vga.c 50.9 KB
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/*
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 * QEMU VGA Emulator.
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 * 
 * Copyright (c) 2003 Fabrice Bellard
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <getopt.h>
#include <inttypes.h>
#include <unistd.h>
#include <sys/mman.h>
#include <fcntl.h>
#include <signal.h>
#include <time.h>
#include <sys/time.h>
#include <malloc.h>
#include <termios.h>
#include <sys/poll.h>
#include <errno.h>
#include <sys/wait.h>
#include <netinet/in.h>

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#include "cpu.h"
#include "exec-all.h"
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#include "vl.h"

//#define DEBUG_VGA
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//#define DEBUG_VGA_MEM
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//#define DEBUG_VGA_REG

//#define DEBUG_S3
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//#define DEBUG_BOCHS_VBE

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#define CONFIG_S3VGA
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#define MSR_COLOR_EMULATION 0x01
#define MSR_PAGE_SELECT     0x20

#define ST01_V_RETRACE      0x08
#define ST01_DISP_ENABLE    0x01

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/* bochs VBE support */
#define CONFIG_BOCHS_VBE

#define VBE_DISPI_MAX_XRES              1024
#define VBE_DISPI_MAX_YRES              768

#define VBE_DISPI_INDEX_ID              0x0
#define VBE_DISPI_INDEX_XRES            0x1
#define VBE_DISPI_INDEX_YRES            0x2
#define VBE_DISPI_INDEX_BPP             0x3
#define VBE_DISPI_INDEX_ENABLE          0x4
#define VBE_DISPI_INDEX_BANK            0x5
#define VBE_DISPI_INDEX_VIRT_WIDTH      0x6
#define VBE_DISPI_INDEX_VIRT_HEIGHT     0x7
#define VBE_DISPI_INDEX_X_OFFSET        0x8
#define VBE_DISPI_INDEX_Y_OFFSET        0x9
#define VBE_DISPI_INDEX_NB              0xa
      
#define VBE_DISPI_ID0                   0xB0C0
#define VBE_DISPI_ID1                   0xB0C1
#define VBE_DISPI_ID2                   0xB0C2
  
#define VBE_DISPI_DISABLED              0x00
#define VBE_DISPI_ENABLED               0x01
#define VBE_DISPI_LFB_ENABLED           0x40
#define VBE_DISPI_NOCLEARMEM            0x80
  
#define VBE_DISPI_LFB_PHYSICAL_ADDRESS  0xE0000000

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typedef struct VGAState {
    uint8_t *vram_ptr;
    unsigned long vram_offset;
    unsigned int vram_size;
    uint32_t latch;
    uint8_t sr_index;
    uint8_t sr[8];
    uint8_t gr_index;
    uint8_t gr[16];
    uint8_t ar_index;
    uint8_t ar[21];
    int ar_flip_flop;
    uint8_t cr_index;
    uint8_t cr[256]; /* CRT registers */
    uint8_t msr; /* Misc Output Register */
    uint8_t fcr; /* Feature Control Register */
    uint8_t st00; /* status 0 */
    uint8_t st01; /* status 1 */
    uint8_t dac_state;
    uint8_t dac_sub_index;
    uint8_t dac_read_index;
    uint8_t dac_write_index;
    uint8_t dac_cache[3]; /* used when writing */
    uint8_t palette[768];
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    uint32_t bank_offset;
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#ifdef CONFIG_BOCHS_VBE
    uint16_t vbe_index;
    uint16_t vbe_regs[VBE_DISPI_INDEX_NB];
    uint32_t vbe_start_addr;
    uint32_t vbe_line_offset;
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    uint32_t vbe_bank_mask;
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#endif
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    /* display refresh support */
    DisplayState *ds;
    uint32_t font_offsets[2];
    int graphic_mode;
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    uint8_t shift_control;
    uint8_t double_scan;
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    uint32_t line_offset;
    uint32_t line_compare;
    uint32_t start_addr;
    uint8_t last_cw, last_ch;
    uint32_t last_width, last_height;
    uint8_t cursor_start, cursor_end;
    uint32_t cursor_offset;
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    unsigned int (*rgb_to_pixel)(unsigned int r, unsigned int g, unsigned b);
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    /* tell for each page if it has been updated since the last time */
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    uint32_t last_palette[256];
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#define CH_ATTR_SIZE (160 * 100)
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    uint32_t last_ch_attr[CH_ATTR_SIZE]; /* XXX: make it dynamic */
} VGAState;

/* force some bits to zero */
static const uint8_t sr_mask[8] = {
    (uint8_t)~0xfc,
    (uint8_t)~0xc2,
    (uint8_t)~0xf0,
    (uint8_t)~0xc0,
    (uint8_t)~0xf1,
    (uint8_t)~0xff,
    (uint8_t)~0xff,
    (uint8_t)~0x00,
};

static const uint8_t gr_mask[16] = {
    (uint8_t)~0xf0, /* 0x00 */
    (uint8_t)~0xf0, /* 0x01 */
    (uint8_t)~0xf0, /* 0x02 */
    (uint8_t)~0xe0, /* 0x03 */
    (uint8_t)~0xfc, /* 0x04 */
    (uint8_t)~0x84, /* 0x05 */
    (uint8_t)~0xf0, /* 0x06 */
    (uint8_t)~0xf0, /* 0x07 */
    (uint8_t)~0x00, /* 0x08 */
    (uint8_t)~0xff, /* 0x09 */
    (uint8_t)~0xff, /* 0x0a */
    (uint8_t)~0xff, /* 0x0b */
    (uint8_t)~0xff, /* 0x0c */
    (uint8_t)~0xff, /* 0x0d */
    (uint8_t)~0xff, /* 0x0e */
    (uint8_t)~0xff, /* 0x0f */
};

#define cbswap_32(__x) \
((uint32_t)( \
		(((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \
		(((uint32_t)(__x) & (uint32_t)0x0000ff00UL) <<  8) | \
		(((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >>  8) | \
		(((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))

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#ifdef WORDS_BIGENDIAN
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#define PAT(x) cbswap_32(x)
#else
#define PAT(x) (x)
#endif

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#ifdef WORDS_BIGENDIAN
#define BIG 1
#else
#define BIG 0
#endif

#ifdef WORDS_BIGENDIAN
#define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff)
#else
#define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff)
#endif

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static const uint32_t mask16[16] = {
    PAT(0x00000000),
    PAT(0x000000ff),
    PAT(0x0000ff00),
    PAT(0x0000ffff),
    PAT(0x00ff0000),
    PAT(0x00ff00ff),
    PAT(0x00ffff00),
    PAT(0x00ffffff),
    PAT(0xff000000),
    PAT(0xff0000ff),
    PAT(0xff00ff00),
    PAT(0xff00ffff),
    PAT(0xffff0000),
    PAT(0xffff00ff),
    PAT(0xffffff00),
    PAT(0xffffffff),
};

#undef PAT

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#ifdef WORDS_BIGENDIAN
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#define PAT(x) (x)
#else
#define PAT(x) cbswap_32(x)
#endif

static const uint32_t dmask16[16] = {
    PAT(0x00000000),
    PAT(0x000000ff),
    PAT(0x0000ff00),
    PAT(0x0000ffff),
    PAT(0x00ff0000),
    PAT(0x00ff00ff),
    PAT(0x00ffff00),
    PAT(0x00ffffff),
    PAT(0xff000000),
    PAT(0xff0000ff),
    PAT(0xff00ff00),
    PAT(0xff00ffff),
    PAT(0xffff0000),
    PAT(0xffff00ff),
    PAT(0xffffff00),
    PAT(0xffffffff),
};

static const uint32_t dmask4[4] = {
    PAT(0x00000000),
    PAT(0x0000ffff),
    PAT(0xffff0000),
    PAT(0xffffffff),
};

static uint32_t expand4[256];
static uint16_t expand2[256];
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static uint8_t expand4to8[16];
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VGAState vga_state;
int vga_io_memory;

