vnc-enc-tight.c 63.3 KB
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/*
 * QEMU VNC display driver: tight encoding
 *
 * From libvncserver/libvncserver/tight.c
 * Copyright (C) 2000, 2001 Const Kaplinsky.  All Rights Reserved.
 * Copyright (C) 1999 AT&T Laboratories Cambridge.  All Rights Reserved.
 *
 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

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#include "config-host.h"
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#ifdef CONFIG_VNC_PNG
#include <png.h>
#endif
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#ifdef CONFIG_VNC_JPEG
#include <stdio.h>
#include <jpeglib.h>
#endif

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#include "qemu-common.h"

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#include "bswap.h"
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#include "qint.h"
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#include "vnc.h"
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#include "vnc-enc-tight.h"
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#include "vnc-palette.h"
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/* Compression level stuff. The following array contains various
   encoder parameters for each of 10 compression levels (0..9).
   Last three parameters correspond to JPEG quality levels (0..9). */

static const struct {
    int max_rect_size, max_rect_width;
    int mono_min_rect_size, gradient_min_rect_size;
    int idx_zlib_level, mono_zlib_level, raw_zlib_level, gradient_zlib_level;
    int gradient_threshold, gradient_threshold24;
    int idx_max_colors_divisor;
    int jpeg_quality, jpeg_threshold, jpeg_threshold24;
} tight_conf[] = {
    {   512,   32,   6, 65536, 0, 0, 0, 0,   0,   0,   4,  5, 10000, 23000 },
    {  2048,  128,   6, 65536, 1, 1, 1, 0,   0,   0,   8, 10,  8000, 18000 },
    {  6144,  256,   8, 65536, 3, 3, 2, 0,   0,   0,  24, 15,  6500, 15000 },
    { 10240, 1024,  12, 65536, 5, 5, 3, 0,   0,   0,  32, 25,  5000, 12000 },
    { 16384, 2048,  12, 65536, 6, 6, 4, 0,   0,   0,  32, 37,  4000, 10000 },
    { 32768, 2048,  12,  4096, 7, 7, 5, 4, 150, 380,  32, 50,  3000,  8000 },
    { 65536, 2048,  16,  4096, 7, 7, 6, 4, 170, 420,  48, 60,  2000,  5000 },
    { 65536, 2048,  16,  4096, 8, 8, 7, 5, 180, 450,  64, 70,  1000,  2500 },
    { 65536, 2048,  32,  8192, 9, 9, 8, 6, 190, 475,  64, 75,   500,  1200 },
    { 65536, 2048,  32,  8192, 9, 9, 9, 6, 200, 500,  96, 80,   200,   500 }
};

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static int tight_send_framebuffer_update(VncState *vs, int x, int y,
                                         int w, int h);

#ifdef CONFIG_VNC_PNG
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static const struct {
    int png_zlib_level, png_filters;
} tight_png_conf[] = {
    { 0, PNG_NO_FILTERS },
    { 1, PNG_NO_FILTERS },
    { 2, PNG_NO_FILTERS },
    { 3, PNG_NO_FILTERS },
    { 4, PNG_NO_FILTERS },
    { 5, PNG_ALL_FILTERS },
    { 6, PNG_ALL_FILTERS },
    { 7, PNG_ALL_FILTERS },
    { 8, PNG_ALL_FILTERS },
    { 9, PNG_ALL_FILTERS },
};

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static int send_png_rect(VncState *vs, int x, int y, int w, int h,
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                         VncPalette *palette);
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static bool tight_can_send_png_rect(VncState *vs, int w, int h)
{
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    if (vs->tight.type != VNC_ENCODING_TIGHT_PNG) {
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        return false;
    }

    if (ds_get_bytes_per_pixel(vs->ds) == 1 ||
        vs->clientds.pf.bytes_per_pixel == 1) {
        return false;
    }

    return true;
}
#endif

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/*
 * Code to guess if given rectangle is suitable for smooth image
 * compression (by applying "gradient" filter or JPEG coder).
 */

static uint
tight_detect_smooth_image24(VncState *vs, int w, int h)
{
    int off;
    int x, y, d, dx;
    uint c;
    uint stats[256];
    int pixels = 0;
    int pix, left[3];
    uint errors;
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    unsigned char *buf = vs->tight.tight.buffer;
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    /*
     * If client is big-endian, color samples begin from the second
     * byte (offset 1) of a 32-bit pixel value.
     */
    off = !!(vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG);

    memset(stats, 0, sizeof (stats));

    for (y = 0, x = 0; y < h && x < w;) {
        for (d = 0; d < h - y && d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH;
             d++) {
            for (c = 0; c < 3; c++) {
                left[c] = buf[((y+d)*w+x+d)*4+off+c] & 0xFF;
            }
            for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH; dx++) {
                for (c = 0; c < 3; c++) {
                    pix = buf[((y+d)*w+x+d+dx)*4+off+c] & 0xFF;
                    stats[abs(pix - left[c])]++;
                    left[c] = pix;
                }
                pixels++;
            }
        }
        if (w > h) {
            x += h;
            y = 0;
        } else {
            x = 0;
            y += w;
        }
    }

    /* 95% smooth or more ... */
    if (stats[0] * 33 / pixels >= 95) {
        return 0;
    }

    errors = 0;
    for (c = 1; c < 8; c++) {
        errors += stats[c] * (c * c);
        if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {
            return 0;
        }
    }
    for (; c < 256; c++) {
        errors += stats[c] * (c * c);
    }
    errors /= (pixels * 3 - stats[0]);

    return errors;
}

#define DEFINE_DETECT_FUNCTION(bpp)                                     \
                                                                        \
    static uint                                                         \
    tight_detect_smooth_image##bpp(VncState *vs, int w, int h) {        \
        bool endian;                                                    \
        uint##bpp##_t pix;                                              \
        int max[3], shift[3];                                           \
        int x, y, d, dx;                                                \
        uint c;                                                         \
        uint stats[256];                                                \
        int pixels = 0;                                                 \
        int sample, sum, left[3];                                       \
        uint errors;                                                    \
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        unsigned char *buf = vs->tight.tight.buffer;                    \
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                                                                        \
        endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) !=        \
                  (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG));     \
                                                                        \
                                                                        \
        max[0] = vs->clientds.pf.rmax;                                  \
        max[1] = vs->clientds.pf.gmax;                                  \
        max[2] = vs->clientds.pf.bmax;                                  \
        shift[0] = vs->clientds.pf.rshift;                              \
        shift[1] = vs->clientds.pf.gshift;                              \
        shift[2] = vs->clientds.pf.bshift;                              \
                                                                        \
        memset(stats, 0, sizeof(stats));                                \
                                                                        \
        y = 0, x = 0;                                                   \
        while (y < h && x < w) {                                        \
            for (d = 0; d < h - y &&                                    \
                     d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH; d++) {  \
                pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d];              \
                if (endian) {                                           \
                    pix = bswap_##bpp(pix);                             \
                }                                                       \
                for (c = 0; c < 3; c++) {                               \
                    left[c] = (int)(pix >> shift[c] & max[c]);          \
                }                                                       \
                for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH;       \
                     dx++) {                                            \
                    pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d+dx];       \
                    if (endian) {                                       \
                        pix = bswap_##bpp(pix);                         \
                    }                                                   \
                    sum = 0;                                            \
                    for (c = 0; c < 3; c++) {                           \
                        sample = (int)(pix >> shift[c] & max[c]);       \
                        sum += abs(sample - left[c]);                   \
                        left[c] = sample;                               \
                    }                                                   \
                    if (sum > 255) {                                    \
                        sum = 255;                                      \
                    }                                                   \
                    stats[sum]++;                                       \
                    pixels++;                                           \
                }                                                       \
            }                                                           \
            if (w > h) {                                                \
                x += h;                                                 \
                y = 0;                                                  \
            } else {                                                    \
                x = 0;                                                  \
                y += w;                                                 \
            }                                                           \
        }                                                               \
                                                                        \
        if ((stats[0] + stats[1]) * 100 / pixels >= 90) {               \
            return 0;                                                   \
        }                                                               \
                                                                        \
        errors = 0;                                                     \
        for (c = 1; c < 8; c++) {                                       \
            errors += stats[c] * (c * c);                               \
            if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {           \
                return 0;                                               \
            }                                                           \
        }                                                               \
        for (; c < 256; c++) {                                          \
            errors += stats[c] * (c * c);                               \
        }                                                               \
        errors /= (pixels - stats[0]);                                  \
                                                                        \
        return errors;                                                  \
    }

