softfloat.c 243.2 KB
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/*
 * QEMU float support
 *
 * Derived from SoftFloat.
 */
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/*============================================================================

This C source file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
Package, Release 2b.

Written by John R. Hauser.  This work was made possible in part by the
International Computer Science Institute, located at Suite 600, 1947 Center
Street, Berkeley, California 94704.  Funding was partially provided by the
National Science Foundation under grant MIP-9311980.  The original version
of this code was written as part of a project to build a fixed-point vector
processor in collaboration with the University of California at Berkeley,
overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
arithmetic/SoftFloat.html'.

THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort has
been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.

Derivative works are acceptable, even for commercial purposes, so long as
(1) the source code for the derivative work includes prominent notice that
the work is derivative, and (2) the source code includes prominent notice with
these four paragraphs for those parts of this code that are retained.

=============================================================================*/

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/* softfloat (and in particular the code in softfloat-specialize.h) is
 * target-dependent and needs the TARGET_* macros.
 */
#include "config.h"

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#include "softfloat.h"

/*----------------------------------------------------------------------------
| Primitive arithmetic functions, including multi-word arithmetic, and
| division and square root approximations.  (Can be specialized to target if
| desired.)
*----------------------------------------------------------------------------*/
#include "softfloat-macros.h"

/*----------------------------------------------------------------------------
| Functions and definitions to determine:  (1) whether tininess for underflow
| is detected before or after rounding by default, (2) what (if anything)
| happens when exceptions are raised, (3) how signaling NaNs are distinguished
| from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs
| are propagated from function inputs to output.  These details are target-
| specific.
*----------------------------------------------------------------------------*/
#include "softfloat-specialize.h"

void set_float_rounding_mode(int val STATUS_PARAM)
{
    STATUS(float_rounding_mode) = val;
}

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void set_float_exception_flags(int val STATUS_PARAM)
{
    STATUS(float_exception_flags) = val;
}

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void set_floatx80_rounding_precision(int val STATUS_PARAM)
{
    STATUS(floatx80_rounding_precision) = val;
}

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/*----------------------------------------------------------------------------
| Returns the fraction bits of the half-precision floating-point value `a'.
*----------------------------------------------------------------------------*/

INLINE uint32_t extractFloat16Frac(float16 a)
{
    return float16_val(a) & 0x3ff;
}

/*----------------------------------------------------------------------------
| Returns the exponent bits of the half-precision floating-point value `a'.
*----------------------------------------------------------------------------*/

INLINE int16 extractFloat16Exp(float16 a)
{
    return (float16_val(a) >> 10) & 0x1f;
}

/*----------------------------------------------------------------------------
| Returns the sign bit of the single-precision floating-point value `a'.
*----------------------------------------------------------------------------*/

INLINE flag extractFloat16Sign(float16 a)
{
    return float16_val(a)>>15;
}

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/*----------------------------------------------------------------------------
| Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
| and 7, and returns the properly rounded 32-bit integer corresponding to the
| input.  If `zSign' is 1, the input is negated before being converted to an
| integer.  Bit 63 of `absZ' must be zero.  Ordinarily, the fixed-point input
| is simply rounded to an integer, with the inexact exception raised if the
| input cannot be represented exactly as an integer.  However, if the fixed-
| point input is too large, the invalid exception is raised and the largest
| positive or negative integer is returned.
*----------------------------------------------------------------------------*/

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static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
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{
    int8 roundingMode;
    flag roundNearestEven;
    int8 roundIncrement, roundBits;
    int32 z;

    roundingMode = STATUS(float_rounding_mode);
    roundNearestEven = ( roundingMode == float_round_nearest_even );
    roundIncrement = 0x40;
    if ( ! roundNearestEven ) {
        if ( roundingMode == float_round_to_zero ) {
            roundIncrement = 0;
        }
        else {
            roundIncrement = 0x7F;
            if ( zSign ) {
                if ( roundingMode == float_round_up ) roundIncrement = 0;
            }
            else {
                if ( roundingMode == float_round_down ) roundIncrement = 0;
            }
        }
    }
    roundBits = absZ & 0x7F;
    absZ = ( absZ + roundIncrement )>>7;
    absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
    z = absZ;
    if ( zSign ) z = - z;
    if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
        float_raise( float_flag_invalid STATUS_VAR);
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        return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
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    }
    if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
    return z;

}

/*----------------------------------------------------------------------------
| Takes the 128-bit fixed-point value formed by concatenating `absZ0' and
| `absZ1', with binary point between bits 63 and 64 (between the input words),
| and returns the properly rounded 64-bit integer corresponding to the input.
| If `zSign' is 1, the input is negated before being converted to an integer.
| Ordinarily, the fixed-point input is simply rounded to an integer, with
| the inexact exception raised if the input cannot be represented exactly as
| an integer.  However, if the fixed-point input is too large, the invalid
| exception is raised and the largest positive or negative integer is
| returned.
*----------------------------------------------------------------------------*/

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static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATUS_PARAM)
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{
    int8 roundingMode;
    flag roundNearestEven, increment;
    int64 z;

    roundingMode = STATUS(float_rounding_mode);
    roundNearestEven = ( roundingMode == float_round_nearest_even );
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    increment = ( (int64_t) absZ1 < 0 );
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    if ( ! roundNearestEven ) {
        if ( roundingMode == float_round_to_zero ) {
            increment = 0;
        }
        else {
            if ( zSign ) {
                increment = ( roundingMode == float_round_down ) && absZ1;
            }
            else {
                increment = ( roundingMode == float_round_up ) && absZ1;
            }
        }
    }
    if ( increment ) {
        ++absZ0;
        if ( absZ0 == 0 ) goto overflow;
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        absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
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    }
    z = absZ0;
    if ( zSign ) z = - z;
    if ( z && ( ( z < 0 ) ^ zSign ) ) {
 overflow:
        float_raise( float_flag_invalid STATUS_VAR);
        return
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              zSign ? (int64_t) LIT64( 0x8000000000000000 )
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            : LIT64( 0x7FFFFFFFFFFFFFFF );
    }
    if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact;
    return z;

}

/*----------------------------------------------------------------------------
| Returns the fraction bits of the single-precision floating-point value `a'.
*----------------------------------------------------------------------------*/

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INLINE uint32_t extractFloat32Frac( float32 a )
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{

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    return float32_val(a) & 0x007FFFFF;
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}

/*----------------------------------------------------------------------------
| Returns the exponent bits of the single-precision floating-point value `a'.
*----------------------------------------------------------------------------*/

INLINE int16 extractFloat32Exp( float32 a )
{

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    return ( float32_val(a)>>23 ) & 0xFF;
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}

/*----------------------------------------------------------------------------
| Returns the sign bit of the single-precision floating-point value `a'.
*----------------------------------------------------------------------------*/

INLINE flag extractFloat32Sign( float32 a )
{

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    return float32_val(a)>>31;
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}

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/*----------------------------------------------------------------------------
| If `a' is denormal and we are in flush-to-zero mode then set the
| input-denormal exception and return zero. Otherwise just return the value.
*----------------------------------------------------------------------------*/
static float32 float32_squash_input_denormal(float32 a STATUS_PARAM)
{
    if (STATUS(flush_inputs_to_zero)) {
        if (extractFloat32Exp(a) == 0 && extractFloat32Frac(a) != 0) {
            float_raise(float_flag_input_denormal STATUS_VAR);
            return make_float32(float32_val(a) & 0x80000000);
        }
    }
    return a;
}

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/*----------------------------------------------------------------------------
| Normalizes the subnormal single-precision floating-point value represented
| by the denormalized significand `aSig'.  The normalized exponent and
| significand are stored at the locations pointed to by `zExpPtr' and
| `zSigPtr', respectively.
*----------------------------------------------------------------------------*/

static void
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 normalizeFloat32Subnormal( uint32_t aSig, int16 *zExpPtr, uint32_t *zSigPtr )
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{
    int8 shiftCount;

    shiftCount = countLeadingZeros32( aSig ) - 8;
    *zSigPtr = aSig<<shiftCount;
    *zExpPtr = 1 - shiftCount;

}

/*----------------------------------------------------------------------------
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
| single-precision floating-point value, returning the result.  After being
| shifted into the proper positions, the three fields are simply added
| together to form the result.  This means that any integer portion of `zSig'
| will be added into the exponent.  Since a properly normalized significand
| will have an integer portion equal to 1, the `zExp' input should be 1 less
| than the desired result exponent whenever `zSig' is a complete, normalized
| significand.
*----------------------------------------------------------------------------*/

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INLINE float32 packFloat32( flag zSign, int16 zExp, uint32_t zSig )
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{

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    return make_float32(
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          ( ( (uint32_t) zSign )<<31 ) + ( ( (uint32_t) zExp )<<23 ) + zSig);
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}

/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and significand `zSig', and returns the proper single-precision floating-
| point value corresponding to the abstract input.  Ordinarily, the abstract
| value is simply rounded and packed into the single-precision format, with
| the inexact exception raised if the abstract input cannot be represented
| exactly.  However, if the abstract value is too large, the overflow and
| inexact exceptions are raised and an infinity or maximal finite value is
| returned.  If the abstract value is too small, the input value is rounded to
| a subnormal number, and the underflow and inexact exceptions are raised if
| the abstract input cannot be represented exactly as a subnormal single-
| precision floating-point number.
|     The input significand `zSig' has its binary point between bits 30
| and 29, which is 7 bits to the left of the usual location.  This shifted
| significand must be normalized or smaller.  If `zSig' is not normalized,
| `zExp' must be 0; in that case, the result returned is a subnormal number,
| and it must not require rounding.  In the usual case that `zSig' is
| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
| The handling of underflow and overflow follows the IEC/IEEE Standard for
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

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static float32 roundAndPackFloat32( flag zSign, int16 zExp, uint32_t zSig STATUS_PARAM)
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{
    int8 roundingMode;
    flag roundNearestEven;
    int8 roundIncrement, roundBits;
    flag isTiny;

    roundingMode = STATUS(float_rounding_mode);
    roundNearestEven = ( roundingMode == float_round_nearest_even );
    roundIncrement = 0x40;
    if ( ! roundNearestEven ) {
        if ( roundingMode == float_round_to_zero ) {
            roundIncrement = 0;
        }
        else {
            roundIncrement = 0x7F;
            if ( zSign ) {
                if ( roundingMode == float_round_up ) roundIncrement = 0;
            }
            else {
                if ( roundingMode == float_round_down ) roundIncrement = 0;
            }
        }
    }
    roundBits = zSig & 0x7F;
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    if ( 0xFD <= (uint16_t) zExp ) {
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        if (    ( 0xFD < zExp )
             || (    ( zExp == 0xFD )
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                  && ( (int32_t) ( zSig + roundIncrement ) < 0 ) )
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           ) {
            float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
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            return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
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        }
        if ( zExp < 0 ) {
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            if (STATUS(flush_to_zero)) {
                float_raise(float_flag_output_denormal STATUS_VAR);
                return packFloat32(zSign, 0, 0);
            }
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            isTiny =
                   ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
                || ( zExp < -1 )
                || ( zSig + roundIncrement < 0x80000000 );
            shift32RightJamming( zSig, - zExp, &zSig );
            zExp = 0;
            roundBits = zSig & 0x7F;
            if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
        }
    }
    if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
    zSig = ( zSig + roundIncrement )>>7;
    zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
    if ( zSig == 0 ) zExp = 0;
    return packFloat32( zSign, zExp, zSig );

}

/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and significand `zSig', and returns the proper single-precision floating-
| point value corresponding to the abstract input.  This routine is just like
| `roundAndPackFloat32' except that `zSig' does not have to be normalized.
| Bit 31 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
| floating-point exponent.
*----------------------------------------------------------------------------*/

static float32
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 normalizeRoundAndPackFloat32( flag zSign, int16 zExp, uint32_t zSig STATUS_PARAM)
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{
    int8 shiftCount;

    shiftCount = countLeadingZeros32( zSig ) - 1;
    return roundAndPackFloat32( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);

}

/*----------------------------------------------------------------------------
| Returns the fraction bits of the double-precision floating-point value `a'.
*----------------------------------------------------------------------------*/

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INLINE uint64_t extractFloat64Frac( float64 a )
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{

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    return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF );
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}

/*----------------------------------------------------------------------------
| Returns the exponent bits of the double-precision floating-point value `a'.
*----------------------------------------------------------------------------*/

INLINE int16 extractFloat64Exp( float64 a )
{

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    return ( float64_val(a)>>52 ) & 0x7FF;
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}

/*----------------------------------------------------------------------------
| Returns the sign bit of the double-precision floating-point value `a'.
*----------------------------------------------------------------------------*/

INLINE flag extractFloat64Sign( float64 a )
{

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    return float64_val(a)>>63;
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}

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/*----------------------------------------------------------------------------
| If `a' is denormal and we are in flush-to-zero mode then set the
| input-denormal exception and return zero. Otherwise just return the value.
*----------------------------------------------------------------------------*/
static float64 float64_squash_input_denormal(float64 a STATUS_PARAM)
{
    if (STATUS(flush_inputs_to_zero)) {
        if (extractFloat64Exp(a) == 0 && extractFloat64Frac(a) != 0) {
            float_raise(float_flag_input_denormal STATUS_VAR);
            return make_float64(float64_val(a) & (1ULL << 63));
        }
    }
    return a;
}

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/*----------------------------------------------------------------------------
| Normalizes the subnormal double-precision floating-point value represented
| by the denormalized significand `aSig'.  The normalized exponent and
| significand are stored at the locations pointed to by `zExpPtr' and
| `zSigPtr', respectively.
*----------------------------------------------------------------------------*/

static void
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 normalizeFloat64Subnormal( uint64_t aSig, int16 *zExpPtr, uint64_t *zSigPtr )
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{
    int8 shiftCount;

    shiftCount = countLeadingZeros64( aSig ) - 11;
    *zSigPtr = aSig<<shiftCount;
    *zExpPtr = 1 - shiftCount;

}

/*----------------------------------------------------------------------------
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
| double-precision floating-point value, returning the result.  After being
| shifted into the proper positions, the three fields are simply added
| together to form the result.  This means that any integer portion of `zSig'
| will be added into the exponent.  Since a properly normalized significand
| will have an integer portion equal to 1, the `zExp' input should be 1 less
| than the desired result exponent whenever `zSig' is a complete, normalized
| significand.
*----------------------------------------------------------------------------*/

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INLINE float64 packFloat64( flag zSign, int16 zExp, uint64_t zSig )
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{

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    return make_float64(
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        ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<52 ) + zSig);
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}

/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and significand `zSig', and returns the proper double-precision floating-
| point value corresponding to the abstract input.  Ordinarily, the abstract
| value is simply rounded and packed into the double-precision format, with
| the inexact exception raised if the abstract input cannot be represented
| exactly.  However, if the abstract value is too large, the overflow and
| inexact exceptions are raised and an infinity or maximal finite value is
| returned.  If the abstract value is too small, the input value is rounded
| to a subnormal number, and the underflow and inexact exceptions are raised
| if the abstract input cannot be represented exactly as a subnormal double-
| precision floating-point number.
|     The input significand `zSig' has its binary point between bits 62
| and 61, which is 10 bits to the left of the usual location.  This shifted
| significand must be normalized or smaller.  If `zSig' is not normalized,
| `zExp' must be 0; in that case, the result returned is a subnormal number,
| and it must not require rounding.  In the usual case that `zSig' is
| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
| The handling of underflow and overflow follows the IEC/IEEE Standard for
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

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static float64 roundAndPackFloat64( flag zSign, int16 zExp, uint64_t zSig STATUS_PARAM)
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{
    int8 roundingMode;
    flag roundNearestEven;
    int16 roundIncrement, roundBits;
    flag isTiny;

    roundingMode = STATUS(float_rounding_mode);
    roundNearestEven = ( roundingMode == float_round_nearest_even );
    roundIncrement = 0x200;
    if ( ! roundNearestEven ) {
        if ( roundingMode == float_round_to_zero ) {
            roundIncrement = 0;
        }
        else {
            roundIncrement = 0x3FF;
            if ( zSign ) {
                if ( roundingMode == float_round_up ) roundIncrement = 0;
            }
            else {
                if ( roundingMode == float_round_down ) roundIncrement = 0;
            }
        }
    }
    roundBits = zSig & 0x3FF;
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    if ( 0x7FD <= (uint16_t) zExp ) {
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        if (    ( 0x7FD < zExp )
             || (    ( zExp == 0x7FD )
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                  && ( (int64_t) ( zSig + roundIncrement ) < 0 ) )
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           ) {
            float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
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            return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
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        }
        if ( zExp < 0 ) {
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            if (STATUS(flush_to_zero)) {
                float_raise(float_flag_output_denormal STATUS_VAR);
                return packFloat64(zSign, 0, 0);
            }
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            isTiny =
                   ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
                || ( zExp < -1 )
                || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) );
            shift64RightJamming( zSig, - zExp, &zSig );
            zExp = 0;
            roundBits = zSig & 0x3FF;
            if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
        }
    }
    if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
    zSig = ( zSig + roundIncrement )>>10;
    zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
    if ( zSig == 0 ) zExp = 0;
    return packFloat64( zSign, zExp, zSig );

}

/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and significand `zSig', and returns the proper double-precision floating-
| point value corresponding to the abstract input.  This routine is just like
| `roundAndPackFloat64' except that `zSig' does not have to be normalized.
| Bit 63 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
| floating-point exponent.
*----------------------------------------------------------------------------*/

static float64
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 normalizeRoundAndPackFloat64( flag zSign, int16 zExp, uint64_t zSig STATUS_PARAM)
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{
    int8 shiftCount;

    shiftCount = countLeadingZeros64( zSig ) - 1;
    return roundAndPackFloat64( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);

}

/*----------------------------------------------------------------------------
| Returns the fraction bits of the extended double-precision floating-point
| value `a'.
*----------------------------------------------------------------------------*/

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INLINE uint64_t extractFloatx80Frac( floatx80 a )
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{

    return a.low;

}

/*----------------------------------------------------------------------------
| Returns the exponent bits of the extended double-precision floating-point
| value `a'.
*----------------------------------------------------------------------------*/

INLINE int32 extractFloatx80Exp( floatx80 a )
{

    return a.high & 0x7FFF;

}

/*----------------------------------------------------------------------------
| Returns the sign bit of the extended double-precision floating-point value
| `a'.
*----------------------------------------------------------------------------*/

INLINE flag extractFloatx80Sign( floatx80 a )
{

    return a.high>>15;

}

/*----------------------------------------------------------------------------
| Normalizes the subnormal extended double-precision floating-point value
| represented by the denormalized significand `aSig'.  The normalized exponent
| and significand are stored at the locations pointed to by `zExpPtr' and
| `zSigPtr', respectively.
*----------------------------------------------------------------------------*/

static void
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 normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr )
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{
    int8 shiftCount;

    shiftCount = countLeadingZeros64( aSig );
    *zSigPtr = aSig<<shiftCount;
    *zExpPtr = 1 - shiftCount;

}

/*----------------------------------------------------------------------------
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into an
| extended double-precision floating-point value, returning the result.
*----------------------------------------------------------------------------*/

629
INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
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{
    floatx80 z;

    z.low = zSig;
634
    z.high = ( ( (uint16_t) zSign )<<15 ) + zExp;
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    return z;

