vnc-enc-tight.c 61.2 KB
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/*
 * QEMU VNC display driver: tight encoding
 *
 * From libvncserver/libvncserver/tight.c
 * Copyright (C) 2000, 2001 Const Kaplinsky.  All Rights Reserved.
 * Copyright (C) 1999 AT&T Laboratories Cambridge.  All Rights Reserved.
 *
 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

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#include "config-host.h"
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/* This needs to be before jpeglib.h line because of conflict with
   INT32 definitions between jmorecfg.h (included by jpeglib.h) and
   Win32 basetsd.h (included by windows.h). */
#include "qemu-common.h"

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#ifdef CONFIG_VNC_PNG
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/* The following define is needed by pngconf.h. Otherwise it won't compile,
   because setjmp.h was already included by qemu-common.h. */
#define PNG_SKIP_SETJMP_CHECK
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#include <png.h>
#endif
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#ifdef CONFIG_VNC_JPEG
#include <stdio.h>
#include <jpeglib.h>
#endif

#include "bswap.h"
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#include "qint.h"
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#include "vnc.h"
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#include "vnc-enc-tight.h"
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#include "vnc-palette.h"
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/* Compression level stuff. The following array contains various
   encoder parameters for each of 10 compression levels (0..9).
   Last three parameters correspond to JPEG quality levels (0..9). */

static const struct {
    int max_rect_size, max_rect_width;
    int mono_min_rect_size, gradient_min_rect_size;
    int idx_zlib_level, mono_zlib_level, raw_zlib_level, gradient_zlib_level;
    int gradient_threshold, gradient_threshold24;
    int idx_max_colors_divisor;
    int jpeg_quality, jpeg_threshold, jpeg_threshold24;
} tight_conf[] = {
    {   512,   32,   6, 65536, 0, 0, 0, 0,   0,   0,   4,  5, 10000, 23000 },
    {  2048,  128,   6, 65536, 1, 1, 1, 0,   0,   0,   8, 10,  8000, 18000 },
    {  6144,  256,   8, 65536, 3, 3, 2, 0,   0,   0,  24, 15,  6500, 15000 },
    { 10240, 1024,  12, 65536, 5, 5, 3, 0,   0,   0,  32, 25,  5000, 12000 },
    { 16384, 2048,  12, 65536, 6, 6, 4, 0,   0,   0,  32, 37,  4000, 10000 },
    { 32768, 2048,  12,  4096, 7, 7, 5, 4, 150, 380,  32, 50,  3000,  8000 },
    { 65536, 2048,  16,  4096, 7, 7, 6, 4, 170, 420,  48, 60,  2000,  5000 },
    { 65536, 2048,  16,  4096, 8, 8, 7, 5, 180, 450,  64, 70,  1000,  2500 },
    { 65536, 2048,  32,  8192, 9, 9, 8, 6, 190, 475,  64, 75,   500,  1200 },
    { 65536, 2048,  32,  8192, 9, 9, 9, 6, 200, 500,  96, 80,   200,   500 }
};

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static int tight_send_framebuffer_update(VncState *vs, int x, int y,
                                         int w, int h);

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#ifdef CONFIG_VNC_JPEG
static const struct {
    double jpeg_freq_min;       /* Don't send JPEG if the freq is bellow */
    double jpeg_freq_threshold; /* Always send JPEG if the freq is above */
    int jpeg_idx;               /* Allow indexed JPEG */
    int jpeg_full;              /* Allow full color JPEG */
} tight_jpeg_conf[] = {
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    { 0,   8,  1, 1 },
    { 0,   8,  1, 1 },
    { 0,   8,  1, 1 },
    { 0,   8,  1, 1 },
    { 0,   10, 1, 1 },
    { 0.1, 10, 1, 1 },
    { 0.2, 10, 1, 1 },
    { 0.3, 12, 0, 0 },
    { 0.4, 14, 0, 0 },
    { 0.5, 16, 0, 0 },
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};
#endif

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#ifdef CONFIG_VNC_PNG
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static const struct {
    int png_zlib_level, png_filters;
} tight_png_conf[] = {
    { 0, PNG_NO_FILTERS },
    { 1, PNG_NO_FILTERS },
    { 2, PNG_NO_FILTERS },
    { 3, PNG_NO_FILTERS },
    { 4, PNG_NO_FILTERS },
    { 5, PNG_ALL_FILTERS },
    { 6, PNG_ALL_FILTERS },
    { 7, PNG_ALL_FILTERS },
    { 8, PNG_ALL_FILTERS },
    { 9, PNG_ALL_FILTERS },
};

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static int send_png_rect(VncState *vs, int x, int y, int w, int h,
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                         VncPalette *palette);
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static bool tight_can_send_png_rect(VncState *vs, int w, int h)
{
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    if (vs->tight.type != VNC_ENCODING_TIGHT_PNG) {
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        return false;
    }

    if (ds_get_bytes_per_pixel(vs->ds) == 1 ||
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        vs->client_pf.bytes_per_pixel == 1) {
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        return false;
    }

    return true;
}
#endif

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/*
 * Code to guess if given rectangle is suitable for smooth image
 * compression (by applying "gradient" filter or JPEG coder).
 */

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static unsigned int
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tight_detect_smooth_image24(VncState *vs, int w, int h)
{
    int off;
    int x, y, d, dx;
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    unsigned int c;
    unsigned int stats[256];
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    int pixels = 0;
    int pix, left[3];
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    unsigned int errors;
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    unsigned char *buf = vs->tight.tight.buffer;
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    /*
     * If client is big-endian, color samples begin from the second
     * byte (offset 1) of a 32-bit pixel value.
     */
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    off = vs->client_be;
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    memset(stats, 0, sizeof (stats));

    for (y = 0, x = 0; y < h && x < w;) {
        for (d = 0; d < h - y && d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH;
             d++) {
            for (c = 0; c < 3; c++) {
                left[c] = buf[((y+d)*w+x+d)*4+off+c] & 0xFF;
            }
            for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH; dx++) {
                for (c = 0; c < 3; c++) {
                    pix = buf[((y+d)*w+x+d+dx)*4+off+c] & 0xFF;
                    stats[abs(pix - left[c])]++;
                    left[c] = pix;
                }
                pixels++;
            }
        }
        if (w > h) {
            x += h;
            y = 0;
        } else {
            x = 0;
            y += w;
        }
    }