DEFINE_DETECT_FUNCTION(16)
DEFINE_DETECT_FUNCTION(32)

static int
tight_detect_smooth_image(VncState *vs, int w, int h)
{
    uint errors;
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    int compression = vs->tight.compression;
    int quality = vs->tight.quality;
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    if (!vs->vd->lossy) {
        return 0;
    }

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    if (ds_get_bytes_per_pixel(vs->ds) == 1 ||
        vs->clientds.pf.bytes_per_pixel == 1 ||
        w < VNC_TIGHT_DETECT_MIN_WIDTH || h < VNC_TIGHT_DETECT_MIN_HEIGHT) {
        return 0;
    }

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    if (vs->tight.quality != -1) {
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        if (w * h < VNC_TIGHT_JPEG_MIN_RECT_SIZE) {
            return 0;
        }
    } else {
        if (w * h < tight_conf[compression].gradient_min_rect_size) {
            return 0;
        }
    }

    if (vs->clientds.pf.bytes_per_pixel == 4) {
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        if (vs->tight.pixel24) {
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            errors = tight_detect_smooth_image24(vs, w, h);
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            if (vs->tight.quality != -1) {
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                return (errors < tight_conf[quality].jpeg_threshold24);
            }
            return (errors < tight_conf[compression].gradient_threshold24);
        } else {
            errors = tight_detect_smooth_image32(vs, w, h);
        }
    } else {
        errors = tight_detect_smooth_image16(vs, w, h);
    }
    if (quality != -1) {
        return (errors < tight_conf[quality].jpeg_threshold);
    }
    return (errors < tight_conf[compression].gradient_threshold);
}

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/*
 * Code to determine how many different colors used in rectangle.
 */
#define DEFINE_FILL_PALETTE_FUNCTION(bpp)                               \
                                                                        \
    static int                                                          \
    tight_fill_palette##bpp(VncState *vs, int x, int y,                 \
                            int max, size_t count,                      \
                            uint32_t *bg, uint32_t *fg,                 \
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                            VncPalette **palette) {                     \
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        uint##bpp##_t *data;                                            \
        uint##bpp##_t c0, c1, ci;                                       \
        int i, n0, n1;                                                  \
                                                                        \
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        data = (uint##bpp##_t *)vs->tight.tight.buffer;                 \
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                                                                        \
        c0 = data[0];                                                   \
        i = 1;                                                          \
        while (i < count && data[i] == c0)                              \
            i++;                                                        \
        if (i >= count) {                                               \
            *bg = *fg = c0;                                             \
            return 1;                                                   \
        }                                                               \
                                                                        \
        if (max < 2) {                                                  \
            return 0;                                                   \
        }                                                               \
                                                                        \
        n0 = i;                                                         \
        c1 = data[i];                                                   \
        n1 = 0;                                                         \
        for (i++; i < count; i++) {                                     \
            ci = data[i];                                               \
            if (ci == c0) {                                             \
                n0++;                                                   \
            } else if (ci == c1) {                                      \
                n1++;                                                   \
            } else                                                      \
                break;                                                  \
        }                                                               \
        if (i >= count) {                                               \
            if (n0 > n1) {                                              \
                *bg = (uint32_t)c0;                                     \
                *fg = (uint32_t)c1;                                     \
            } else {                                                    \
                *bg = (uint32_t)c1;                                     \
                *fg = (uint32_t)c0;                                     \
            }                                                           \
            return 2;                                                   \
        }                                                               \
                                                                        \
        if (max == 2) {                                                 \
            return 0;                                                   \
        }                                                               \
                                                                        \
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        *palette = palette_new(max, bpp);                               \
        palette_put(*palette, c0);                                      \
        palette_put(*palette, c1);                                      \
        palette_put(*palette, ci);                                      \
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                                                                        \
        for (i++; i < count; i++) {                                     \
            if (data[i] == ci) {                                        \
                continue;                                               \
            } else {                                                    \
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                ci = data[i];                                           \
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                if (!palette_put(*palette, (uint32_t)ci)) {             \
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                    return 0;                                           \
                }                                                       \
            }                                                           \
        }                                                               \
                                                                        \
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        return palette_size(*palette);                                  \
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    }

DEFINE_FILL_PALETTE_FUNCTION(8)
DEFINE_FILL_PALETTE_FUNCTION(16)
DEFINE_FILL_PALETTE_FUNCTION(32)

static int tight_fill_palette(VncState *vs, int x, int y,
                              size_t count, uint32_t *bg, uint32_t *fg,
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                              VncPalette **palette)
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{
    int max;

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    max = count / tight_conf[vs->tight.compression].idx_max_colors_divisor;
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    if (max < 2 &&
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        count >= tight_conf[vs->tight.compression].mono_min_rect_size) {
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        max = 2;
    }
    if (max >= 256) {
        max = 256;
    }

    switch(vs->clientds.pf.bytes_per_pixel) {
    case 4:
        return tight_fill_palette32(vs, x, y, max, count, bg, fg, palette);
    case 2:
        return tight_fill_palette16(vs, x, y, max, count, bg, fg, palette);
    default:
        max = 2;
        return tight_fill_palette8(vs, x, y, max, count, bg, fg, palette);
    }
    return 0;
}