}

/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and extended significand formed by the concatenation of `zSig0' and `zSig1',
| and returns the proper extended double-precision floating-point value
| corresponding to the abstract input.  Ordinarily, the abstract value is
| rounded and packed into the extended double-precision format, with the
| inexact exception raised if the abstract input cannot be represented
| exactly.  However, if the abstract value is too large, the overflow and
| inexact exceptions are raised and an infinity or maximal finite value is
| returned.  If the abstract value is too small, the input value is rounded to
| a subnormal number, and the underflow and inexact exceptions are raised if
| the abstract input cannot be represented exactly as a subnormal extended
| double-precision floating-point number.
|     If `roundingPrecision' is 32 or 64, the result is rounded to the same
| number of bits as single or double precision, respectively.  Otherwise, the
| result is rounded to the full precision of the extended double-precision
| format.
|     The input significand must be normalized or smaller.  If the input
| significand is not normalized, `zExp' must be 0; in that case, the result
| returned is a subnormal number, and it must not require rounding.  The
| handling of underflow and overflow follows the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

static floatx80
 roundAndPackFloatx80(
665
     int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
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 STATUS_PARAM)
{
    int8 roundingMode;
    flag roundNearestEven, increment, isTiny;
    int64 roundIncrement, roundMask, roundBits;

    roundingMode = STATUS(float_rounding_mode);
    roundNearestEven = ( roundingMode == float_round_nearest_even );
    if ( roundingPrecision == 80 ) goto precision80;
    if ( roundingPrecision == 64 ) {
        roundIncrement = LIT64( 0x0000000000000400 );
        roundMask = LIT64( 0x00000000000007FF );
    }
    else if ( roundingPrecision == 32 ) {
        roundIncrement = LIT64( 0x0000008000000000 );
        roundMask = LIT64( 0x000000FFFFFFFFFF );
    }
    else {
        goto precision80;
    }
    zSig0 |= ( zSig1 != 0 );
    if ( ! roundNearestEven ) {
        if ( roundingMode == float_round_to_zero ) {
            roundIncrement = 0;
        }
        else {
            roundIncrement = roundMask;
            if ( zSign ) {
                if ( roundingMode == float_round_up ) roundIncrement = 0;
            }
            else {
                if ( roundingMode == float_round_down ) roundIncrement = 0;
            }
        }
    }
    roundBits = zSig0 & roundMask;
702
    if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
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        if (    ( 0x7FFE < zExp )
             || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
           ) {
            goto overflow;
        }
        if ( zExp <= 0 ) {
709 710 711 712
            if (STATUS(flush_to_zero)) {
                float_raise(float_flag_output_denormal STATUS_VAR);
                return packFloatx80(zSign, 0, 0);
            }
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            isTiny =
                   ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
                || ( zExp < 0 )
                || ( zSig0 <= zSig0 + roundIncrement );
            shift64RightJamming( zSig0, 1 - zExp, &zSig0 );
            zExp = 0;
            roundBits = zSig0 & roundMask;
            if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
            if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
            zSig0 += roundIncrement;
723
            if ( (int64_t) zSig0 < 0 ) zExp = 1;
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            roundIncrement = roundMask + 1;
            if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
                roundMask |= roundIncrement;
            }
            zSig0 &= ~ roundMask;
            return packFloatx80( zSign, zExp, zSig0 );
        }
    }
    if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
    zSig0 += roundIncrement;
    if ( zSig0 < roundIncrement ) {
        ++zExp;
        zSig0 = LIT64( 0x8000000000000000 );
    }
    roundIncrement = roundMask + 1;
    if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
        roundMask |= roundIncrement;
    }
    zSig0 &= ~ roundMask;
    if ( zSig0 == 0 ) zExp = 0;
    return packFloatx80( zSign, zExp, zSig0 );
 precision80:
746
    increment = ( (int64_t) zSig1 < 0 );
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    if ( ! roundNearestEven ) {
        if ( roundingMode == float_round_to_zero ) {
            increment = 0;
        }
        else {
            if ( zSign ) {
                increment = ( roundingMode == float_round_down ) && zSig1;
            }
            else {
                increment = ( roundingMode == float_round_up ) && zSig1;
            }
        }
    }
760
    if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
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        if (    ( 0x7FFE < zExp )
             || (    ( zExp == 0x7FFE )
                  && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) )
                  && increment
                )
           ) {
            roundMask = 0;
 overflow:
            float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
            if (    ( roundingMode == float_round_to_zero )
                 || ( zSign && ( roundingMode == float_round_up ) )
                 || ( ! zSign && ( roundingMode == float_round_down ) )
               ) {
                return packFloatx80( zSign, 0x7FFE, ~ roundMask );
            }
            return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
        }
        if ( zExp <= 0 ) {
            isTiny =
                   ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
                || ( zExp < 0 )
                || ! increment
                || ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) );
            shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 );
            zExp = 0;
            if ( isTiny && zSig1 ) float_raise( float_flag_underflow STATUS_VAR);
            if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
            if ( roundNearestEven ) {
789
                increment = ( (int64_t) zSig1 < 0 );
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            }
            else {
                if ( zSign ) {
                    increment = ( roundingMode == float_round_down ) && zSig1;
                }
                else {
                    increment = ( roundingMode == float_round_up ) && zSig1;
                }
            }
            if ( increment ) {
                ++zSig0;
                zSig0 &=
802 803
                    ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
                if ( (int64_t) zSig0 < 0 ) zExp = 1;
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            }
            return packFloatx80( zSign, zExp, zSig0 );
        }
    }
    if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
    if ( increment ) {
        ++zSig0;
        if ( zSig0 == 0 ) {
            ++zExp;
            zSig0 = LIT64( 0x8000000000000000 );
        }
        else {
816
            zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
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        }
    }
    else {
        if ( zSig0 == 0 ) zExp = 0;
    }
    return packFloatx80( zSign, zExp, zSig0 );

}

/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent
| `zExp', and significand formed by the concatenation of `zSig0' and `zSig1',
| and returns the proper extended double-precision floating-point value
| corresponding to the abstract input.  This routine is just like
| `roundAndPackFloatx80' except that the input significand does not have to be
| normalized.
*----------------------------------------------------------------------------*/

static floatx80
 normalizeRoundAndPackFloatx80(
837
     int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
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 STATUS_PARAM)
{
    int8 shiftCount;

    if ( zSig0 == 0 ) {
        zSig0 = zSig1;
        zSig1 = 0;
        zExp -= 64;
    }
    shiftCount = countLeadingZeros64( zSig0 );
    shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
    zExp -= shiftCount;
    return
        roundAndPackFloatx80( roundingPrecision, zSign, zExp, zSig0, zSig1 STATUS_VAR);

}

/*----------------------------------------------------------------------------
| Returns the least-significant 64 fraction bits of the quadruple-precision
| floating-point value `a'.
*----------------------------------------------------------------------------*/

860
INLINE uint64_t extractFloat128Frac1( float128 a )
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{

    return a.low;

}

/*----------------------------------------------------------------------------
| Returns the most-significant 48 fraction bits of the quadruple-precision
| floating-point value `a'.
*----------------------------------------------------------------------------*/

872
INLINE uint64_t extractFloat128Frac0( float128 a )
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{

    return a.high & LIT64( 0x0000FFFFFFFFFFFF );

}

/*----------------------------------------------------------------------------
| Returns the exponent bits of the quadruple-precision floating-point value
| `a'.
*----------------------------------------------------------------------------*/

INLINE int32 extractFloat128Exp( float128 a )
{

    return ( a.high>>48 ) & 0x7FFF;

}

/*----------------------------------------------------------------------------
| Returns the sign bit of the quadruple-precision floating-point value `a'.
*----------------------------------------------------------------------------*/

INLINE flag extractFloat128Sign( float128 a )
{

    return a.high>>63;

}

/*----------------------------------------------------------------------------
| Normalizes the subnormal quadruple-precision floating-point value
| represented by the denormalized significand formed by the concatenation of
| `aSig0' and `aSig1'.  The normalized exponent is stored at the location
| pointed to by `zExpPtr'.  The most significant 49 bits of the normalized
| significand are stored at the location pointed to by `zSig0Ptr', and the
| least significant 64 bits of the normalized significand are stored at the
| location pointed to by `zSig1Ptr'.
*----------------------------------------------------------------------------*/

static void
 normalizeFloat128Subnormal(
914 915
     uint64_t aSig0,
     uint64_t aSig1,
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     int32 *zExpPtr,
917 918
     uint64_t *zSig0Ptr,
     uint64_t *zSig1Ptr
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 )
{
    int8 shiftCount;

    if ( aSig0 == 0 ) {
        shiftCount = countLeadingZeros64( aSig1 ) - 15;
        if ( shiftCount < 0 ) {
            *zSig0Ptr = aSig1>>( - shiftCount );
            *zSig1Ptr = aSig1<<( shiftCount & 63 );
        }
        else {
            *zSig0Ptr = aSig1<<shiftCount;
            *zSig1Ptr = 0;
        }
        *zExpPtr = - shiftCount - 63;
    }
    else {
        shiftCount = countLeadingZeros64( aSig0 ) - 15;
        shortShift128Left( aSig0, aSig1, shiftCount, zSig0Ptr, zSig1Ptr );
        *zExpPtr = 1 - shiftCount;
    }

}

/*----------------------------------------------------------------------------
| Packs the sign `zSign', the exponent `zExp', and the significand formed
| by the concatenation of `zSig0' and `zSig1' into a quadruple-precision
| floating-point value, returning the result.  After being shifted into the
| proper positions, the three fields `zSign', `zExp', and `zSig0' are simply
| added together to form the most significant 32 bits of the result.  This
| means that any integer portion of `zSig0' will be added into the exponent.
| Since a properly normalized significand will have an integer portion equal
| to 1, the `zExp' input should be 1 less than the desired result exponent
| whenever `zSig0' and `zSig1' concatenated form a complete, normalized
| significand.
*----------------------------------------------------------------------------*/

INLINE float128
957
 packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 )
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{
    float128 z;

    z.low = zSig1;
962
    z.high = ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<48 ) + zSig0;
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    return z;

}

/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and extended significand formed by the concatenation of `zSig0', `zSig1',
| and `zSig2', and returns the proper quadruple-precision floating-point value
| corresponding to the abstract input.  Ordinarily, the abstract value is
| simply rounded and packed into the quadruple-precision format, with the
| inexact exception raised if the abstract input cannot be represented
| exactly.  However, if the abstract value is too large, the overflow and
| inexact exceptions are raised and an infinity or maximal finite value is
| returned.  If the abstract value is too small, the input value is rounded to
| a subnormal number, and the underflow and inexact exceptions are raised if
| the abstract input cannot be represented exactly as a subnormal quadruple-
| precision floating-point number.
|     The input significand must be normalized or smaller.  If the input
| significand is not normalized, `zExp' must be 0; in that case, the result
| returned is a subnormal number, and it must not require rounding.  In the
| usual case that the input significand is normalized, `zExp' must be 1 less
| than the ``true'' floating-point exponent.  The handling of underflow and
| overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

static float128
 roundAndPackFloat128(
990
     flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2 STATUS_PARAM)
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{
    int8 roundingMode;
    flag roundNearestEven, increment, isTiny;

    roundingMode = STATUS(float_rounding_mode);
    roundNearestEven = ( roundingMode == float_round_nearest_even );
997
    increment = ( (int64_t) zSig2 < 0 );
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    if ( ! roundNearestEven ) {
        if ( roundingMode == float_round_to_zero ) {
            increment = 0;
        }
        else {
            if ( zSign ) {
                increment = ( roundingMode == float_round_down ) && zSig2;
            }
            else {
                increment = ( roundingMode == float_round_up ) && zSig2;
            }
        }
    }
1011
    if ( 0x7FFD <= (uint32_t) zExp ) {
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        if (    ( 0x7FFD < zExp )
             || (    ( zExp == 0x7FFD )
                  && eq128(
                         LIT64( 0x0001FFFFFFFFFFFF ),
                         LIT64( 0xFFFFFFFFFFFFFFFF ),
                         zSig0,
                         zSig1
                     )
                  && increment
                )
           ) {
            float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
            if (    ( roundingMode == float_round_to_zero )
                 || ( zSign && ( roundingMode == float_round_up ) )
                 || ( ! zSign && ( roundingMode == float_round_down ) )
               ) {
                return
                    packFloat128(
                        zSign,
                        0x7FFE,
                        LIT64( 0x0000FFFFFFFFFFFF ),
                        LIT64( 0xFFFFFFFFFFFFFFFF )
                    );
            }
            return packFloat128( zSign, 0x7FFF, 0, 0 );
        }
        if ( zExp < 0 ) {
1039 1040 1041 1042
            if (STATUS(flush_to_zero)) {
                float_raise(float_flag_output_denormal STATUS_VAR);
                return packFloat128(zSign, 0, 0, 0);
            }
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            isTiny =
                   ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
                || ( zExp < -1 )
                || ! increment
                || lt128(
                       zSig0,
                       zSig1,
                       LIT64( 0x0001FFFFFFFFFFFF ),
                       LIT64( 0xFFFFFFFFFFFFFFFF )
                   );
            shift128ExtraRightJamming(
                zSig0, zSig1, zSig2, - zExp, &zSig0, &zSig1, &zSig2 );
            zExp = 0;
            if ( isTiny && zSig2 ) float_raise( float_flag_underflow STATUS_VAR);
            if ( roundNearestEven ) {
1058
                increment = ( (int64_t) zSig2 < 0 );
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            }
            else {
                if ( zSign ) {
                    increment = ( roundingMode == float_round_down ) && zSig2;
                }
                else {
                    increment = ( roundingMode == float_round_up ) && zSig2;
                }
            }
        }
    }
    if ( zSig2 ) STATUS(float_exception_flags) |= float_flag_inexact;
    if ( increment ) {
        add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
        zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
    }
    else {
        if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0;
    }
    return packFloat128( zSign, zExp, zSig0, zSig1 );

}

/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and significand formed by the concatenation of `zSig0' and `zSig1', and
| returns the proper quadruple-precision floating-point value corresponding
| to the abstract input.  This routine is just like `roundAndPackFloat128'
| except that the input significand has fewer bits and does not have to be
| normalized.  In all cases, `zExp' must be 1 less than the ``true'' floating-
| point exponent.
*----------------------------------------------------------------------------*/

static float128
 normalizeRoundAndPackFloat128(
1094
     flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM)
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{
    int8 shiftCount;
1097
    uint64_t zSig2;
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    if ( zSig0 == 0 ) {
        zSig0 = zSig1;
        zSig1 = 0;
        zExp -= 64;
    }
    shiftCount = countLeadingZeros64( zSig0 ) - 15;
    if ( 0 <= shiftCount ) {
        zSig2 = 0;
        shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
    }
    else {
        shift128ExtraRightJamming(
            zSig0, zSig1, 0, - shiftCount, &zSig0, &zSig1, &zSig2 );
    }
    zExp -= shiftCount;
    return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR);

}

/*----------------------------------------------------------------------------
| Returns the result of converting the 32-bit two's complement integer `a'
| to the single-precision floating-point format.  The conversion is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float32 int32_to_float32( int32 a STATUS_PARAM )
{
    flag zSign;

P
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1128
    if ( a == 0 ) return float32_zero;
1129
    if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
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    zSign = ( a < 0 );
    return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the 32-bit two's complement integer `a'
| to the double-precision floating-point format.  The conversion is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float64 int32_to_float64( int32 a STATUS_PARAM )
{
    flag zSign;
    uint32 absA;
    int8 shiftCount;
1146
    uint64_t zSig;
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1148
    if ( a == 0 ) return float64_zero;
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    zSign = ( a < 0 );
    absA = zSign ? - a : a;
    shiftCount = countLeadingZeros32( absA ) + 21;
    zSig = absA;
    return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the 32-bit two's complement integer `a'
| to the extended double-precision floating-point format.  The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
{
    flag zSign;
    uint32 absA;
    int8 shiftCount;
1169
    uint64_t zSig;
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    if ( a == 0 ) return packFloatx80( 0, 0, 0 );
    zSign = ( a < 0 );
    absA = zSign ? - a : a;
    shiftCount = countLeadingZeros32( absA ) + 32;
    zSig = absA;
    return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the 32-bit two's complement integer `a' to
| the quadruple-precision floating-point format.  The conversion is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float128 int32_to_float128( int32 a STATUS_PARAM )
{
    flag zSign;
    uint32 absA;
    int8 shiftCount;
1191
    uint64_t zSig0;
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    if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
    zSign = ( a < 0 );
    absA = zSign ? - a : a;
    shiftCount = countLeadingZeros32( absA ) + 17;
    zSig0 = absA;
    return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the 64-bit two's complement integer `a'
| to the single-precision floating-point format.  The conversion is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float32 int64_to_float32( int64 a STATUS_PARAM )
{
    flag zSign;
    uint64 absA;
    int8 shiftCount;

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    if ( a == 0 ) return float32_zero;
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    zSign = ( a < 0 );
    absA = zSign ? - a : a;
    shiftCount = countLeadingZeros64( absA ) - 40;
    if ( 0 <= shiftCount ) {
        return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount );
    }
    else {
        shiftCount += 7;
        if ( shiftCount < 0 ) {
            shift64RightJamming( absA, - shiftCount, &absA );
        }
        else {
            absA <<= shiftCount;
        }
        return roundAndPackFloat32( zSign, 0x9C - shiftCount, absA STATUS_VAR );
    }

}

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float32 uint64_to_float32( uint64 a STATUS_PARAM )
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{
    int8 shiftCount;

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    if ( a == 0 ) return float32_zero;
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    shiftCount = countLeadingZeros64( a ) - 40;
    if ( 0 <= shiftCount ) {
        return packFloat32( 1 > 0, 0x95 - shiftCount, a<<shiftCount );
    }
    else {
        shiftCount += 7;
        if ( shiftCount < 0 ) {
            shift64RightJamming( a, - shiftCount, &a );
        }
        else {
            a <<= shiftCount;
        }
        return roundAndPackFloat32( 1 > 0, 0x9C - shiftCount, a STATUS_VAR );
    }
}

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/*----------------------------------------------------------------------------
| Returns the result of converting the 64-bit two's complement integer `a'
| to the double-precision floating-point format.  The conversion is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float64 int64_to_float64( int64 a STATUS_PARAM )
{
    flag zSign;

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    if ( a == 0 ) return float64_zero;
1266
    if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
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        return packFloat64( 1, 0x43E, 0 );
    }
    zSign = ( a < 0 );
    return normalizeRoundAndPackFloat64( zSign, 0x43C, zSign ? - a : a STATUS_VAR );

}

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float64 uint64_to_float64( uint64 a STATUS_PARAM )
{
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    if ( a == 0 ) return float64_zero;
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    return normalizeRoundAndPackFloat64( 0, 0x43C, a STATUS_VAR );

}

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/*----------------------------------------------------------------------------
| Returns the result of converting the 64-bit two's complement integer `a'
| to the extended double-precision floating-point format.  The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
{
    flag zSign;
    uint64 absA;
    int8 shiftCount;

    if ( a == 0 ) return packFloatx80( 0, 0, 0 );
    zSign = ( a < 0 );
    absA = zSign ? - a : a;
    shiftCount = countLeadingZeros64( absA );
    return packFloatx80( zSign, 0x403E - shiftCount, absA<<shiftCount );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the 64-bit two's complement integer `a' to
| the quadruple-precision floating-point format.  The conversion is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float128 int64_to_float128( int64 a STATUS_PARAM )
{
    flag zSign;
    uint64 absA;
    int8 shiftCount;
    int32 zExp;
1314
    uint64_t zSig0, zSig1;
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    if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
    zSign = ( a < 0 );
    absA = zSign ? - a : a;
    shiftCount = countLeadingZeros64( absA ) + 49;
    zExp = 0x406E - shiftCount;
    if ( 64 <= shiftCount ) {
        zSig1 = 0;
        zSig0 = absA;
        shiftCount -= 64;
    }
    else {
        zSig1 = absA;
        zSig0 = 0;
    }
    shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
    return packFloat128( zSign, zExp, zSig0, zSig1 );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 32-bit two's complement integer format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode.  If `a' is a NaN, the largest
| positive integer is returned.  Otherwise, if the conversion overflows, the
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/

int32 float32_to_int32( float32 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, shiftCount;
1349 1350
    uint32_t aSig;
    uint64_t aSig64;
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1352
    a = float32_squash_input_denormal(a STATUS_VAR);
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    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    if ( ( aExp == 0xFF ) && aSig ) aSign = 0;
    if ( aExp ) aSig |= 0x00800000;
    shiftCount = 0xAF - aExp;
    aSig64 = aSig;
    aSig64 <<= 32;
    if ( 0 < shiftCount ) shift64RightJamming( aSig64, shiftCount, &aSig64 );
    return roundAndPackInt32( aSign, aSig64 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 32-bit two's complement integer format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned.  Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/

int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, shiftCount;
1380
    uint32_t aSig;
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    int32 z;
1382
    a = float32_squash_input_denormal(a STATUS_VAR);
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    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    shiftCount = aExp - 0x9E;
    if ( 0 <= shiftCount ) {
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        if ( float32_val(a) != 0xCF000000 ) {
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            float_raise( float_flag_invalid STATUS_VAR);
            if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
        }
1393
        return (int32_t) 0x80000000;
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    }
    else if ( aExp <= 0x7E ) {
        if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
        return 0;
    }
    aSig = ( aSig | 0x00800000 )<<8;
    z = aSig>>( - shiftCount );
1401
    if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
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        STATUS(float_exception_flags) |= float_flag_inexact;
    }
    if ( aSign ) z = - z;
    return z;