    /* 95% smooth or more ... */
    if (stats[0] * 33 / pixels >= 95) {
        return 0;
    }

    errors = 0;
    for (c = 1; c < 8; c++) {
        errors += stats[c] * (c * c);
        if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {
            return 0;
        }
    }
    for (; c < 256; c++) {
        errors += stats[c] * (c * c);
    }
    errors /= (pixels * 3 - stats[0]);

    return errors;
}

#define DEFINE_DETECT_FUNCTION(bpp)                                     \
                                                                        \
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    static unsigned int                                                 \
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    tight_detect_smooth_image##bpp(VncState *vs, int w, int h) {        \
        bool endian;                                                    \
        uint##bpp##_t pix;                                              \
        int max[3], shift[3];                                           \
        int x, y, d, dx;                                                \
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        unsigned int c;                                                 \
        unsigned int stats[256];                                        \
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        int pixels = 0;                                                 \
        int sample, sum, left[3];                                       \
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        unsigned int errors;                                            \
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        unsigned char *buf = vs->tight.tight.buffer;                    \
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                                                                        \
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        endian = 0; /* FIXME: ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) != \
                      (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)); */ \
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                                                                        \
                                                                        \
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        max[0] = vs->client_pf.rmax;                                  \
        max[1] = vs->client_pf.gmax;                                  \
        max[2] = vs->client_pf.bmax;                                  \
        shift[0] = vs->client_pf.rshift;                              \
        shift[1] = vs->client_pf.gshift;                              \
        shift[2] = vs->client_pf.bshift;                              \
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                                                                        \
        memset(stats, 0, sizeof(stats));                                \
                                                                        \
        y = 0, x = 0;                                                   \
        while (y < h && x < w) {                                        \
            for (d = 0; d < h - y &&                                    \
                     d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH; d++) {  \
                pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d];              \
                if (endian) {                                           \
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                    pix = bswap##bpp(pix);                              \
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                }                                                       \
                for (c = 0; c < 3; c++) {                               \
                    left[c] = (int)(pix >> shift[c] & max[c]);          \
                }                                                       \
                for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH;       \
                     dx++) {                                            \
                    pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d+dx];       \
                    if (endian) {                                       \
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                        pix = bswap##bpp(pix);                          \
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                    }                                                   \
                    sum = 0;                                            \
                    for (c = 0; c < 3; c++) {                           \
                        sample = (int)(pix >> shift[c] & max[c]);       \
                        sum += abs(sample - left[c]);                   \
                        left[c] = sample;                               \
                    }                                                   \
                    if (sum > 255) {                                    \
                        sum = 255;                                      \
                    }                                                   \
                    stats[sum]++;                                       \
                    pixels++;                                           \
                }                                                       \
            }                                                           \
            if (w > h) {                                                \
                x += h;                                                 \
                y = 0;                                                  \
            } else {                                                    \
                x = 0;                                                  \
                y += w;                                                 \
            }                                                           \
        }                                                               \
                                                                        \
        if ((stats[0] + stats[1]) * 100 / pixels >= 90) {               \
            return 0;                                                   \
        }                                                               \
                                                                        \
        errors = 0;                                                     \
        for (c = 1; c < 8; c++) {                                       \
            errors += stats[c] * (c * c);                               \
            if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {           \
                return 0;                                               \
            }                                                           \
        }                                                               \
        for (; c < 256; c++) {                                          \
            errors += stats[c] * (c * c);                               \
        }                                                               \
        errors /= (pixels - stats[0]);                                  \
                                                                        \
        return errors;                                                  \
    }

DEFINE_DETECT_FUNCTION(16)
DEFINE_DETECT_FUNCTION(32)

static int
tight_detect_smooth_image(VncState *vs, int w, int h)
{
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    unsigned int errors;
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    int compression = vs->tight.compression;
    int quality = vs->tight.quality;
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    if (!vs->vd->lossy) {
        return 0;
    }

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    if (ds_get_bytes_per_pixel(vs->ds) == 1 ||
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        vs->client_pf.bytes_per_pixel == 1 ||
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        w < VNC_TIGHT_DETECT_MIN_WIDTH || h < VNC_TIGHT_DETECT_MIN_HEIGHT) {
        return 0;
    }

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    if (vs->tight.quality != (uint8_t)-1) {
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        if (w * h < VNC_TIGHT_JPEG_MIN_RECT_SIZE) {
            return 0;
        }
    } else {
        if (w * h < tight_conf[compression].gradient_min_rect_size) {
            return 0;
        }
    }

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    if (vs->client_pf.bytes_per_pixel == 4) {
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        if (vs->tight.pixel24) {
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            errors = tight_detect_smooth_image24(vs, w, h);
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            if (vs->tight.quality != (uint8_t)-1) {
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                return (errors < tight_conf[quality].jpeg_threshold24);
            }
            return (errors < tight_conf[compression].gradient_threshold24);
        } else {
            errors = tight_detect_smooth_image32(vs, w, h);
        }
    } else {
        errors = tight_detect_smooth_image16(vs, w, h);
    }
    if (quality != -1) {
        return (errors < tight_conf[quality].jpeg_threshold);
    }
    return (errors < tight_conf[compression].gradient_threshold);
}

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/*
 * Code to determine how many different colors used in rectangle.
 */
#define DEFINE_FILL_PALETTE_FUNCTION(bpp)                               \
                                                                        \
    static int                                                          \
    tight_fill_palette##bpp(VncState *vs, int x, int y,                 \
                            int max, size_t count,                      \
                            uint32_t *bg, uint32_t *fg,                 \
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                            VncPalette **palette) {                     \
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        uint##bpp##_t *data;                                            \
        uint##bpp##_t c0, c1, ci;                                       \
        int i, n0, n1;                                                  \
                                                                        \
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        data = (uint##bpp##_t *)vs->tight.tight.buffer;                 \
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                                                                        \
        c0 = data[0];                                                   \
        i = 1;                                                          \
        while (i < count && data[i] == c0)                              \
            i++;                                                        \
        if (i >= count) {                                               \
            *bg = *fg = c0;                                             \
            return 1;                                                   \
        }                                                               \
                                                                        \
        if (max < 2) {                                                  \
            return 0;                                                   \
        }                                                               \
                                                                        \
        n0 = i;                                                         \
        c1 = data[i];                                                   \
        n1 = 0;                                                         \
        for (i++; i < count; i++) {                                     \
            ci = data[i];                                               \
            if (ci == c0) {                                             \
                n0++;                                                   \
            } else if (ci == c1) {                                      \
                n1++;                                                   \
            } else                                                      \
                break;                                                  \
        }                                                               \
        if (i >= count) {                                               \
            if (n0 > n1) {                                              \
                *bg = (uint32_t)c0;                                     \
                *fg = (uint32_t)c1;                                     \
            } else {                                                    \
                *bg = (uint32_t)c1;                                     \
                *fg = (uint32_t)c0;                                     \
            }                                                           \
            return 2;                                                   \
        }                                                               \
                                                                        \
        if (max == 2) {                                                 \
            return 0;                                                   \
        }                                                               \
                                                                        \
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        *palette = palette_new(max, bpp);                               \
        palette_put(*palette, c0);                                      \
        palette_put(*palette, c1);                                      \
        palette_put(*palette, ci);                                      \
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                                                                        \
        for (i++; i < count; i++) {                                     \
            if (data[i] == ci) {                                        \
                continue;                                               \
            } else {                                                    \
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                ci = data[i];                                           \
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                if (!palette_put(*palette, (uint32_t)ci)) {             \
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                    return 0;                                           \
                }                                                       \
            }                                                           \
        }                                                               \
                                                                        \
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        return palette_size(*palette);                                  \
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    }

DEFINE_FILL_PALETTE_FUNCTION(8)
DEFINE_FILL_PALETTE_FUNCTION(16)
DEFINE_FILL_PALETTE_FUNCTION(32)

static int tight_fill_palette(VncState *vs, int x, int y,
                              size_t count, uint32_t *bg, uint32_t *fg,
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                              VncPalette **palette)
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{
    int max;

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    max = count / tight_conf[vs->tight.compression].idx_max_colors_divisor;
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    if (max < 2 &&
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        count >= tight_conf[vs->tight.compression].mono_min_rect_size) {
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        max = 2;
    }
    if (max >= 256) {
        max = 256;
    }

