough
	 * room to align cwq and put an extra pointer at the end
	 * pointing back to the originally allocated pointer which
	 * will be used for free.
	 *
	 * FIXME: This really belongs to UP percpu code.  Update UP
	 * percpu code to honor alignment and remove this ugliness.
	 */
	ptr = __alloc_percpu(size + align + sizeof(void *), 1);
	cwqs = PTR_ALIGN(ptr, align);
	*(void **)per_cpu_ptr(cwqs + 1, 0) = ptr;
#else
	/* On SMP, percpu allocator can do it itself */
	cwqs = __alloc_percpu(size, align);
#endif
	/* just in case, make sure it's actually aligned */
	BUG_ON(!IS_ALIGNED((unsigned long)cwqs, align));
	return cwqs;
}

static void free_cwqs(struct cpu_workqueue_struct *cwqs)
{
#ifndef CONFIG_SMP
	/* on UP, the pointer to free is stored right after the cwq */
	if (cwqs)
		free_percpu(*(void **)per_cpu_ptr(cwqs + 1, 0));
#else
	free_percpu(cwqs);
#endif
}

1282 1283 1284 1285 1286
static int create_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
{
	struct workqueue_struct *wq = cwq->wq;
	struct task_struct *p;

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	p = kthread_create(worker_thread, cwq, "%s/%d", wq->name, cpu);
1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302
	/*
	 * Nobody can add the work_struct to this cwq,
	 *	if (caller is __create_workqueue)
	 *		nobody should see this wq
	 *	else // caller is CPU_UP_PREPARE
	 *		cpu is not on cpu_online_map
	 * so we can abort safely.
	 */
	if (IS_ERR(p))
		return PTR_ERR(p);
	cwq->thread = p;

	return 0;
}

1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313
static void start_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
{
	struct task_struct *p = cwq->thread;

	if (p != NULL) {
		if (cpu >= 0)
			kthread_bind(p, cpu);
		wake_up_process(p);
	}
}

1314
struct workqueue_struct *__create_workqueue_key(const char *name,
1315
						unsigned int flags,
1316 1317
						struct lock_class_key *key,
						const char *lock_name)
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{
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	bool singlethread = flags & WQ_SINGLE_THREAD;
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	struct workqueue_struct *wq;
1321
	int err = 0, cpu;
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1323 1324
	wq = kzalloc(sizeof(*wq), GFP_KERNEL);
	if (!wq)
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		goto err;
1326

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	wq->cpu_wq = alloc_cwqs();
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	if (!wq->cpu_wq)
		goto err;
1330

1331
	wq->flags = flags;
1332 1333 1334 1335
	mutex_init(&wq->flush_mutex);
	atomic_set(&wq->nr_cwqs_to_flush, 0);
	INIT_LIST_HEAD(&wq->flusher_queue);
	INIT_LIST_HEAD(&wq->flusher_overflow);
1336
	wq->name = name;
1337
	lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
1338
	INIT_LIST_HEAD(&wq->list);
1339

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	cpu_maps_update_begin();
	/*
	 * We must initialize cwqs for each possible cpu even if we
	 * are going to call destroy_workqueue() finally. Otherwise
	 * cpu_up() can hit the uninitialized cwq once we drop the
	 * lock.
	 */
	for_each_possible_cpu(cpu) {
		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);

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		BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK);
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		cwq->wq = wq;
		cwq->cpu = cpu;
1353
		cwq->flush_color = -1;
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		spin_lock_init(&cwq->lock);
		INIT_LIST_HEAD(&cwq->worklist);
		init_waitqueue_head(&cwq->more_work);

		if (err)
			continue;
		err = create_workqueue_thread(cwq, cpu);
		if (cpu_online(cpu) && !singlethread)
1362
			start_workqueue_thread(cwq, cpu);
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		else
			start_workqueue_thread(cwq, -1);
1365 1366
	}

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	spin_lock(&workqueue_lock);
	list_add(&wq->list, &workqueues);
	spin_unlock(&workqueue_lock);

	cpu_maps_update_done();