/*
 * Converting truecolor samples into palette indices.
 */
#define DEFINE_IDX_ENCODE_FUNCTION(bpp)                                 \
                                                                        \
    static void                                                         \
    tight_encode_indexed_rect##bpp(uint8_t *buf, int count,             \
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                                   VncPalette *palette) {               \
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        uint##bpp##_t *src;                                             \
        uint##bpp##_t rgb;                                              \
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        int i, rep;                                                     \
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        uint8_t idx;                                                    \
                                                                        \
        src = (uint##bpp##_t *) buf;                                    \
                                                                        \
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        for (i = 0; i < count; i++) {                                   \
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                                                                        \
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            rgb = *src++;                                               \
            rep = 0;                                                    \
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            while (i < count && *src == rgb) {                          \
                rep++, src++, i++;                                      \
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            }                                                           \
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            idx = palette_idx(palette, rgb);                            \
            /*                                                          \
             * Should never happen, but don't break everything          \
             * if it does, use the first color instead                  \
             */                                                         \
            if (idx == -1) {                                            \
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                idx = 0;                                                \
            }                                                           \
            while (rep >= 0) {                                          \
                *buf++ = idx;                                           \
                rep--;                                                  \
            }                                                           \
        }                                                               \
    }

DEFINE_IDX_ENCODE_FUNCTION(16)
DEFINE_IDX_ENCODE_FUNCTION(32)

#define DEFINE_MONO_ENCODE_FUNCTION(bpp)                                \
                                                                        \
    static void                                                         \
    tight_encode_mono_rect##bpp(uint8_t *buf, int w, int h,             \
                                uint##bpp##_t bg, uint##bpp##_t fg) {   \
        uint##bpp##_t *ptr;                                             \
        unsigned int value, mask;                                       \
        int aligned_width;                                              \
        int x, y, bg_bits;                                              \
                                                                        \
        ptr = (uint##bpp##_t *) buf;                                    \
        aligned_width = w - w % 8;                                      \
                                                                        \
        for (y = 0; y < h; y++) {                                       \
            for (x = 0; x < aligned_width; x += 8) {                    \
                for (bg_bits = 0; bg_bits < 8; bg_bits++) {             \
                    if (*ptr++ != bg) {                                 \
                        break;                                          \
                    }                                                   \
                }                                                       \
                if (bg_bits == 8) {                                     \
                    *buf++ = 0;                                         \
                    continue;                                           \
                }                                                       \
                mask = 0x80 >> bg_bits;                                 \
                value = mask;                                           \
                for (bg_bits++; bg_bits < 8; bg_bits++) {               \
                    mask >>= 1;                                         \
                    if (*ptr++ != bg) {                                 \
                        value |= mask;                                  \
                    }                                                   \
                }                                                       \
                *buf++ = (uint8_t)value;                                \
            }                                                           \
                                                                        \
            mask = 0x80;                                                \
            value = 0;                                                  \
            if (x >= w) {                                               \
                continue;                                               \
            }                                                           \
                                                                        \
            for (; x < w; x++) {                                        \
                if (*ptr++ != bg) {                                     \
                    value |= mask;                                      \
                }                                                       \
                mask >>= 1;                                             \
            }                                                           \
            *buf++ = (uint8_t)value;                                    \
        }                                                               \
    }

DEFINE_MONO_ENCODE_FUNCTION(8)
DEFINE_MONO_ENCODE_FUNCTION(16)
DEFINE_MONO_ENCODE_FUNCTION(32)

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/*
 * ``Gradient'' filter for 24-bit color samples.
 * Should be called only when redMax, greenMax and blueMax are 255.
 * Color components assumed to be byte-aligned.
 */

static void
tight_filter_gradient24(VncState *vs, uint8_t *buf, int w, int h)
{
    uint32_t *buf32;
    uint32_t pix32;
    int shift[3];
    int *prev;
    int here[3], upper[3], left[3], upperleft[3];
    int prediction;
    int x, y, c;

    buf32 = (uint32_t *)buf;
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    memset(vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));
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    if ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
        (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)) {
        shift[0] = vs->clientds.pf.rshift;
        shift[1] = vs->clientds.pf.gshift;
        shift[2] = vs->clientds.pf.bshift;
    } else {
        shift[0] = 24 - vs->clientds.pf.rshift;
        shift[1] = 24 - vs->clientds.pf.gshift;
        shift[2] = 24 - vs->clientds.pf.bshift;
    }

    for (y = 0; y < h; y++) {
        for (c = 0; c < 3; c++) {
            upper[c] = 0;
            here[c] = 0;
        }
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        prev = (int *)vs->tight.gradient.buffer;
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        for (x = 0; x < w; x++) {
            pix32 = *buf32++;
            for (c = 0; c < 3; c++) {
                upperleft[c] = upper[c];
                left[c] = here[c];
                upper[c] = *prev;
                here[c] = (int)(pix32 >> shift[c] & 0xFF);
                *prev++ = here[c];

                prediction = left[c] + upper[c] - upperleft[c];
                if (prediction < 0) {
                    prediction = 0;
                } else if (prediction > 0xFF) {
                    prediction = 0xFF;
                }
                *buf++ = (char)(here[c] - prediction);
            }
        }
    }
}


/*
 * ``Gradient'' filter for other color depths.
 */

#define DEFINE_GRADIENT_FILTER_FUNCTION(bpp)                            \
                                                                        \
    static void                                                         \
    tight_filter_gradient##bpp(VncState *vs, uint##bpp##_t *buf,        \
                               int w, int h) {                          \
        uint##bpp##_t pix, diff;                                        \
        bool endian;                                                    \
        int *prev;                                                      \
        int max[3], shift[3];                                           \
        int here[3], upper[3], left[3], upperleft[3];                   \
        int prediction;                                                 \
        int x, y, c;                                                    \
                                                                        \
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        memset (vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));     \
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                                                                        \
        endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) !=        \
                  (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG));     \
                                                                        \
        max[0] = vs->clientds.pf.rmax;                                  \
        max[1] = vs->clientds.pf.gmax;                                  \
        max[2] = vs->clientds.pf.bmax;                                  \
        shift[0] = vs->clientds.pf.rshift;                              \
        shift[1] = vs->clientds.pf.gshift;                              \
        shift[2] = vs->clientds.pf.bshift;                              \
                                                                        \
        for (y = 0; y < h; y++) {                                       \
            for (c = 0; c < 3; c++) {                                   \
                upper[c] = 0;                                           \
                here[c] = 0;                                            \
            }                                                           \
607
            prev = (int *)vs->tight.gradient.buffer;                    \
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            for (x = 0; x < w; x++) {                                   \
                pix = *buf;                                             \
                if (endian) {                                           \
                    pix = bswap_##bpp(pix);                             \
                }                                                       \
                diff = 0;                                               \
                for (c = 0; c < 3; c++) {                               \
                    upperleft[c] = upper[c];                            \
                    left[c] = here[c];                                  \
                    upper[c] = *prev;                                   \
                    here[c] = (int)(pix >> shift[c] & max[c]);          \
                    *prev++ = here[c];                                  \
                                                                        \
                    prediction = left[c] + upper[c] - upperleft[c];     \
                    if (prediction < 0) {                               \
                        prediction = 0;                                 \
                    } else if (prediction > max[c]) {                   \
                        prediction = max[c];                            \
                    }                                                   \
                    diff |= ((here[c] - prediction) & max[c])           \
                        << shift[c];                                    \
                }                                                       \
                if (endian) {                                           \
                    diff = bswap_##bpp(diff);                           \
                }                                                       \
                *buf++ = diff;                                          \
            }                                                           \
        }                                                               \
    }