}

1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 16-bit two's complement integer format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned.  Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/

int16 float32_to_int16_round_to_zero( float32 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, shiftCount;
1423
    uint32_t aSig;
1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436
    int32 z;

    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    shiftCount = aExp - 0x8E;
    if ( 0 <= shiftCount ) {
        if ( float32_val(a) != 0xC7000000 ) {
            float_raise( float_flag_invalid STATUS_VAR);
            if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
                return 0x7FFF;
            }
        }
1437
        return (int32_t) 0xffff8000;
1438 1439 1440 1441 1442 1443 1444 1445 1446 1447
    }
    else if ( aExp <= 0x7E ) {
        if ( aExp | aSig ) {
            STATUS(float_exception_flags) |= float_flag_inexact;
        }
        return 0;
    }
    shiftCount -= 0x10;
    aSig = ( aSig | 0x00800000 )<<8;
    z = aSig>>( - shiftCount );
1448
    if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
1449 1450 1451 1452 1453 1454 1455 1456 1457
        STATUS(float_exception_flags) |= float_flag_inexact;
    }
    if ( aSign ) {
        z = - z;
    }
    return z;

}

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/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 64-bit two's complement integer format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode.  If `a' is a NaN, the largest
| positive integer is returned.  Otherwise, if the conversion overflows, the
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/

int64 float32_to_int64( float32 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, shiftCount;
1472 1473
    uint32_t aSig;
    uint64_t aSig64, aSigExtra;
1474
    a = float32_squash_input_denormal(a STATUS_VAR);
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    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    shiftCount = 0xBE - aExp;
    if ( shiftCount < 0 ) {
        float_raise( float_flag_invalid STATUS_VAR);
        if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
            return LIT64( 0x7FFFFFFFFFFFFFFF );
        }
1485
        return (int64_t) LIT64( 0x8000000000000000 );
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    }
    if ( aExp ) aSig |= 0x00800000;
    aSig64 = aSig;
    aSig64 <<= 40;
    shift64ExtraRightJamming( aSig64, 0, shiftCount, &aSig64, &aSigExtra );
    return roundAndPackInt64( aSign, aSig64, aSigExtra STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 64-bit two's complement integer format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.  If
| `a' is a NaN, the largest positive integer is returned.  Otherwise, if the
| conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/

int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, shiftCount;
1509 1510
    uint32_t aSig;
    uint64_t aSig64;
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    int64 z;
1512
    a = float32_squash_input_denormal(a STATUS_VAR);
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    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    shiftCount = aExp - 0xBE;
    if ( 0 <= shiftCount ) {
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        if ( float32_val(a) != 0xDF000000 ) {
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            float_raise( float_flag_invalid STATUS_VAR);
            if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
                return LIT64( 0x7FFFFFFFFFFFFFFF );
            }
        }
1525
        return (int64_t) LIT64( 0x8000000000000000 );
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    }
    else if ( aExp <= 0x7E ) {
        if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
        return 0;
    }
    aSig64 = aSig | 0x00800000;
    aSig64 <<= 40;
    z = aSig64>>( - shiftCount );
1534
    if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) {
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        STATUS(float_exception_flags) |= float_flag_inexact;
    }
    if ( aSign ) z = - z;
    return z;

}

/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the double-precision floating-point format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
*----------------------------------------------------------------------------*/

float64 float32_to_float64( float32 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp;
1553
    uint32_t aSig;
1554
    a = float32_squash_input_denormal(a STATUS_VAR);
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1555 1556 1557 1558 1559

    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    if ( aExp == 0xFF ) {
1560
        if ( aSig ) return commonNaNToFloat64( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
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        return packFloat64( aSign, 0x7FF, 0 );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloat64( aSign, 0, 0 );
        normalizeFloat32Subnormal( aSig, &aExp, &aSig );
        --aExp;
    }
1568
    return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 );
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}

/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the extended double-precision floating-point format.  The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp;
1583
    uint32_t aSig;
B
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1584

1585
    a = float32_squash_input_denormal(a STATUS_VAR);
B
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1586 1587 1588 1589
    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    if ( aExp == 0xFF ) {
1590
        if ( aSig ) return commonNaNToFloatx80( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
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1591 1592 1593 1594 1595 1596 1597
        return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
        normalizeFloat32Subnormal( aSig, &aExp, &aSig );
    }
    aSig |= 0x00800000;
1598
    return packFloatx80( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<40 );
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1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612

}

/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the double-precision floating-point format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
*----------------------------------------------------------------------------*/

float128 float32_to_float128( float32 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp;
1613
    uint32_t aSig;
B
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1614

1615
    a = float32_squash_input_denormal(a STATUS_VAR);
B
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1616 1617 1618 1619
    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    if ( aExp == 0xFF ) {
1620
        if ( aSig ) return commonNaNToFloat128( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
B
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1621 1622 1623 1624 1625 1626 1627
        return packFloat128( aSign, 0x7FFF, 0, 0 );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
        normalizeFloat32Subnormal( aSig, &aExp, &aSig );
        --aExp;
    }
1628
    return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 );
B
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1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642

}

/*----------------------------------------------------------------------------
| Rounds the single-precision floating-point value `a' to an integer, and
| returns the result as a single-precision floating-point value.  The
| operation is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float32 float32_round_to_int( float32 a STATUS_PARAM)
{
    flag aSign;
    int16 aExp;
1643
    uint32_t lastBitMask, roundBitsMask;
B
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1644
    int8 roundingMode;
1645
    uint32_t z;
1646
    a = float32_squash_input_denormal(a STATUS_VAR);
B
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1647 1648 1649 1650 1651 1652 1653 1654 1655

    aExp = extractFloat32Exp( a );
    if ( 0x96 <= aExp ) {
        if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) {
            return propagateFloat32NaN( a, a STATUS_VAR );
        }
        return a;
    }
    if ( aExp <= 0x7E ) {
1656
        if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a;
B
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1657 1658 1659 1660 1661 1662 1663 1664 1665
        STATUS(float_exception_flags) |= float_flag_inexact;
        aSign = extractFloat32Sign( a );
        switch ( STATUS(float_rounding_mode) ) {
         case float_round_nearest_even:
            if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) {
                return packFloat32( aSign, 0x7F, 0 );
            }
            break;
         case float_round_down:
P
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1666
            return make_float32(aSign ? 0xBF800000 : 0);
B
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1667
         case float_round_up:
P
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1668
            return make_float32(aSign ? 0x80000000 : 0x3F800000);
B
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1669 1670 1671 1672 1673 1674
        }
        return packFloat32( aSign, 0, 0 );
    }
    lastBitMask = 1;
    lastBitMask <<= 0x96 - aExp;
    roundBitsMask = lastBitMask - 1;
P
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1675
    z = float32_val(a);
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1676 1677 1678 1679 1680 1681
    roundingMode = STATUS(float_rounding_mode);
    if ( roundingMode == float_round_nearest_even ) {
        z += lastBitMask>>1;
        if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
    }
    else if ( roundingMode != float_round_to_zero ) {
P
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1682
        if ( extractFloat32Sign( make_float32(z) ) ^ ( roundingMode == float_round_up ) ) {
B
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1683 1684 1685 1686
            z += roundBitsMask;
        }
    }
    z &= ~ roundBitsMask;
P
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1687 1688
    if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact;
    return make_float32(z);
B
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1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702

}

/*----------------------------------------------------------------------------
| Returns the result of adding the absolute values of the single-precision
| floating-point values `a' and `b'.  If `zSign' is 1, the sum is negated
| before being returned.  `zSign' is ignored if the result is a NaN.
| The addition is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
{
    int16 aExp, bExp, zExp;
1703
    uint32_t aSig, bSig, zSig;
B
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1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745
    int16 expDiff;

    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    bSig = extractFloat32Frac( b );
    bExp = extractFloat32Exp( b );
    expDiff = aExp - bExp;
    aSig <<= 6;
    bSig <<= 6;
    if ( 0 < expDiff ) {
        if ( aExp == 0xFF ) {
            if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
            return a;
        }
        if ( bExp == 0 ) {
            --expDiff;
        }
        else {
            bSig |= 0x20000000;
        }
        shift32RightJamming( bSig, expDiff, &bSig );
        zExp = aExp;
    }
    else if ( expDiff < 0 ) {
        if ( bExp == 0xFF ) {
            if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
            return packFloat32( zSign, 0xFF, 0 );
        }
        if ( aExp == 0 ) {
            ++expDiff;
        }
        else {
            aSig |= 0x20000000;
        }
        shift32RightJamming( aSig, - expDiff, &aSig );
        zExp = bExp;
    }
    else {
        if ( aExp == 0xFF ) {
            if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
            return a;
        }
1746
        if ( aExp == 0 ) {
1747 1748 1749 1750 1751 1752
            if (STATUS(flush_to_zero)) {
                if (aSig | bSig) {
                    float_raise(float_flag_output_denormal STATUS_VAR);
                }
                return packFloat32(zSign, 0, 0);
            }
1753 1754
            return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
        }
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        zSig = 0x40000000 + aSig + bSig;
        zExp = aExp;
        goto roundAndPack;
    }
    aSig |= 0x20000000;
    zSig = ( aSig + bSig )<<1;
    --zExp;
1762
    if ( (int32_t) zSig < 0 ) {
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        zSig = aSig + bSig;
        ++zExp;
    }
 roundAndPack:
    return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of subtracting the absolute values of the single-
| precision floating-point values `a' and `b'.  If `zSign' is 1, the
| difference is negated before being returned.  `zSign' is ignored if the
| result is a NaN.  The subtraction is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
{
    int16 aExp, bExp, zExp;
1782
    uint32_t aSig, bSig, zSig;
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    int16 expDiff;

    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    bSig = extractFloat32Frac( b );
    bExp = extractFloat32Exp( b );
    expDiff = aExp - bExp;
    aSig <<= 7;
    bSig <<= 7;
    if ( 0 < expDiff ) goto aExpBigger;
    if ( expDiff < 0 ) goto bExpBigger;
    if ( aExp == 0xFF ) {
        if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
        float_raise( float_flag_invalid STATUS_VAR);
        return float32_default_nan;
    }
    if ( aExp == 0 ) {
        aExp = 1;
        bExp = 1;
    }
    if ( bSig < aSig ) goto aBigger;
    if ( aSig < bSig ) goto bBigger;
    return packFloat32( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
 bExpBigger:
    if ( bExp == 0xFF ) {
        if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
        return packFloat32( zSign ^ 1, 0xFF, 0 );
    }
    if ( aExp == 0 ) {
        ++expDiff;
    }
    else {
        aSig |= 0x40000000;
    }
    shift32RightJamming( aSig, - expDiff, &aSig );
    bSig |= 0x40000000;
 bBigger:
    zSig = bSig - aSig;
    zExp = bExp;
    zSign ^= 1;
    goto normalizeRoundAndPack;
 aExpBigger:
    if ( aExp == 0xFF ) {
        if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
        return a;
    }
    if ( bExp == 0 ) {
        --expDiff;
    }
    else {
        bSig |= 0x40000000;
    }
    shift32RightJamming( bSig, expDiff, &bSig );
    aSig |= 0x40000000;
 aBigger:
    zSig = aSig - bSig;
    zExp = aExp;
 normalizeRoundAndPack:
    --zExp;
    return normalizeRoundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of adding the single-precision floating-point values `a'
| and `b'.  The operation is performed according to the IEC/IEEE Standard for
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float32 float32_add( float32 a, float32 b STATUS_PARAM )
{
    flag aSign, bSign;
1855 1856
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
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    aSign = extractFloat32Sign( a );
    bSign = extractFloat32Sign( b );
    if ( aSign == bSign ) {
        return addFloat32Sigs( a, b, aSign STATUS_VAR);
    }
    else {
        return subFloat32Sigs( a, b, aSign STATUS_VAR );
    }

}

/*----------------------------------------------------------------------------
| Returns the result of subtracting the single-precision floating-point values
| `a' and `b'.  The operation is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float32 float32_sub( float32 a, float32 b STATUS_PARAM )
{
    flag aSign, bSign;
1878 1879
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
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    aSign = extractFloat32Sign( a );
    bSign = extractFloat32Sign( b );
    if ( aSign == bSign ) {
        return subFloat32Sigs( a, b, aSign STATUS_VAR );
    }
    else {
        return addFloat32Sigs( a, b, aSign STATUS_VAR );
    }

}

/*----------------------------------------------------------------------------
| Returns the result of multiplying the single-precision floating-point values
| `a' and `b'.  The operation is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float32 float32_mul( float32 a, float32 b STATUS_PARAM )
{
    flag aSign, bSign, zSign;
    int16 aExp, bExp, zExp;
1902 1903 1904
    uint32_t aSig, bSig;
    uint64_t zSig64;
    uint32_t zSig;
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1906 1907 1908
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);

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    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    bSig = extractFloat32Frac( b );
    bExp = extractFloat32Exp( b );
    bSign = extractFloat32Sign( b );
    zSign = aSign ^ bSign;
    if ( aExp == 0xFF ) {
        if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
            return propagateFloat32NaN( a, b STATUS_VAR );
        }
        if ( ( bExp | bSig ) == 0 ) {
            float_raise( float_flag_invalid STATUS_VAR);
            return float32_default_nan;
        }
        return packFloat32( zSign, 0xFF, 0 );
    }
    if ( bExp == 0xFF ) {
        if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
        if ( ( aExp | aSig ) == 0 ) {
            float_raise( float_flag_invalid STATUS_VAR);
            return float32_default_nan;
        }
        return packFloat32( zSign, 0xFF, 0 );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
        normalizeFloat32Subnormal( aSig, &aExp, &aSig );
    }
    if ( bExp == 0 ) {
        if ( bSig == 0 ) return packFloat32( zSign, 0, 0 );
        normalizeFloat32Subnormal( bSig, &bExp, &bSig );
    }
    zExp = aExp + bExp - 0x7F;
    aSig = ( aSig | 0x00800000 )<<7;
    bSig = ( bSig | 0x00800000 )<<8;
1945
    shift64RightJamming( ( (uint64_t) aSig ) * bSig, 32, &zSig64 );
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    zSig = zSig64;
1947
    if ( 0 <= (int32_t) ( zSig<<1 ) ) {
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1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964
        zSig <<= 1;
        --zExp;
    }
    return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of dividing the single-precision floating-point value `a'
| by the corresponding value `b'.  The operation is performed according to the
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float32 float32_div( float32 a, float32 b STATUS_PARAM )
{
    flag aSign, bSign, zSign;
    int16 aExp, bExp, zExp;
1965
    uint32_t aSig, bSig, zSig;
1966 1967
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
B
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1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010

    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    bSig = extractFloat32Frac( b );
    bExp = extractFloat32Exp( b );
    bSign = extractFloat32Sign( b );
    zSign = aSign ^ bSign;
    if ( aExp == 0xFF ) {
        if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
        if ( bExp == 0xFF ) {
            if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
            float_raise( float_flag_invalid STATUS_VAR);
            return float32_default_nan;
        }
        return packFloat32( zSign, 0xFF, 0 );
    }
    if ( bExp == 0xFF ) {
        if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
        return packFloat32( zSign, 0, 0 );
    }
    if ( bExp == 0 ) {
        if ( bSig == 0 ) {
            if ( ( aExp | aSig ) == 0 ) {
                float_raise( float_flag_invalid STATUS_VAR);
                return float32_default_nan;
            }
            float_raise( float_flag_divbyzero STATUS_VAR);
            return packFloat32( zSign, 0xFF, 0 );
        }
        normalizeFloat32Subnormal( bSig, &bExp, &bSig );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
        normalizeFloat32Subnormal( aSig, &aExp, &aSig );
    }
    zExp = aExp - bExp + 0x7D;
    aSig = ( aSig | 0x00800000 )<<7;
    bSig = ( bSig | 0x00800000 )<<8;
    if ( bSig <= ( aSig + aSig ) ) {
        aSig >>= 1;
        ++zExp;
    }
2011
    zSig = ( ( (uint64_t) aSig )<<32 ) / bSig;
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    if ( ( zSig & 0x3F ) == 0 ) {
2013
        zSig |= ( (uint64_t) bSig * zSig != ( (uint64_t) aSig )<<32 );
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    }
    return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the remainder of the single-precision floating-point value `a'
| with respect to the corresponding value `b'.  The operation is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float32 float32_rem( float32 a, float32 b STATUS_PARAM )
{
2027
    flag aSign, zSign;
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    int16 aExp, bExp, expDiff;
2029 2030 2031 2032 2033
    uint32_t aSig, bSig;
    uint32_t q;
    uint64_t aSig64, bSig64, q64;
    uint32_t alternateASig;
    int32_t sigMean;
2034 2035
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
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    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    bSig = extractFloat32Frac( b );
    bExp = extractFloat32Exp( b );
    if ( aExp == 0xFF ) {
        if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
            return propagateFloat32NaN( a, b STATUS_VAR );
        }
        float_raise( float_flag_invalid STATUS_VAR);
        return float32_default_nan;
    }
    if ( bExp == 0xFF ) {
        if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
        return a;
    }
    if ( bExp == 0 ) {
        if ( bSig == 0 ) {
            float_raise( float_flag_invalid STATUS_VAR);
            return float32_default_nan;
        }
        normalizeFloat32Subnormal( bSig, &bExp, &bSig );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return a;
        normalizeFloat32Subnormal( aSig, &aExp, &aSig );
    }
    expDiff = aExp - bExp;
    aSig |= 0x00800000;
    bSig |= 0x00800000;
    if ( expDiff < 32 ) {
        aSig <<= 8;
        bSig <<= 8;
        if ( expDiff < 0 ) {
            if ( expDiff < -1 ) return a;
            aSig >>= 1;
        }
        q = ( bSig <= aSig );
        if ( q ) aSig -= bSig;
        if ( 0 < expDiff ) {
2077
            q = ( ( (uint64_t) aSig )<<32 ) / bSig;
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2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088
            q >>= 32 - expDiff;
            bSig >>= 2;
            aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
        }
        else {
            aSig >>= 2;
            bSig >>= 2;
        }
    }
    else {
        if ( bSig <= aSig ) aSig -= bSig;
2089 2090
        aSig64 = ( (uint64_t) aSig )<<40;
        bSig64 = ( (uint64_t) bSig )<<40;
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2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108
        expDiff -= 64;
        while ( 0 < expDiff ) {
            q64 = estimateDiv128To64( aSig64, 0, bSig64 );
            q64 = ( 2 < q64 ) ? q64 - 2 : 0;
            aSig64 = - ( ( bSig * q64 )<<38 );
            expDiff -= 62;
        }
        expDiff += 64;
        q64 = estimateDiv128To64( aSig64, 0, bSig64 );
        q64 = ( 2 < q64 ) ? q64 - 2 : 0;
        q = q64>>( 64 - expDiff );
        bSig <<= 6;
        aSig = ( ( aSig64>>33 )<<( expDiff - 1 ) ) - bSig * q;
    }
    do {
        alternateASig = aSig;
        ++q;
        aSig -= bSig;
2109
    } while ( 0 <= (int32_t) aSig );
B
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2110 2111 2112 2113
    sigMean = aSig + alternateASig;
    if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
        aSig = alternateASig;
    }
2114
    zSign = ( (int32_t) aSig < 0 );
B
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2115 2116 2117 2118 2119
    if ( zSign ) aSig = - aSig;
    return normalizeRoundAndPackFloat32( aSign ^ zSign, bExp, aSig STATUS_VAR );

}

2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326
/*----------------------------------------------------------------------------
| Returns the result of multiplying the single-precision floating-point values
| `a' and `b' then adding 'c', with no intermediate rounding step after the
| multiplication.  The operation is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic 754-2008.
| The flags argument allows the caller to select negation of the
| addend, the intermediate product, or the final result. (The difference
| between this and having the caller do a separate negation is that negating
| externally will flip the sign bit on NaNs.)
*----------------------------------------------------------------------------*/

float32 float32_muladd(float32 a, float32 b, float32 c, int flags STATUS_PARAM)
{
    flag aSign, bSign, cSign, zSign;
    int aExp, bExp, cExp, pExp, zExp, expDiff;
    uint32_t aSig, bSig, cSig;
    flag pInf, pZero, pSign;
    uint64_t pSig64, cSig64, zSig64;
    uint32_t pSig;
    int shiftcount;
    flag signflip, infzero;