1373 1374 1375 1376 1377
	if (err) {
		destroy_workqueue(wq);
		wq = NULL;
	}
	return wq;
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err:
	if (wq) {
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		free_cwqs(wq->cpu_wq);
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		kfree(wq);
	}
	return NULL;
1384
}
1385
EXPORT_SYMBOL_GPL(__create_workqueue_key);
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1387 1388 1389 1390 1391 1392 1393 1394
/**
 * destroy_workqueue - safely terminate a workqueue
 * @wq: target workqueue
 *
 * Safely destroy a workqueue. All work currently pending will be done first.
 */
void destroy_workqueue(struct workqueue_struct *wq)
{
1395
	int cpu;
1396

1397
	cpu_maps_update_begin();
1398
	spin_lock(&workqueue_lock);
1399
	list_del(&wq->list);
1400
	spin_unlock(&workqueue_lock);
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	cpu_maps_update_done();
1402

1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416
	flush_workqueue(wq);

	for_each_possible_cpu(cpu) {
		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
		int i;

		if (cwq->thread) {
			kthread_stop(cwq->thread);
			cwq->thread = NULL;
		}

		for (i = 0; i < WORK_NR_COLORS; i++)
			BUG_ON(cwq->nr_in_flight[i]);
	}
1417

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	free_cwqs(wq->cpu_wq);
1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430
	kfree(wq);
}
EXPORT_SYMBOL_GPL(destroy_workqueue);

static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
						unsigned long action,
						void *hcpu)
{
	unsigned int cpu = (unsigned long)hcpu;
	struct cpu_workqueue_struct *cwq;
	struct workqueue_struct *wq;

1431 1432
	action &= ~CPU_TASKS_FROZEN;

1433
	list_for_each_entry(wq, &workqueues, list) {
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1434 1435
		if (wq->flags & WQ_SINGLE_THREAD)
			continue;
1436

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		cwq = get_cwq(cpu, wq);
1438

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1439
		switch (action) {
1440
		case CPU_POST_DEAD:
1441
			flush_workqueue(wq);
1442 1443
			break;
		}
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	}

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1446
	return notifier_from_errno(0);
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}

1449
#ifdef CONFIG_SMP
1450

1451
struct work_for_cpu {
1452
	struct completion completion;
1453 1454 1455 1456 1457
	long (*fn)(void *);
	void *arg;
	long ret;
};

1458
static int do_work_for_cpu(void *_wfc)
1459
{
1460
	struct work_for_cpu *wfc = _wfc;
1461
	wfc->ret = wfc->fn(wfc->arg);
1462 1463
	complete(&wfc->completion);
	return 0;
1464 1465 1466 1467 1468 1469 1470 1471
}

/**
 * work_on_cpu - run a function in user context on a particular cpu
 * @cpu: the cpu to run on
 * @fn: the function to run
 * @arg: the function arg
 *
1472 1473
 * This will return the value @fn returns.
 * It is up to the caller to ensure that the cpu doesn't go offline.
1474
 * The caller must not hold any locks which would prevent @fn from completing.
1475 1476 1477
 */
long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
{
1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490
	struct task_struct *sub_thread;
	struct work_for_cpu wfc = {
		.completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion),
		.fn = fn,
		.arg = arg,
	};

	sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu");
	if (IS_ERR(sub_thread))
		return PTR_ERR(sub_thread);
	kthread_bind(sub_thread, cpu);
	wake_up_process(sub_thread);
	wait_for_completion(&wfc.completion);
1491 1492 1493 1494 1495
	return wfc.ret;
}
EXPORT_SYMBOL_GPL(work_on_cpu);
#endif /* CONFIG_SMP */

1496
void __init init_workqueues(void)
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{
1498
	singlethread_cpu = cpumask_first(cpu_possible_mask);
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	hotcpu_notifier(workqueue_cpu_callback, 0);
	keventd_wq = create_workqueue("events");
	BUG_ON(!keventd_wq);
}