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    switch (vs->client_pf.bytes_per_pixel) {
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    case 4:
        return tight_fill_palette32(vs, x, y, max, count, bg, fg, palette);
    case 2:
        return tight_fill_palette16(vs, x, y, max, count, bg, fg, palette);
    default:
        max = 2;
        return tight_fill_palette8(vs, x, y, max, count, bg, fg, palette);
    }
    return 0;
}

/*
 * Converting truecolor samples into palette indices.
 */
#define DEFINE_IDX_ENCODE_FUNCTION(bpp)                                 \
                                                                        \
    static void                                                         \
    tight_encode_indexed_rect##bpp(uint8_t *buf, int count,             \
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                                   VncPalette *palette) {               \
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        uint##bpp##_t *src;                                             \
        uint##bpp##_t rgb;                                              \
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        int i, rep;                                                     \
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        uint8_t idx;                                                    \
                                                                        \
        src = (uint##bpp##_t *) buf;                                    \
                                                                        \
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        for (i = 0; i < count; i++) {                                   \
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                                                                        \
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            rgb = *src++;                                               \
            rep = 0;                                                    \
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            while (i < count && *src == rgb) {                          \
                rep++, src++, i++;                                      \
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            }                                                           \
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            idx = palette_idx(palette, rgb);                            \
            /*                                                          \
             * Should never happen, but don't break everything          \
             * if it does, use the first color instead                  \
             */                                                         \
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            if (idx == (uint8_t)-1) {                                   \
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                idx = 0;                                                \
            }                                                           \
            while (rep >= 0) {                                          \
                *buf++ = idx;                                           \
                rep--;                                                  \
            }                                                           \
        }                                                               \
    }

DEFINE_IDX_ENCODE_FUNCTION(16)
DEFINE_IDX_ENCODE_FUNCTION(32)

#define DEFINE_MONO_ENCODE_FUNCTION(bpp)                                \
                                                                        \
    static void                                                         \
    tight_encode_mono_rect##bpp(uint8_t *buf, int w, int h,             \
                                uint##bpp##_t bg, uint##bpp##_t fg) {   \
        uint##bpp##_t *ptr;                                             \
        unsigned int value, mask;                                       \
        int aligned_width;                                              \
        int x, y, bg_bits;                                              \
                                                                        \
        ptr = (uint##bpp##_t *) buf;                                    \
        aligned_width = w - w % 8;                                      \
                                                                        \
        for (y = 0; y < h; y++) {                                       \
            for (x = 0; x < aligned_width; x += 8) {                    \
                for (bg_bits = 0; bg_bits < 8; bg_bits++) {             \
                    if (*ptr++ != bg) {                                 \
                        break;                                          \
                    }                                                   \
                }                                                       \
                if (bg_bits == 8) {                                     \
                    *buf++ = 0;                                         \
                    continue;                                           \
                }                                                       \
                mask = 0x80 >> bg_bits;                                 \
                value = mask;                                           \
                for (bg_bits++; bg_bits < 8; bg_bits++) {               \
                    mask >>= 1;                                         \
                    if (*ptr++ != bg) {                                 \
                        value |= mask;                                  \
                    }                                                   \
                }                                                       \
                *buf++ = (uint8_t)value;                                \
            }                                                           \
                                                                        \
            mask = 0x80;                                                \
            value = 0;                                                  \
            if (x >= w) {                                               \
                continue;                                               \
            }                                                           \
                                                                        \
            for (; x < w; x++) {                                        \
                if (*ptr++ != bg) {                                     \
                    value |= mask;                                      \
                }                                                       \
                mask >>= 1;                                             \
            }                                                           \
            *buf++ = (uint8_t)value;                                    \
        }                                                               \
    }

DEFINE_MONO_ENCODE_FUNCTION(8)
DEFINE_MONO_ENCODE_FUNCTION(16)
DEFINE_MONO_ENCODE_FUNCTION(32)

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/*
 * ``Gradient'' filter for 24-bit color samples.
 * Should be called only when redMax, greenMax and blueMax are 255.
 * Color components assumed to be byte-aligned.
 */

static void
tight_filter_gradient24(VncState *vs, uint8_t *buf, int w, int h)
{
    uint32_t *buf32;
    uint32_t pix32;
    int shift[3];
    int *prev;
    int here[3], upper[3], left[3], upperleft[3];
    int prediction;
    int x, y, c;

    buf32 = (uint32_t *)buf;
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    memset(vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));
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    if (1 /* FIXME: (vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
             (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG) */) {
        shift[0] = vs->client_pf.rshift;
        shift[1] = vs->client_pf.gshift;
        shift[2] = vs->client_pf.bshift;
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    } else {
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        shift[0] = 24 - vs->client_pf.rshift;
        shift[1] = 24 - vs->client_pf.gshift;
        shift[2] = 24 - vs->client_pf.bshift;
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    }

    for (y = 0; y < h; y++) {
        for (c = 0; c < 3; c++) {
            upper[c] = 0;
            here[c] = 0;
        }
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        prev = (int *)vs->tight.gradient.buffer;
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        for (x = 0; x < w; x++) {
            pix32 = *buf32++;
            for (c = 0; c < 3; c++) {
                upperleft[c] = upper[c];
                left[c] = here[c];
                upper[c] = *prev;
                here[c] = (int)(pix32 >> shift[c] & 0xFF);
                *prev++ = here[c];

                prediction = left[c] + upper[c] - upperleft[c];
                if (prediction < 0) {
                    prediction = 0;
                } else if (prediction > 0xFF) {
                    prediction = 0xFF;
                }
                *buf++ = (char)(here[c] - prediction);
            }
        }
    }
}


/*
 * ``Gradient'' filter for other color depths.
 */

#define DEFINE_GRADIENT_FILTER_FUNCTION(bpp)                            \
                                                                        \
    static void                                                         \
    tight_filter_gradient##bpp(VncState *vs, uint##bpp##_t *buf,        \
                               int w, int h) {                          \
        uint##bpp##_t pix, diff;                                        \
        bool endian;                                                    \
        int *prev;                                                      \
        int max[3], shift[3];                                           \
        int here[3], upper[3], left[3], upperleft[3];                   \
        int prediction;                                                 \
        int x, y, c;                                                    \
                                                                        \
616
        memset (vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));     \
617
                                                                        \
618 619
        endian = 0; /* FIXME: ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) != \
                       (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)); */ \
620
                                                                        \
621 622 623 624 625 626
        max[0] = vs->client_pf.rmax;                                    \
        max[1] = vs->client_pf.gmax;                                    \
        max[2] = vs->client_pf.bmax;                                    \
        shift[0] = vs->client_pf.rshift;                                \
        shift[1] = vs->client_pf.gshift;                                \
        shift[2] = vs->client_pf.bshift;                                \
627 628 629 630 631 632
                                                                        \
        for (y = 0; y < h; y++) {                                       \
            for (c = 0; c < 3; c++) {                                   \
                upper[c] = 0;                                           \
                here[c] = 0;                                            \
            }                                                           \
633
            prev = (int *)vs->tight.gradient.buffer;                    \
634 635 636
            for (x = 0; x < w; x++) {                                   \
                pix = *buf;                                             \
                if (endian) {                                           \
637
                    pix = bswap##bpp(pix);                              \
638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656
                }                                                       \
                diff = 0;                                               \
                for (c = 0; c < 3; c++) {                               \
                    upperleft[c] = upper[c];                            \
                    left[c] = here[c];                                  \
                    upper[c] = *prev;                                   \
                    here[c] = (int)(pix >> shift[c] & max[c]);          \
                    *prev++ = here[c];                                  \
                                                                        \
                    prediction = left[c] + upper[c] - upperleft[c];     \
                    if (prediction < 0) {                               \
                        prediction = 0;                                 \
                    } else if (prediction > max[c]) {                   \
                        prediction = max[c];                            \
                    }                                                   \
                    diff |= ((here[c] - prediction) & max[c])           \
                        << shift[c];                                    \
                }                                                       \
                if (endian) {                                           \
657
                    diff = bswap##bpp(diff);                            \
658 659 660 661 662 663 664 665 666
                }                                                       \
                *buf++ = diff;                                          \
            }                                                           \
        }                                                               \
    }

