1. 19 12月, 2009 2 次提交
  2. 12 12月, 2009 2 次提交
  3. 05 12月, 2009 1 次提交
  4. 04 12月, 2009 1 次提交
  5. 01 12月, 2009 1 次提交
  6. 09 11月, 2009 2 次提交
  7. 28 10月, 2009 8 次提交
  8. 02 10月, 2009 2 次提交
  9. 10 9月, 2009 1 次提交
  10. 28 8月, 2009 2 次提交
  11. 26 8月, 2009 1 次提交
  12. 24 8月, 2009 2 次提交
    • A
      Revert my commit c00a9de0 · 4445b0a6
      Andrzej Zaborowski 提交于
      was incorrect.
      4445b0a6
    • R
      Use corect depth from DisplaySurface in vmware_vga.c · c00a9de0
      Reimar Döffinger 提交于
      Hello,
      for what I can tell, there is no way for vmware_vga to work correctly
      right now. It assumes that the framebuffer bits-per-pixel and the one
      from the DisplaySurface are identical (it uses directly the VRAM from
      vga.c), but it always assumes 3 bytes per pixel, which is never possible
      with the current version of DisplaySurface.
      Attached patch fixes that by using ds_get_bits_per_pixel.
      c00a9de0
  13. 30 7月, 2009 1 次提交
  14. 22 6月, 2009 1 次提交
  15. 17 6月, 2009 2 次提交
  16. 14 5月, 2009 1 次提交
    • P
      Remove vga_ram_size · fbe1b595
      Paul Brook 提交于
      The vga_ram_size argument to machine init functions always has the same
      value, and is ignored by many machines (including SPARC32 which has an
      obsolete ifdef for VGA_RAM_SIZE).
      
      Remove it and push VGA_RAM_SIZE into vga_int.h.
      Signed-off-by: NPaul Brook <paul@codesourcery.com>
      fbe1b595
  17. 09 5月, 2009 1 次提交
    • A
      vga: Replace VGA_COMMON with a structure · 4e12cd94
      Avi Kivity 提交于
      All VGA devices share a common field subset; currently they do so by
      a macro which defines the common fields inline their state structures,
      relying on the the common state being placed at offset 0 in the structure.
      This makes refactoring the code difficult and requires a lot of error prone
      casts.
      
      Replace the macro by a new VGACommonState structure, and the casts by
      regular field access and container_of() for upcasts.
      Signed-off-by: NAvi Kivity <avi@redhat.com>
      Signed-off-by: NAnthony Liguori <aliguori@us.ibm.com>
      4e12cd94
  18. 04 5月, 2009 1 次提交
  19. 10 4月, 2009 1 次提交
  20. 07 3月, 2009 1 次提交
  21. 02 2月, 2009 1 次提交
  22. 26 1月, 2009 1 次提交
  23. 17 1月, 2009 2 次提交
    • A
      fix screendump (Stefano Stabellini) · e07d630a
      aliguori 提交于
      this patch fixes the screendump functionality that was recently broken;
      it must be applied *after* PATCH 5, 6 and 7 of the original displaystate
      change patch series.
      In fact the other patches make much easier to solve the screendump
      problem because they make the console switching mechanism more robust.
      Signed-off-by: NStefano Stabellini <stefano.stabellini@eu.citrix.com>
      Signed-off-by: NAnthony Liguori <aliguori@us.ibm.com>
      
      
      
      git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6345 c046a42c-6fe2-441c-8c8c-71466251a162
      e07d630a
    • A
      graphical_console_init change (Stefano Stabellini) · 3023f332
      aliguori 提交于
      Patch 5/7
      
      This patch changes the graphical_console_init function to return an
      allocated DisplayState instead of a QEMUConsole.
      
      This patch contains just the graphical_console_init change and few other
      modifications mainly in console.c and vl.c.
      It was necessary to move the display frontends (e.g. sdl and vnc)
      initialization after machine->init in vl.c.
      
      This patch does *not* include any required changes to any device, these
      changes come with the following patches.
      
      Patch 6/7
      
      This patch changes the QEMUMachine init functions not to take a
      DisplayState as an argument because is not needed any more;
      
      In few places the graphic hardware initialization function was called
      only if DisplayState was not NULL, now they are always called.
      Apart from these cases, the rest are all mechanical substitutions.
      
      Patch 7/7
      
      This patch updates the graphic device code to use the new
      graphical_console_init function.
      
      As for the previous patch, in few places graphical_console_init was called
      only if DisplayState was not NULL, now it is always called.
      Apart from these cases, the rest are all mechanical substitutions.
      Signed-off-by: NStefano Stabellini <stefano.stabellini@eu.citrix.com>
      Signed-off-by: NAnthony Liguori <aliguori@us.ibm.com>
      
      
      
      git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
      3023f332
  24. 23 12月, 2008 1 次提交
  25. 02 12月, 2008 1 次提交