DEFINE_GRADIENT_FILTER_FUNCTION(16)
DEFINE_GRADIENT_FILTER_FUNCTION(32)

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/*
 * Check if a rectangle is all of the same color. If needSameColor is
 * set to non-zero, then also check that its color equals to the
 * *colorPtr value. The result is 1 if the test is successfull, and in
 * that case new color will be stored in *colorPtr.
 */

#define DEFINE_CHECK_SOLID_FUNCTION(bpp)                                \
                                                                        \
    static bool                                                         \
    check_solid_tile##bpp(VncState *vs, int x, int y, int w, int h,     \
                          uint32_t* color, bool samecolor)              \
    {                                                                   \
        VncDisplay *vd = vs->vd;                                        \
        uint##bpp##_t *fbptr;                                           \
        uint##bpp##_t c;                                                \
        int dx, dy;                                                     \
                                                                        \
        fbptr = (uint##bpp##_t *)                                       \
            (vd->server->data + y * ds_get_linesize(vs->ds) +           \
             x * ds_get_bytes_per_pixel(vs->ds));                       \
                                                                        \
        c = *fbptr;                                                     \
        if (samecolor && (uint32_t)c != *color) {                       \
            return false;                                               \
        }                                                               \
                                                                        \
        for (dy = 0; dy < h; dy++) {                                    \
            for (dx = 0; dx < w; dx++) {                                \
                if (c != fbptr[dx]) {                                   \
                    return false;                                       \
                }                                                       \
            }                                                           \
            fbptr = (uint##bpp##_t *)                                   \
                ((uint8_t *)fbptr + ds_get_linesize(vs->ds));           \
        }                                                               \
                                                                        \
        *color = (uint32_t)c;                                           \
        return true;                                                    \
    }

DEFINE_CHECK_SOLID_FUNCTION(32)
DEFINE_CHECK_SOLID_FUNCTION(16)
DEFINE_CHECK_SOLID_FUNCTION(8)

static bool check_solid_tile(VncState *vs, int x, int y, int w, int h,
                             uint32_t* color, bool samecolor)
{
    VncDisplay *vd = vs->vd;

    switch(vd->server->pf.bytes_per_pixel) {
    case 4:
        return check_solid_tile32(vs, x, y, w, h, color, samecolor);
    case 2:
        return check_solid_tile16(vs, x, y, w, h, color, samecolor);
    default:
        return check_solid_tile8(vs, x, y, w, h, color, samecolor);
    }
}

static void find_best_solid_area(VncState *vs, int x, int y, int w, int h,
                                 uint32_t color, int *w_ptr, int *h_ptr)
{
    int dx, dy, dw, dh;
    int w_prev;
    int w_best = 0, h_best = 0;

    w_prev = w;

    for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {

        dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, y + h - dy);
        dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, w_prev);

        if (!check_solid_tile(vs, x, dy, dw, dh, &color, true)) {
            break;
        }

        for (dx = x + dw; dx < x + w_prev;) {
            dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, x + w_prev - dx);

            if (!check_solid_tile(vs, dx, dy, dw, dh, &color, true)) {
                break;
            }
            dx += dw;
        }

        w_prev = dx - x;
        if (w_prev * (dy + dh - y) > w_best * h_best) {
            w_best = w_prev;
            h_best = dy + dh - y;
        }
    }

    *w_ptr = w_best;
    *h_ptr = h_best;
}

static void extend_solid_area(VncState *vs, int x, int y, int w, int h,
                              uint32_t color, int *x_ptr, int *y_ptr,
                              int *w_ptr, int *h_ptr)
{
    int cx, cy;

    /* Try to extend the area upwards. */
    for ( cy = *y_ptr - 1;
          cy >= y && check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
          cy-- );
    *h_ptr += *y_ptr - (cy + 1);
    *y_ptr = cy + 1;

    /* ... downwards. */
    for ( cy = *y_ptr + *h_ptr;
          cy < y + h &&
              check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
          cy++ );
    *h_ptr += cy - (*y_ptr + *h_ptr);

    /* ... to the left. */
    for ( cx = *x_ptr - 1;
          cx >= x && check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
          cx-- );
    *w_ptr += *x_ptr - (cx + 1);
    *x_ptr = cx + 1;

    /* ... to the right. */
    for ( cx = *x_ptr + *w_ptr;
          cx < x + w &&
              check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
          cx++ );
    *w_ptr += cx - (*x_ptr + *w_ptr);
}

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static int tight_init_stream(VncState *vs, int stream_id,
                             int level, int strategy)
{
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    z_streamp zstream = &vs->tight.stream[stream_id];
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    if (zstream->opaque == NULL) {
        int err;

        VNC_DEBUG("VNC: TIGHT: initializing zlib stream %d\n", stream_id);
        VNC_DEBUG("VNC: TIGHT: opaque = %p | vs = %p\n", zstream->opaque, vs);
        zstream->zalloc = vnc_zlib_zalloc;
        zstream->zfree = vnc_zlib_zfree;

        err = deflateInit2(zstream, level, Z_DEFLATED, MAX_WBITS,
                           MAX_MEM_LEVEL, strategy);

        if (err != Z_OK) {
            fprintf(stderr, "VNC: error initializing zlib\n");
            return -1;
        }

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        vs->tight.levels[stream_id] = level;
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        zstream->opaque = vs;
    }

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    if (vs->tight.levels[stream_id] != level) {
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        if (deflateParams(zstream, level, strategy) != Z_OK) {
            return -1;
        }
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        vs->tight.levels[stream_id] = level;
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    }
    return 0;
}

static void tight_send_compact_size(VncState *vs, size_t len)
{
    int lpc = 0;
    int bytes = 0;
    char buf[3] = {0, 0, 0};

    buf[bytes++] = len & 0x7F;
    if (len > 0x7F) {
        buf[bytes-1] |= 0x80;
        buf[bytes++] = (len >> 7) & 0x7F;
        if (len > 0x3FFF) {
            buf[bytes-1] |= 0x80;
            buf[bytes++] = (len >> 14) & 0xFF;
        }
    }
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    for (lpc = 0; lpc < bytes; lpc++) {
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        vnc_write_u8(vs, buf[lpc]);
    }
}

static int tight_compress_data(VncState *vs, int stream_id, size_t bytes,
                               int level, int strategy)
{
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    z_streamp zstream = &vs->tight.stream[stream_id];
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    int previous_out;

    if (bytes < VNC_TIGHT_MIN_TO_COMPRESS) {
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        vnc_write(vs, vs->tight.tight.buffer, vs->tight.tight.offset);
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        return bytes;
    }

    if (tight_init_stream(vs, stream_id, level, strategy)) {
        return -1;
    }

    /* reserve memory in output buffer */
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    buffer_reserve(&vs->tight.zlib, bytes + 64);
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    /* set pointers */
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    zstream->next_in = vs->tight.tight.buffer;
    zstream->avail_in = vs->tight.tight.offset;
    zstream->next_out = vs->tight.zlib.buffer + vs->tight.zlib.offset;
    zstream->avail_out = vs->tight.zlib.capacity - vs->tight.zlib.offset;
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    zstream->data_type = Z_BINARY;
    previous_out = zstream->total_out;