DEFINE_GRADIENT_FILTER_FUNCTION(16)
DEFINE_GRADIENT_FILTER_FUNCTION(32)

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/*
 * Check if a rectangle is all of the same color. If needSameColor is
 * set to non-zero, then also check that its color equals to the
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 * *colorPtr value. The result is 1 if the test is successful, and in
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 * that case new color will be stored in *colorPtr.
 */

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static bool
check_solid_tile32(VncState *vs, int x, int y, int w, int h,
                   uint32_t *color, bool samecolor)
{
    VncDisplay *vd = vs->vd;
    uint32_t *fbptr;
    uint32_t c;
    int dx, dy;

    fbptr = vnc_server_fb_ptr(vd, x, y);

    c = *fbptr;
    if (samecolor && (uint32_t)c != *color) {
        return false;
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    }

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    for (dy = 0; dy < h; dy++) {
        for (dx = 0; dx < w; dx++) {
            if (c != fbptr[dx]) {
                return false;
            }
        }
        fbptr = (uint32_t *)
            ((uint8_t *)fbptr + vnc_server_fb_stride(vd));
    }

    *color = (uint32_t)c;
    return true;
}
703 704 705 706

static bool check_solid_tile(VncState *vs, int x, int y, int w, int h,
                             uint32_t* color, bool samecolor)
{
707
    switch (VNC_SERVER_FB_BYTES) {
708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785
    case 4:
        return check_solid_tile32(vs, x, y, w, h, color, samecolor);
    }
}

static void find_best_solid_area(VncState *vs, int x, int y, int w, int h,
                                 uint32_t color, int *w_ptr, int *h_ptr)
{
    int dx, dy, dw, dh;
    int w_prev;
    int w_best = 0, h_best = 0;

    w_prev = w;

    for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {

        dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, y + h - dy);
        dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, w_prev);

        if (!check_solid_tile(vs, x, dy, dw, dh, &color, true)) {
            break;
        }

        for (dx = x + dw; dx < x + w_prev;) {
            dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, x + w_prev - dx);

            if (!check_solid_tile(vs, dx, dy, dw, dh, &color, true)) {
                break;
            }
            dx += dw;
        }

        w_prev = dx - x;
        if (w_prev * (dy + dh - y) > w_best * h_best) {
            w_best = w_prev;
            h_best = dy + dh - y;
        }
    }

    *w_ptr = w_best;
    *h_ptr = h_best;
}

static void extend_solid_area(VncState *vs, int x, int y, int w, int h,
                              uint32_t color, int *x_ptr, int *y_ptr,
                              int *w_ptr, int *h_ptr)
{
    int cx, cy;

    /* Try to extend the area upwards. */
    for ( cy = *y_ptr - 1;
          cy >= y && check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
          cy-- );
    *h_ptr += *y_ptr - (cy + 1);
    *y_ptr = cy + 1;

    /* ... downwards. */
    for ( cy = *y_ptr + *h_ptr;
          cy < y + h &&
              check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
          cy++ );
    *h_ptr += cy - (*y_ptr + *h_ptr);

    /* ... to the left. */
    for ( cx = *x_ptr - 1;
          cx >= x && check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
          cx-- );
    *w_ptr += *x_ptr - (cx + 1);
    *x_ptr = cx + 1;

    /* ... to the right. */
    for ( cx = *x_ptr + *w_ptr;
          cx < x + w &&
              check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
          cx++ );
    *w_ptr += cx - (*x_ptr + *w_ptr);
}

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static int tight_init_stream(VncState *vs, int stream_id,
                             int level, int strategy)
{
789
    z_streamp zstream = &vs->tight.stream[stream_id];
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    if (zstream->opaque == NULL) {
        int err;

        VNC_DEBUG("VNC: TIGHT: initializing zlib stream %d\n", stream_id);
        VNC_DEBUG("VNC: TIGHT: opaque = %p | vs = %p\n", zstream->opaque, vs);
        zstream->zalloc = vnc_zlib_zalloc;
        zstream->zfree = vnc_zlib_zfree;

        err = deflateInit2(zstream, level, Z_DEFLATED, MAX_WBITS,
                           MAX_MEM_LEVEL, strategy);

        if (err != Z_OK) {
            fprintf(stderr, "VNC: error initializing zlib\n");
            return -1;
        }

807
        vs->tight.levels[stream_id] = level;
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        zstream->opaque = vs;
    }

811
    if (vs->tight.levels[stream_id] != level) {
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        if (deflateParams(zstream, level, strategy) != Z_OK) {
            return -1;
        }
815
        vs->tight.levels[stream_id] = level;
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    }
    return 0;
}

static void tight_send_compact_size(VncState *vs, size_t len)
{
    int lpc = 0;
    int bytes = 0;
    char buf[3] = {0, 0, 0};

    buf[bytes++] = len & 0x7F;
    if (len > 0x7F) {
        buf[bytes-1] |= 0x80;
        buf[bytes++] = (len >> 7) & 0x7F;
        if (len > 0x3FFF) {
            buf[bytes-1] |= 0x80;
            buf[bytes++] = (len >> 14) & 0xFF;
        }
    }
835
    for (lpc = 0; lpc < bytes; lpc++) {
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        vnc_write_u8(vs, buf[lpc]);
    }
}

static int tight_compress_data(VncState *vs, int stream_id, size_t bytes,
                               int level, int strategy)
{
843
    z_streamp zstream = &vs->tight.stream[stream_id];
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    int previous_out;

    if (bytes < VNC_TIGHT_MIN_TO_COMPRESS) {
847
        vnc_write(vs, vs->tight.tight.buffer, vs->tight.tight.offset);
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        return bytes;
    }

    if (tight_init_stream(vs, stream_id, level, strategy)) {
        return -1;
    }

    /* reserve memory in output buffer */
856
    buffer_reserve(&vs->tight.zlib, bytes + 64);
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    /* set pointers */
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    zstream->next_in = vs->tight.tight.buffer;
    zstream->avail_in = vs->tight.tight.offset;
    zstream->next_out = vs->tight.zlib.buffer + vs->tight.zlib.offset;
    zstream->avail_out = vs->tight.zlib.capacity - vs->tight.zlib.offset;
863
    previous_out = zstream->avail_out;
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    zstream->data_type = Z_BINARY;