    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
    c = float32_squash_input_denormal(c STATUS_VAR);
    aSig = extractFloat32Frac(a);
    aExp = extractFloat32Exp(a);
    aSign = extractFloat32Sign(a);
    bSig = extractFloat32Frac(b);
    bExp = extractFloat32Exp(b);
    bSign = extractFloat32Sign(b);
    cSig = extractFloat32Frac(c);
    cExp = extractFloat32Exp(c);
    cSign = extractFloat32Sign(c);

    infzero = ((aExp == 0 && aSig == 0 && bExp == 0xff && bSig == 0) ||
               (aExp == 0xff && aSig == 0 && bExp == 0 && bSig == 0));

    /* It is implementation-defined whether the cases of (0,inf,qnan)
     * and (inf,0,qnan) raise InvalidOperation or not (and what QNaN
     * they return if they do), so we have to hand this information
     * off to the target-specific pick-a-NaN routine.
     */
    if (((aExp == 0xff) && aSig) ||
        ((bExp == 0xff) && bSig) ||
        ((cExp == 0xff) && cSig)) {
        return propagateFloat32MulAddNaN(a, b, c, infzero STATUS_VAR);
    }

    if (infzero) {
        float_raise(float_flag_invalid STATUS_VAR);
        return float32_default_nan;
    }

    if (flags & float_muladd_negate_c) {
        cSign ^= 1;
    }

    signflip = (flags & float_muladd_negate_result) ? 1 : 0;

    /* Work out the sign and type of the product */
    pSign = aSign ^ bSign;
    if (flags & float_muladd_negate_product) {
        pSign ^= 1;
    }
    pInf = (aExp == 0xff) || (bExp == 0xff);
    pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0);

    if (cExp == 0xff) {
        if (pInf && (pSign ^ cSign)) {
            /* addition of opposite-signed infinities => InvalidOperation */
            float_raise(float_flag_invalid STATUS_VAR);
            return float32_default_nan;
        }
        /* Otherwise generate an infinity of the same sign */
        return packFloat32(cSign ^ signflip, 0xff, 0);
    }

    if (pInf) {
        return packFloat32(pSign ^ signflip, 0xff, 0);
    }

    if (pZero) {
        if (cExp == 0) {
            if (cSig == 0) {
                /* Adding two exact zeroes */
                if (pSign == cSign) {
                    zSign = pSign;
                } else if (STATUS(float_rounding_mode) == float_round_down) {
                    zSign = 1;
                } else {
                    zSign = 0;
                }
                return packFloat32(zSign ^ signflip, 0, 0);
            }
            /* Exact zero plus a denorm */
            if (STATUS(flush_to_zero)) {
                float_raise(float_flag_output_denormal STATUS_VAR);
                return packFloat32(cSign ^ signflip, 0, 0);
            }
        }
        /* Zero plus something non-zero : just return the something */
        return c ^ (signflip << 31);
    }

    if (aExp == 0) {
        normalizeFloat32Subnormal(aSig, &aExp, &aSig);
    }
    if (bExp == 0) {
        normalizeFloat32Subnormal(bSig, &bExp, &bSig);
    }

    /* Calculate the actual result a * b + c */

    /* Multiply first; this is easy. */
    /* NB: we subtract 0x7e where float32_mul() subtracts 0x7f
     * because we want the true exponent, not the "one-less-than"
     * flavour that roundAndPackFloat32() takes.
     */
    pExp = aExp + bExp - 0x7e;
    aSig = (aSig | 0x00800000) << 7;
    bSig = (bSig | 0x00800000) << 8;
    pSig64 = (uint64_t)aSig * bSig;
    if ((int64_t)(pSig64 << 1) >= 0) {
        pSig64 <<= 1;
        pExp--;
    }

    zSign = pSign ^ signflip;

    /* Now pSig64 is the significand of the multiply, with the explicit bit in
     * position 62.
     */
    if (cExp == 0) {
        if (!cSig) {
            /* Throw out the special case of c being an exact zero now */
            shift64RightJamming(pSig64, 32, &pSig64);
            pSig = pSig64;
            return roundAndPackFloat32(zSign, pExp - 1,
                                       pSig STATUS_VAR);
        }
        normalizeFloat32Subnormal(cSig, &cExp, &cSig);
    }

    cSig64 = (uint64_t)cSig << (62 - 23);
    cSig64 |= LIT64(0x4000000000000000);
    expDiff = pExp - cExp;

    if (pSign == cSign) {
        /* Addition */
        if (expDiff > 0) {
            /* scale c to match p */
            shift64RightJamming(cSig64, expDiff, &cSig64);
            zExp = pExp;
        } else if (expDiff < 0) {
            /* scale p to match c */
            shift64RightJamming(pSig64, -expDiff, &pSig64);
            zExp = cExp;
        } else {
            /* no scaling needed */
            zExp = cExp;
        }
        /* Add significands and make sure explicit bit ends up in posn 62 */
        zSig64 = pSig64 + cSig64;
        if ((int64_t)zSig64 < 0) {
            shift64RightJamming(zSig64, 1, &zSig64);
        } else {
            zExp--;
        }
    } else {
        /* Subtraction */
        if (expDiff > 0) {
            shift64RightJamming(cSig64, expDiff, &cSig64);
            zSig64 = pSig64 - cSig64;
            zExp = pExp;
        } else if (expDiff < 0) {
            shift64RightJamming(pSig64, -expDiff, &pSig64);
            zSig64 = cSig64 - pSig64;
            zExp = cExp;
            zSign ^= 1;
        } else {
            zExp = pExp;
            if (cSig64 < pSig64) {
                zSig64 = pSig64 - cSig64;
            } else if (pSig64 < cSig64) {
                zSig64 = cSig64 - pSig64;
                zSign ^= 1;
            } else {
                /* Exact zero */
                zSign = signflip;
                if (STATUS(float_rounding_mode) == float_round_down) {
                    zSign ^= 1;
                }
                return packFloat32(zSign, 0, 0);
            }
        }
        --zExp;
        /* Normalize to put the explicit bit back into bit 62. */
        shiftcount = countLeadingZeros64(zSig64) - 1;
        zSig64 <<= shiftcount;
        zExp -= shiftcount;
    }
    shift64RightJamming(zSig64, 32, &zSig64);
    return roundAndPackFloat32(zSign, zExp, zSig64 STATUS_VAR);
}


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2327 2328 2329 2330 2331 2332 2333 2334 2335 2336
/*----------------------------------------------------------------------------
| Returns the square root of the single-precision floating-point value `a'.
| The operation is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float32 float32_sqrt( float32 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, zExp;
2337 2338
    uint32_t aSig, zSig;
    uint64_t rem, term;
2339
    a = float32_squash_input_denormal(a STATUS_VAR);
B
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2340 2341 2342 2343 2344

    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    if ( aExp == 0xFF ) {
P
pbrook 已提交
2345
        if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
B
bellard 已提交
2346 2347 2348 2349 2350 2351 2352 2353 2354 2355
        if ( ! aSign ) return a;
        float_raise( float_flag_invalid STATUS_VAR);
        return float32_default_nan;
    }
    if ( aSign ) {
        if ( ( aExp | aSig ) == 0 ) return a;
        float_raise( float_flag_invalid STATUS_VAR);
        return float32_default_nan;
    }
    if ( aExp == 0 ) {
P
pbrook 已提交
2356
        if ( aSig == 0 ) return float32_zero;
B
bellard 已提交
2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367
        normalizeFloat32Subnormal( aSig, &aExp, &aSig );
    }
    zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E;
    aSig = ( aSig | 0x00800000 )<<8;
    zSig = estimateSqrt32( aExp, aSig ) + 2;
    if ( ( zSig & 0x7F ) <= 5 ) {
        if ( zSig < 2 ) {
            zSig = 0x7FFFFFFF;
            goto roundAndPack;
        }
        aSig >>= aExp & 1;
2368 2369 2370
        term = ( (uint64_t) zSig ) * zSig;
        rem = ( ( (uint64_t) aSig )<<32 ) - term;
        while ( (int64_t) rem < 0 ) {
B
bellard 已提交
2371
            --zSig;
2372
            rem += ( ( (uint64_t) zSig )<<1 ) | 1;
B
bellard 已提交
2373 2374 2375 2376 2377 2378 2379 2380 2381
        }
        zSig |= ( rem != 0 );
    }
    shift32RightJamming( zSig, 1, &zSig );
 roundAndPack:
    return roundAndPackFloat32( 0, zExp, zSig STATUS_VAR );

}

A
Aurelien Jarno 已提交
2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401
/*----------------------------------------------------------------------------
| Returns the binary exponential of the single-precision floating-point value
| `a'. The operation is performed according to the IEC/IEEE Standard for
| Binary Floating-Point Arithmetic.
|
| Uses the following identities:
|
| 1. -------------------------------------------------------------------------
|      x    x*ln(2)
|     2  = e
|
| 2. -------------------------------------------------------------------------
|                      2     3     4     5           n
|      x        x     x     x     x     x           x
|     e  = 1 + --- + --- + --- + --- + --- + ... + --- + ...
|               1!    2!    3!    4!    5!          n!
*----------------------------------------------------------------------------*/

static const float64 float32_exp2_coefficients[15] =
{
2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416
    const_float64( 0x3ff0000000000000ll ), /*  1 */
    const_float64( 0x3fe0000000000000ll ), /*  2 */
    const_float64( 0x3fc5555555555555ll ), /*  3 */
    const_float64( 0x3fa5555555555555ll ), /*  4 */
    const_float64( 0x3f81111111111111ll ), /*  5 */
    const_float64( 0x3f56c16c16c16c17ll ), /*  6 */
    const_float64( 0x3f2a01a01a01a01all ), /*  7 */
    const_float64( 0x3efa01a01a01a01all ), /*  8 */
    const_float64( 0x3ec71de3a556c734ll ), /*  9 */
    const_float64( 0x3e927e4fb7789f5cll ), /* 10 */
    const_float64( 0x3e5ae64567f544e4ll ), /* 11 */
    const_float64( 0x3e21eed8eff8d898ll ), /* 12 */
    const_float64( 0x3de6124613a86d09ll ), /* 13 */
    const_float64( 0x3da93974a8c07c9dll ), /* 14 */
    const_float64( 0x3d6ae7f3e733b81fll ), /* 15 */
A
Aurelien Jarno 已提交
2417 2418 2419 2420 2421 2422
};

float32 float32_exp2( float32 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp;
2423
    uint32_t aSig;
A
Aurelien Jarno 已提交
2424 2425
    float64 r, x, xn;
    int i;
2426
    a = float32_squash_input_denormal(a STATUS_VAR);
A
Aurelien Jarno 已提交
2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461

    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );

    if ( aExp == 0xFF) {
        if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
        return (aSign) ? float32_zero : a;
    }
    if (aExp == 0) {
        if (aSig == 0) return float32_one;
    }

    float_raise( float_flag_inexact STATUS_VAR);

    /* ******************************* */
    /* using float64 for approximation */
    /* ******************************* */
    x = float32_to_float64(a STATUS_VAR);
    x = float64_mul(x, float64_ln2 STATUS_VAR);

    xn = x;
    r = float64_one;
    for (i = 0 ; i < 15 ; i++) {
        float64 f;

        f = float64_mul(xn, float32_exp2_coefficients[i] STATUS_VAR);
        r = float64_add(r, f STATUS_VAR);

        xn = float64_mul(xn, x STATUS_VAR);
    }

    return float64_to_float32(r, status);
}

2462 2463 2464 2465 2466 2467 2468 2469 2470
/*----------------------------------------------------------------------------
| Returns the binary log of the single-precision floating-point value `a'.
| The operation is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float32 float32_log2( float32 a STATUS_PARAM )
{
    flag aSign, zSign;
    int16 aExp;
2471
    uint32_t aSig, zSig, i;
2472

2473
    a = float32_squash_input_denormal(a STATUS_VAR);
2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496
    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );

    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloat32( 1, 0xFF, 0 );
        normalizeFloat32Subnormal( aSig, &aExp, &aSig );
    }
    if ( aSign ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return float32_default_nan;
    }
    if ( aExp == 0xFF ) {
        if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
        return a;
    }

    aExp -= 0x7F;
    aSig |= 0x00800000;
    zSign = aExp < 0;
    zSig = aExp << 23;

    for (i = 1 << 22; i > 0; i >>= 1) {
2497
        aSig = ( (uint64_t)aSig * aSig ) >> 23;
2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509
        if ( aSig & 0x01000000 ) {
            aSig >>= 1;
            zSig |= i;
        }
    }

    if ( zSign )
        zSig = -zSig;

    return normalizeRoundAndPackFloat32( zSign, 0x85, zSig STATUS_VAR );
}

B
bellard 已提交
2510 2511
/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is equal to
2512 2513
| the corresponding value `b', and 0 otherwise.  The invalid exception is
| raised if either operand is a NaN.  Otherwise, the comparison is performed
B
bellard 已提交
2514 2515 2516
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

2517
int float32_eq( float32 a, float32 b STATUS_PARAM )
B
bellard 已提交
2518
{
2519
    uint32_t av, bv;
2520 2521
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
2522 2523 2524 2525

    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
       ) {
2526
        float_raise( float_flag_invalid STATUS_VAR);
B
bellard 已提交
2527 2528
        return 0;
    }
2529 2530 2531
    av = float32_val(a);
    bv = float32_val(b);
    return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
B
bellard 已提交
2532 2533 2534 2535
}

/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is less than
2536 2537 2538
| or equal to the corresponding value `b', and 0 otherwise.  The invalid
| exception is raised if either operand is a NaN.  The comparison is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
B
bellard 已提交
2539 2540
*----------------------------------------------------------------------------*/

2541
int float32_le( float32 a, float32 b STATUS_PARAM )
B
bellard 已提交
2542 2543
{
    flag aSign, bSign;
2544
    uint32_t av, bv;
2545 2546
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
2547 2548 2549 2550 2551 2552 2553 2554 2555

    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 0;
    }
    aSign = extractFloat32Sign( a );
    bSign = extractFloat32Sign( b );
P
pbrook 已提交
2556 2557
    av = float32_val(a);
    bv = float32_val(b);
2558
    if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
P
pbrook 已提交
2559
    return ( av == bv ) || ( aSign ^ ( av < bv ) );
B
bellard 已提交
2560 2561 2562 2563 2564

}

/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is less than
2565 2566 2567
| the corresponding value `b', and 0 otherwise.  The invalid exception is
| raised if either operand is a NaN.  The comparison is performed according
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
B
bellard 已提交
2568 2569
*----------------------------------------------------------------------------*/

2570
int float32_lt( float32 a, float32 b STATUS_PARAM )
B
bellard 已提交
2571 2572
{
    flag aSign, bSign;
2573
    uint32_t av, bv;
2574 2575
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
2576 2577 2578 2579 2580 2581 2582 2583 2584

    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 0;
    }
    aSign = extractFloat32Sign( a );
    bSign = extractFloat32Sign( b );
P
pbrook 已提交
2585 2586
    av = float32_val(a);
    bv = float32_val(b);
2587
    if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
P
pbrook 已提交
2588
    return ( av != bv ) && ( aSign ^ ( av < bv ) );
B
bellard 已提交
2589 2590 2591

}

2592 2593
/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point values `a' and `b' cannot
2594 2595 2596
| be compared, and 0 otherwise.  The invalid exception is raised if either
| operand is a NaN.  The comparison is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611
*----------------------------------------------------------------------------*/

int float32_unordered( float32 a, float32 b STATUS_PARAM )
{
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);

    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 1;
    }
    return 0;
}
2612

B
bellard 已提交
2613 2614
/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is equal to
2615 2616 2617
| the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause an
| exception.  The comparison is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
B
bellard 已提交
2618 2619
*----------------------------------------------------------------------------*/

2620
int float32_eq_quiet( float32 a, float32 b STATUS_PARAM )
B
bellard 已提交
2621
{
2622 2623
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
2624 2625 2626 2627

    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
       ) {
2628 2629 2630
        if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
B
bellard 已提交
2631 2632
        return 0;
    }
2633 2634
    return ( float32_val(a) == float32_val(b) ) ||
            ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
B
bellard 已提交
2635 2636 2637 2638 2639 2640 2641 2642 2643
}

/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is less than or
| equal to the corresponding value `b', and 0 otherwise.  Quiet NaNs do not
| cause an exception.  Otherwise, the comparison is performed according to the
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

2644
int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
B
bellard 已提交
2645 2646
{
    flag aSign, bSign;
2647
    uint32_t av, bv;
2648 2649
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660

    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
       ) {
        if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 0;
    }
    aSign = extractFloat32Sign( a );
    bSign = extractFloat32Sign( b );
P
pbrook 已提交
2661 2662
    av = float32_val(a);
    bv = float32_val(b);
2663
    if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
P
pbrook 已提交
2664
    return ( av == bv ) || ( aSign ^ ( av < bv ) );
B
bellard 已提交
2665 2666 2667 2668 2669 2670 2671 2672 2673 2674

}

/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is less than
| the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause an
| exception.  Otherwise, the comparison is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

2675
int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
B
bellard 已提交
2676 2677
{
    flag aSign, bSign;
2678
    uint32_t av, bv;
2679 2680
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691

    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
       ) {
        if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 0;
    }
    aSign = extractFloat32Sign( a );
    bSign = extractFloat32Sign( b );
P
pbrook 已提交
2692 2693
    av = float32_val(a);
    bv = float32_val(b);
2694
    if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
P
pbrook 已提交
2695
    return ( av != bv ) && ( aSign ^ ( av < bv ) );
B
bellard 已提交
2696 2697 2698

}

2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721
/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point values `a' and `b' cannot
| be compared, and 0 otherwise.  Quiet NaNs do not cause an exception.  The
| comparison is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

int float32_unordered_quiet( float32 a, float32 b STATUS_PARAM )
{
    a = float32_squash_input_denormal(a STATUS_VAR);
    b = float32_squash_input_denormal(b STATUS_VAR);

    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
       ) {
        if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 1;
    }
    return 0;
}

B
bellard 已提交
2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 32-bit two's complement integer format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode.  If `a' is a NaN, the largest
| positive integer is returned.  Otherwise, if the conversion overflows, the
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/

int32 float64_to_int32( float64 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, shiftCount;
2736
    uint64_t aSig;
2737
    a = float64_squash_input_denormal(a STATUS_VAR);
B
bellard 已提交
2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763

    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
    if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
    shiftCount = 0x42C - aExp;
    if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig );
    return roundAndPackInt32( aSign, aSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 32-bit two's complement integer format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned.  Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/

int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, shiftCount;
2764
    uint64_t aSig, savedASig;
B
bellard 已提交
2765
    int32 z;
2766
    a = float64_squash_input_denormal(a STATUS_VAR);
B
bellard 已提交
2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787

    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    if ( 0x41E < aExp ) {
        if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
        goto invalid;
    }
    else if ( aExp < 0x3FF ) {
        if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
        return 0;
    }
    aSig |= LIT64( 0x0010000000000000 );
    shiftCount = 0x433 - aExp;
    savedASig = aSig;
    aSig >>= shiftCount;
    z = aSig;
    if ( aSign ) z = - z;
    if ( ( z < 0 ) ^ aSign ) {
 invalid:
        float_raise( float_flag_invalid STATUS_VAR);
2788
        return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
B
bellard 已提交
2789 2790 2791 2792 2793 2794 2795 2796
    }
    if ( ( aSig<<shiftCount ) != savedASig ) {
        STATUS(float_exception_flags) |= float_flag_inexact;
    }
    return z;

}

2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 16-bit two's complement integer format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned.  Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/

int16 float64_to_int16_round_to_zero( float64 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, shiftCount;
2811
    uint64_t aSig, savedASig;
2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839
    int32 z;

    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    if ( 0x40E < aExp ) {
        if ( ( aExp == 0x7FF ) && aSig ) {
            aSign = 0;
        }
        goto invalid;
    }
    else if ( aExp < 0x3FF ) {
        if ( aExp || aSig ) {
            STATUS(float_exception_flags) |= float_flag_inexact;
        }
        return 0;
    }
    aSig |= LIT64( 0x0010000000000000 );
    shiftCount = 0x433 - aExp;
    savedASig = aSig;
    aSig >>= shiftCount;
    z = aSig;
    if ( aSign ) {
        z = - z;
    }
    if ( ( (int16_t)z < 0 ) ^ aSign ) {
 invalid:
        float_raise( float_flag_invalid STATUS_VAR);
2840
        return aSign ? (int32_t) 0xffff8000 : 0x7FFF;
2841 2842 2843 2844 2845 2846 2847
    }
    if ( ( aSig<<shiftCount ) != savedASig ) {
        STATUS(float_exception_flags) |= float_flag_inexact;
    }
    return z;
}