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static uint32_t vga_ioport_read(void *opaque, uint32_t addr)
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{
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    VGAState *s = opaque;
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    int val, index;

    /* check port range access depending on color/monochrome mode */
    if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
        (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION))) {
        val = 0xff;
    } else {
        switch(addr) {
        case 0x3c0:
            if (s->ar_flip_flop == 0) {
                val = s->ar_index;
            } else {
                val = 0;
            }
            break;
        case 0x3c1:
            index = s->ar_index & 0x1f;
            if (index < 21) 
                val = s->ar[index];
            else
                val = 0;
            break;
        case 0x3c2:
            val = s->st00;
            break;
        case 0x3c4:
            val = s->sr_index;
            break;
        case 0x3c5:
            val = s->sr[s->sr_index];
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#ifdef DEBUG_VGA_REG
            printf("vga: read SR%x = 0x%02x\n", s->sr_index, val);
#endif
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            break;
        case 0x3c7:
            val = s->dac_state;
            break;
        case 0x3c9:
            val = s->palette[s->dac_read_index * 3 + s->dac_sub_index];
            if (++s->dac_sub_index == 3) {
                s->dac_sub_index = 0;
                s->dac_read_index++;
            }
            break;
        case 0x3ca:
            val = s->fcr;
            break;
        case 0x3cc:
            val = s->msr;
            break;
        case 0x3ce:
            val = s->gr_index;
            break;
        case 0x3cf:
            val = s->gr[s->gr_index];
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#ifdef DEBUG_VGA_REG
            printf("vga: read GR%x = 0x%02x\n", s->gr_index, val);
#endif
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            break;
        case 0x3b4:
        case 0x3d4:
            val = s->cr_index;
            break;
        case 0x3b5:
        case 0x3d5:
            val = s->cr[s->cr_index];
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#ifdef DEBUG_VGA_REG
            printf("vga: read CR%x = 0x%02x\n", s->cr_index, val);
#endif
#ifdef DEBUG_S3
            if (s->cr_index >= 0x20)
                printf("S3: CR read index=0x%x val=0x%x\n",
                       s->cr_index, val);
#endif
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            break;
        case 0x3ba:
        case 0x3da:
            /* just toggle to fool polling */
            s->st01 ^= ST01_V_RETRACE | ST01_DISP_ENABLE;
            val = s->st01;
            s->ar_flip_flop = 0;
            break;
        default:
            val = 0x00;
            break;
        }
    }
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#if defined(DEBUG_VGA)
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    printf("VGA: read addr=0x%04x data=0x%02x\n", addr, val);
#endif
    return val;
}

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static void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val)
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{
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    VGAState *s = opaque;
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    int index, v;

    /* check port range access depending on color/monochrome mode */
    if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
        (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION)))
        return;

#ifdef DEBUG_VGA
    printf("VGA: write addr=0x%04x data=0x%02x\n", addr, val);
#endif

    switch(addr) {
    case 0x3c0:
        if (s->ar_flip_flop == 0) {
            val &= 0x3f;
            s->ar_index = val;
        } else {
            index = s->ar_index & 0x1f;
            switch(index) {
            case 0x00 ... 0x0f:
                s->ar[index] = val & 0x3f;
                break;
            case 0x10:
                s->ar[index] = val & ~0x10;
                break;
            case 0x11:
                s->ar[index] = val;
                break;
            case 0x12:
                s->ar[index] = val & ~0xc0;
                break;
            case 0x13:
                s->ar[index] = val & ~0xf0;
                break;
            case 0x14:
                s->ar[index] = val & ~0xf0;
                break;
            default:
                break;
            }
        }
        s->ar_flip_flop ^= 1;
        break;
    case 0x3c2:
        s->msr = val & ~0x10;
        break;
    case 0x3c4:
        s->sr_index = val & 7;
        break;
    case 0x3c5:
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#ifdef DEBUG_VGA_REG
        printf("vga: write SR%x = 0x%02x\n", s->sr_index, val);
#endif
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        s->sr[s->sr_index] = val & sr_mask[s->sr_index];
        break;
    case 0x3c7:
        s->dac_read_index = val;
        s->dac_sub_index = 0;
        s->dac_state = 3;
        break;
    case 0x3c8:
        s->dac_write_index = val;
        s->dac_sub_index = 0;
        s->dac_state = 0;
        break;
    case 0x3c9:
        s->dac_cache[s->dac_sub_index] = val;
        if (++s->dac_sub_index == 3) {
            memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3);
            s->dac_sub_index = 0;
            s->dac_write_index++;
        }
        break;
    case 0x3ce:
        s->gr_index = val & 0x0f;
        break;
    case 0x3cf:
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#ifdef DEBUG_VGA_REG
        printf("vga: write GR%x = 0x%02x\n", s->gr_index, val);
#endif
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        s->gr[s->gr_index] = val & gr_mask[s->gr_index];
        break;
    case 0x3b4:
    case 0x3d4:
        s->cr_index = val;
        break;
    case 0x3b5:
    case 0x3d5:
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#ifdef DEBUG_VGA_REG
        printf("vga: write CR%x = 0x%02x\n", s->cr_index, val);
#endif
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        /* handle CR0-7 protection */
        if ((s->cr[11] & 0x80) && s->cr_index <= 7) {
            /* can always write bit 4 of CR7 */
            if (s->cr_index == 7)
                s->cr[7] = (s->cr[7] & ~0x10) | (val & 0x10);
            return;
        }
        switch(s->cr_index) {
        case 0x01: /* horizontal display end */
        case 0x07:
        case 0x09:
        case 0x0c:
        case 0x0d:
        case 0x12: /* veritcal display end */
            s->cr[s->cr_index] = val;
            break;

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#ifdef CONFIG_S3VGA
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            /* S3 registers */
        case 0x2d:
        case 0x2e:
        case 0x2f:
        case 0x30:
            /* chip ID, cannot write */
            break;
        case 0x31:
            /* update start address */
            s->cr[s->cr_index] = val;
            v = (val >> 4) & 3;
            s->cr[0x69] = (s->cr[69] & ~0x03) | v;
            break;
        case 0x51:
            /* update start address */
            s->cr[s->cr_index] = val;
            v = val & 3;
            s->cr[0x69] = (s->cr[69] & ~0x0c) | (v << 2);
            break;
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#endif
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        default:
            s->cr[s->cr_index] = val;
            break;
        }
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#ifdef DEBUG_S3
        if (s->cr_index >= 0x20)
            printf("S3: CR write index=0x%x val=0x%x\n",
                   s->cr_index, val);
#endif
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        break;
    case 0x3ba:
    case 0x3da:
        s->fcr = val & 0x10;
        break;
    }
}