    /* start encoding */
    if (deflate(zstream, Z_SYNC_FLUSH) != Z_OK) {
        fprintf(stderr, "VNC: error during tight compression\n");
        return -1;
    }

872
    vs->tight.zlib.offset = vs->tight.zlib.capacity - zstream->avail_out;
873 874
    /* ...how much data has actually been produced by deflate() */
    bytes = previous_out - zstream->avail_out;
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    tight_send_compact_size(vs, bytes);
877
    vnc_write(vs, vs->tight.zlib.buffer, bytes);
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879
    buffer_reset(&vs->tight.zlib);
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    return bytes;
}

/*
 * Subencoding implementations.
 */
887
static void tight_pack24(VncState *vs, uint8_t *buf, size_t count, size_t *ret)
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{
    uint32_t *buf32;
    uint32_t pix;
    int rshift, gshift, bshift;

    buf32 = (uint32_t *)buf;

895 896 897 898 899
    if (1 /* FIXME: (vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
             (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG) */) {
        rshift = vs->client_pf.rshift;
        gshift = vs->client_pf.gshift;
        bshift = vs->client_pf.bshift;
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    } else {
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        rshift = 24 - vs->client_pf.rshift;
        gshift = 24 - vs->client_pf.gshift;
        bshift = 24 - vs->client_pf.bshift;
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    }

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    if (ret) {
        *ret = count * 3;
    }
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    while (count--) {
        pix = *buf32++;
        *buf++ = (char)(pix >> rshift);
        *buf++ = (char)(pix >> gshift);
        *buf++ = (char)(pix >> bshift);
    }
}

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static int send_full_color_rect(VncState *vs, int x, int y, int w, int h)
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{
    int stream = 0;
921
    ssize_t bytes;
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#ifdef CONFIG_VNC_PNG
    if (tight_can_send_png_rect(vs, w, h)) {
        return send_png_rect(vs, x, y, w, h, NULL);
    }
#endif

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    vnc_write_u8(vs, stream << 4); /* no flushing, no filter */

931 932
    if (vs->tight.pixel24) {
        tight_pack24(vs, vs->tight.tight.buffer, w * h, &vs->tight.tight.offset);
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        bytes = 3;
    } else {
935
        bytes = vs->client_pf.bytes_per_pixel;
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    }

    bytes = tight_compress_data(vs, stream, w * h * bytes,
939
                                tight_conf[vs->tight.compression].raw_zlib_level,
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                                Z_DEFAULT_STRATEGY);

    return (bytes >= 0);
}

945 946 947 948 949 950
static int send_solid_rect(VncState *vs)
{
    size_t bytes;

    vnc_write_u8(vs, VNC_TIGHT_FILL << 4); /* no flushing, no filter */

951 952
    if (vs->tight.pixel24) {
        tight_pack24(vs, vs->tight.tight.buffer, 1, &vs->tight.tight.offset);
953 954
        bytes = 3;
    } else {
955
        bytes = vs->client_pf.bytes_per_pixel;
956 957
    }

958
    vnc_write(vs, vs->tight.tight.buffer, bytes);
959 960 961
    return 1;
}

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static int send_mono_rect(VncState *vs, int x, int y,
                          int w, int h, uint32_t bg, uint32_t fg)
964
{
965
    ssize_t bytes;
966
    int stream = 1;
967
    int level = tight_conf[vs->tight.compression].mono_zlib_level;
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#ifdef CONFIG_VNC_PNG
    if (tight_can_send_png_rect(vs, w, h)) {
        int ret;
972
        int bpp = vs->client_pf.bytes_per_pixel * 8;
973
        VncPalette *palette = palette_new(2, bpp);
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975 976
        palette_put(palette, bg);
        palette_put(palette, fg);
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        ret = send_png_rect(vs, x, y, w, h, palette);
978
        palette_destroy(palette);
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        return ret;
    }
#endif

983 984 985 986 987 988
    bytes = ((w + 7) / 8) * h;

    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
    vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
    vnc_write_u8(vs, 1);

989
    switch (vs->client_pf.bytes_per_pixel) {
990 991 992 993 994
    case 4:
    {
        uint32_t buf[2] = {bg, fg};
        size_t ret = sizeof (buf);

995
        if (vs->tight.pixel24) {
996 997 998 999
            tight_pack24(vs, (unsigned char*)buf, 2, &ret);
        }
        vnc_write(vs, buf, ret);

1000
        tight_encode_mono_rect32(vs->tight.tight.buffer, w, h, bg, fg);
1001 1002 1003 1004 1005
        break;
    }
    case 2:
        vnc_write(vs, &bg, 2);
        vnc_write(vs, &fg, 2);
1006
        tight_encode_mono_rect16(vs->tight.tight.buffer, w, h, bg, fg);
1007 1008 1009 1010
        break;
    default:
        vnc_write_u8(vs, bg);
        vnc_write_u8(vs, fg);
1011
        tight_encode_mono_rect8(vs->tight.tight.buffer, w, h, bg, fg);
1012 1013
        break;
    }
1014
    vs->tight.tight.offset = bytes;
1015 1016 1017 1018 1019 1020 1021 1022

    bytes = tight_compress_data(vs, stream, bytes, level, Z_DEFAULT_STRATEGY);
    return (bytes >= 0);
}

struct palette_cb_priv {
    VncState *vs;
    uint8_t *header;
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#ifdef CONFIG_VNC_PNG
    png_colorp png_palette;
#endif
1026 1027
};

1028
static void write_palette(int idx, uint32_t color, void *opaque)
1029 1030 1031
{
    struct palette_cb_priv *priv = opaque;
    VncState *vs = priv->vs;
1032
    uint32_t bytes = vs->client_pf.bytes_per_pixel;
1033 1034 1035 1036 1037 1038 1039 1040

    if (bytes == 4) {
        ((uint32_t*)priv->header)[idx] = color;
    } else {
        ((uint16_t*)priv->header)[idx] = color;
    }
}

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static bool send_gradient_rect(VncState *vs, int x, int y, int w, int h)
1042 1043
{
    int stream = 3;
1044
    int level = tight_conf[vs->tight.compression].gradient_zlib_level;
1045
    ssize_t bytes;
1046

1047
    if (vs->client_pf.bytes_per_pixel == 1) {
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        return send_full_color_rect(vs, x, y, w, h);
1049
    }
1050 1051 1052 1053

    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
    vnc_write_u8(vs, VNC_TIGHT_FILTER_GRADIENT);

1054
    buffer_reserve(&vs->tight.gradient, w * 3 * sizeof (int));
1055

1056 1057
    if (vs->tight.pixel24) {
        tight_filter_gradient24(vs, vs->tight.tight.buffer, w, h);
1058
        bytes = 3;
1059
    } else if (vs->client_pf.bytes_per_pixel == 4) {
1060
        tight_filter_gradient32(vs, (uint32_t *)vs->tight.tight.buffer, w, h);
1061 1062
        bytes = 4;
    } else {
1063
        tight_filter_gradient16(vs, (uint16_t *)vs->tight.tight.buffer, w, h);
1064 1065 1066
        bytes = 2;
    }

1067
    buffer_reset(&vs->tight.gradient);
1068 1069

    bytes = w * h * bytes;
1070
    vs->tight.tight.offset = bytes;
1071 1072 1073 1074 1075 1076

    bytes = tight_compress_data(vs, stream, bytes,
                                level, Z_FILTERED);
    return (bytes >= 0);
}

