1. 27 6月, 2011 2 次提交
  2. 12 1月, 2011 1 次提交
  3. 08 1月, 2011 1 次提交
  4. 09 6月, 2010 2 次提交
  5. 14 4月, 2010 1 次提交
    • S
      tcp/mips: Change TCG_AREG0 (fp -> s0) · 60bf84cf
      Stefan Weil 提交于
      Register fp (frame pointer) is a bad choice for compilations
      without optimisation, because the compiler makes heavy use
      of this register (so the resulting code crashes).
      
      Register s0 had been used for TCG_AREG1 in earlier releases,
      but was no longer used and is now free for TCG_AREG0.
      
      The resulting code works for compilations without
      optimisation (tested with qemu mips in qemu mips
      on x86 host).
      Signed-off-by: NStefan Weil <weil@mail.berlios.de>
      Signed-off-by: NAurelien Jarno <aurelien@aurel32.net>
      60bf84cf
  6. 05 4月, 2010 3 次提交
  7. 29 3月, 2010 1 次提交
  8. 28 3月, 2010 1 次提交
  9. 27 3月, 2010 5 次提交
  10. 10 2月, 2010 1 次提交
  11. 09 2月, 2010 1 次提交
  12. 08 2月, 2010 1 次提交
  13. 01 12月, 2009 1 次提交
    • A
      tcg: initial mips support · afa05235
      Aurelien Jarno 提交于
      Based on a patch from Arnaud Patard (Rtp) <arnaud.patard@rtp-net.org>
      
      A few words about design choices:
      * Two registers, at and t0, are reserved for TCG internal use. They are
        useful for bswap and 64-bit ops.
      * Most ops supports a constant argument with value 0, which is actually
        mapped to the zero register.
      * While the at register is available for constant loading, ops only
        support a limited range of constants. TCG does a better job doing the
        register allocation and constant loading by itself. There are plenty of
        registers available anyway.
      Signed-off-by: NAurelien Jarno <aurelien@aurel32.net>
      afa05235