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#ifdef CONFIG_BOCHS_VBE
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static uint32_t vbe_ioport_read(void *opaque, uint32_t addr)
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{
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    VGAState *s = opaque;
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    uint32_t val;

    addr &= 1;
    if (addr == 0) {
        val = s->vbe_index;
    } else {
        if (s->vbe_index <= VBE_DISPI_INDEX_NB)
            val = s->vbe_regs[s->vbe_index];
        else
            val = 0;
#ifdef DEBUG_BOCHS_VBE
        printf("VBE: read index=0x%x val=0x%x\n", s->vbe_index, val);
#endif
    }
    return val;
}

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static void vbe_ioport_write(void *opaque, uint32_t addr, uint32_t val)
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{
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    VGAState *s = opaque;
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    addr &= 1;
    if (addr == 0) {
        s->vbe_index = val;
    } else if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
#ifdef DEBUG_BOCHS_VBE
        printf("VBE: write index=0x%x val=0x%x\n", s->vbe_index, val);
#endif
        switch(s->vbe_index) {
        case VBE_DISPI_INDEX_ID:
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            if (val == VBE_DISPI_ID0 ||
                val == VBE_DISPI_ID1 ||
                val == VBE_DISPI_ID2) {
                s->vbe_regs[s->vbe_index] = val;
            }
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            break;
        case VBE_DISPI_INDEX_XRES:
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            if ((val <= VBE_DISPI_MAX_XRES) && ((val & 7) == 0)) {
                s->vbe_regs[s->vbe_index] = val;
            }
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            break;
        case VBE_DISPI_INDEX_YRES:
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            if (val <= VBE_DISPI_MAX_YRES) {
                s->vbe_regs[s->vbe_index] = val;
            }
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            break;
        case VBE_DISPI_INDEX_BPP:
            if (val == 0)
                val = 8;
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            if (val == 4 || val == 8 || val == 15 || 
                val == 16 || val == 24 || val == 32) {
                s->vbe_regs[s->vbe_index] = val;
            }
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            break;
        case VBE_DISPI_INDEX_BANK:
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            val &= s->vbe_bank_mask;
            s->vbe_regs[s->vbe_index] = val;
            s->bank_offset = (val << 16) - 0xa0000;
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            break;
        case VBE_DISPI_INDEX_ENABLE:
            if (val & VBE_DISPI_ENABLED) {
                int h, shift_control;

                s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = 
                    s->vbe_regs[VBE_DISPI_INDEX_XRES];
                s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] = 
                    s->vbe_regs[VBE_DISPI_INDEX_YRES];
                s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET] = 0;
                s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET] = 0;
                
                if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
                    s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 1;
                else
                    s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] * 
                        ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
                s->vbe_start_addr = 0;
                
                /* clear the screen (should be done in BIOS) */
                if (!(val & VBE_DISPI_NOCLEARMEM)) {
                    memset(s->vram_ptr, 0, 
                           s->vbe_regs[VBE_DISPI_INDEX_YRES] * s->vbe_line_offset);
                }
                
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                /* we initialize the VGA graphic mode (should be done
                   in BIOS) */
                s->gr[0x06] = (s->gr[0x06] & ~0x0c) | 0x05; /* graphic mode + memory map 1 */
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                s->cr[0x17] |= 3; /* no CGA modes */
                s->cr[0x13] = s->vbe_line_offset >> 3;
                /* width */
                s->cr[0x01] = (s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 3) - 1;
                /* height */
                h = s->vbe_regs[VBE_DISPI_INDEX_YRES] - 1;
                s->cr[0x12] = h;
                s->cr[0x07] = (s->cr[0x07] & ~0x42) | 
                    ((h >> 7) & 0x02) | ((h >> 3) & 0x40);
                /* line compare to 1023 */
                s->cr[0x18] = 0xff;
                s->cr[0x07] |= 0x10;
                s->cr[0x09] |= 0x40;
                
                if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
                    shift_control = 0;
                    s->sr[0x01] &= ~8; /* no double line */
                } else {
                    shift_control = 2;
                }
                s->gr[0x05] = (s->gr[0x05] & ~0x60) | (shift_control << 5);
                s->cr[0x09] &= ~0x9f; /* no double scan */
617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654
                s->vbe_regs[s->vbe_index] = val;
            } else {
                /* XXX: the bios should do that */
                s->bank_offset = -0xa0000;
            }
            break;
        case VBE_DISPI_INDEX_VIRT_WIDTH:
            {
                int w, h, line_offset;

                if (val < s->vbe_regs[VBE_DISPI_INDEX_XRES])
                    return;
                w = val;
                if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
                    line_offset = w >> 1;
                else
                    line_offset = w * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
                h = s->vram_size / line_offset;
                /* XXX: support weird bochs semantics ? */
                if (h < s->vbe_regs[VBE_DISPI_INDEX_YRES])
                    return;
                s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = w;
                s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] = h;
                s->vbe_line_offset = line_offset;
            }
            break;
        case VBE_DISPI_INDEX_X_OFFSET:
        case VBE_DISPI_INDEX_Y_OFFSET:
            {
                int x;
                s->vbe_regs[s->vbe_index] = val;
                s->vbe_start_addr = s->vbe_line_offset * s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET];
                x = s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET];
                if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
                    s->vbe_start_addr += x >> 1;
                else
                    s->vbe_start_addr += x * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
                s->vbe_start_addr >>= 2;
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            }
            break;
        default:
            break;
        }
    }
}
#endif

664 665 666 667 668 669 670 671 672 673 674 675 676 677
/* called for accesses between 0xa0000 and 0xc0000 */
static uint32_t vga_mem_readb(uint32_t addr)
{
    VGAState *s = &vga_state;
    int memory_map_mode, plane;
    uint32_t ret;
    
    /* convert to VGA memory offset */
    memory_map_mode = (s->gr[6] >> 2) & 3;
    switch(memory_map_mode) {
    case 0:
        addr -= 0xa0000;
        break;
    case 1:
678
        if (addr >= 0xb0000)
679
            return 0xff;
680
        addr += s->bank_offset;
681 682 683 684 685 686 687 688 689
        break;
    case 2:
        addr -= 0xb0000;
        if (addr >= 0x8000)
            return 0xff;
        break;
    default:
    case 3:
        addr -= 0xb8000;
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        if (addr >= 0x8000)
            return 0xff;
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        break;
    }
    
    if (s->sr[4] & 0x08) {
        /* chain 4 mode : simplest access */
        ret = s->vram_ptr[addr];
    } else if (s->gr[5] & 0x10) {
        /* odd/even mode (aka text mode mapping) */
        plane = (s->gr[4] & 2) | (addr & 1);
        ret = s->vram_ptr[((addr & ~1) << 1) | plane];
    } else {
        /* standard VGA latched access */
        s->latch = ((uint32_t *)s->vram_ptr)[addr];

        if (!(s->gr[5] & 0x08)) {
            /* read mode 0 */
            plane = s->gr[4];
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            ret = GET_PLANE(s->latch, plane);
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        } else {
            /* read mode 1 */
            ret = (s->latch ^ mask16[s->gr[2]]) & mask16[s->gr[7]];
            ret |= ret >> 16;
            ret |= ret >> 8;
            ret = (~ret) & 0xff;
        }
    }
    return ret;
}

static uint32_t vga_mem_readw(uint32_t addr)
{
    uint32_t v;
    v = vga_mem_readb(addr);
    v |= vga_mem_readb(addr + 1) << 8;
    return v;
}

static uint32_t vga_mem_readl(uint32_t addr)
{
    uint32_t v;
    v = vga_mem_readb(addr);
    v |= vga_mem_readb(addr + 1) << 8;
    v |= vga_mem_readb(addr + 2) << 16;
    v |= vga_mem_readb(addr + 3) << 24;
    return v;
}