B
bellard 已提交
2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 64-bit two's complement integer format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode.  If `a' is a NaN, the largest
| positive integer is returned.  Otherwise, if the conversion overflows, the
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/

int64 float64_to_int64( float64 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, shiftCount;
2862
    uint64_t aSig, aSigExtra;
2863
    a = float64_squash_input_denormal(a STATUS_VAR);
B
bellard 已提交
2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878

    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
    shiftCount = 0x433 - aExp;
    if ( shiftCount <= 0 ) {
        if ( 0x43E < aExp ) {
            float_raise( float_flag_invalid STATUS_VAR);
            if (    ! aSign
                 || (    ( aExp == 0x7FF )
                      && ( aSig != LIT64( 0x0010000000000000 ) ) )
               ) {
                return LIT64( 0x7FFFFFFFFFFFFFFF );
            }
2879
            return (int64_t) LIT64( 0x8000000000000000 );
B
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2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904
        }
        aSigExtra = 0;
        aSig <<= - shiftCount;
    }
    else {
        shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
    }
    return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 64-bit two's complement integer format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned.  Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/

int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, shiftCount;
2905
    uint64_t aSig;
B
bellard 已提交
2906
    int64 z;
2907
    a = float64_squash_input_denormal(a STATUS_VAR);
B
bellard 已提交
2908 2909 2910 2911 2912 2913 2914 2915

    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
    shiftCount = aExp - 0x433;
    if ( 0 <= shiftCount ) {
        if ( 0x43E <= aExp ) {
P
pbrook 已提交
2916
            if ( float64_val(a) != LIT64( 0xC3E0000000000000 ) ) {
B
bellard 已提交
2917 2918 2919 2920 2921 2922 2923 2924
                float_raise( float_flag_invalid STATUS_VAR);
                if (    ! aSign
                     || (    ( aExp == 0x7FF )
                          && ( aSig != LIT64( 0x0010000000000000 ) ) )
                   ) {
                    return LIT64( 0x7FFFFFFFFFFFFFFF );
                }
            }
2925
            return (int64_t) LIT64( 0x8000000000000000 );
B
bellard 已提交
2926 2927 2928 2929 2930 2931 2932 2933 2934
        }
        z = aSig<<shiftCount;
    }
    else {
        if ( aExp < 0x3FE ) {
            if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
            return 0;
        }
        z = aSig>>( - shiftCount );
2935
        if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
B
bellard 已提交
2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954
            STATUS(float_exception_flags) |= float_flag_inexact;
        }
    }
    if ( aSign ) z = - z;
    return z;

}

/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the single-precision floating-point format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
*----------------------------------------------------------------------------*/

float32 float64_to_float32( float64 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp;
2955 2956
    uint64_t aSig;
    uint32_t zSig;
2957
    a = float64_squash_input_denormal(a STATUS_VAR);
B
bellard 已提交
2958 2959 2960 2961 2962

    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    if ( aExp == 0x7FF ) {
2963
        if ( aSig ) return commonNaNToFloat32( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
B
bellard 已提交
2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975
        return packFloat32( aSign, 0xFF, 0 );
    }
    shift64RightJamming( aSig, 22, &aSig );
    zSig = aSig;
    if ( aExp || zSig ) {
        zSig |= 0x40000000;
        aExp -= 0x381;
    }
    return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR );

}

P
Paul Brook 已提交
2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986

/*----------------------------------------------------------------------------
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
| half-precision floating-point value, returning the result.  After being
| shifted into the proper positions, the three fields are simply added
| together to form the result.  This means that any integer portion of `zSig'
| will be added into the exponent.  Since a properly normalized significand
| will have an integer portion equal to 1, the `zExp' input should be 1 less
| than the desired result exponent whenever `zSig' is a complete, normalized
| significand.
*----------------------------------------------------------------------------*/
2987
static float16 packFloat16(flag zSign, int16 zExp, uint16_t zSig)
P
Paul Brook 已提交
2988
{
2989
    return make_float16(
2990
        (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig);
P
Paul Brook 已提交
2991 2992 2993 2994
}

/* Half precision floats come in two formats: standard IEEE and "ARM" format.
   The latter gains extra exponent range by omitting the NaN/Inf encodings.  */
2995 2996

float32 float16_to_float32(float16 a, flag ieee STATUS_PARAM)
P
Paul Brook 已提交
2997 2998 2999
{
    flag aSign;
    int16 aExp;
3000
    uint32_t aSig;
P
Paul Brook 已提交
3001

3002 3003 3004
    aSign = extractFloat16Sign(a);
    aExp = extractFloat16Exp(a);
    aSig = extractFloat16Frac(a);
P
Paul Brook 已提交
3005 3006 3007

    if (aExp == 0x1f && ieee) {
        if (aSig) {
3008
            return commonNaNToFloat32(float16ToCommonNaN(a STATUS_VAR) STATUS_VAR);
P
Paul Brook 已提交
3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025
        }
        return packFloat32(aSign, 0xff, aSig << 13);
    }
    if (aExp == 0) {
        int8 shiftCount;

        if (aSig == 0) {
            return packFloat32(aSign, 0, 0);
        }

        shiftCount = countLeadingZeros32( aSig ) - 21;
        aSig = aSig << shiftCount;
        aExp = -shiftCount;
    }
    return packFloat32( aSign, aExp + 0x70, aSig << 13);
}

3026
float16 float32_to_float16(float32 a, flag ieee STATUS_PARAM)
P
Paul Brook 已提交
3027 3028 3029
{
    flag aSign;
    int16 aExp;
3030 3031 3032
    uint32_t aSig;
    uint32_t mask;
    uint32_t increment;
P
Paul Brook 已提交
3033
    int8 roundingMode;
3034
    a = float32_squash_input_denormal(a STATUS_VAR);
P
Paul Brook 已提交
3035 3036 3037 3038 3039 3040

    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );
    if ( aExp == 0xFF ) {
        if (aSig) {
3041 3042 3043 3044 3045 3046
            /* Input is a NaN */
            float16 r = commonNaNToFloat16( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
            if (!ieee) {
                return packFloat16(aSign, 0, 0);
            }
            return r;
P
Paul Brook 已提交
3047
        }
3048 3049 3050 3051 3052 3053
        /* Infinity */
        if (!ieee) {
            float_raise(float_flag_invalid STATUS_VAR);
            return packFloat16(aSign, 0x1f, 0x3ff);
        }
        return packFloat16(aSign, 0x1f, 0);
P
Paul Brook 已提交
3054
    }
3055
    if (aExp == 0 && aSig == 0) {
P
Paul Brook 已提交
3056 3057 3058 3059 3060 3061
        return packFloat16(aSign, 0, 0);
    }
    /* Decimal point between bits 22 and 23.  */
    aSig |= 0x00800000;
    aExp -= 0x7f;
    if (aExp < -14) {
3062 3063 3064
        mask = 0x00ffffff;
        if (aExp >= -24) {
            mask >>= 25 + aExp;
P
Paul Brook 已提交
3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105
        }
    } else {
        mask = 0x00001fff;
    }
    if (aSig & mask) {
        float_raise( float_flag_underflow STATUS_VAR );
        roundingMode = STATUS(float_rounding_mode);
        switch (roundingMode) {
        case float_round_nearest_even:
            increment = (mask + 1) >> 1;
            if ((aSig & mask) == increment) {
                increment = aSig & (increment << 1);
            }
            break;
        case float_round_up:
            increment = aSign ? 0 : mask;
            break;
        case float_round_down:
            increment = aSign ? mask : 0;
            break;
        default: /* round_to_zero */
            increment = 0;
            break;
        }
        aSig += increment;
        if (aSig >= 0x01000000) {
            aSig >>= 1;
            aExp++;
        }
    } else if (aExp < -14
          && STATUS(float_detect_tininess) == float_tininess_before_rounding) {
        float_raise( float_flag_underflow STATUS_VAR);
    }

    if (ieee) {
        if (aExp > 15) {
            float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
            return packFloat16(aSign, 0x1f, 0);
        }
    } else {
        if (aExp > 16) {
3106
            float_raise(float_flag_invalid | float_flag_inexact STATUS_VAR);
P
Paul Brook 已提交
3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119
            return packFloat16(aSign, 0x1f, 0x3ff);
        }
    }
    if (aExp < -24) {
        return packFloat16(aSign, 0, 0);
    }
    if (aExp < -14) {
        aSig >>= -14 - aExp;
        aExp = -14;
    }
    return packFloat16(aSign, aExp + 14, aSig >> 13);
}

B
bellard 已提交
3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the extended double-precision floating-point format.  The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 float64_to_floatx80( float64 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp;
3131
    uint64_t aSig;
B
bellard 已提交
3132

3133
    a = float64_squash_input_denormal(a STATUS_VAR);
B
bellard 已提交
3134 3135 3136 3137
    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    if ( aExp == 0x7FF ) {
3138
        if ( aSig ) return commonNaNToFloatx80( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
B
bellard 已提交
3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161
        return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
        normalizeFloat64Subnormal( aSig, &aExp, &aSig );
    }
    return
        packFloatx80(
            aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the quadruple-precision floating-point format.  The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
*----------------------------------------------------------------------------*/

float128 float64_to_float128( float64 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp;
3162
    uint64_t aSig, zSig0, zSig1;
B
bellard 已提交
3163

3164
    a = float64_squash_input_denormal(a STATUS_VAR);
B
bellard 已提交
3165 3166 3167 3168
    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    if ( aExp == 0x7FF ) {
3169
        if ( aSig ) return commonNaNToFloat128( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
B
bellard 已提交
3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192
        return packFloat128( aSign, 0x7FFF, 0, 0 );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
        normalizeFloat64Subnormal( aSig, &aExp, &aSig );
        --aExp;
    }
    shift128Right( aSig, 0, 4, &zSig0, &zSig1 );
    return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 );

}

/*----------------------------------------------------------------------------
| Rounds the double-precision floating-point value `a' to an integer, and
| returns the result as a double-precision floating-point value.  The
| operation is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float64 float64_round_to_int( float64 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp;
3193
    uint64_t lastBitMask, roundBitsMask;
B
bellard 已提交
3194
    int8 roundingMode;
3195
    uint64_t z;
3196
    a = float64_squash_input_denormal(a STATUS_VAR);
B
bellard 已提交
3197 3198 3199 3200 3201 3202 3203 3204 3205

    aExp = extractFloat64Exp( a );
    if ( 0x433 <= aExp ) {
        if ( ( aExp == 0x7FF ) && extractFloat64Frac( a ) ) {
            return propagateFloat64NaN( a, a STATUS_VAR );
        }
        return a;
    }
    if ( aExp < 0x3FF ) {
3206
        if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a;
B
bellard 已提交
3207 3208 3209 3210 3211 3212 3213 3214 3215
        STATUS(float_exception_flags) |= float_flag_inexact;
        aSign = extractFloat64Sign( a );
        switch ( STATUS(float_rounding_mode) ) {
         case float_round_nearest_even:
            if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) {
                return packFloat64( aSign, 0x3FF, 0 );
            }
            break;
         case float_round_down:
P
pbrook 已提交
3216
            return make_float64(aSign ? LIT64( 0xBFF0000000000000 ) : 0);
B
bellard 已提交
3217
         case float_round_up:
P
pbrook 已提交
3218 3219
            return make_float64(
            aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 ));
B
bellard 已提交
3220 3221 3222 3223 3224 3225
        }
        return packFloat64( aSign, 0, 0 );
    }
    lastBitMask = 1;
    lastBitMask <<= 0x433 - aExp;
    roundBitsMask = lastBitMask - 1;
P
pbrook 已提交
3226
    z = float64_val(a);
B
bellard 已提交
3227 3228 3229 3230 3231 3232
    roundingMode = STATUS(float_rounding_mode);
    if ( roundingMode == float_round_nearest_even ) {
        z += lastBitMask>>1;
        if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
    }
    else if ( roundingMode != float_round_to_zero ) {
P
pbrook 已提交
3233
        if ( extractFloat64Sign( make_float64(z) ) ^ ( roundingMode == float_round_up ) ) {
B
bellard 已提交
3234 3235 3236 3237
            z += roundBitsMask;
        }
    }
    z &= ~ roundBitsMask;
P
pbrook 已提交
3238 3239 3240
    if ( z != float64_val(a) )
        STATUS(float_exception_flags) |= float_flag_inexact;
    return make_float64(z);
B
bellard 已提交
3241 3242 3243

}

P
pbrook 已提交
3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254
float64 float64_trunc_to_int( float64 a STATUS_PARAM)
{
    int oldmode;
    float64 res;
    oldmode = STATUS(float_rounding_mode);
    STATUS(float_rounding_mode) = float_round_to_zero;
    res = float64_round_to_int(a STATUS_VAR);
    STATUS(float_rounding_mode) = oldmode;
    return res;
}

B
bellard 已提交
3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265
/*----------------------------------------------------------------------------
| Returns the result of adding the absolute values of the double-precision
| floating-point values `a' and `b'.  If `zSign' is 1, the sum is negated
| before being returned.  `zSign' is ignored if the result is a NaN.
| The addition is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
{
    int16 aExp, bExp, zExp;
3266
    uint64_t aSig, bSig, zSig;
B
bellard 已提交
3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308
    int16 expDiff;

    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    bSig = extractFloat64Frac( b );
    bExp = extractFloat64Exp( b );
    expDiff = aExp - bExp;
    aSig <<= 9;
    bSig <<= 9;
    if ( 0 < expDiff ) {
        if ( aExp == 0x7FF ) {
            if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
            return a;
        }
        if ( bExp == 0 ) {
            --expDiff;
        }
        else {
            bSig |= LIT64( 0x2000000000000000 );
        }
        shift64RightJamming( bSig, expDiff, &bSig );
        zExp = aExp;
    }
    else if ( expDiff < 0 ) {
        if ( bExp == 0x7FF ) {
            if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
            return packFloat64( zSign, 0x7FF, 0 );
        }
        if ( aExp == 0 ) {
            ++expDiff;
        }
        else {
            aSig |= LIT64( 0x2000000000000000 );
        }
        shift64RightJamming( aSig, - expDiff, &aSig );
        zExp = bExp;
    }
    else {
        if ( aExp == 0x7FF ) {
            if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
            return a;
        }
3309
        if ( aExp == 0 ) {
3310 3311 3312 3313 3314 3315
            if (STATUS(flush_to_zero)) {
                if (aSig | bSig) {
                    float_raise(float_flag_output_denormal STATUS_VAR);
                }
                return packFloat64(zSign, 0, 0);
            }
3316 3317
            return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
        }
B
bellard 已提交
3318 3319 3320 3321 3322 3323 3324
        zSig = LIT64( 0x4000000000000000 ) + aSig + bSig;
        zExp = aExp;
        goto roundAndPack;
    }
    aSig |= LIT64( 0x2000000000000000 );
    zSig = ( aSig + bSig )<<1;
    --zExp;
3325
    if ( (int64_t) zSig < 0 ) {
B
bellard 已提交
3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344
        zSig = aSig + bSig;
        ++zExp;
    }
 roundAndPack:
    return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of subtracting the absolute values of the double-
| precision floating-point values `a' and `b'.  If `zSign' is 1, the
| difference is negated before being returned.  `zSign' is ignored if the
| result is a NaN.  The subtraction is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
{
    int16 aExp, bExp, zExp;
3345
    uint64_t aSig, bSig, zSig;
B
bellard 已提交
3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417
    int16 expDiff;

    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    bSig = extractFloat64Frac( b );
    bExp = extractFloat64Exp( b );
    expDiff = aExp - bExp;
    aSig <<= 10;
    bSig <<= 10;
    if ( 0 < expDiff ) goto aExpBigger;
    if ( expDiff < 0 ) goto bExpBigger;
    if ( aExp == 0x7FF ) {
        if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
        float_raise( float_flag_invalid STATUS_VAR);
        return float64_default_nan;
    }
    if ( aExp == 0 ) {
        aExp = 1;
        bExp = 1;
    }
    if ( bSig < aSig ) goto aBigger;
    if ( aSig < bSig ) goto bBigger;
    return packFloat64( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
 bExpBigger:
    if ( bExp == 0x7FF ) {
        if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
        return packFloat64( zSign ^ 1, 0x7FF, 0 );
    }
    if ( aExp == 0 ) {
        ++expDiff;
    }
    else {
        aSig |= LIT64( 0x4000000000000000 );
    }
    shift64RightJamming( aSig, - expDiff, &aSig );
    bSig |= LIT64( 0x4000000000000000 );
 bBigger:
    zSig = bSig - aSig;
    zExp = bExp;
    zSign ^= 1;
    goto normalizeRoundAndPack;
 aExpBigger:
    if ( aExp == 0x7FF ) {
        if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
        return a;
    }
    if ( bExp == 0 ) {
        --expDiff;
    }
    else {
        bSig |= LIT64( 0x4000000000000000 );
    }
    shift64RightJamming( bSig, expDiff, &bSig );
    aSig |= LIT64( 0x4000000000000000 );
 aBigger:
    zSig = aSig - bSig;
    zExp = aExp;
 normalizeRoundAndPack:
    --zExp;
    return normalizeRoundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of adding the double-precision floating-point values `a'
| and `b'.  The operation is performed according to the IEC/IEEE Standard for
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float64 float64_add( float64 a, float64 b STATUS_PARAM )
{
    flag aSign, bSign;
3418 3419
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
B
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    aSign = extractFloat64Sign( a );
    bSign = extractFloat64Sign( b );
    if ( aSign == bSign ) {
        return addFloat64Sigs( a, b, aSign STATUS_VAR );
    }
    else {
        return subFloat64Sigs( a, b, aSign STATUS_VAR );
    }

}

/*----------------------------------------------------------------------------
| Returns the result of subtracting the double-precision floating-point values
| `a' and `b'.  The operation is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float64 float64_sub( float64 a, float64 b STATUS_PARAM )
{
    flag aSign, bSign;
3441 3442
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
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    aSign = extractFloat64Sign( a );
    bSign = extractFloat64Sign( b );
    if ( aSign == bSign ) {
        return subFloat64Sigs( a, b, aSign STATUS_VAR );
    }
    else {
        return addFloat64Sigs( a, b, aSign STATUS_VAR );
    }

}

/*----------------------------------------------------------------------------
| Returns the result of multiplying the double-precision floating-point values
| `a' and `b'.  The operation is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float64 float64_mul( float64 a, float64 b STATUS_PARAM )
{
    flag aSign, bSign, zSign;
    int16 aExp, bExp, zExp;
3465
    uint64_t aSig, bSig, zSig0, zSig1;
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3467 3468 3469
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);