    /* start encoding */
    if (deflate(zstream, Z_SYNC_FLUSH) != Z_OK) {
        fprintf(stderr, "VNC: error during tight compression\n");
        return -1;
    }

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    vs->tight.zlib.offset = vs->tight.zlib.capacity - zstream->avail_out;
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    bytes = zstream->total_out - previous_out;

    tight_send_compact_size(vs, bytes);
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    vnc_write(vs, vs->tight.zlib.buffer, bytes);
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    buffer_reset(&vs->tight.zlib);
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    return bytes;
}

/*
 * Subencoding implementations.
 */
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static void tight_pack24(VncState *vs, uint8_t *buf, size_t count, size_t *ret)
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{
    uint32_t *buf32;
    uint32_t pix;
    int rshift, gshift, bshift;

    buf32 = (uint32_t *)buf;

    if ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
        (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)) {
        rshift = vs->clientds.pf.rshift;
        gshift = vs->clientds.pf.gshift;
        bshift = vs->clientds.pf.bshift;
    } else {
        rshift = 24 - vs->clientds.pf.rshift;
        gshift = 24 - vs->clientds.pf.gshift;
        bshift = 24 - vs->clientds.pf.bshift;
    }

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    if (ret) {
        *ret = count * 3;
    }
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    while (count--) {
        pix = *buf32++;
        *buf++ = (char)(pix >> rshift);
        *buf++ = (char)(pix >> gshift);
        *buf++ = (char)(pix >> bshift);
    }
}

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static int send_full_color_rect(VncState *vs, int x, int y, int w, int h)
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{
    int stream = 0;
    size_t bytes;

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#ifdef CONFIG_VNC_PNG
    if (tight_can_send_png_rect(vs, w, h)) {
        return send_png_rect(vs, x, y, w, h, NULL);
    }
#endif

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    vnc_write_u8(vs, stream << 4); /* no flushing, no filter */

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    if (vs->tight.pixel24) {
        tight_pack24(vs, vs->tight.tight.buffer, w * h, &vs->tight.tight.offset);
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        bytes = 3;
    } else {
        bytes = vs->clientds.pf.bytes_per_pixel;
    }

    bytes = tight_compress_data(vs, stream, w * h * bytes,
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                                tight_conf[vs->tight.compression].raw_zlib_level,
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                                Z_DEFAULT_STRATEGY);

    return (bytes >= 0);
}

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static int send_solid_rect(VncState *vs)
{
    size_t bytes;

    vnc_write_u8(vs, VNC_TIGHT_FILL << 4); /* no flushing, no filter */

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    if (vs->tight.pixel24) {
        tight_pack24(vs, vs->tight.tight.buffer, 1, &vs->tight.tight.offset);
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        bytes = 3;
    } else {
        bytes = vs->clientds.pf.bytes_per_pixel;
    }

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    vnc_write(vs, vs->tight.tight.buffer, bytes);
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    return 1;
}

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static int send_mono_rect(VncState *vs, int x, int y,
                          int w, int h, uint32_t bg, uint32_t fg)
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{
    size_t bytes;
    int stream = 1;
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    int level = tight_conf[vs->tight.compression].mono_zlib_level;
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#ifdef CONFIG_VNC_PNG
    if (tight_can_send_png_rect(vs, w, h)) {
        int ret;
        int bpp = vs->clientds.pf.bytes_per_pixel * 8;
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        VncPalette *palette = palette_new(2, bpp);
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        palette_put(palette, bg);
        palette_put(palette, fg);
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        ret = send_png_rect(vs, x, y, w, h, palette);
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        palette_destroy(palette);
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        return ret;
    }
#endif

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    bytes = ((w + 7) / 8) * h;

    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
    vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
    vnc_write_u8(vs, 1);

    switch(vs->clientds.pf.bytes_per_pixel) {
    case 4:
    {
        uint32_t buf[2] = {bg, fg};
        size_t ret = sizeof (buf);

982
        if (vs->tight.pixel24) {
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            tight_pack24(vs, (unsigned char*)buf, 2, &ret);
        }
        vnc_write(vs, buf, ret);

987
        tight_encode_mono_rect32(vs->tight.tight.buffer, w, h, bg, fg);
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        break;
    }
    case 2:
        vnc_write(vs, &bg, 2);
        vnc_write(vs, &fg, 2);
993
        tight_encode_mono_rect16(vs->tight.tight.buffer, w, h, bg, fg);
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        break;
    default:
        vnc_write_u8(vs, bg);
        vnc_write_u8(vs, fg);
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        tight_encode_mono_rect8(vs->tight.tight.buffer, w, h, bg, fg);
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        break;
    }
1001
    vs->tight.tight.offset = bytes;
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    bytes = tight_compress_data(vs, stream, bytes, level, Z_DEFAULT_STRATEGY);
    return (bytes >= 0);
}

struct palette_cb_priv {
    VncState *vs;
    uint8_t *header;
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#ifdef CONFIG_VNC_PNG
    png_colorp png_palette;
#endif
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};

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static void write_palette(int idx, uint32_t color, void *opaque)
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{
    struct palette_cb_priv *priv = opaque;
    VncState *vs = priv->vs;
    uint32_t bytes = vs->clientds.pf.bytes_per_pixel;

    if (bytes == 4) {
        ((uint32_t*)priv->header)[idx] = color;
    } else {
        ((uint16_t*)priv->header)[idx] = color;
    }
}

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static bool send_gradient_rect(VncState *vs, int x, int y, int w, int h)
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{
    int stream = 3;
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    int level = tight_conf[vs->tight.compression].gradient_zlib_level;
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    size_t bytes;

    if (vs->clientds.pf.bytes_per_pixel == 1)
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        return send_full_color_rect(vs, x, y, w, h);
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    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
    vnc_write_u8(vs, VNC_TIGHT_FILTER_GRADIENT);

1040
    buffer_reserve(&vs->tight.gradient, w * 3 * sizeof (int));
1041

1042 1043
    if (vs->tight.pixel24) {
        tight_filter_gradient24(vs, vs->tight.tight.buffer, w, h);
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        bytes = 3;
    } else if (vs->clientds.pf.bytes_per_pixel == 4) {
1046
        tight_filter_gradient32(vs, (uint32_t *)vs->tight.tight.buffer, w, h);
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        bytes = 4;
    } else {
1049
        tight_filter_gradient16(vs, (uint16_t *)vs->tight.tight.buffer, w, h);
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        bytes = 2;
    }

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    buffer_reset(&vs->tight.gradient);
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    bytes = w * h * bytes;
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    vs->tight.tight.offset = bytes;
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    bytes = tight_compress_data(vs, stream, bytes,
                                level, Z_FILTERED);
    return (bytes >= 0);
}

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static int send_palette_rect(VncState *vs, int x, int y,
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                             int w, int h, VncPalette *palette)
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{
    int stream = 2;
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    int level = tight_conf[vs->tight.compression].idx_zlib_level;
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    int colors;
    size_t bytes;

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#ifdef CONFIG_VNC_PNG
    if (tight_can_send_png_rect(vs, w, h)) {
        return send_png_rect(vs, x, y, w, h, palette);
    }
#endif