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static int send_palette_rect(VncState *vs, int x, int y,
1078
                             int w, int h, VncPalette *palette)
1079 1080
{
    int stream = 2;
1081
    int level = tight_conf[vs->tight.compression].idx_zlib_level;
1082
    int colors;
1083
    ssize_t bytes;
1084

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#ifdef CONFIG_VNC_PNG
    if (tight_can_send_png_rect(vs, w, h)) {
        return send_png_rect(vs, x, y, w, h, palette);
    }
#endif

1091
    colors = palette_size(palette);
1092 1093 1094 1095 1096

    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
    vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
    vnc_write_u8(vs, colors - 1);

1097
    switch (vs->client_pf.bytes_per_pixel) {
1098 1099 1100
    case 4:
    {
        size_t old_offset, offset;
1101
        uint32_t header[palette_size(palette)];
1102 1103 1104
        struct palette_cb_priv priv = { vs, (uint8_t *)header };

        old_offset = vs->output.offset;
1105
        palette_iter(palette, write_palette, &priv);
1106 1107
        vnc_write(vs, header, sizeof(header));

1108
        if (vs->tight.pixel24) {
1109 1110 1111 1112
            tight_pack24(vs, vs->output.buffer + old_offset, colors, &offset);
            vs->output.offset = old_offset + offset;
        }

1113
        tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
1114 1115 1116 1117
        break;
    }
    case 2:
    {
1118
        uint16_t header[palette_size(palette)];
1119 1120
        struct palette_cb_priv priv = { vs, (uint8_t *)header };

1121
        palette_iter(palette, write_palette, &priv);
1122
        vnc_write(vs, header, sizeof(header));
1123
        tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
1124 1125 1126 1127 1128 1129 1130
        break;
    }
    default:
        return -1; /* No palette for 8bits colors */
        break;
    }
    bytes = w * h;
1131
    vs->tight.tight.offset = bytes;
1132 1133 1134 1135 1136 1137

    bytes = tight_compress_data(vs, stream, bytes,
                                level, Z_DEFAULT_STRATEGY);
    return (bytes >= 0);
}

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/*
 * JPEG compression stuff.
 */
#ifdef CONFIG_VNC_JPEG
1142 1143 1144 1145 1146 1147 1148 1149
/*
 * Destination manager implementation for JPEG library.
 */

/* This is called once per encoding */
static void jpeg_init_destination(j_compress_ptr cinfo)
{
    VncState *vs = cinfo->client_data;
1150
    Buffer *buffer = &vs->tight.jpeg;
1151 1152 1153 1154 1155 1156 1157 1158 1159

    cinfo->dest->next_output_byte = (JOCTET *)buffer->buffer + buffer->offset;
    cinfo->dest->free_in_buffer = (size_t)(buffer->capacity - buffer->offset);
}

/* This is called when we ran out of buffer (shouldn't happen!) */
static boolean jpeg_empty_output_buffer(j_compress_ptr cinfo)
{
    VncState *vs = cinfo->client_data;
1160
    Buffer *buffer = &vs->tight.jpeg;
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    buffer->offset = buffer->capacity;
    buffer_reserve(buffer, 2048);
    jpeg_init_destination(cinfo);
    return TRUE;
}

/* This is called when we are done processing data */
static void jpeg_term_destination(j_compress_ptr cinfo)
{
    VncState *vs = cinfo->client_data;
1172
    Buffer *buffer = &vs->tight.jpeg;
1173 1174 1175 1176 1177 1178 1179 1180 1181

    buffer->offset = buffer->capacity - cinfo->dest->free_in_buffer;
}

static int send_jpeg_rect(VncState *vs, int x, int y, int w, int h, int quality)
{
    struct jpeg_compress_struct cinfo;
    struct jpeg_error_mgr jerr;
    struct jpeg_destination_mgr manager;
1182
    pixman_image_t *linebuf;
1183 1184 1185 1186 1187
    JSAMPROW row[1];
    uint8_t *buf;
    int dy;

    if (ds_get_bytes_per_pixel(vs->ds) == 1)
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        return send_full_color_rect(vs, x, y, w, h);
1189

1190
    buffer_reserve(&vs->tight.jpeg, 2048);
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    cinfo.err = jpeg_std_error(&jerr);
    jpeg_create_compress(&cinfo);

    cinfo.client_data = vs;
    cinfo.image_width = w;
    cinfo.image_height = h;
    cinfo.input_components = 3;
    cinfo.in_color_space = JCS_RGB;

    jpeg_set_defaults(&cinfo);
    jpeg_set_quality(&cinfo, quality, true);

    manager.init_destination = jpeg_init_destination;
    manager.empty_output_buffer = jpeg_empty_output_buffer;
    manager.term_destination = jpeg_term_destination;
    cinfo.dest = &manager;

    jpeg_start_compress(&cinfo, true);

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    linebuf = qemu_pixman_linebuf_create(PIXMAN_BE_r8g8b8, w);
    buf = (uint8_t *)pixman_image_get_data(linebuf);
1213
    row[0] = buf;
1214
    for (dy = 0; dy < h; dy++) {
1215
        qemu_pixman_linebuf_fill(linebuf, vs->vd->server, w, x, y + dy);
1216 1217
        jpeg_write_scanlines(&cinfo, row, 1);
    }
1218
    qemu_pixman_image_unref(linebuf);
1219 1220 1221 1222 1223 1224

    jpeg_finish_compress(&cinfo);
    jpeg_destroy_compress(&cinfo);

    vnc_write_u8(vs, VNC_TIGHT_JPEG << 4);

1225 1226 1227
    tight_send_compact_size(vs, vs->tight.jpeg.offset);
    vnc_write(vs, vs->tight.jpeg.buffer, vs->tight.jpeg.offset);
    buffer_reset(&vs->tight.jpeg);
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    return 1;
}
#endif /* CONFIG_VNC_JPEG */

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/*
 * PNG compression stuff.
 */
#ifdef CONFIG_VNC_PNG
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static void write_png_palette(int idx, uint32_t pix, void *opaque)
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{
    struct palette_cb_priv *priv = opaque;
    VncState *vs = priv->vs;
    png_colorp color = &priv->png_palette[idx];

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    if (vs->tight.pixel24)
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    {
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        color->red = (pix >> vs->client_pf.rshift) & vs->client_pf.rmax;
        color->green = (pix >> vs->client_pf.gshift) & vs->client_pf.gmax;
        color->blue = (pix >> vs->client_pf.bshift) & vs->client_pf.bmax;
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    }
    else
    {
        int red, green, blue;

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        red = (pix >> vs->client_pf.rshift) & vs->client_pf.rmax;
        green = (pix >> vs->client_pf.gshift) & vs->client_pf.gmax;
        blue = (pix >> vs->client_pf.bshift) & vs->client_pf.bmax;
        color->red = ((red * 255 + vs->client_pf.rmax / 2) /
                      vs->client_pf.rmax);
        color->green = ((green * 255 + vs->client_pf.gmax / 2) /
                        vs->client_pf.gmax);
        color->blue = ((blue * 255 + vs->client_pf.bmax / 2) /
                       vs->client_pf.bmax);
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    }
}

static void png_write_data(png_structp png_ptr, png_bytep data,
                           png_size_t length)
{
    VncState *vs = png_get_io_ptr(png_ptr);