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    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    bSig = extractFloat64Frac( b );
    bExp = extractFloat64Exp( b );
    bSign = extractFloat64Sign( b );
    zSign = aSign ^ bSign;
    if ( aExp == 0x7FF ) {
        if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
            return propagateFloat64NaN( a, b STATUS_VAR );
        }
        if ( ( bExp | bSig ) == 0 ) {
            float_raise( float_flag_invalid STATUS_VAR);
            return float64_default_nan;
        }
        return packFloat64( zSign, 0x7FF, 0 );
    }
    if ( bExp == 0x7FF ) {
        if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
        if ( ( aExp | aSig ) == 0 ) {
            float_raise( float_flag_invalid STATUS_VAR);
            return float64_default_nan;
        }
        return packFloat64( zSign, 0x7FF, 0 );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
        normalizeFloat64Subnormal( aSig, &aExp, &aSig );
    }
    if ( bExp == 0 ) {
        if ( bSig == 0 ) return packFloat64( zSign, 0, 0 );
        normalizeFloat64Subnormal( bSig, &bExp, &bSig );
    }
    zExp = aExp + bExp - 0x3FF;
    aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
    bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
    mul64To128( aSig, bSig, &zSig0, &zSig1 );
    zSig0 |= ( zSig1 != 0 );
3508
    if ( 0 <= (int64_t) ( zSig0<<1 ) ) {
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        zSig0 <<= 1;
        --zExp;
    }
    return roundAndPackFloat64( zSign, zExp, zSig0 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of dividing the double-precision floating-point value `a'
| by the corresponding value `b'.  The operation is performed according to
| the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float64 float64_div( float64 a, float64 b STATUS_PARAM )
{
    flag aSign, bSign, zSign;
    int16 aExp, bExp, zExp;
3526 3527 3528
    uint64_t aSig, bSig, zSig;
    uint64_t rem0, rem1;
    uint64_t term0, term1;
3529 3530
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
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    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    bSig = extractFloat64Frac( b );
    bExp = extractFloat64Exp( b );
    bSign = extractFloat64Sign( b );
    zSign = aSign ^ bSign;
    if ( aExp == 0x7FF ) {
        if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
        if ( bExp == 0x7FF ) {
            if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
            float_raise( float_flag_invalid STATUS_VAR);
            return float64_default_nan;
        }
        return packFloat64( zSign, 0x7FF, 0 );
    }
    if ( bExp == 0x7FF ) {
        if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
        return packFloat64( zSign, 0, 0 );
    }
    if ( bExp == 0 ) {
        if ( bSig == 0 ) {
            if ( ( aExp | aSig ) == 0 ) {
                float_raise( float_flag_invalid STATUS_VAR);
                return float64_default_nan;
            }
            float_raise( float_flag_divbyzero STATUS_VAR);
            return packFloat64( zSign, 0x7FF, 0 );
        }
        normalizeFloat64Subnormal( bSig, &bExp, &bSig );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
        normalizeFloat64Subnormal( aSig, &aExp, &aSig );
    }
    zExp = aExp - bExp + 0x3FD;
    aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
    bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
    if ( bSig <= ( aSig + aSig ) ) {
        aSig >>= 1;
        ++zExp;
    }
    zSig = estimateDiv128To64( aSig, 0, bSig );
    if ( ( zSig & 0x1FF ) <= 2 ) {
        mul64To128( bSig, zSig, &term0, &term1 );
        sub128( aSig, 0, term0, term1, &rem0, &rem1 );
3578
        while ( (int64_t) rem0 < 0 ) {
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            --zSig;
            add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
        }
        zSig |= ( rem1 != 0 );
    }
    return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the remainder of the double-precision floating-point value `a'
| with respect to the corresponding value `b'.  The operation is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float64 float64_rem( float64 a, float64 b STATUS_PARAM )
{
3596
    flag aSign, zSign;
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    int16 aExp, bExp, expDiff;
3598 3599 3600
    uint64_t aSig, bSig;
    uint64_t q, alternateASig;
    int64_t sigMean;
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    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
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    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    bSig = extractFloat64Frac( b );
    bExp = extractFloat64Exp( b );
    if ( aExp == 0x7FF ) {
        if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
            return propagateFloat64NaN( a, b STATUS_VAR );
        }
        float_raise( float_flag_invalid STATUS_VAR);
        return float64_default_nan;
    }
    if ( bExp == 0x7FF ) {
        if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
        return a;
    }
    if ( bExp == 0 ) {
        if ( bSig == 0 ) {
            float_raise( float_flag_invalid STATUS_VAR);
            return float64_default_nan;
        }
        normalizeFloat64Subnormal( bSig, &bExp, &bSig );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return a;
        normalizeFloat64Subnormal( aSig, &aExp, &aSig );
    }
    expDiff = aExp - bExp;
    aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<11;
    bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
    if ( expDiff < 0 ) {
        if ( expDiff < -1 ) return a;
        aSig >>= 1;
    }
    q = ( bSig <= aSig );
    if ( q ) aSig -= bSig;
    expDiff -= 64;
    while ( 0 < expDiff ) {
        q = estimateDiv128To64( aSig, 0, bSig );
        q = ( 2 < q ) ? q - 2 : 0;
        aSig = - ( ( bSig>>2 ) * q );
        expDiff -= 62;
    }
    expDiff += 64;
    if ( 0 < expDiff ) {
        q = estimateDiv128To64( aSig, 0, bSig );
        q = ( 2 < q ) ? q - 2 : 0;
        q >>= 64 - expDiff;
        bSig >>= 2;
        aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
    }
    else {
        aSig >>= 2;
        bSig >>= 2;
    }
    do {
        alternateASig = aSig;
        ++q;
        aSig -= bSig;
3663
    } while ( 0 <= (int64_t) aSig );
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    sigMean = aSig + alternateASig;
    if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
        aSig = alternateASig;
    }
3668
    zSign = ( (int64_t) aSig < 0 );
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    if ( zSign ) aSig = - aSig;
    return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig STATUS_VAR );

}

3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893
/*----------------------------------------------------------------------------
| Returns the result of multiplying the double-precision floating-point values
| `a' and `b' then adding 'c', with no intermediate rounding step after the
| multiplication.  The operation is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic 754-2008.
| The flags argument allows the caller to select negation of the
| addend, the intermediate product, or the final result. (The difference
| between this and having the caller do a separate negation is that negating
| externally will flip the sign bit on NaNs.)
*----------------------------------------------------------------------------*/

float64 float64_muladd(float64 a, float64 b, float64 c, int flags STATUS_PARAM)
{
    flag aSign, bSign, cSign, zSign;
    int aExp, bExp, cExp, pExp, zExp, expDiff;
    uint64_t aSig, bSig, cSig;
    flag pInf, pZero, pSign;
    uint64_t pSig0, pSig1, cSig0, cSig1, zSig0, zSig1;
    int shiftcount;
    flag signflip, infzero;

    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
    c = float64_squash_input_denormal(c STATUS_VAR);
    aSig = extractFloat64Frac(a);
    aExp = extractFloat64Exp(a);
    aSign = extractFloat64Sign(a);
    bSig = extractFloat64Frac(b);
    bExp = extractFloat64Exp(b);
    bSign = extractFloat64Sign(b);
    cSig = extractFloat64Frac(c);
    cExp = extractFloat64Exp(c);
    cSign = extractFloat64Sign(c);

    infzero = ((aExp == 0 && aSig == 0 && bExp == 0x7ff && bSig == 0) ||
               (aExp == 0x7ff && aSig == 0 && bExp == 0 && bSig == 0));

    /* It is implementation-defined whether the cases of (0,inf,qnan)
     * and (inf,0,qnan) raise InvalidOperation or not (and what QNaN
     * they return if they do), so we have to hand this information
     * off to the target-specific pick-a-NaN routine.
     */
    if (((aExp == 0x7ff) && aSig) ||
        ((bExp == 0x7ff) && bSig) ||
        ((cExp == 0x7ff) && cSig)) {
        return propagateFloat64MulAddNaN(a, b, c, infzero STATUS_VAR);
    }

    if (infzero) {
        float_raise(float_flag_invalid STATUS_VAR);
        return float64_default_nan;
    }

    if (flags & float_muladd_negate_c) {
        cSign ^= 1;
    }

    signflip = (flags & float_muladd_negate_result) ? 1 : 0;

    /* Work out the sign and type of the product */
    pSign = aSign ^ bSign;
    if (flags & float_muladd_negate_product) {
        pSign ^= 1;
    }
    pInf = (aExp == 0x7ff) || (bExp == 0x7ff);
    pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0);

    if (cExp == 0x7ff) {
        if (pInf && (pSign ^ cSign)) {
            /* addition of opposite-signed infinities => InvalidOperation */
            float_raise(float_flag_invalid STATUS_VAR);
            return float64_default_nan;
        }
        /* Otherwise generate an infinity of the same sign */
        return packFloat64(cSign ^ signflip, 0x7ff, 0);
    }

    if (pInf) {
        return packFloat64(pSign ^ signflip, 0x7ff, 0);
    }

    if (pZero) {
        if (cExp == 0) {
            if (cSig == 0) {
                /* Adding two exact zeroes */
                if (pSign == cSign) {
                    zSign = pSign;
                } else if (STATUS(float_rounding_mode) == float_round_down) {
                    zSign = 1;
                } else {
                    zSign = 0;
                }
                return packFloat64(zSign ^ signflip, 0, 0);
            }
            /* Exact zero plus a denorm */
            if (STATUS(flush_to_zero)) {
                float_raise(float_flag_output_denormal STATUS_VAR);
                return packFloat64(cSign ^ signflip, 0, 0);
            }
        }
        /* Zero plus something non-zero : just return the something */
        return c ^ ((uint64_t)signflip << 63);
    }

    if (aExp == 0) {
        normalizeFloat64Subnormal(aSig, &aExp, &aSig);
    }
    if (bExp == 0) {
        normalizeFloat64Subnormal(bSig, &bExp, &bSig);
    }

    /* Calculate the actual result a * b + c */

    /* Multiply first; this is easy. */
    /* NB: we subtract 0x3fe where float64_mul() subtracts 0x3ff
     * because we want the true exponent, not the "one-less-than"
     * flavour that roundAndPackFloat64() takes.
     */
    pExp = aExp + bExp - 0x3fe;
    aSig = (aSig | LIT64(0x0010000000000000))<<10;
    bSig = (bSig | LIT64(0x0010000000000000))<<11;
    mul64To128(aSig, bSig, &pSig0, &pSig1);
    if ((int64_t)(pSig0 << 1) >= 0) {
        shortShift128Left(pSig0, pSig1, 1, &pSig0, &pSig1);
        pExp--;
    }

    zSign = pSign ^ signflip;

    /* Now [pSig0:pSig1] is the significand of the multiply, with the explicit
     * bit in position 126.
     */
    if (cExp == 0) {
        if (!cSig) {
            /* Throw out the special case of c being an exact zero now */
            shift128RightJamming(pSig0, pSig1, 64, &pSig0, &pSig1);
            return roundAndPackFloat64(zSign, pExp - 1,
                                       pSig1 STATUS_VAR);
        }
        normalizeFloat64Subnormal(cSig, &cExp, &cSig);
    }

    /* Shift cSig and add the explicit bit so [cSig0:cSig1] is the
     * significand of the addend, with the explicit bit in position 126.
     */
    cSig0 = cSig << (126 - 64 - 52);
    cSig1 = 0;
    cSig0 |= LIT64(0x4000000000000000);
    expDiff = pExp - cExp;

    if (pSign == cSign) {
        /* Addition */
        if (expDiff > 0) {
            /* scale c to match p */
            shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1);
            zExp = pExp;
        } else if (expDiff < 0) {
            /* scale p to match c */
            shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1);
            zExp = cExp;
        } else {
            /* no scaling needed */
            zExp = cExp;
        }
        /* Add significands and make sure explicit bit ends up in posn 126 */
        add128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
        if ((int64_t)zSig0 < 0) {
            shift128RightJamming(zSig0, zSig1, 1, &zSig0, &zSig1);
        } else {
            zExp--;
        }
        shift128RightJamming(zSig0, zSig1, 64, &zSig0, &zSig1);
        return roundAndPackFloat64(zSign, zExp, zSig1 STATUS_VAR);
    } else {
        /* Subtraction */
        if (expDiff > 0) {
            shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1);
            sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
            zExp = pExp;
        } else if (expDiff < 0) {
            shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1);
            sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1);
            zExp = cExp;
            zSign ^= 1;
        } else {
            zExp = pExp;
            if (lt128(cSig0, cSig1, pSig0, pSig1)) {
                sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
            } else if (lt128(pSig0, pSig1, cSig0, cSig1)) {
                sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1);
                zSign ^= 1;
            } else {
                /* Exact zero */
                zSign = signflip;
                if (STATUS(float_rounding_mode) == float_round_down) {
                    zSign ^= 1;
                }
                return packFloat64(zSign, 0, 0);
            }
        }
        --zExp;
        /* Do the equivalent of normalizeRoundAndPackFloat64() but
         * starting with the significand in a pair of uint64_t.
         */
        if (zSig0) {
            shiftcount = countLeadingZeros64(zSig0) - 1;
            shortShift128Left(zSig0, zSig1, shiftcount, &zSig0, &zSig1);
            if (zSig1) {
                zSig0 |= 1;
            }
            zExp -= shiftcount;
        } else {
            shiftcount = countLeadingZeros64(zSig1) - 1;
            zSig0 = zSig1 << shiftcount;
            zExp -= (shiftcount + 64);
        }
        return roundAndPackFloat64(zSign, zExp, zSig0 STATUS_VAR);
    }
}

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/*----------------------------------------------------------------------------
| Returns the square root of the double-precision floating-point value `a'.
| The operation is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float64 float64_sqrt( float64 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp, zExp;
3904 3905
    uint64_t aSig, zSig, doubleZSig;
    uint64_t rem0, rem1, term0, term1;
3906
    a = float64_squash_input_denormal(a STATUS_VAR);
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    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );
    if ( aExp == 0x7FF ) {
        if ( aSig ) return propagateFloat64NaN( a, a STATUS_VAR );
        if ( ! aSign ) return a;
        float_raise( float_flag_invalid STATUS_VAR);
        return float64_default_nan;
    }
    if ( aSign ) {
        if ( ( aExp | aSig ) == 0 ) return a;
        float_raise( float_flag_invalid STATUS_VAR);
        return float64_default_nan;
    }
    if ( aExp == 0 ) {
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        if ( aSig == 0 ) return float64_zero;
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        normalizeFloat64Subnormal( aSig, &aExp, &aSig );
    }
    zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE;
    aSig |= LIT64( 0x0010000000000000 );
    zSig = estimateSqrt32( aExp, aSig>>21 );
    aSig <<= 9 - ( aExp & 1 );
    zSig = estimateDiv128To64( aSig, 0, zSig<<32 ) + ( zSig<<30 );
    if ( ( zSig & 0x1FF ) <= 5 ) {
        doubleZSig = zSig<<1;
        mul64To128( zSig, zSig, &term0, &term1 );
        sub128( aSig, 0, term0, term1, &rem0, &rem1 );
3935
        while ( (int64_t) rem0 < 0 ) {
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            --zSig;
            doubleZSig -= 2;
            add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
        }
        zSig |= ( ( rem0 | rem1 ) != 0 );
    }
    return roundAndPackFloat64( 0, zExp, zSig STATUS_VAR );

}

3946 3947 3948 3949 3950 3951 3952 3953 3954
/*----------------------------------------------------------------------------
| Returns the binary log of the double-precision floating-point value `a'.
| The operation is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float64 float64_log2( float64 a STATUS_PARAM )
{
    flag aSign, zSign;
    int16 aExp;
3955
    uint64_t aSig, aSig0, aSig1, zSig, i;
3956
    a = float64_squash_input_denormal(a STATUS_VAR);
3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977

    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );

    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloat64( 1, 0x7FF, 0 );
        normalizeFloat64Subnormal( aSig, &aExp, &aSig );
    }
    if ( aSign ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return float64_default_nan;
    }
    if ( aExp == 0x7FF ) {
        if ( aSig ) return propagateFloat64NaN( a, float64_zero STATUS_VAR );
        return a;
    }

    aExp -= 0x3FF;
    aSig |= LIT64( 0x0010000000000000 );
    zSign = aExp < 0;
3978
    zSig = (uint64_t)aExp << 52;
3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992
    for (i = 1LL << 51; i > 0; i >>= 1) {
        mul64To128( aSig, aSig, &aSig0, &aSig1 );
        aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 );
        if ( aSig & LIT64( 0x0020000000000000 ) ) {
            aSig >>= 1;
            zSig |= i;
        }
    }

    if ( zSign )
        zSig = -zSig;
    return normalizeRoundAndPackFloat64( zSign, 0x408, zSig STATUS_VAR );
}

B
bellard 已提交
3993 3994
/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is equal to the
3995 3996
| corresponding value `b', and 0 otherwise.  The invalid exception is raised
| if either operand is a NaN.  Otherwise, the comparison is performed
B
bellard 已提交
3997 3998 3999
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

4000
int float64_eq( float64 a, float64 b STATUS_PARAM )
B
bellard 已提交
4001
{
4002
    uint64_t av, bv;
4003 4004
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
4005 4006 4007 4008

    if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
         || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
       ) {
4009
        float_raise( float_flag_invalid STATUS_VAR);
B
bellard 已提交
4010 4011
        return 0;
    }
P
pbrook 已提交
4012
    av = float64_val(a);
P
pbrook 已提交
4013
    bv = float64_val(b);
4014
    return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
B
bellard 已提交
4015 4016 4017 4018 4019

}

/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is less than or
4020 4021 4022
| equal to the corresponding value `b', and 0 otherwise.  The invalid
| exception is raised if either operand is a NaN.  The comparison is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
B
bellard 已提交
4023 4024
*----------------------------------------------------------------------------*/

4025
int float64_le( float64 a, float64 b STATUS_PARAM )
B
bellard 已提交
4026 4027
{
    flag aSign, bSign;
4028
    uint64_t av, bv;
4029 4030
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
4031 4032 4033 4034 4035 4036 4037 4038 4039

    if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
         || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 0;
    }
    aSign = extractFloat64Sign( a );
    bSign = extractFloat64Sign( b );
P
pbrook 已提交
4040
    av = float64_val(a);
P
pbrook 已提交
4041
    bv = float64_val(b);
4042
    if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
P
pbrook 已提交
4043
    return ( av == bv ) || ( aSign ^ ( av < bv ) );
B
bellard 已提交
4044 4045 4046 4047 4048

}

/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is less than
4049 4050 4051
| the corresponding value `b', and 0 otherwise.  The invalid exception is
| raised if either operand is a NaN.  The comparison is performed according
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
B
bellard 已提交
4052 4053
*----------------------------------------------------------------------------*/

4054
int float64_lt( float64 a, float64 b STATUS_PARAM )
B
bellard 已提交
4055 4056
{
    flag aSign, bSign;
4057
    uint64_t av, bv;
B
bellard 已提交
4058

4059 4060
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
4061 4062 4063 4064 4065 4066 4067 4068
    if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
         || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 0;
    }
    aSign = extractFloat64Sign( a );
    bSign = extractFloat64Sign( b );
P
pbrook 已提交
4069
    av = float64_val(a);
P
pbrook 已提交
4070
    bv = float64_val(b);
4071
    if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
P
pbrook 已提交
4072
    return ( av != bv ) && ( aSign ^ ( av < bv ) );
B
bellard 已提交
4073 4074 4075

}

4076 4077
/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point values `a' and `b' cannot
4078 4079 4080
| be compared, and 0 otherwise.  The invalid exception is raised if either
| operand is a NaN.  The comparison is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096
*----------------------------------------------------------------------------*/

int float64_unordered( float64 a, float64 b STATUS_PARAM )
{
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);

    if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
         || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 1;
    }
    return 0;
}

B
bellard 已提交
4097 4098
/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is equal to the
4099 4100 4101
| corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause an
| exception.The comparison is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
B
bellard 已提交
4102 4103
*----------------------------------------------------------------------------*/

4104
int float64_eq_quiet( float64 a, float64 b STATUS_PARAM )
B
bellard 已提交
4105
{
4106
    uint64_t av, bv;
4107 4108
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
4109 4110 4111 4112

    if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
         || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
       ) {
4113 4114 4115
        if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
B
bellard 已提交
4116 4117
        return 0;
    }
P
pbrook 已提交
4118
    av = float64_val(a);
P
pbrook 已提交
4119
    bv = float64_val(b);
4120
    return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
B
bellard 已提交
4121 4122 4123 4124 4125 4126 4127 4128 4129 4130

}

/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is less than or
| equal to the corresponding value `b', and 0 otherwise.  Quiet NaNs do not
| cause an exception.  Otherwise, the comparison is performed according to the
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

4131
int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
B
bellard 已提交
4132 4133
{
    flag aSign, bSign;
4134
    uint64_t av, bv;
4135 4136
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147

    if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
         || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
       ) {
        if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 0;
    }
    aSign = extractFloat64Sign( a );
    bSign = extractFloat64Sign( b );
P
pbrook 已提交
4148
    av = float64_val(a);
P
pbrook 已提交
4149
    bv = float64_val(b);
4150
    if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
P
pbrook 已提交
4151
    return ( av == bv ) || ( aSign ^ ( av < bv ) );
B
bellard 已提交
4152 4153 4154 4155 4156 4157 4158 4159 4160 4161

}

/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is less than
| the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause an
| exception.  Otherwise, the comparison is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

4162
int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
B
bellard 已提交
4163 4164
{
    flag aSign, bSign;
4165
    uint64_t av, bv;
4166 4167
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);
B
bellard 已提交
4168 4169 4170 4171 4172 4173 4174 4175 4176 4177 4178

    if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
         || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
       ) {
        if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 0;
    }
    aSign = extractFloat64Sign( a );
    bSign = extractFloat64Sign( b );
P
pbrook 已提交
4179
    av = float64_val(a);
P
pbrook 已提交
4180
    bv = float64_val(b);
4181
    if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
P
pbrook 已提交
4182
    return ( av != bv ) && ( aSign ^ ( av < bv ) );
B
bellard 已提交
4183 4184 4185