/* called for accesses between 0xa0000 and 0xc0000 */
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static void vga_mem_writeb(uint32_t addr, uint32_t val, uint32_t vaddr)
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{
    VGAState *s = &vga_state;
    int memory_map_mode, plane, write_mode, b, func_select;
    uint32_t write_mask, bit_mask, set_mask;

746
#ifdef DEBUG_VGA_MEM
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    printf("vga: [0x%x] = 0x%02x\n", addr, val);
#endif
    /* convert to VGA memory offset */
    memory_map_mode = (s->gr[6] >> 2) & 3;
    switch(memory_map_mode) {
    case 0:
        addr -= 0xa0000;
        break;
    case 1:
756
        if (addr >= 0xb0000)
757
            return;
758
        addr += s->bank_offset;
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        break;
    case 2:
        addr -= 0xb0000;
        if (addr >= 0x8000)
            return;
        break;
    default:
    case 3:
        addr -= 0xb8000;
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        if (addr >= 0x8000)
            return;
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        break;
    }
    
    if (s->sr[4] & 0x08) {
        /* chain 4 mode : simplest access */
        plane = addr & 3;
        if (s->sr[2] & (1 << plane)) {
            s->vram_ptr[addr] = val;
778
#ifdef DEBUG_VGA_MEM
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            printf("vga: chain4: [0x%x]\n", addr);
#endif
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            cpu_physical_memory_set_dirty(s->vram_offset + addr);
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        }
    } else if (s->gr[5] & 0x10) {
        /* odd/even mode (aka text mode mapping) */
        plane = (s->gr[4] & 2) | (addr & 1);
        if (s->sr[2] & (1 << plane)) {
            addr = ((addr & ~1) << 1) | plane;
            s->vram_ptr[addr] = val;
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#ifdef DEBUG_VGA_MEM
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            printf("vga: odd/even: [0x%x]\n", addr);
#endif
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            cpu_physical_memory_set_dirty(s->vram_offset + addr);
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        }
    } else {
        /* standard VGA latched access */
        write_mode = s->gr[5] & 3;
        switch(write_mode) {
        default:
        case 0:
            /* rotate */
            b = s->gr[3] & 7;
            val = ((val >> b) | (val << (8 - b))) & 0xff;
            val |= val << 8;
            val |= val << 16;

            /* apply set/reset mask */
            set_mask = mask16[s->gr[1]];
            val = (val & ~set_mask) | (mask16[s->gr[0]] & set_mask);
            bit_mask = s->gr[8];
            break;
        case 1:
            val = s->latch;
            goto do_write;
        case 2:
            val = mask16[val & 0x0f];
            bit_mask = s->gr[8];
            break;
        case 3:
            /* rotate */
            b = s->gr[3] & 7;
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            val = (val >> b) | (val << (8 - b));
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            bit_mask = s->gr[8] & val;
            val = mask16[s->gr[0]];
            break;
        }

        /* apply logical operation */
        func_select = s->gr[3] >> 3;
        switch(func_select) {
        case 0:
        default:
            /* nothing to do */
            break;
        case 1:
            /* and */
            val &= s->latch;
            break;
        case 2:
            /* or */
            val |= s->latch;
            break;
        case 3:
            /* xor */
            val ^= s->latch;
            break;
        }

        /* apply bit mask */
        bit_mask |= bit_mask << 8;
        bit_mask |= bit_mask << 16;
        val = (val & bit_mask) | (s->latch & ~bit_mask);

    do_write:
        /* mask data according to sr[2] */
        write_mask = mask16[s->sr[2]];
        ((uint32_t *)s->vram_ptr)[addr] = 
            (((uint32_t *)s->vram_ptr)[addr] & ~write_mask) | 
            (val & write_mask);
860
#ifdef DEBUG_VGA_MEM
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            printf("vga: latch: [0x%x] mask=0x%08x val=0x%08x\n", 
                   addr * 4, write_mask, val);
#endif
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            cpu_physical_memory_set_dirty(s->vram_offset + (addr << 2));
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    }
}

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static void vga_mem_writew(uint32_t addr, uint32_t val, uint32_t vaddr)
869
{
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    vga_mem_writeb(addr, val & 0xff, vaddr);
    vga_mem_writeb(addr + 1, (val >> 8) & 0xff, vaddr);
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}

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static void vga_mem_writel(uint32_t addr, uint32_t val, uint32_t vaddr)
875
{
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    vga_mem_writeb(addr, val & 0xff, vaddr);
    vga_mem_writeb(addr + 1, (val >> 8) & 0xff, vaddr);
    vga_mem_writeb(addr + 2, (val >> 16) & 0xff, vaddr);
    vga_mem_writeb(addr + 3, (val >> 24) & 0xff, vaddr);
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}

typedef void vga_draw_glyph8_func(uint8_t *d, int linesize,
                             const uint8_t *font_ptr, int h,
                             uint32_t fgcol, uint32_t bgcol);
typedef void vga_draw_glyph9_func(uint8_t *d, int linesize,
                                  const uint8_t *font_ptr, int h, 
                                  uint32_t fgcol, uint32_t bgcol, int dup9);
typedef void vga_draw_line_func(VGAState *s1, uint8_t *d, 
                                const uint8_t *s, int width);

static inline unsigned int rgb_to_pixel8(unsigned int r, unsigned int g, unsigned b)
{
    /* XXX: TODO */
    return 0;
}

static inline unsigned int rgb_to_pixel15(unsigned int r, unsigned int g, unsigned b)
{
    return ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);
}

static inline unsigned int rgb_to_pixel16(unsigned int r, unsigned int g, unsigned b)
{
    return ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
}

static inline unsigned int rgb_to_pixel32(unsigned int r, unsigned int g, unsigned b)
{
    return (r << 16) | (g << 8) | b;
}

#define DEPTH 8
#include "vga_template.h"

#define DEPTH 15
#include "vga_template.h"

#define DEPTH 16
#include "vga_template.h"

#define DEPTH 32
#include "vga_template.h"

static inline int c6_to_8(int v)
{
    int b;
    v &= 0x3f;
    b = v & 1;
    return (v << 2) | (b << 1) | b;
}

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static unsigned int rgb_to_pixel8_dup(unsigned int r, unsigned int g, unsigned b)
{
    unsigned int col;
    col = rgb_to_pixel8(r, g, b);
    col |= col << 8;
    col |= col << 16;
    return col;
}

static unsigned int rgb_to_pixel15_dup(unsigned int r, unsigned int g, unsigned b)
{
    unsigned int col;
    col = rgb_to_pixel15(r, g, b);
    col |= col << 16;
    return col;
}

static unsigned int rgb_to_pixel16_dup(unsigned int r, unsigned int g, unsigned b)
{
    unsigned int col;
    col = rgb_to_pixel16(r, g, b);
    col |= col << 16;
    return col;
}

static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned b)
{
    unsigned int col;
    col = rgb_to_pixel32(r, g, b);
    return col;
}