1077
    colors = palette_size(palette);
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    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
    vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
    vnc_write_u8(vs, colors - 1);

    switch(vs->clientds.pf.bytes_per_pixel) {
    case 4:
    {
        size_t old_offset, offset;
1087
        uint32_t header[palette_size(palette)];
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        struct palette_cb_priv priv = { vs, (uint8_t *)header };

        old_offset = vs->output.offset;
1091
        palette_iter(palette, write_palette, &priv);
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        vnc_write(vs, header, sizeof(header));

1094
        if (vs->tight.pixel24) {
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            tight_pack24(vs, vs->output.buffer + old_offset, colors, &offset);
            vs->output.offset = old_offset + offset;
        }

1099
        tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
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        break;
    }
    case 2:
    {
1104
        uint16_t header[palette_size(palette)];
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        struct palette_cb_priv priv = { vs, (uint8_t *)header };

1107
        palette_iter(palette, write_palette, &priv);
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        vnc_write(vs, header, sizeof(header));
1109
        tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
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        break;
    }
    default:
        return -1; /* No palette for 8bits colors */
        break;
    }
    bytes = w * h;
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    vs->tight.tight.offset = bytes;
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    bytes = tight_compress_data(vs, stream, bytes,
                                level, Z_DEFAULT_STRATEGY);
    return (bytes >= 0);
}

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#if defined(CONFIG_VNC_JPEG) || defined(CONFIG_VNC_PNG)
static void rgb_prepare_row24(VncState *vs, uint8_t *dst, int x, int y,
                              int count)
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{
    VncDisplay *vd = vs->vd;
    uint32_t *fbptr;
    uint32_t pix;

    fbptr = (uint32_t *)(vd->server->data + y * ds_get_linesize(vs->ds) +
                         x * ds_get_bytes_per_pixel(vs->ds));

    while (count--) {
        pix = *fbptr++;
        *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.rshift);
        *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.gshift);
        *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.bshift);
    }
}

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#define DEFINE_RGB_GET_ROW_FUNCTION(bpp)                                \
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                                                                        \
    static void                                                         \
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    rgb_prepare_row##bpp(VncState *vs, uint8_t *dst,                    \
                         int x, int y, int count)                       \
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    {                                                                   \
        VncDisplay *vd = vs->vd;                                        \
        uint##bpp##_t *fbptr;                                           \
        uint##bpp##_t pix;                                              \
        int r, g, b;                                                    \
                                                                        \
        fbptr = (uint##bpp##_t *)                                       \
            (vd->server->data + y * ds_get_linesize(vs->ds) +           \
             x * ds_get_bytes_per_pixel(vs->ds));                       \
                                                                        \
        while (count--) {                                               \
            pix = *fbptr++;                                             \
                                                                        \
            r = (int)((pix >> vs->ds->surface->pf.rshift)               \
                      & vs->ds->surface->pf.rmax);                      \
            g = (int)((pix >> vs->ds->surface->pf.gshift)               \
                      & vs->ds->surface->pf.gmax);                      \
            b = (int)((pix >> vs->ds->surface->pf.bshift)               \
                      & vs->ds->surface->pf.bmax);                      \
                                                                        \
            *dst++ = (uint8_t)((r * 255 + vs->ds->surface->pf.rmax / 2) \
                               / vs->ds->surface->pf.rmax);             \
            *dst++ = (uint8_t)((g * 255 + vs->ds->surface->pf.gmax / 2) \
                               / vs->ds->surface->pf.gmax);             \
            *dst++ = (uint8_t)((b * 255 + vs->ds->surface->pf.bmax / 2) \
                               / vs->ds->surface->pf.bmax);             \
        }                                                               \
    }

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DEFINE_RGB_GET_ROW_FUNCTION(16)
DEFINE_RGB_GET_ROW_FUNCTION(32)
1179

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static void rgb_prepare_row(VncState *vs, uint8_t *dst, int x, int y,
                            int count)
1182
{
1183
    if (vs->tight.pixel24)
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        rgb_prepare_row24(vs, dst, x, y, count);
1185
    else if (ds_get_bytes_per_pixel(vs->ds) == 4)
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        rgb_prepare_row32(vs, dst, x, y, count);
1187
    else
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        rgb_prepare_row16(vs, dst, x, y, count);
1189
}
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#endif /* CONFIG_VNC_JPEG or CONFIG_VNC_PNG */
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/*
 * JPEG compression stuff.
 */
#ifdef CONFIG_VNC_JPEG
1196 1197 1198 1199 1200 1201 1202 1203
/*
 * Destination manager implementation for JPEG library.
 */

/* This is called once per encoding */
static void jpeg_init_destination(j_compress_ptr cinfo)
{
    VncState *vs = cinfo->client_data;
1204
    Buffer *buffer = &vs->tight.jpeg;
1205 1206 1207 1208 1209 1210 1211 1212 1213

    cinfo->dest->next_output_byte = (JOCTET *)buffer->buffer + buffer->offset;
    cinfo->dest->free_in_buffer = (size_t)(buffer->capacity - buffer->offset);
}

/* This is called when we ran out of buffer (shouldn't happen!) */
static boolean jpeg_empty_output_buffer(j_compress_ptr cinfo)
{
    VncState *vs = cinfo->client_data;
1214
    Buffer *buffer = &vs->tight.jpeg;
1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225

    buffer->offset = buffer->capacity;
    buffer_reserve(buffer, 2048);
    jpeg_init_destination(cinfo);
    return TRUE;
}

/* This is called when we are done processing data */
static void jpeg_term_destination(j_compress_ptr cinfo)
{
    VncState *vs = cinfo->client_data;
1226
    Buffer *buffer = &vs->tight.jpeg;
1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240

    buffer->offset = buffer->capacity - cinfo->dest->free_in_buffer;
}

static int send_jpeg_rect(VncState *vs, int x, int y, int w, int h, int quality)
{
    struct jpeg_compress_struct cinfo;
    struct jpeg_error_mgr jerr;
    struct jpeg_destination_mgr manager;
    JSAMPROW row[1];
    uint8_t *buf;
    int dy;

    if (ds_get_bytes_per_pixel(vs->ds) == 1)
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        return send_full_color_rect(vs, x, y, w, h);
1242

1243
    buffer_reserve(&vs->tight.jpeg, 2048);
1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263

    cinfo.err = jpeg_std_error(&jerr);
    jpeg_create_compress(&cinfo);

    cinfo.client_data = vs;
    cinfo.image_width = w;
    cinfo.image_height = h;
    cinfo.input_components = 3;
    cinfo.in_color_space = JCS_RGB;

    jpeg_set_defaults(&cinfo);
    jpeg_set_quality(&cinfo, quality, true);

    manager.init_destination = jpeg_init_destination;
    manager.empty_output_buffer = jpeg_empty_output_buffer;
    manager.term_destination = jpeg_term_destination;
    cinfo.dest = &manager;

    jpeg_start_compress(&cinfo, true);