}

4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208
/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point values `a' and `b' cannot
| be compared, and 0 otherwise.  Quiet NaNs do not cause an exception.  The
| comparison is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

int float64_unordered_quiet( float64 a, float64 b STATUS_PARAM )
{
    a = float64_squash_input_denormal(a STATUS_VAR);
    b = float64_squash_input_denormal(b STATUS_VAR);

    if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
         || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
       ) {
        if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 1;
    }
    return 0;
}

B
bellard 已提交
4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222
/*----------------------------------------------------------------------------
| Returns the result of converting the extended double-precision floating-
| point value `a' to the 32-bit two's complement integer format.  The
| conversion is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic---which means in particular that the conversion
| is rounded according to the current rounding mode.  If `a' is a NaN, the
| largest positive integer is returned.  Otherwise, if the conversion
| overflows, the largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/

int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp, shiftCount;
4223
    uint64_t aSig;
B
bellard 已提交
4224 4225 4226 4227

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
4228
    if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
B
bellard 已提交
4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249
    shiftCount = 0x4037 - aExp;
    if ( shiftCount <= 0 ) shiftCount = 1;
    shift64RightJamming( aSig, shiftCount, &aSig );
    return roundAndPackInt32( aSign, aSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the extended double-precision floating-
| point value `a' to the 32-bit two's complement integer format.  The
| conversion is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic, except that the conversion is always rounded
| toward zero.  If `a' is a NaN, the largest positive integer is returned.
| Otherwise, if the conversion overflows, the largest integer with the same
| sign as `a' is returned.
*----------------------------------------------------------------------------*/

int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp, shiftCount;
4250
    uint64_t aSig, savedASig;
B
bellard 已提交
4251 4252 4253 4254 4255 4256
    int32 z;

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
    if ( 0x401E < aExp ) {
4257
        if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
B
bellard 已提交
4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271
        goto invalid;
    }
    else if ( aExp < 0x3FFF ) {
        if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
        return 0;
    }
    shiftCount = 0x403E - aExp;
    savedASig = aSig;
    aSig >>= shiftCount;
    z = aSig;
    if ( aSign ) z = - z;
    if ( ( z < 0 ) ^ aSign ) {
 invalid:
        float_raise( float_flag_invalid STATUS_VAR);
4272
        return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
B
bellard 已提交
4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294
    }
    if ( ( aSig<<shiftCount ) != savedASig ) {
        STATUS(float_exception_flags) |= float_flag_inexact;
    }
    return z;

}

/*----------------------------------------------------------------------------
| Returns the result of converting the extended double-precision floating-
| point value `a' to the 64-bit two's complement integer format.  The
| conversion is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic---which means in particular that the conversion
| is rounded according to the current rounding mode.  If `a' is a NaN,
| the largest positive integer is returned.  Otherwise, if the conversion
| overflows, the largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/

int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp, shiftCount;
4295
    uint64_t aSig, aSigExtra;
B
bellard 已提交
4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
    shiftCount = 0x403E - aExp;
    if ( shiftCount <= 0 ) {
        if ( shiftCount ) {
            float_raise( float_flag_invalid STATUS_VAR);
            if (    ! aSign
                 || (    ( aExp == 0x7FFF )
                      && ( aSig != LIT64( 0x8000000000000000 ) ) )
               ) {
                return LIT64( 0x7FFFFFFFFFFFFFFF );
            }
4310
            return (int64_t) LIT64( 0x8000000000000000 );
B
bellard 已提交
4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334
        }
        aSigExtra = 0;
    }
    else {
        shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
    }
    return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the extended double-precision floating-
| point value `a' to the 64-bit two's complement integer format.  The
| conversion is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic, except that the conversion is always rounded
| toward zero.  If `a' is a NaN, the largest positive integer is returned.
| Otherwise, if the conversion overflows, the largest integer with the same
| sign as `a' is returned.
*----------------------------------------------------------------------------*/

int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp, shiftCount;
4335
    uint64_t aSig;
B
bellard 已提交
4336 4337 4338 4339 4340 4341 4342 4343 4344 4345 4346 4347 4348 4349
    int64 z;

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
    shiftCount = aExp - 0x403E;
    if ( 0 <= shiftCount ) {
        aSig &= LIT64( 0x7FFFFFFFFFFFFFFF );
        if ( ( a.high != 0xC03E ) || aSig ) {
            float_raise( float_flag_invalid STATUS_VAR);
            if ( ! aSign || ( ( aExp == 0x7FFF ) && aSig ) ) {
                return LIT64( 0x7FFFFFFFFFFFFFFF );
            }
        }
4350
        return (int64_t) LIT64( 0x8000000000000000 );
B
bellard 已提交
4351 4352 4353 4354 4355 4356
    }
    else if ( aExp < 0x3FFF ) {
        if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
        return 0;
    }
    z = aSig>>( - shiftCount );
4357
    if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
B
bellard 已提交
4358 4359 4360 4361 4362 4363 4364 4365 4366 4367 4368 4369 4370 4371 4372 4373 4374 4375
        STATUS(float_exception_flags) |= float_flag_inexact;
    }
    if ( aSign ) z = - z;
    return z;

}

/*----------------------------------------------------------------------------
| Returns the result of converting the extended double-precision floating-
| point value `a' to the single-precision floating-point format.  The
| conversion is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp;
4376
    uint64_t aSig;
B
bellard 已提交
4377 4378 4379 4380 4381

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
    if ( aExp == 0x7FFF ) {
4382
        if ( (uint64_t) ( aSig<<1 ) ) {
4383
            return commonNaNToFloat32( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
B
bellard 已提交
4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403
        }
        return packFloat32( aSign, 0xFF, 0 );
    }
    shift64RightJamming( aSig, 33, &aSig );
    if ( aExp || aSig ) aExp -= 0x3F81;
    return roundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the extended double-precision floating-
| point value `a' to the double-precision floating-point format.  The
| conversion is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float64 floatx80_to_float64( floatx80 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp;
4404
    uint64_t aSig, zSig;
B
bellard 已提交
4405 4406 4407 4408 4409

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
    if ( aExp == 0x7FFF ) {
4410
        if ( (uint64_t) ( aSig<<1 ) ) {
4411
            return commonNaNToFloat64( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
B
bellard 已提交
4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431
        }
        return packFloat64( aSign, 0x7FF, 0 );
    }
    shift64RightJamming( aSig, 1, &zSig );
    if ( aExp || aSig ) aExp -= 0x3C01;
    return roundAndPackFloat64( aSign, aExp, zSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the extended double-precision floating-
| point value `a' to the quadruple-precision floating-point format.  The
| conversion is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float128 floatx80_to_float128( floatx80 a STATUS_PARAM )
{
    flag aSign;
    int16 aExp;
4432
    uint64_t aSig, zSig0, zSig1;
B
bellard 已提交
4433 4434 4435 4436

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
4437
    if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) {
4438
        return commonNaNToFloat128( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
B
bellard 已提交
4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455
    }
    shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 );
    return packFloat128( aSign, aExp, zSig0, zSig1 );

}

/*----------------------------------------------------------------------------
| Rounds the extended double-precision floating-point value `a' to an integer,
| and returns the result as an extended quadruple-precision floating-point
| value.  The operation is performed according to the IEC/IEEE Standard for
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp;
4456
    uint64_t lastBitMask, roundBitsMask;
B
bellard 已提交
4457 4458 4459 4460 4461
    int8 roundingMode;
    floatx80 z;

    aExp = extractFloatx80Exp( a );
    if ( 0x403E <= aExp ) {
4462
        if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) {
B
bellard 已提交
4463 4464 4465 4466 4467 4468
            return propagateFloatx80NaN( a, a STATUS_VAR );
        }
        return a;
    }
    if ( aExp < 0x3FFF ) {
        if (    ( aExp == 0 )
4469
             && ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
B
bellard 已提交
4470 4471 4472 4473 4474 4475
            return a;
        }
        STATUS(float_exception_flags) |= float_flag_inexact;
        aSign = extractFloatx80Sign( a );
        switch ( STATUS(float_rounding_mode) ) {
         case float_round_nearest_even:
4476
            if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 )
B
bellard 已提交
4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528
               ) {
                return
                    packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) );
            }
            break;
         case float_round_down:
            return
                  aSign ?
                      packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) )
                : packFloatx80( 0, 0, 0 );
         case float_round_up:
            return
                  aSign ? packFloatx80( 1, 0, 0 )
                : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) );
        }
        return packFloatx80( aSign, 0, 0 );
    }
    lastBitMask = 1;
    lastBitMask <<= 0x403E - aExp;
    roundBitsMask = lastBitMask - 1;
    z = a;
    roundingMode = STATUS(float_rounding_mode);
    if ( roundingMode == float_round_nearest_even ) {
        z.low += lastBitMask>>1;
        if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
    }
    else if ( roundingMode != float_round_to_zero ) {
        if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) {
            z.low += roundBitsMask;
        }
    }
    z.low &= ~ roundBitsMask;
    if ( z.low == 0 ) {
        ++z.high;
        z.low = LIT64( 0x8000000000000000 );
    }
    if ( z.low != a.low ) STATUS(float_exception_flags) |= float_flag_inexact;
    return z;

}

/*----------------------------------------------------------------------------
| Returns the result of adding the absolute values of the extended double-
| precision floating-point values `a' and `b'.  If `zSign' is 1, the sum is
| negated before being returned.  `zSign' is ignored if the result is a NaN.
| The addition is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM)
{
    int32 aExp, bExp, zExp;
4529
    uint64_t aSig, bSig, zSig0, zSig1;
B
bellard 已提交
4530 4531 4532 4533 4534 4535 4536 4537 4538
    int32 expDiff;

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    bSig = extractFloatx80Frac( b );
    bExp = extractFloatx80Exp( b );
    expDiff = aExp - bExp;
    if ( 0 < expDiff ) {
        if ( aExp == 0x7FFF ) {
4539
            if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
B
bellard 已提交
4540 4541 4542 4543 4544 4545 4546 4547
            return a;
        }
        if ( bExp == 0 ) --expDiff;
        shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
        zExp = aExp;
    }
    else if ( expDiff < 0 ) {
        if ( bExp == 0x7FFF ) {
4548
            if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
B
bellard 已提交
4549 4550 4551 4552 4553 4554 4555 4556
            return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
        }
        if ( aExp == 0 ) ++expDiff;
        shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
        zExp = bExp;
    }
    else {
        if ( aExp == 0x7FFF ) {
4557
            if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
B
bellard 已提交
4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571
                return propagateFloatx80NaN( a, b STATUS_VAR );
            }
            return a;
        }
        zSig1 = 0;
        zSig0 = aSig + bSig;
        if ( aExp == 0 ) {
            normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 );
            goto roundAndPack;
        }
        zExp = aExp;
        goto shiftRight1;
    }
    zSig0 = aSig + bSig;
4572
    if ( (int64_t) zSig0 < 0 ) goto roundAndPack;
B
bellard 已提交
4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594
 shiftRight1:
    shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
    zSig0 |= LIT64( 0x8000000000000000 );
    ++zExp;
 roundAndPack:
    return
        roundAndPackFloatx80(
            STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of subtracting the absolute values of the extended
| double-precision floating-point values `a' and `b'.  If `zSign' is 1, the
| difference is negated before being returned.  `zSign' is ignored if the
| result is a NaN.  The subtraction is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM )
{
    int32 aExp, bExp, zExp;
4595
    uint64_t aSig, bSig, zSig0, zSig1;
B
bellard 已提交
4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606
    int32 expDiff;
    floatx80 z;

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    bSig = extractFloatx80Frac( b );
    bExp = extractFloatx80Exp( b );
    expDiff = aExp - bExp;
    if ( 0 < expDiff ) goto aExpBigger;
    if ( expDiff < 0 ) goto bExpBigger;
    if ( aExp == 0x7FFF ) {
4607
        if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
B
bellard 已提交
4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624
            return propagateFloatx80NaN( a, b STATUS_VAR );
        }
        float_raise( float_flag_invalid STATUS_VAR);
        z.low = floatx80_default_nan_low;
        z.high = floatx80_default_nan_high;
        return z;
    }
    if ( aExp == 0 ) {
        aExp = 1;
        bExp = 1;
    }
    zSig1 = 0;
    if ( bSig < aSig ) goto aBigger;
    if ( aSig < bSig ) goto bBigger;
    return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
 bExpBigger:
    if ( bExp == 0x7FFF ) {
4625
        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
B
bellard 已提交
4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636
        return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
    }
    if ( aExp == 0 ) ++expDiff;
    shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
 bBigger:
    sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 );
    zExp = bExp;
    zSign ^= 1;
    goto normalizeRoundAndPack;
 aExpBigger:
    if ( aExp == 0x7FFF ) {
4637
        if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
B
bellard 已提交
4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 4661 4662 4663 4664 4665 4666 4667 4668 4669 4670 4671 4672 4673 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703
        return a;
    }
    if ( bExp == 0 ) --expDiff;
    shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
 aBigger:
    sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 );
    zExp = aExp;
 normalizeRoundAndPack:
    return
        normalizeRoundAndPackFloatx80(
            STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of adding the extended double-precision floating-point
| values `a' and `b'.  The operation is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM )
{
    flag aSign, bSign;

    aSign = extractFloatx80Sign( a );
    bSign = extractFloatx80Sign( b );
    if ( aSign == bSign ) {
        return addFloatx80Sigs( a, b, aSign STATUS_VAR );
    }
    else {
        return subFloatx80Sigs( a, b, aSign STATUS_VAR );
    }

}

/*----------------------------------------------------------------------------
| Returns the result of subtracting the extended double-precision floating-
| point values `a' and `b'.  The operation is performed according to the
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM )
{
    flag aSign, bSign;

    aSign = extractFloatx80Sign( a );
    bSign = extractFloatx80Sign( b );
    if ( aSign == bSign ) {
        return subFloatx80Sigs( a, b, aSign STATUS_VAR );
    }
    else {
        return addFloatx80Sigs( a, b, aSign STATUS_VAR );
    }

}

/*----------------------------------------------------------------------------
| Returns the result of multiplying the extended double-precision floating-
| point values `a' and `b'.  The operation is performed according to the
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM )
{
    flag aSign, bSign, zSign;
    int32 aExp, bExp, zExp;
4704
    uint64_t aSig, bSig, zSig0, zSig1;
B
bellard 已提交
4705 4706 4707 4708 4709 4710 4711 4712 4713 4714
    floatx80 z;

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
    bSig = extractFloatx80Frac( b );
    bExp = extractFloatx80Exp( b );
    bSign = extractFloatx80Sign( b );
    zSign = aSign ^ bSign;
    if ( aExp == 0x7FFF ) {
4715 4716
        if (    (uint64_t) ( aSig<<1 )
             || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
B
bellard 已提交
4717 4718 4719 4720 4721 4722
            return propagateFloatx80NaN( a, b STATUS_VAR );
        }
        if ( ( bExp | bSig ) == 0 ) goto invalid;
        return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
    }
    if ( bExp == 0x7FFF ) {
4723
        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
B
bellard 已提交
4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742
        if ( ( aExp | aSig ) == 0 ) {
 invalid:
            float_raise( float_flag_invalid STATUS_VAR);
            z.low = floatx80_default_nan_low;
            z.high = floatx80_default_nan_high;
            return z;
        }
        return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
        normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
    }
    if ( bExp == 0 ) {
        if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 );
        normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
    }
    zExp = aExp + bExp - 0x3FFE;
    mul64To128( aSig, bSig, &zSig0, &zSig1 );
4743
    if ( 0 < (int64_t) zSig0 ) {
B
bellard 已提交
4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762
        shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
        --zExp;
    }
    return
        roundAndPackFloatx80(
            STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of dividing the extended double-precision floating-point
| value `a' by the corresponding value `b'.  The operation is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM )
{
    flag aSign, bSign, zSign;
    int32 aExp, bExp, zExp;
4763 4764
    uint64_t aSig, bSig, zSig0, zSig1;
    uint64_t rem0, rem1, rem2, term0, term1, term2;
B
bellard 已提交
4765 4766 4767 4768 4769 4770 4771 4772 4773 4774
    floatx80 z;

    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
    bSig = extractFloatx80Frac( b );
    bExp = extractFloatx80Exp( b );
    bSign = extractFloatx80Sign( b );
    zSign = aSign ^ bSign;
    if ( aExp == 0x7FFF ) {
4775
        if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
B
bellard 已提交
4776
        if ( bExp == 0x7FFF ) {
4777
            if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
B
bellard 已提交
4778 4779 4780 4781 4782
            goto invalid;
        }
        return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
    }
    if ( bExp == 0x7FFF ) {
4783
        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
B
bellard 已提交
4784 4785 4786 4787 4788 4789 4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812
        return packFloatx80( zSign, 0, 0 );
    }
    if ( bExp == 0 ) {
        if ( bSig == 0 ) {
            if ( ( aExp | aSig ) == 0 ) {
 invalid:
                float_raise( float_flag_invalid STATUS_VAR);
                z.low = floatx80_default_nan_low;
                z.high = floatx80_default_nan_high;
                return z;
            }
            float_raise( float_flag_divbyzero STATUS_VAR);
            return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
        }
        normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
    }
    if ( aExp == 0 ) {
        if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
        normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
    }
    zExp = aExp - bExp + 0x3FFE;
    rem1 = 0;
    if ( bSig <= aSig ) {
        shift128Right( aSig, 0, 1, &aSig, &rem1 );
        ++zExp;
    }
    zSig0 = estimateDiv128To64( aSig, rem1, bSig );
    mul64To128( bSig, zSig0, &term0, &term1 );
    sub128( aSig, rem1, term0, term1, &rem0, &rem1 );
4813
    while ( (int64_t) rem0 < 0 ) {
B
bellard 已提交
4814 4815 4816 4817
        --zSig0;
        add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
    }
    zSig1 = estimateDiv128To64( rem1, 0, bSig );
4818
    if ( (uint64_t) ( zSig1<<1 ) <= 8 ) {
B
bellard 已提交
4819 4820
        mul64To128( bSig, zSig1, &term1, &term2 );
        sub128( rem1, 0, term1, term2, &rem1, &rem2 );
4821
        while ( (int64_t) rem1 < 0 ) {
B
bellard 已提交
4822 4823 4824 4825 4826 4827 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840
            --zSig1;
            add128( rem1, rem2, 0, bSig, &rem1, &rem2 );
        }
        zSig1 |= ( ( rem1 | rem2 ) != 0 );
    }
    return
        roundAndPackFloatx80(
            STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the remainder of the extended double-precision floating-point value
| `a' with respect to the corresponding value `b'.  The operation is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM )
{
4841
    flag aSign, zSign;
B
bellard 已提交
4842
    int32 aExp, bExp, expDiff;
4843 4844
    uint64_t aSig0, aSig1, bSig;
    uint64_t q, term0, term1, alternateASig0, alternateASig1;
B
bellard 已提交
4845 4846 4847 4848 4849 4850 4851 4852
    floatx80 z;