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/* return true if the palette was modified */
static int update_palette16(VGAState *s)
{
967
    int full_update, i;
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    uint32_t v, col, *palette;

    full_update = 0;
    palette = s->last_palette;
    for(i = 0; i < 16; i++) {
        v = s->ar[i];
        if (s->ar[0x10] & 0x80)
            v = ((s->ar[0x14] & 0xf) << 4) | (v & 0xf);
        else
            v = ((s->ar[0x14] & 0xc) << 4) | (v & 0x3f);
        v = v * 3;
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        col = s->rgb_to_pixel(c6_to_8(s->palette[v]), 
                              c6_to_8(s->palette[v + 1]), 
                              c6_to_8(s->palette[v + 2]));
        if (col != palette[i]) {
            full_update = 1;
            palette[i] = col;
985
        }
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    }
    return full_update;
}

/* return true if the palette was modified */
static int update_palette256(VGAState *s)
{
    int full_update, i;
    uint32_t v, col, *palette;

    full_update = 0;
    palette = s->last_palette;
    v = 0;
    for(i = 0; i < 256; i++) {
        col = s->rgb_to_pixel(c6_to_8(s->palette[v]), 
                              c6_to_8(s->palette[v + 1]), 
                              c6_to_8(s->palette[v + 2]));
1003 1004 1005 1006
        if (col != palette[i]) {
            full_update = 1;
            palette[i] = col;
        }
1007
        v += 3;
1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018
    }
    return full_update;
}

/* update start_addr and line_offset. Return TRUE if modified */
static int update_basic_params(VGAState *s)
{
    int full_update;
    uint32_t start_addr, line_offset, line_compare, v;
    
    full_update = 0;
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#ifdef CONFIG_BOCHS_VBE
    if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
        line_offset = s->vbe_line_offset;
        start_addr = s->vbe_start_addr;
    } else
#endif
    {  
        /* compute line_offset in bytes */
        line_offset = s->cr[0x13];
1029
#ifdef CONFIG_S3VGA
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        v = (s->cr[0x51] >> 4) & 3; /* S3 extension */
        if (v == 0)
            v = (s->cr[0x43] >> 2) & 1; /* S3 extension */
        line_offset |= (v << 8);
1034
#endif
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        line_offset <<= 3;
        
        /* starting address */
        start_addr = s->cr[0x0d] | (s->cr[0x0c] << 8);
1039
#ifdef CONFIG_S3VGA
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        start_addr |= (s->cr[0x69] & 0x1f) << 16; /* S3 extension */
1041
#endif
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    }
    
1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081
    /* line compare */
    line_compare = s->cr[0x18] | 
        ((s->cr[0x07] & 0x10) << 4) |
        ((s->cr[0x09] & 0x40) << 3);

    if (line_offset != s->line_offset ||
        start_addr != s->start_addr ||
        line_compare != s->line_compare) {
        s->line_offset = line_offset;
        s->start_addr = start_addr;
        s->line_compare = line_compare;
        full_update = 1;
    }
    return full_update;
}

static inline int get_depth_index(int depth)
{
    switch(depth) {
    default:
    case 8:
        return 0;
    case 15:
        return 1;
    case 16:
        return 2;
    case 32:
        return 3;
    }
}

static vga_draw_glyph8_func *vga_draw_glyph8_table[4] = {
    vga_draw_glyph8_8,
    vga_draw_glyph8_16,
    vga_draw_glyph8_16,
    vga_draw_glyph8_32,
};

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static vga_draw_glyph8_func *vga_draw_glyph16_table[4] = {
    vga_draw_glyph16_8,
    vga_draw_glyph16_16,
    vga_draw_glyph16_16,
    vga_draw_glyph16_32,
};

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static vga_draw_glyph9_func *vga_draw_glyph9_table[4] = {
    vga_draw_glyph9_8,
    vga_draw_glyph9_16,
    vga_draw_glyph9_16,
    vga_draw_glyph9_32,
};
    
static const uint8_t cursor_glyph[32 * 4] = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
};    

/* 
 * Text mode update 
 * Missing:
 * - double scan
 * - double width 
 * - underline
 * - flashing
 */
static void vga_draw_text(VGAState *s, int full_update)
{
    int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr;
    int cx_min, cx_max, linesize, x_incr;
    uint32_t offset, fgcol, bgcol, v, cursor_offset;
    uint8_t *d1, *d, *src, *s1, *dest, *cursor_ptr;
    const uint8_t *font_ptr, *font_base[2];
    int dup9, line_offset, depth_index;
    uint32_t *palette;
    uint32_t *ch_attr_ptr;
    vga_draw_glyph8_func *vga_draw_glyph8;
    vga_draw_glyph9_func *vga_draw_glyph9;

    full_update |= update_palette16(s);
    palette = s->last_palette;
    
    /* compute font data address (in plane 2) */
    v = s->sr[3];
    offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2;
    if (offset != s->font_offsets[0]) {
        s->font_offsets[0] = offset;
        full_update = 1;
    }
    font_base[0] = s->vram_ptr + offset;

    offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2;
    font_base[1] = s->vram_ptr + offset;
    if (offset != s->font_offsets[1]) {
        s->font_offsets[1] = offset;
        full_update = 1;
    }

    full_update |= update_basic_params(s);

    line_offset = s->line_offset;
    s1 = s->vram_ptr + (s->start_addr * 4);

    /* total width & height */
    cheight = (s->cr[9] & 0x1f) + 1;
    cw = 8;
    if (s->sr[1] & 0x01)
        cw = 9;
1165 1166
    if (s->sr[1] & 0x08)
        cw = 16; /* NOTE: no 18 pixel wide */
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    x_incr = cw * ((s->ds->depth + 7) >> 3);
    width = (s->cr[0x01] + 1);
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    if (s->cr[0x06] == 100) {
        /* ugly hack for CGA 160x100x16 - explain me the logic */
        height = 100;
    } else {
        height = s->cr[0x12] | 
            ((s->cr[0x07] & 0x02) << 7) | 
            ((s->cr[0x07] & 0x40) << 3);
        height = (height + 1) / cheight;
    }
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    if (width != s->last_width || height != s->last_height ||
        cw != s->last_cw || cw != s->last_cw) {
        dpy_resize(s->ds, width * cw, height * cheight);
        s->last_width = width;
        s->last_height = height;
        s->last_ch = cheight;
        s->last_cw = cw;
        full_update = 1;
    }
    cursor_offset = ((s->cr[0x0e] << 8) | s->cr[0x0f]) - s->start_addr;
    if (cursor_offset != s->cursor_offset ||
        s->cr[0xa] != s->cursor_start ||
        s->cr[0xb] != s->cursor_end) {
      /* if the cursor position changed, we update the old and new
         chars */
        if (s->cursor_offset < CH_ATTR_SIZE)
            s->last_ch_attr[s->cursor_offset] = -1;
        if (cursor_offset < CH_ATTR_SIZE)
            s->last_ch_attr[cursor_offset] = -1;
        s->cursor_offset = cursor_offset;
        s->cursor_start = s->cr[0xa];
        s->cursor_end = s->cr[0xb];
    }
1201
    cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
1202 1203
    
    depth_index = get_depth_index(s->ds->depth);
1204 1205 1206 1207
    if (cw == 16)
        vga_draw_glyph8 = vga_draw_glyph16_table[depth_index];
    else
        vga_draw_glyph8 = vga_draw_glyph8_table[depth_index];
1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236
    vga_draw_glyph9 = vga_draw_glyph9_table[depth_index];
    