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    buffer_reserve(&vs->tight.png, vs->tight.png.offset + length);
    memcpy(vs->tight.png.buffer + vs->tight.png.offset, data, length);
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    vs->tight.png.offset += length;
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}

static void png_flush_data(png_structp png_ptr)
{
}

static void *vnc_png_malloc(png_structp png_ptr, png_size_t size)
{
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    return g_malloc(size);
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}

static void vnc_png_free(png_structp png_ptr, png_voidp ptr)
{
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    g_free(ptr);
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}

static int send_png_rect(VncState *vs, int x, int y, int w, int h,
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                         VncPalette *palette)
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{
    png_byte color_type;
    png_structp png_ptr;
    png_infop info_ptr;
    png_colorp png_palette = NULL;
1297
    pixman_image_t *linebuf;
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    int level = tight_png_conf[vs->tight.compression].png_zlib_level;
    int filters = tight_png_conf[vs->tight.compression].png_filters;
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    uint8_t *buf;
    int dy;

    png_ptr = png_create_write_struct_2(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL,
                                        NULL, vnc_png_malloc, vnc_png_free);

    if (png_ptr == NULL)
        return -1;

    info_ptr = png_create_info_struct(png_ptr);

    if (info_ptr == NULL) {
        png_destroy_write_struct(&png_ptr, NULL);
        return -1;
    }

    png_set_write_fn(png_ptr, (void *) vs, png_write_data, png_flush_data);
    png_set_compression_level(png_ptr, level);
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    png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, filters);
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    if (palette) {
        color_type = PNG_COLOR_TYPE_PALETTE;
    } else {
        color_type = PNG_COLOR_TYPE_RGB;
    }

    png_set_IHDR(png_ptr, info_ptr, w, h,
                 8, color_type, PNG_INTERLACE_NONE,
                 PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);

    if (color_type == PNG_COLOR_TYPE_PALETTE) {
        struct palette_cb_priv priv;

        png_palette = png_malloc(png_ptr, sizeof(*png_palette) *
1334
                                 palette_size(palette));
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        priv.vs = vs;
        priv.png_palette = png_palette;
1338
        palette_iter(palette, write_png_palette, &priv);
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1340
        png_set_PLTE(png_ptr, info_ptr, png_palette, palette_size(palette));
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1342
        if (vs->client_pf.bytes_per_pixel == 4) {
1343
            tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
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        } else {
1345
            tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
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        }
    }

    png_write_info(png_ptr, info_ptr);

1351
    buffer_reserve(&vs->tight.png, 2048);
1352 1353
    linebuf = qemu_pixman_linebuf_create(PIXMAN_BE_r8g8b8, w);
    buf = (uint8_t *)pixman_image_get_data(linebuf);
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    for (dy = 0; dy < h; dy++)
    {
        if (color_type == PNG_COLOR_TYPE_PALETTE) {
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            memcpy(buf, vs->tight.tight.buffer + (dy * w), w);
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        } else {
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            qemu_pixman_linebuf_fill(linebuf, vs->vd->server, w, x, y + dy);
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        }
        png_write_row(png_ptr, buf);
    }
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    qemu_pixman_image_unref(linebuf);
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    png_write_end(png_ptr, NULL);

    if (color_type == PNG_COLOR_TYPE_PALETTE) {
        png_free(png_ptr, png_palette);
    }

    png_destroy_write_struct(&png_ptr, &info_ptr);

    vnc_write_u8(vs, VNC_TIGHT_PNG << 4);

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    tight_send_compact_size(vs, vs->tight.png.offset);
    vnc_write(vs, vs->tight.png.buffer, vs->tight.png.offset);
    buffer_reset(&vs->tight.png);
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    return 1;
}
#endif /* CONFIG_VNC_PNG */

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static void vnc_tight_start(VncState *vs)
{
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    buffer_reset(&vs->tight.tight);
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    // make the output buffer be the zlib buffer, so we can compress it later
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    vs->tight.tmp = vs->output;
    vs->output = vs->tight.tight;
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}

static void vnc_tight_stop(VncState *vs)
{
    // switch back to normal output/zlib buffers
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    vs->tight.tight = vs->output;
    vs->output = vs->tight.tmp;
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}

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static int send_sub_rect_nojpeg(VncState *vs, int x, int y, int w, int h,
                                int bg, int fg, int colors, VncPalette *palette)
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{
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    int ret;
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    if (colors == 0) {
        if (tight_detect_smooth_image(vs, w, h)) {
            ret = send_gradient_rect(vs, x, y, w, h);
        } else {
            ret = send_full_color_rect(vs, x, y, w, h);
        }
    } else if (colors == 1) {
        ret = send_solid_rect(vs);
    } else if (colors == 2) {
        ret = send_mono_rect(vs, x, y, w, h, bg, fg);
    } else if (colors <= 256) {
        ret = send_palette_rect(vs, x, y, w, h, palette);
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    } else {
        ret = 0;
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    }
    return ret;
}
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#ifdef CONFIG_VNC_JPEG
static int send_sub_rect_jpeg(VncState *vs, int x, int y, int w, int h,
                              int bg, int fg, int colors,
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                              VncPalette *palette, bool force)
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{
    int ret;
1427 1428

    if (colors == 0) {
1429 1430
        if (force || (tight_jpeg_conf[vs->tight.quality].jpeg_full &&
                      tight_detect_smooth_image(vs, w, h))) {
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            int quality = tight_conf[vs->tight.quality].jpeg_quality;
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            ret = send_jpeg_rect(vs, x, y, w, h, quality);
1434
        } else {
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            ret = send_full_color_rect(vs, x, y, w, h);
1436
        }
1437 1438 1439
    } else if (colors == 1) {
        ret = send_solid_rect(vs);
    } else if (colors == 2) {
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        ret = send_mono_rect(vs, x, y, w, h, bg, fg);
1441
    } else if (colors <= 256) {
1442 1443 1444
        if (force || (colors > 96 &&
                      tight_jpeg_conf[vs->tight.quality].jpeg_idx &&
                      tight_detect_smooth_image(vs, w, h))) {
1445
            int quality = tight_conf[vs->tight.quality].jpeg_quality;
1446 1447 1448

            ret = send_jpeg_rect(vs, x, y, w, h, quality);
        } else {
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            ret = send_palette_rect(vs, x, y, w, h, palette);
1450
        }
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    } else {
        ret = 0;
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    }
    return ret;
}
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#endif
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static int send_sub_rect(VncState *vs, int x, int y, int w, int h)
{
    VncPalette *palette = NULL;
    uint32_t bg = 0, fg = 0;
    int colors;
    int ret = 0;
1464
#ifdef CONFIG_VNC_JPEG
1465 1466
    bool force_jpeg = false;
    bool allow_jpeg = true;
1467
#endif
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    vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);

    vnc_tight_start(vs);
    vnc_raw_send_framebuffer_update(vs, x, y, w, h);
    vnc_tight_stop(vs);

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#ifdef CONFIG_VNC_JPEG
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    if (!vs->vd->non_adaptive && vs->tight.quality != (uint8_t)-1) {
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        double freq = vnc_update_freq(vs, x, y, w, h);

        if (freq < tight_jpeg_conf[vs->tight.quality].jpeg_freq_min) {
            allow_jpeg = false;
        }
        if (freq >= tight_jpeg_conf[vs->tight.quality].jpeg_freq_threshold) {
            force_jpeg = true;
            vnc_sent_lossy_rect(vs, x, y, w, h);
        }
    }
#endif