1264 1265
    buf = qemu_malloc(w * 3);
    row[0] = buf;
1266
    for (dy = 0; dy < h; dy++) {
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        rgb_prepare_row(vs, buf, x, y + dy, w);
1268 1269
        jpeg_write_scanlines(&cinfo, row, 1);
    }
1270
    qemu_free(buf);
1271 1272 1273 1274 1275 1276

    jpeg_finish_compress(&cinfo);
    jpeg_destroy_compress(&cinfo);

    vnc_write_u8(vs, VNC_TIGHT_JPEG << 4);

1277 1278 1279
    tight_send_compact_size(vs, vs->tight.jpeg.offset);
    vnc_write(vs, vs->tight.jpeg.buffer, vs->tight.jpeg.offset);
    buffer_reset(&vs->tight.jpeg);
1280 1281 1282 1283 1284

    return 1;
}
#endif /* CONFIG_VNC_JPEG */

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/*
 * PNG compression stuff.
 */
#ifdef CONFIG_VNC_PNG
1289
static void write_png_palette(int idx, uint32_t pix, void *opaque)
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{
    struct palette_cb_priv *priv = opaque;
    VncState *vs = priv->vs;
    png_colorp color = &priv->png_palette[idx];

1295
    if (vs->tight.pixel24)
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    {
        color->red = (pix >> vs->clientds.pf.rshift) & vs->clientds.pf.rmax;
        color->green = (pix >> vs->clientds.pf.gshift) & vs->clientds.pf.gmax;
        color->blue = (pix >> vs->clientds.pf.bshift) & vs->clientds.pf.bmax;
    }
    else
    {
        int red, green, blue;

        red = (pix >> vs->clientds.pf.rshift) & vs->clientds.pf.rmax;
        green = (pix >> vs->clientds.pf.gshift) & vs->clientds.pf.gmax;
        blue = (pix >> vs->clientds.pf.bshift) & vs->clientds.pf.bmax;
        color->red = ((red * 255 + vs->clientds.pf.rmax / 2) /
                      vs->clientds.pf.rmax);
        color->green = ((green * 255 + vs->clientds.pf.gmax / 2) /
                        vs->clientds.pf.gmax);
        color->blue = ((blue * 255 + vs->clientds.pf.bmax / 2) /
                       vs->clientds.pf.bmax);
    }
}

static void png_write_data(png_structp png_ptr, png_bytep data,
                           png_size_t length)
{
    VncState *vs = png_get_io_ptr(png_ptr);

1322 1323
    buffer_reserve(&vs->tight.png, vs->tight.png.offset + length);
    memcpy(vs->tight.png.buffer + vs->tight.png.offset, data, length);
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1325
    vs->tight.png.offset += length;
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}

static void png_flush_data(png_structp png_ptr)
{
}

static void *vnc_png_malloc(png_structp png_ptr, png_size_t size)
{
    return qemu_malloc(size);
}

static void vnc_png_free(png_structp png_ptr, png_voidp ptr)
{
    qemu_free(ptr);
}

static int send_png_rect(VncState *vs, int x, int y, int w, int h,
1343
                         VncPalette *palette)
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{
    png_byte color_type;
    png_structp png_ptr;
    png_infop info_ptr;
    png_colorp png_palette = NULL;
    size_t offset;
1350 1351
    int level = tight_png_conf[vs->tight.compression].png_zlib_level;
    int filters = tight_png_conf[vs->tight.compression].png_filters;
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    uint8_t *buf;
    int dy;

    png_ptr = png_create_write_struct_2(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL,
                                        NULL, vnc_png_malloc, vnc_png_free);

    if (png_ptr == NULL)
        return -1;

    info_ptr = png_create_info_struct(png_ptr);

    if (info_ptr == NULL) {
        png_destroy_write_struct(&png_ptr, NULL);
        return -1;
    }

    png_set_write_fn(png_ptr, (void *) vs, png_write_data, png_flush_data);
    png_set_compression_level(png_ptr, level);
1370
    png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, filters);
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    if (palette) {
        color_type = PNG_COLOR_TYPE_PALETTE;
    } else {
        color_type = PNG_COLOR_TYPE_RGB;
    }

    png_set_IHDR(png_ptr, info_ptr, w, h,
                 8, color_type, PNG_INTERLACE_NONE,
                 PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);

    if (color_type == PNG_COLOR_TYPE_PALETTE) {
        struct palette_cb_priv priv;

        png_palette = png_malloc(png_ptr, sizeof(*png_palette) *
1386
                                 palette_size(palette));
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        priv.vs = vs;
        priv.png_palette = png_palette;
1390
        palette_iter(palette, write_png_palette, &priv);
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1392
        png_set_PLTE(png_ptr, info_ptr, png_palette, palette_size(palette));
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1394
        offset = vs->tight.tight.offset;
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        if (vs->clientds.pf.bytes_per_pixel == 4) {
1396
            tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
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        } else {
1398
            tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
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        }
    }

    png_write_info(png_ptr, info_ptr);

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    buffer_reserve(&vs->tight.png, 2048);
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    buf = qemu_malloc(w * 3);
    for (dy = 0; dy < h; dy++)
    {
        if (color_type == PNG_COLOR_TYPE_PALETTE) {
1409
            memcpy(buf, vs->tight.tight.buffer + (dy * w), w);
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        } else {
            rgb_prepare_row(vs, buf, x, y + dy, w);
        }
        png_write_row(png_ptr, buf);
    }
    qemu_free(buf);

    png_write_end(png_ptr, NULL);

    if (color_type == PNG_COLOR_TYPE_PALETTE) {
        png_free(png_ptr, png_palette);
    }

    png_destroy_write_struct(&png_ptr, &info_ptr);

    vnc_write_u8(vs, VNC_TIGHT_PNG << 4);

1427 1428 1429
    tight_send_compact_size(vs, vs->tight.png.offset);
    vnc_write(vs, vs->tight.png.buffer, vs->tight.png.offset);
    buffer_reset(&vs->tight.png);
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    return 1;
}
#endif /* CONFIG_VNC_PNG */

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static void vnc_tight_start(VncState *vs)
{
1436
    buffer_reset(&vs->tight.tight);
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    // make the output buffer be the zlib buffer, so we can compress it later
1439 1440
    vs->tight.tmp = vs->output;
    vs->output = vs->tight.tight;
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}

static void vnc_tight_stop(VncState *vs)
{
    // switch back to normal output/zlib buffers
1446 1447
    vs->tight.tight = vs->output;
    vs->output = vs->tight.tmp;
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}

static int send_sub_rect(VncState *vs, int x, int y, int w, int h)
{
1452
    VncPalette *palette = NULL;
1453 1454 1455 1456
    uint32_t bg = 0, fg = 0;
    int colors;
    int ret = 0;

1457
    vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
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    vnc_tight_start(vs);
    vnc_raw_send_framebuffer_update(vs, x, y, w, h);
    vnc_tight_stop(vs);