    dest = s->ds->data;
    linesize = s->ds->linesize;
    ch_attr_ptr = s->last_ch_attr;
    for(cy = 0; cy < height; cy++) {
        d1 = dest;
        src = s1;
        cx_min = width;
        cx_max = -1;
        for(cx = 0; cx < width; cx++) {
            ch_attr = *(uint16_t *)src;
            if (full_update || ch_attr != *ch_attr_ptr) {
                if (cx < cx_min)
                    cx_min = cx;
                if (cx > cx_max)
                    cx_max = cx;
                *ch_attr_ptr = ch_attr;
#ifdef WORDS_BIGENDIAN
                ch = ch_attr >> 8;
                cattr = ch_attr & 0xff;
#else
                ch = ch_attr & 0xff;
                cattr = ch_attr >> 8;
#endif
                font_ptr = font_base[(cattr >> 3) & 1];
                font_ptr += 32 * 4 * ch;
                bgcol = palette[cattr >> 4];
                fgcol = palette[cattr & 0x0f];
1237
                if (cw != 9) {
1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258
                    vga_draw_glyph8(d1, linesize, 
                                    font_ptr, cheight, fgcol, bgcol);
                } else {
                    dup9 = 0;
                    if (ch >= 0xb0 && ch <= 0xdf && (s->ar[0x10] & 0x04))
                        dup9 = 1;
                    vga_draw_glyph9(d1, linesize, 
                                    font_ptr, cheight, fgcol, bgcol, dup9);
                }
                if (src == cursor_ptr &&
                    !(s->cr[0x0a] & 0x20)) {
                    int line_start, line_last, h;
                    /* draw the cursor */
                    line_start = s->cr[0x0a] & 0x1f;
                    line_last = s->cr[0x0b] & 0x1f;
                    /* XXX: check that */
                    if (line_last > cheight - 1)
                        line_last = cheight - 1;
                    if (line_last >= line_start && line_start < cheight) {
                        h = line_last - line_start + 1;
                        d = d1 + linesize * line_start;
1259
                        if (cw != 9) {
1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281
                            vga_draw_glyph8(d, linesize, 
                                            cursor_glyph, h, fgcol, bgcol);
                        } else {
                            vga_draw_glyph9(d, linesize, 
                                            cursor_glyph, h, fgcol, bgcol, 1);
                        }
                    }
                }
            }
            d1 += x_incr;
            src += 4;
            ch_attr_ptr++;
        }
        if (cx_max != -1) {
            dpy_update(s->ds, cx_min * cw, cy * cheight, 
                       (cx_max - cx_min + 1) * cw, cheight);
        }
        dest += linesize * cheight;
        s1 += line_offset;
    }
}

1282 1283 1284 1285 1286 1287 1288 1289 1290
enum {
    VGA_DRAW_LINE2,
    VGA_DRAW_LINE2D2,
    VGA_DRAW_LINE4,
    VGA_DRAW_LINE4D2,
    VGA_DRAW_LINE8D2,
    VGA_DRAW_LINE8,
    VGA_DRAW_LINE15,
    VGA_DRAW_LINE16,
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    VGA_DRAW_LINE24,
1292 1293 1294 1295 1296
    VGA_DRAW_LINE32,
    VGA_DRAW_LINE_NB,
};

static vga_draw_line_func *vga_draw_line_table[4 * VGA_DRAW_LINE_NB] = {
1297 1298 1299 1300 1301
    vga_draw_line2_8,
    vga_draw_line2_16,
    vga_draw_line2_16,
    vga_draw_line2_32,

1302 1303 1304 1305 1306
    vga_draw_line2d2_8,
    vga_draw_line2d2_16,
    vga_draw_line2d2_16,
    vga_draw_line2d2_32,

1307 1308 1309 1310 1311
    vga_draw_line4_8,
    vga_draw_line4_16,
    vga_draw_line4_16,
    vga_draw_line4_32,

1312 1313 1314 1315 1316 1317 1318 1319 1320 1321
    vga_draw_line4d2_8,
    vga_draw_line4d2_16,
    vga_draw_line4d2_16,
    vga_draw_line4d2_32,

    vga_draw_line8d2_8,
    vga_draw_line8d2_16,
    vga_draw_line8d2_16,
    vga_draw_line8d2_32,

1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336
    vga_draw_line8_8,
    vga_draw_line8_16,
    vga_draw_line8_16,
    vga_draw_line8_32,

    vga_draw_line15_8,
    vga_draw_line15_15,
    vga_draw_line15_16,
    vga_draw_line15_32,

    vga_draw_line16_8,
    vga_draw_line16_15,
    vga_draw_line16_16,
    vga_draw_line16_32,

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    vga_draw_line24_8,
    vga_draw_line24_15,
    vga_draw_line24_16,
    vga_draw_line24_32,

1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355
    vga_draw_line32_8,
    vga_draw_line32_15,
    vga_draw_line32_16,
    vga_draw_line32_32,
};

/* 
 * graphic modes
 * Missing:
 * - double scan
 * - double width 
 */
static void vga_draw_graphic(VGAState *s, int full_update)
{
1356
    int y1, y, update, page_min, page_max, linesize, y_start, double_scan, mask;
1357
    int width, height, shift_control, line_offset, page0, page1, bwidth;
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    int disp_width, multi_scan, multi_run;
1359
    uint8_t *d;
1360
    uint32_t v, addr1, addr;
1361
    vga_draw_line_func *vga_draw_line;
1362
    
1363 1364
    full_update |= update_basic_params(s);

1365
    width = (s->cr[0x01] + 1) * 8;
1366 1367 1368 1369
    height = s->cr[0x12] | 
        ((s->cr[0x07] & 0x02) << 7) | 
        ((s->cr[0x07] & 0x40) << 3);
    height = (height + 1);
1370 1371
    disp_width = width;
    
1372
    shift_control = (s->gr[0x05] >> 5) & 3;
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    double_scan = (s->cr[0x09] & 0x80);
    if (shift_control > 1) {
        multi_scan = (s->cr[0x09] & 0x1f);
    } else {
        multi_scan = 0;
    }
    multi_run = multi_scan;
1380 1381
    if (shift_control != s->shift_control ||
        double_scan != s->double_scan) {
1382 1383
        full_update = 1;
        s->shift_control = shift_control;
1384
        s->double_scan = double_scan;
1385 1386
    }
    
1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403
    if (shift_control == 0) {
        full_update |= update_palette16(s);
        if (s->sr[0x01] & 8) {
            v = VGA_DRAW_LINE4D2;
            disp_width <<= 1;
        } else {
            v = VGA_DRAW_LINE4;
        }
    } else if (shift_control == 1) {
        full_update |= update_palette16(s);
        if (s->sr[0x01] & 8) {
            v = VGA_DRAW_LINE2D2;
            disp_width <<= 1;
        } else {
            v = VGA_DRAW_LINE2;
        }
    } else {
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#ifdef CONFIG_BOCHS_VBE
        if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
            switch(s->vbe_regs[VBE_DISPI_INDEX_BPP]) {
            default:
            case 8:
                full_update |= update_palette256(s);
                v = VGA_DRAW_LINE8;
                break;
            case 15:
                v = VGA_DRAW_LINE15;
                break;
            case 16:
                v = VGA_DRAW_LINE16;
                break;
            case 24:
                v = VGA_DRAW_LINE24;
                break;
            case 32:
                v = VGA_DRAW_LINE32;
                break;
            }
        } else 
#endif
        {
            full_update |= update_palette256(s);
            v = VGA_DRAW_LINE8D2;
        }
1431
    }
1432
    vga_draw_line = vga_draw_line_table[v * 4 + get_depth_index(s->ds->depth)];
1433 1434 1435 1436 1437 1438 1439 1440 1441

    if (disp_width != s->last_width ||
        height != s->last_height) {
        dpy_resize(s->ds, disp_width, height);
        s->last_width = disp_width;
        s->last_height = height;
        full_update = 1;
    }