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    colors = tight_fill_palette(vs, x, y, w * h, &fg, &bg, &palette);

#ifdef CONFIG_VNC_JPEG
1492 1493 1494
    if (allow_jpeg && vs->tight.quality != (uint8_t)-1) {
        ret = send_sub_rect_jpeg(vs, x, y, w, h, bg, fg, colors, palette,
                                 force_jpeg);
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    } else {
        ret = send_sub_rect_nojpeg(vs, x, y, w, h, bg, fg, colors, palette);
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    }
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#else
    ret = send_sub_rect_nojpeg(vs, x, y, w, h, bg, fg, colors, palette);
#endif

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    palette_destroy(palette);
1503
    return ret;
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}

1506 1507
static int send_sub_rect_solid(VncState *vs, int x, int y, int w, int h)
{
1508
    vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
1509 1510 1511 1512 1513 1514 1515 1516

    vnc_tight_start(vs);
    vnc_raw_send_framebuffer_update(vs, x, y, w, h);
    vnc_tight_stop(vs);

    return send_solid_rect(vs);
}

1517 1518
static int send_rect_simple(VncState *vs, int x, int y, int w, int h,
                            bool split)
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{
    int max_size, max_width;
    int max_sub_width, max_sub_height;
    int dx, dy;
    int rw, rh;
    int n = 0;

1526 1527
    max_size = tight_conf[vs->tight.compression].max_rect_size;
    max_width = tight_conf[vs->tight.compression].max_rect_width;
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1529
    if (split && (w > max_width || w * h > max_size)) {
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        max_sub_width = (w > max_width) ? max_width : w;
        max_sub_height = max_size / max_sub_width;

        for (dy = 0; dy < h; dy += max_sub_height) {
            for (dx = 0; dx < w; dx += max_width) {
                rw = MIN(max_sub_width, w - dx);
                rh = MIN(max_sub_height, h - dy);
                n += send_sub_rect(vs, x+dx, y+dy, rw, rh);
            }
        }
    } else {
        n += send_sub_rect(vs, x, y, w, h);
    }

    return n;
}

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static int find_large_solid_color_rect(VncState *vs, int x, int y,
                                       int w, int h, int max_rows)
{
    int dx, dy, dw, dh;
    int n = 0;

    /* Try to find large solid-color areas and send them separately. */

    for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {

        /* If a rectangle becomes too large, send its upper part now. */

        if (dy - y >= max_rows) {
1560
            n += send_rect_simple(vs, x, y, w, max_rows, true);
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            y += max_rows;
            h -= max_rows;
        }

        dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (y + h - dy));

        for (dx = x; dx < x + w; dx += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
            uint32_t color_value;
            int x_best, y_best, w_best, h_best;

            dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (x + w - dx));

            if (!check_solid_tile(vs, dx, dy, dw, dh, &color_value, false)) {
                continue ;
            }

            /* Get dimensions of solid-color area. */

            find_best_solid_area(vs, dx, dy, w - (dx - x), h - (dy - y),
                                 color_value, &w_best, &h_best);

            /* Make sure a solid rectangle is large enough
               (or the whole rectangle is of the same color). */

            if (w_best * h_best != w * h &&
                w_best * h_best < VNC_TIGHT_MIN_SOLID_SUBRECT_SIZE) {
                continue;
            }

            /* Try to extend solid rectangle to maximum size. */

            x_best = dx; y_best = dy;
            extend_solid_area(vs, x, y, w, h, color_value,
                              &x_best, &y_best, &w_best, &h_best);

            /* Send rectangles at top and left to solid-color area. */

            if (y_best != y) {
1599
                n += send_rect_simple(vs, x, y, w, y_best-y, true);
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            }
            if (x_best != x) {
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                n += tight_send_framebuffer_update(vs, x, y_best,
                                                   x_best-x, h_best);
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            }

            /* Send solid-color rectangle. */
            n += send_sub_rect_solid(vs, x_best, y_best, w_best, h_best);

            /* Send remaining rectangles (at right and bottom). */

            if (x_best + w_best != x + w) {
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                n += tight_send_framebuffer_update(vs, x_best+w_best,
                                                   y_best,
                                                   w-(x_best-x)-w_best,
                                                   h_best);
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            }
            if (y_best + h_best != y + h) {
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                n += tight_send_framebuffer_update(vs, x, y_best+h_best,
                                                   w, h-(y_best-y)-h_best);
1620 1621 1622 1623 1624 1625
            }

            /* Return after all recursive calls are done. */
            return n;
        }
    }
1626
    return n + send_rect_simple(vs, x, y, w, h, true);
1627 1628
}

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static int tight_send_framebuffer_update(VncState *vs, int x, int y,
                                         int w, int h)
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{
1632 1633
    int max_rows;

1634 1635
    if (vs->client_pf.bytes_per_pixel == 4 && vs->client_pf.rmax == 0xFF &&
        vs->client_pf.bmax == 0xFF && vs->client_pf.gmax == 0xFF) {
1636
        vs->tight.pixel24 = true;
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    } else {
1638
        vs->tight.pixel24 = false;
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    }

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#ifdef CONFIG_VNC_JPEG
1642
    if (vs->tight.quality != (uint8_t)-1) {
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        double freq = vnc_update_freq(vs, x, y, w, h);

        if (freq > tight_jpeg_conf[vs->tight.quality].jpeg_freq_threshold) {
            return send_rect_simple(vs, x, y, w, h, false);
        }
    }
1649
#endif
1650 1651 1652 1653

    if (w * h < VNC_TIGHT_MIN_SPLIT_RECT_SIZE) {
        return send_rect_simple(vs, x, y, w, h, true);
    }
1654 1655 1656

    /* Calculate maximum number of rows in one non-solid rectangle. */

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    max_rows = tight_conf[vs->tight.compression].max_rect_size;
    max_rows /= MIN(tight_conf[vs->tight.compression].max_rect_width, w);
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    return find_large_solid_color_rect(vs, x, y, w, h, max_rows);
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}

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int vnc_tight_send_framebuffer_update(VncState *vs, int x, int y,
                                      int w, int h)
{
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    vs->tight.type = VNC_ENCODING_TIGHT;
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    return tight_send_framebuffer_update(vs, x, y, w, h);
}

int vnc_tight_png_send_framebuffer_update(VncState *vs, int x, int y,
                                          int w, int h)
{
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    vs->tight.type = VNC_ENCODING_TIGHT_PNG;
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    return tight_send_framebuffer_update(vs, x, y, w, h);
}

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void vnc_tight_clear(VncState *vs)
{
    int i;
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    for (i=0; i<ARRAY_SIZE(vs->tight.stream); i++) {
        if (vs->tight.stream[i].opaque) {
            deflateEnd(&vs->tight.stream[i]);
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        }
    }

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    buffer_free(&vs->tight.tight);
    buffer_free(&vs->tight.zlib);
    buffer_free(&vs->tight.gradient);
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#ifdef CONFIG_VNC_JPEG
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    buffer_free(&vs->tight.jpeg);
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#endif
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#ifdef CONFIG_VNC_PNG
    buffer_free(&vs->tight.png);
#endif
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}