1463 1464 1465
    colors = tight_fill_palette(vs, x, y, w * h, &fg, &bg, &palette);

    if (colors == 0) {
1466
        if (tight_detect_smooth_image(vs, w, h)) {
1467
            if (vs->tight.quality == -1) {
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                ret = send_gradient_rect(vs, x, y, w, h);
1469 1470
            } else {
#ifdef CONFIG_VNC_JPEG
1471
                int quality = tight_conf[vs->tight.quality].jpeg_quality;
1472 1473 1474

                ret = send_jpeg_rect(vs, x, y, w, h, quality);
#else
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                ret = send_full_color_rect(vs, x, y, w, h);
1476 1477 1478
#endif
            }
        } else {
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            ret = send_full_color_rect(vs, x, y, w, h);
1480
        }
1481 1482 1483
    } else if (colors == 1) {
        ret = send_solid_rect(vs);
    } else if (colors == 2) {
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        ret = send_mono_rect(vs, x, y, w, h, bg, fg);
1485
    } else if (colors <= 256) {
1486
#ifdef CONFIG_VNC_JPEG
1487
        if (colors > 96 && vs->tight.quality != -1 && vs->tight.quality <= 3 &&
1488
            tight_detect_smooth_image(vs, w, h)) {
1489
            int quality = tight_conf[vs->tight.quality].jpeg_quality;
1490 1491 1492

            ret = send_jpeg_rect(vs, x, y, w, h, quality);
        } else {
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            ret = send_palette_rect(vs, x, y, w, h, palette);
1494 1495
        }
#else
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        ret = send_palette_rect(vs, x, y, w, h, palette);
1497
#endif
1498
    }
1499
    palette_destroy(palette);
1500
    return ret;
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}

1503 1504
static int send_sub_rect_solid(VncState *vs, int x, int y, int w, int h)
{
1505
    vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
1506 1507 1508 1509 1510 1511 1512 1513

    vnc_tight_start(vs);
    vnc_raw_send_framebuffer_update(vs, x, y, w, h);
    vnc_tight_stop(vs);

    return send_solid_rect(vs);
}

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static int send_rect_simple(VncState *vs, int x, int y, int w, int h)
{
    int max_size, max_width;
    int max_sub_width, max_sub_height;
    int dx, dy;
    int rw, rh;
    int n = 0;

1522 1523
    max_size = tight_conf[vs->tight.compression].max_rect_size;
    max_width = tight_conf[vs->tight.compression].max_rect_width;
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    if (w > max_width || w * h > max_size) {
        max_sub_width = (w > max_width) ? max_width : w;
        max_sub_height = max_size / max_sub_width;

        for (dy = 0; dy < h; dy += max_sub_height) {
            for (dx = 0; dx < w; dx += max_width) {
                rw = MIN(max_sub_width, w - dx);
                rh = MIN(max_sub_height, h - dy);
                n += send_sub_rect(vs, x+dx, y+dy, rw, rh);
            }
        }
    } else {
        n += send_sub_rect(vs, x, y, w, h);
    }

    return n;
}

1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597
static int find_large_solid_color_rect(VncState *vs, int x, int y,
                                       int w, int h, int max_rows)
{
    int dx, dy, dw, dh;
    int n = 0;

    /* Try to find large solid-color areas and send them separately. */

    for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {

        /* If a rectangle becomes too large, send its upper part now. */

        if (dy - y >= max_rows) {
            n += send_rect_simple(vs, x, y, w, max_rows);
            y += max_rows;
            h -= max_rows;
        }

        dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (y + h - dy));

        for (dx = x; dx < x + w; dx += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
            uint32_t color_value;
            int x_best, y_best, w_best, h_best;

            dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (x + w - dx));

            if (!check_solid_tile(vs, dx, dy, dw, dh, &color_value, false)) {
                continue ;
            }

            /* Get dimensions of solid-color area. */

            find_best_solid_area(vs, dx, dy, w - (dx - x), h - (dy - y),
                                 color_value, &w_best, &h_best);

            /* Make sure a solid rectangle is large enough
               (or the whole rectangle is of the same color). */

            if (w_best * h_best != w * h &&
                w_best * h_best < VNC_TIGHT_MIN_SOLID_SUBRECT_SIZE) {
                continue;
            }

            /* Try to extend solid rectangle to maximum size. */

            x_best = dx; y_best = dy;
            extend_solid_area(vs, x, y, w, h, color_value,
                              &x_best, &y_best, &w_best, &h_best);

            /* Send rectangles at top and left to solid-color area. */

            if (y_best != y) {
                n += send_rect_simple(vs, x, y, w, y_best-y);
            }
            if (x_best != x) {
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                n += tight_send_framebuffer_update(vs, x, y_best,
                                                   x_best-x, h_best);
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            }

            /* Send solid-color rectangle. */
            n += send_sub_rect_solid(vs, x_best, y_best, w_best, h_best);

            /* Send remaining rectangles (at right and bottom). */

            if (x_best + w_best != x + w) {
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                n += tight_send_framebuffer_update(vs, x_best+w_best,
                                                   y_best,
                                                   w-(x_best-x)-w_best,
                                                   h_best);
1612 1613
            }
            if (y_best + h_best != y + h) {
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                n += tight_send_framebuffer_update(vs, x, y_best+h_best,
                                                   w, h-(y_best-y)-h_best);
1616 1617 1618 1619 1620 1621 1622 1623 1624
            }

            /* Return after all recursive calls are done. */
            return n;
        }
    }
    return n + send_rect_simple(vs, x, y, w, h);
}

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static int tight_send_framebuffer_update(VncState *vs, int x, int y,
                                         int w, int h)
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{
1628 1629
    int max_rows;

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    if (vs->clientds.pf.bytes_per_pixel == 4 && vs->clientds.pf.rmax == 0xFF &&
        vs->clientds.pf.bmax == 0xFF && vs->clientds.pf.gmax == 0xFF) {
1632
        vs->tight.pixel24 = true;
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    } else {
1634
        vs->tight.pixel24 = false;
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    }

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    if (w * h < VNC_TIGHT_MIN_SPLIT_RECT_SIZE)
        return send_rect_simple(vs, x, y, w, h);

    /* Calculate maximum number of rows in one non-solid rectangle. */

1642 1643
    max_rows = tight_conf[vs->tight.compression].max_rect_size;
    max_rows /= MIN(tight_conf[vs->tight.compression].max_rect_width, w);
1644 1645

    return find_large_solid_color_rect(vs, x, y, w, h, max_rows);
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}

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int vnc_tight_send_framebuffer_update(VncState *vs, int x, int y,
                                      int w, int h)
{
1651
    vs->tight.type = VNC_ENCODING_TIGHT;
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    return tight_send_framebuffer_update(vs, x, y, w, h);
}

int vnc_tight_png_send_framebuffer_update(VncState *vs, int x, int y,
                                          int w, int h)
{
1658
    vs->tight.type = VNC_ENCODING_TIGHT_PNG;
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    return tight_send_framebuffer_update(vs, x, y, w, h);
}

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void vnc_tight_clear(VncState *vs)
{
    int i;
1665 1666 1667
    for (i=0; i<ARRAY_SIZE(vs->tight.stream); i++) {
        if (vs->tight.stream[i].opaque) {
            deflateEnd(&vs->tight.stream[i]);
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        }
    }

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    buffer_free(&vs->tight.tight);
    buffer_free(&vs->tight.zlib);
    buffer_free(&vs->tight.gradient);
1674
#ifdef CONFIG_VNC_JPEG
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    buffer_free(&vs->tight.jpeg);
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#endif
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}