1442
    line_offset = s->line_offset;
1443 1444 1445 1446
#if 0
    printf("w=%d h=%d v=%d line_offset=%d double_scan=0x%02x cr[0x17]=0x%02x linecmp=%d sr[0x01]=%02x\n",
           width, height, v, line_offset, s->cr[9], s->cr[0x17], s->line_compare, s->sr[0x01]);
#endif
1447
    addr1 = (s->start_addr * 4);
1448 1449
    bwidth = width * 4;
    y_start = -1;
1450 1451 1452 1453
    page_min = 0x7fffffff;
    page_max = -1;
    d = s->ds->data;
    linesize = s->ds->linesize;
1454
    y1 = 0;
1455 1456
    for(y = 0; y < height; y++) {
        addr = addr1;
1457
        if (!(s->cr[0x17] & 1)) {
1458
            int shift;
1459
            /* CGA compatibility handling */
1460 1461
            shift = 14 + ((s->cr[0x17] >> 6) & 1);
            addr = (addr & ~(1 << shift)) | ((y1 & 1) << shift);
1462
        }
1463
        if (!(s->cr[0x17] & 2)) {
1464
            addr = (addr & ~0x8000) | ((y1 & 2) << 14);
1465
        }
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        page0 = s->vram_offset + (addr & TARGET_PAGE_MASK);
        page1 = s->vram_offset + ((addr + bwidth - 1) & TARGET_PAGE_MASK);
        update = full_update | cpu_physical_memory_is_dirty(page0) |
            cpu_physical_memory_is_dirty(page1);
        if ((page1 - page0) > TARGET_PAGE_SIZE) {
1471
            /* if wide line, can use another page */
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            update |= cpu_physical_memory_is_dirty(page0 + TARGET_PAGE_SIZE);
1473
        }
1474
        if (update) {
1475 1476
            if (y_start < 0)
                y_start = y;
1477 1478 1479 1480 1481
            if (page0 < page_min)
                page_min = page0;
            if (page1 > page_max)
                page_max = page1;
            vga_draw_line(s, d, s->vram_ptr + addr, width);
1482 1483 1484 1485
        } else {
            if (y_start >= 0) {
                /* flush to display */
                dpy_update(s->ds, 0, y_start, 
1486
                           disp_width, y - y_start);
1487 1488
                y_start = -1;
            }
1489
        }
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        if (!multi_run) {
            if (!double_scan || (y & 1) != 0) {
                if (y1 == s->line_compare) {
                    addr1 = 0;
                } else {
                    mask = (s->cr[0x17] & 3) ^ 3;
                    if ((y1 & mask) == mask)
                        addr1 += line_offset;
                }
                y1++;
1500
            }
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            multi_run = multi_scan;
        } else {
            multi_run--;
1504
            y1++;
1505 1506 1507
        }
        d += linesize;
    }
1508 1509 1510
    if (y_start >= 0) {
        /* flush to display */
        dpy_update(s->ds, 0, y_start, 
1511
                   disp_width, y - y_start);
1512
    }
1513 1514
    /* reset modified pages */
    if (page_max != -1) {
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        cpu_physical_memory_reset_dirty(page_min, page_max + TARGET_PAGE_SIZE);
1516 1517 1518 1519 1520 1521 1522 1523 1524
    }
}

void vga_update_display(void)
{
    VGAState *s = &vga_state;
    int full_update, graphic_mode;

    if (s->ds->depth == 0) {
1525
        /* nothing to do */
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1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542
    } else {
        switch(s->ds->depth) {
        case 8:
            s->rgb_to_pixel = rgb_to_pixel8_dup;
            break;
        case 15:
            s->rgb_to_pixel = rgb_to_pixel15_dup;
            break;
        default:
        case 16:
            s->rgb_to_pixel = rgb_to_pixel16_dup;
            break;
        case 32:
            s->rgb_to_pixel = rgb_to_pixel32_dup;
            break;
        }
        
1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555
        full_update = 0;
        graphic_mode = s->gr[6] & 1;
        if (graphic_mode != s->graphic_mode) {
            s->graphic_mode = graphic_mode;
            full_update = 1;
        }
        if (graphic_mode)
            vga_draw_graphic(s, full_update);
        else
            vga_draw_text(s, full_update);
    }
}

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static void vga_reset(VGAState *s)
1557 1558
{
    memset(s, 0, sizeof(VGAState));
1559
#ifdef CONFIG_S3VGA
1560 1561 1562 1563 1564
    /* chip ID for 8c968 */
    s->cr[0x2d] = 0x88;
    s->cr[0x2e] = 0xb0;
    s->cr[0x2f] = 0x01; /* XXX: check revision code */
    s->cr[0x30] = 0xe1;
1565
#endif
1566 1567 1568
    s->graphic_mode = -1; /* force full update */
}

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static CPUReadMemoryFunc *vga_mem_read[3] = {
1570 1571 1572 1573 1574
    vga_mem_readb,
    vga_mem_readw,
    vga_mem_readl,
};

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static CPUWriteMemoryFunc *vga_mem_write[3] = {
1576 1577 1578 1579 1580
    vga_mem_writeb,
    vga_mem_writew,
    vga_mem_writel,
};

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1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672
static void vga_save(QEMUFile *f, void *opaque)
{
    VGAState *s = opaque;
    int i;

    qemu_put_be32s(f, &s->latch);
    qemu_put_8s(f, &s->sr_index);
    qemu_put_buffer(f, s->sr, 8);
    qemu_put_8s(f, &s->gr_index);
    qemu_put_buffer(f, s->gr, 16);
    qemu_put_8s(f, &s->ar_index);
    qemu_put_buffer(f, s->ar, 21);
    qemu_put_be32s(f, &s->ar_flip_flop);
    qemu_put_8s(f, &s->cr_index);
    qemu_put_buffer(f, s->cr, 256);
    qemu_put_8s(f, &s->msr);
    qemu_put_8s(f, &s->fcr);
    qemu_put_8s(f, &s->st00);
    qemu_put_8s(f, &s->st01);

    qemu_put_8s(f, &s->dac_state);
    qemu_put_8s(f, &s->dac_sub_index);
    qemu_put_8s(f, &s->dac_read_index);
    qemu_put_8s(f, &s->dac_write_index);
    qemu_put_buffer(f, s->dac_cache, 3);
    qemu_put_buffer(f, s->palette, 768);

    qemu_put_be32s(f, &s->bank_offset);
#ifdef CONFIG_BOCHS_VBE
    qemu_put_byte(f, 1);
    qemu_put_be16s(f, &s->vbe_index);
    for(i = 0; i < VBE_DISPI_INDEX_NB; i++)
        qemu_put_be16s(f, &s->vbe_regs[i]);
    qemu_put_be32s(f, &s->vbe_start_addr);
    qemu_put_be32s(f, &s->vbe_line_offset);
    qemu_put_be32s(f, &s->vbe_bank_mask);
#else
    qemu_put_byte(f, 0);
#endif
}

static int vga_load(QEMUFile *f, void *opaque, int version_id)
{
    VGAState *s = opaque;
    int is_vbe, i;

    if (version_id != 1)
        return -EINVAL;

    qemu_get_be32s(f, &s->latch);
    qemu_get_8s(f, &s->sr_index);
    qemu_get_buffer(f, s->sr, 8);
    qemu_get_8s(f, &s->gr_index);
    qemu_get_buffer(f, s->gr, 16);
    qemu_get_8s(f, &s->ar_index);
    qemu_get_buffer(f, s->ar, 21);
    qemu_get_be32s(f, &s->ar_flip_flop);
    qemu_get_8s(f, &s->cr_index);
    qemu_get_buffer(f, s->cr, 256);
    qemu_get_8s(f, &s->msr);
    qemu_get_8s(f, &s->fcr);
    qemu_get_8s(f, &s->st00);
    qemu_get_8s(f, &s->st01);

    qemu_get_8s(f, &s->dac_state);
    qemu_get_8s(f, &s->dac_sub_index);
    qemu_get_8s(f, &s->dac_read_index);
    qemu_get_8s(f, &s->dac_write_index);
    qemu_get_buffer(f, s->dac_cache, 3);
    qemu_get_buffer(f, s->palette, 768);

    qemu_get_be32s(f, &s->bank_offset);
    is_vbe = qemu_get_byte(f);
#ifdef CONFIG_BOCHS_VBE
    if (!is_vbe)
        return -EINVAL;
    qemu_get_be16s(f, &s->vbe_index);
    for(i = 0; i < VBE_DISPI_INDEX_NB; i++)
        qemu_get_be16s(f, &s->vbe_regs[i]);
    qemu_get_be32s(f, &s->vbe_start_addr);
    qemu_get_be32s(f, &s->vbe_line_offset);
    qemu_get_be32s(f, &s->vbe_bank_mask);
#else
    if (is_vbe)
        return -EINVAL;
#endif

    /* force refresh */
    s->graphic_mode = -1;
    return 0;
}

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int vga_initialize(DisplayState *ds, uint8_t *vga_ram_base, 
                   unsigned long vga_ram_offset, int vga_ram_size)
1675 1676
{
    VGAState *s = &vga_state;
1677
    int i, j, v, b;
1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691

    for(i = 0;i < 256; i++) {
        v = 0;
        for(j = 0; j < 8; j++) {
            v |= ((i >> j) & 1) << (j * 4);
        }
        expand4[i] = v;

        v = 0;
        for(j = 0; j < 4; j++) {
            v |= ((i >> (2 * j)) & 3) << (j * 4);
        }
        expand2[i] = v;
    }
1692 1693 1694 1695 1696 1697 1698 1699 1700
    for(i = 0; i < 16; i++) {
        v = 0;
        for(j = 0; j < 4; j++) {
            b = ((i >> j) & 1);
            v |= b << (2 * j);
            v |= b << (2 * j + 1);
        }
        expand4to8[i] = v;
    }
1701 1702 1703 1704 1705 1706 1707 1708

    vga_reset(s);

    s->vram_ptr = vga_ram_base;
    s->vram_offset = vga_ram_offset;
    s->vram_size = vga_ram_size;
    s->ds = ds;

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    register_savevm("vga", 0, 1, vga_save, vga_load, s);

1711
    register_ioport_write(0x3c0, 16, 1, vga_ioport_write, s);
1712

1713 1714 1715 1716
    register_ioport_write(0x3b4, 2, 1, vga_ioport_write, s);
    register_ioport_write(0x3d4, 2, 1, vga_ioport_write, s);
    register_ioport_write(0x3ba, 1, 1, vga_ioport_write, s);
    register_ioport_write(0x3da, 1, 1, vga_ioport_write, s);
1717

1718
    register_ioport_read(0x3c0, 16, 1, vga_ioport_read, s);
1719

1720 1721 1722 1723
    register_ioport_read(0x3b4, 2, 1, vga_ioport_read, s);
    register_ioport_read(0x3d4, 2, 1, vga_ioport_read, s);
    register_ioport_read(0x3ba, 1, 1, vga_ioport_read, s);
    register_ioport_read(0x3da, 1, 1, vga_ioport_read, s);
1724
    s->bank_offset = -0xa0000;
1725

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#ifdef CONFIG_BOCHS_VBE
    s->vbe_regs[VBE_DISPI_INDEX_ID] = VBE_DISPI_ID0;
1728
    s->vbe_bank_mask = ((s->vram_size >> 16) - 1);
1729 1730
    register_ioport_read(0x1ce, 1, 2, vbe_ioport_read, s);
    register_ioport_read(0x1cf, 1, 2, vbe_ioport_read, s);
B
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    register_ioport_write(0x1ce, 1, 2, vbe_ioport_write, s);
    register_ioport_write(0x1cf, 1, 2, vbe_ioport_write, s);
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#endif

1736
    vga_io_memory = cpu_register_io_memory(0, vga_mem_read, vga_mem_write);
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#if defined (TARGET_I386)
    cpu_register_physical_memory(0x000a0000, 0x20000, vga_io_memory);
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#ifdef CONFIG_BOCHS_VBE
    /* XXX: use optimized standard vga accesses */
    cpu_register_physical_memory(VBE_DISPI_LFB_PHYSICAL_ADDRESS, 
                                 vga_ram_size, vga_ram_offset);
#endif
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#elif defined (TARGET_PPC)
    cpu_register_physical_memory(0xf00a0000, 0x20000, vga_io_memory);
#endif
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    return 0;
}
B
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/********************************************************/
/* vga screen dump */

static int vga_save_w, vga_save_h;

static void vga_save_dpy_update(DisplayState *s, 
                                int x, int y, int w, int h)
{
}

static void vga_save_dpy_resize(DisplayState *s, int w, int h)
{
    s->linesize = w * 4;
    s->data = qemu_malloc(h * s->linesize);
    vga_save_w = w;
    vga_save_h = h;
}

static void vga_save_dpy_refresh(DisplayState *s)
{
}

static int ppm_save(const char *filename, uint8_t *data, 
                    int w, int h, int linesize)
{
    FILE *f;
    uint8_t *d, *d1;
    unsigned int v;
    int y, x;

    f = fopen(filename, "wb");
    if (!f)
        return -1;
    fprintf(f, "P6\n%d %d\n%d\n",
            w, h, 255);
    d1 = data;
    for(y = 0; y < h; y++) {
        d = d1;
        for(x = 0; x < w; x++) {
            v = *(uint32_t *)d;
            fputc((v >> 16) & 0xff, f);
            fputc((v >> 8) & 0xff, f);
            fputc((v) & 0xff, f);
            d += 4;
        }
        d1 += linesize;
    }
    fclose(f);
    return 0;
}

/* save the vga display in a PPM image even if no display is
   available */
void vga_screen_dump(const char *filename)
{
    VGAState *s = &vga_state;
    DisplayState *saved_ds, ds1, *ds = &ds1;
    
    /* XXX: this is a little hackish */
    s->last_width = -1;
    s->last_height = -1;
    saved_ds = s->ds;

    memset(ds, 0, sizeof(DisplayState));
    ds->dpy_update = vga_save_dpy_update;
    ds->dpy_resize = vga_save_dpy_resize;
    ds->dpy_refresh = vga_save_dpy_refresh;
    ds->depth = 32;

    s->ds = ds;
    s->graphic_mode = -1;
    vga_update_display();
    
    if (ds->data) {
        ppm_save(filename, ds->data, vga_save_w, vga_save_h, 
                 s->ds->linesize);
        qemu_free(ds->data);
    }
    s->ds = saved_ds;
}