    aSig0 = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
    bSig = extractFloatx80Frac( b );
    bExp = extractFloatx80Exp( b );
    if ( aExp == 0x7FFF ) {
4853 4854
        if (    (uint64_t) ( aSig0<<1 )
             || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
B
bellard 已提交
4855 4856 4857 4858 4859
            return propagateFloatx80NaN( a, b STATUS_VAR );
        }
        goto invalid;
    }
    if ( bExp == 0x7FFF ) {
4860
        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
B
bellard 已提交
4861 4862 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 4873
        return a;
    }
    if ( bExp == 0 ) {
        if ( bSig == 0 ) {
 invalid:
            float_raise( float_flag_invalid STATUS_VAR);
            z.low = floatx80_default_nan_low;
            z.high = floatx80_default_nan_high;
            return z;
        }
        normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
    }
    if ( aExp == 0 ) {
4874
        if ( (uint64_t) ( aSig0<<1 ) == 0 ) return a;
B
bellard 已提交
4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4889 4890 4891 4892 4893 4894 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4930 4931 4932 4933 4934 4935 4936 4937 4938
        normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
    }
    bSig |= LIT64( 0x8000000000000000 );
    zSign = aSign;
    expDiff = aExp - bExp;
    aSig1 = 0;
    if ( expDiff < 0 ) {
        if ( expDiff < -1 ) return a;
        shift128Right( aSig0, 0, 1, &aSig0, &aSig1 );
        expDiff = 0;
    }
    q = ( bSig <= aSig0 );
    if ( q ) aSig0 -= bSig;
    expDiff -= 64;
    while ( 0 < expDiff ) {
        q = estimateDiv128To64( aSig0, aSig1, bSig );
        q = ( 2 < q ) ? q - 2 : 0;
        mul64To128( bSig, q, &term0, &term1 );
        sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
        shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 );
        expDiff -= 62;
    }
    expDiff += 64;
    if ( 0 < expDiff ) {
        q = estimateDiv128To64( aSig0, aSig1, bSig );
        q = ( 2 < q ) ? q - 2 : 0;
        q >>= 64 - expDiff;
        mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 );
        sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
        shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 );
        while ( le128( term0, term1, aSig0, aSig1 ) ) {
            ++q;
            sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
        }
    }
    else {
        term1 = 0;
        term0 = bSig;
    }
    sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 );
    if (    lt128( alternateASig0, alternateASig1, aSig0, aSig1 )
         || (    eq128( alternateASig0, alternateASig1, aSig0, aSig1 )
              && ( q & 1 ) )
       ) {
        aSig0 = alternateASig0;
        aSig1 = alternateASig1;
        zSign = ! zSign;
    }
    return
        normalizeRoundAndPackFloatx80(
            80, zSign, bExp + expDiff, aSig0, aSig1 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the square root of the extended double-precision floating-point
| value `a'.  The operation is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp, zExp;
4939 4940
    uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
    uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
B
bellard 已提交
4941 4942 4943 4944 4945 4946
    floatx80 z;

    aSig0 = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );
    if ( aExp == 0x7FFF ) {
4947
        if ( (uint64_t) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a STATUS_VAR );
B
bellard 已提交
4948 4949 4950 4951 4952 4953 4954 4955 4956 4957 4958 4959 4960 4961 4962 4963 4964 4965 4966 4967 4968 4969
        if ( ! aSign ) return a;
        goto invalid;
    }
    if ( aSign ) {
        if ( ( aExp | aSig0 ) == 0 ) return a;
 invalid:
        float_raise( float_flag_invalid STATUS_VAR);
        z.low = floatx80_default_nan_low;
        z.high = floatx80_default_nan_high;
        return z;
    }
    if ( aExp == 0 ) {
        if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 );
        normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
    }
    zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF;
    zSig0 = estimateSqrt32( aExp, aSig0>>32 );
    shift128Right( aSig0, 0, 2 + ( aExp & 1 ), &aSig0, &aSig1 );
    zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
    doubleZSig0 = zSig0<<1;
    mul64To128( zSig0, zSig0, &term0, &term1 );
    sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
4970
    while ( (int64_t) rem0 < 0 ) {
B
bellard 已提交
4971 4972 4973 4974 4975 4976 4977 4978 4979 4980 4981
        --zSig0;
        doubleZSig0 -= 2;
        add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
    }
    zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
    if ( ( zSig1 & LIT64( 0x3FFFFFFFFFFFFFFF ) ) <= 5 ) {
        if ( zSig1 == 0 ) zSig1 = 1;
        mul64To128( doubleZSig0, zSig1, &term1, &term2 );
        sub128( rem1, 0, term1, term2, &rem1, &rem2 );
        mul64To128( zSig1, zSig1, &term2, &term3 );
        sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
4982
        while ( (int64_t) rem1 < 0 ) {
B
bellard 已提交
4983 4984 4985 4986 4987 4988 4989 4990 4991 4992 4993 4994 4995 4996 4997 4998 4999
            --zSig1;
            shortShift128Left( 0, zSig1, 1, &term2, &term3 );
            term3 |= 1;
            term2 |= doubleZSig0;
            add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
        }
        zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
    }
    shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 );
    zSig0 |= doubleZSig0;
    return
        roundAndPackFloatx80(
            STATUS(floatx80_rounding_precision), 0, zExp, zSig0, zSig1 STATUS_VAR );

}

/*----------------------------------------------------------------------------
5000 5001 5002 5003
| Returns 1 if the extended double-precision floating-point value `a' is equal
| to the corresponding value `b', and 0 otherwise.  The invalid exception is
| raised if either operand is a NaN.  Otherwise, the comparison is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
B
bellard 已提交
5004 5005
*----------------------------------------------------------------------------*/

5006
int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
B
bellard 已提交
5007 5008 5009
{

    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
5010
              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
B
bellard 已提交
5011
         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
5012
              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
B
bellard 已提交
5013
       ) {
5014
        float_raise( float_flag_invalid STATUS_VAR);
B
bellard 已提交
5015 5016 5017 5018 5019 5020
        return 0;
    }
    return
           ( a.low == b.low )
        && (    ( a.high == b.high )
             || (    ( a.low == 0 )
5021
                  && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
B
bellard 已提交
5022 5023 5024 5025 5026 5027 5028
           );

}

/*----------------------------------------------------------------------------
| Returns 1 if the extended double-precision floating-point value `a' is
| less than or equal to the corresponding value `b', and 0 otherwise.  The
5029 5030 5031
| invalid exception is raised if either operand is a NaN.  The comparison is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
B
bellard 已提交
5032 5033
*----------------------------------------------------------------------------*/

5034
int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
B
bellard 已提交
5035 5036 5037 5038
{
    flag aSign, bSign;

    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
5039
              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
B
bellard 已提交
5040
         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
5041
              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
B
bellard 已提交
5042 5043 5044 5045 5046 5047 5048 5049 5050
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 0;
    }
    aSign = extractFloatx80Sign( a );
    bSign = extractFloatx80Sign( b );
    if ( aSign != bSign ) {
        return
               aSign
5051
            || (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
B
bellard 已提交
5052 5053 5054 5055 5056 5057 5058 5059 5060 5061
                 == 0 );
    }
    return
          aSign ? le128( b.high, b.low, a.high, a.low )
        : le128( a.high, a.low, b.high, b.low );

}

/*----------------------------------------------------------------------------
| Returns 1 if the extended double-precision floating-point value `a' is
5062 5063 5064
| less than the corresponding value `b', and 0 otherwise.  The invalid
| exception is raised if either operand is a NaN.  The comparison is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
B
bellard 已提交
5065 5066
*----------------------------------------------------------------------------*/

5067
int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
B
bellard 已提交
5068 5069 5070 5071
{
    flag aSign, bSign;

    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
5072
              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
B
bellard 已提交
5073
         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
5074
              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
B
bellard 已提交
5075 5076 5077 5078 5079 5080 5081 5082 5083
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 0;
    }
    aSign = extractFloatx80Sign( a );
    bSign = extractFloatx80Sign( b );
    if ( aSign != bSign ) {
        return
               aSign
5084
            && (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
B
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5085 5086 5087 5088 5089 5090 5091 5092
                 != 0 );
    }
    return
          aSign ? lt128( b.high, b.low, a.high, a.low )
        : lt128( a.high, a.low, b.high, b.low );

}

5093 5094
/*----------------------------------------------------------------------------
| Returns 1 if the extended double-precision floating-point values `a' and `b'
5095 5096 5097
| cannot be compared, and 0 otherwise.  The invalid exception is raised if
| either operand is a NaN.   The comparison is performed according to the
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5098 5099 5100 5101 5102 5103 5104 5105 5106 5107 5108 5109 5110 5111
*----------------------------------------------------------------------------*/
int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM )
{
    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 1;
    }
    return 0;
}

B
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5112
/*----------------------------------------------------------------------------
5113
| Returns 1 if the extended double-precision floating-point value `a' is
5114 5115 5116
| equal to the corresponding value `b', and 0 otherwise.  Quiet NaNs do not
| cause an exception.  The comparison is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
B
bellard 已提交
5117 5118
*----------------------------------------------------------------------------*/

5119
int floatx80_eq_quiet( floatx80 a, floatx80 b STATUS_PARAM )
B
bellard 已提交
5120 5121 5122
{

    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
5123
              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
B
bellard 已提交
5124
         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
5125
              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
B
bellard 已提交
5126
       ) {
5127 5128 5129 5130
        if (    floatx80_is_signaling_nan( a )
             || floatx80_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
B
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5131 5132 5133 5134 5135 5136
        return 0;
    }
    return
           ( a.low == b.low )
        && (    ( a.high == b.high )
             || (    ( a.low == 0 )
5137
                  && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
B
bellard 已提交
5138 5139 5140 5141 5142 5143 5144 5145 5146 5147 5148
           );

}

/*----------------------------------------------------------------------------
| Returns 1 if the extended double-precision floating-point value `a' is less
| than or equal to the corresponding value `b', and 0 otherwise.  Quiet NaNs
| do not cause an exception.  Otherwise, the comparison is performed according
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

5149
int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
B
bellard 已提交
5150 5151 5152 5153
{
    flag aSign, bSign;

    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
5154
              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
B
bellard 已提交
5155
         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
5156
              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
B
bellard 已提交
5157 5158 5159 5160 5161 5162 5163 5164 5165 5166 5167 5168
       ) {
        if (    floatx80_is_signaling_nan( a )
             || floatx80_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 0;
    }
    aSign = extractFloatx80Sign( a );
    bSign = extractFloatx80Sign( b );
    if ( aSign != bSign ) {
        return
               aSign
5169
            || (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
B
bellard 已提交
5170 5171 5172 5173 5174 5175 5176 5177 5178 5179 5180 5181 5182 5183 5184
                 == 0 );
    }
    return
          aSign ? le128( b.high, b.low, a.high, a.low )
        : le128( a.high, a.low, b.high, b.low );

}

/*----------------------------------------------------------------------------
| Returns 1 if the extended double-precision floating-point value `a' is less
| than the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause
| an exception.  Otherwise, the comparison is performed according to the
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

5185
int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
B
bellard 已提交
5186 5187 5188 5189
{
    flag aSign, bSign;

    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
5190
              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
B
bellard 已提交
5191
         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
5192
              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
B
bellard 已提交
5193 5194 5195 5196 5197 5198 5199 5200 5201 5202 5203 5204
       ) {
        if (    floatx80_is_signaling_nan( a )
             || floatx80_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 0;
    }
    aSign = extractFloatx80Sign( a );
    bSign = extractFloatx80Sign( b );
    if ( aSign != bSign ) {
        return
               aSign
5205
            && (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
B
bellard 已提交
5206 5207 5208 5209 5210 5211 5212 5213
                 != 0 );
    }
    return
          aSign ? lt128( b.high, b.low, a.high, a.low )
        : lt128( a.high, a.low, b.high, b.low );

}

5214 5215 5216 5217 5218 5219 5220 5221 5222 5223 5224 5225 5226 5227 5228 5229 5230 5231 5232 5233 5234 5235
/*----------------------------------------------------------------------------
| Returns 1 if the extended double-precision floating-point values `a' and `b'
| cannot be compared, and 0 otherwise.  Quiet NaNs do not cause an exception.
| The comparison is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
int floatx80_unordered_quiet( floatx80 a, floatx80 b STATUS_PARAM )
{
    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
       ) {
        if (    floatx80_is_signaling_nan( a )
             || floatx80_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 1;
    }
    return 0;
}

B
bellard 已提交
5236 5237 5238 5239 5240 5241 5242 5243 5244 5245 5246 5247 5248 5249
/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point
| value `a' to the 32-bit two's complement integer format.  The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode.  If `a' is a NaN, the largest
| positive integer is returned.  Otherwise, if the conversion overflows, the
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/

int32 float128_to_int32( float128 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp, shiftCount;
5250
    uint64_t aSig0, aSig1;
B
bellard 已提交
5251 5252 5253 5254 5255 5256 5257 5258 5259 5260 5261 5262 5263 5264 5265 5266 5267 5268 5269 5270 5271 5272 5273 5274 5275 5276 5277 5278

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    if ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) aSign = 0;
    if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
    aSig0 |= ( aSig1 != 0 );
    shiftCount = 0x4028 - aExp;
    if ( 0 < shiftCount ) shift64RightJamming( aSig0, shiftCount, &aSig0 );
    return roundAndPackInt32( aSign, aSig0 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point
| value `a' to the 32-bit two's complement integer format.  The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.  If
| `a' is a NaN, the largest positive integer is returned.  Otherwise, if the
| conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/

int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp, shiftCount;
5279
    uint64_t aSig0, aSig1, savedASig;
B
bellard 已提交
5280 5281 5282 5283 5284 5285 5286 5287 5288 5289 5290 5291 5292 5293 5294 5295 5296 5297 5298 5299 5300 5301 5302 5303
    int32 z;

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    aSig0 |= ( aSig1 != 0 );
    if ( 0x401E < aExp ) {
        if ( ( aExp == 0x7FFF ) && aSig0 ) aSign = 0;
        goto invalid;
    }
    else if ( aExp < 0x3FFF ) {
        if ( aExp || aSig0 ) STATUS(float_exception_flags) |= float_flag_inexact;
        return 0;
    }
    aSig0 |= LIT64( 0x0001000000000000 );
    shiftCount = 0x402F - aExp;
    savedASig = aSig0;
    aSig0 >>= shiftCount;
    z = aSig0;
    if ( aSign ) z = - z;
    if ( ( z < 0 ) ^ aSign ) {
 invalid:
        float_raise( float_flag_invalid STATUS_VAR);
5304
        return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
B
bellard 已提交
5305 5306 5307 5308 5309 5310 5311 5312 5313 5314 5315 5316 5317 5318 5319 5320 5321 5322 5323 5324 5325 5326
    }
    if ( ( aSig0<<shiftCount ) != savedASig ) {
        STATUS(float_exception_flags) |= float_flag_inexact;
    }
    return z;

}

/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point
| value `a' to the 64-bit two's complement integer format.  The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode.  If `a' is a NaN, the largest
| positive integer is returned.  Otherwise, if the conversion overflows, the
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/

int64 float128_to_int64( float128 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp, shiftCount;
5327
    uint64_t aSig0, aSig1;
B
bellard 已提交
5328 5329 5330 5331 5332 5333 5334 5335 5336 5337 5338 5339 5340 5341 5342 5343 5344

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
    shiftCount = 0x402F - aExp;
    if ( shiftCount <= 0 ) {
        if ( 0x403E < aExp ) {
            float_raise( float_flag_invalid STATUS_VAR);
            if (    ! aSign
                 || (    ( aExp == 0x7FFF )
                      && ( aSig1 || ( aSig0 != LIT64( 0x0001000000000000 ) ) )
                    )
               ) {
                return LIT64( 0x7FFFFFFFFFFFFFFF );
            }
5345
            return (int64_t) LIT64( 0x8000000000000000 );
B
bellard 已提交
5346 5347 5348 5349 5350 5351 5352 5353 5354 5355 5356 5357 5358 5359 5360 5361 5362 5363 5364 5365 5366 5367 5368 5369
        }
        shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 );
    }
    else {
        shift64ExtraRightJamming( aSig0, aSig1, shiftCount, &aSig0, &aSig1 );
    }
    return roundAndPackInt64( aSign, aSig0, aSig1 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point
| value `a' to the 64-bit two's complement integer format.  The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned.  Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/

int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp, shiftCount;
5370
    uint64_t aSig0, aSig1;
B
bellard 已提交
5371 5372 5373 5374 5375 5376 5377 5378 5379 5380 5381 5382 5383 5384 5385 5386 5387 5388 5389 5390 5391
    int64 z;

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
    shiftCount = aExp - 0x402F;
    if ( 0 < shiftCount ) {
        if ( 0x403E <= aExp ) {
            aSig0 &= LIT64( 0x0000FFFFFFFFFFFF );
            if (    ( a.high == LIT64( 0xC03E000000000000 ) )
                 && ( aSig1 < LIT64( 0x0002000000000000 ) ) ) {
                if ( aSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
            }
            else {
                float_raise( float_flag_invalid STATUS_VAR);
                if ( ! aSign || ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) ) {
                    return LIT64( 0x7FFFFFFFFFFFFFFF );
                }
            }
5392
            return (int64_t) LIT64( 0x8000000000000000 );
B
bellard 已提交
5393 5394
        }
        z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
5395
        if ( (uint64_t) ( aSig1<<shiftCount ) ) {
B
bellard 已提交
5396 5397 5398 5399 5400 5401 5402 5403 5404 5405 5406 5407
            STATUS(float_exception_flags) |= float_flag_inexact;
        }
    }
    else {
        if ( aExp < 0x3FFF ) {
            if ( aExp | aSig0 | aSig1 ) {
                STATUS(float_exception_flags) |= float_flag_inexact;
            }
            return 0;
        }
        z = aSig0>>( - shiftCount );
        if (    aSig1
5408
             || ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) {
B
bellard 已提交
5409 5410 5411 5412 5413 5414 5415 5416 5417 5418 5419 5420 5421 5422 5423 5424 5425 5426 5427
            STATUS(float_exception_flags) |= float_flag_inexact;
        }
    }
    if ( aSign ) z = - z;
    return z;

}

/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point
| value `a' to the single-precision floating-point format.  The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
*----------------------------------------------------------------------------*/

float32 float128_to_float32( float128 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp;
5428 5429
    uint64_t aSig0, aSig1;
    uint32_t zSig;
B
bellard 已提交
5430 5431 5432 5433 5434 5435 5436

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    if ( aExp == 0x7FFF ) {
        if ( aSig0 | aSig1 ) {
5437
            return commonNaNToFloat32( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
B
bellard 已提交
5438 5439 5440 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 5452 5453 5454 5455 5456 5457 5458 5459 5460 5461 5462
        }
        return packFloat32( aSign, 0xFF, 0 );
    }
    aSig0 |= ( aSig1 != 0 );
    shift64RightJamming( aSig0, 18, &aSig0 );
    zSig = aSig0;
    if ( aExp || zSig ) {
        zSig |= 0x40000000;
        aExp -= 0x3F81;
    }
    return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point
| value `a' to the double-precision floating-point format.  The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic.
*----------------------------------------------------------------------------*/

float64 float128_to_float64( float128 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp;
5463
    uint64_t aSig0, aSig1;
B
bellard 已提交
5464 5465 5466 5467 5468 5469 5470

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    if ( aExp == 0x7FFF ) {
        if ( aSig0 | aSig1 ) {
5471
            return commonNaNToFloat64( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
B
bellard 已提交
5472 5473 5474 5475 5476 5477 5478 5479 5480 5481 5482 5483 5484 5485 5486 5487 5488 5489 5490 5491 5492 5493 5494 5495
        }
        return packFloat64( aSign, 0x7FF, 0 );
    }
    shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
    aSig0 |= ( aSig1 != 0 );
    if ( aExp || aSig0 ) {
        aSig0 |= LIT64( 0x4000000000000000 );
        aExp -= 0x3C01;
    }
    return roundAndPackFloat64( aSign, aExp, aSig0 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point
| value `a' to the extended double-precision floating-point format.  The
| conversion is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp;
5496
    uint64_t aSig0, aSig1;
B
bellard 已提交
5497 5498 5499 5500 5501 5502 5503

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    if ( aExp == 0x7FFF ) {
        if ( aSig0 | aSig1 ) {
5504
            return commonNaNToFloatx80( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
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        }
        return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
    }
    if ( aExp == 0 ) {
        if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 );
        normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
    }
    else {
        aSig0 |= LIT64( 0x0001000000000000 );
    }
    shortShift128Left( aSig0, aSig1, 15, &aSig0, &aSig1 );
    return roundAndPackFloatx80( 80, aSign, aExp, aSig0, aSig1 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Rounds the quadruple-precision floating-point value `a' to an integer, and
| returns the result as a quadruple-precision floating-point value.  The
| operation is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float128 float128_round_to_int( float128 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp;
5531
    uint64_t lastBitMask, roundBitsMask;
B
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    int8 roundingMode;
    float128 z;

    aExp = extractFloat128Exp( a );
    if ( 0x402F <= aExp ) {
        if ( 0x406F <= aExp ) {
            if (    ( aExp == 0x7FFF )
                 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) )
               ) {
                return propagateFloat128NaN( a, a STATUS_VAR );
            }
            return a;
        }
        lastBitMask = 1;
        lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1;
        roundBitsMask = lastBitMask - 1;
        z = a;
        roundingMode = STATUS(float_rounding_mode);
        if ( roundingMode == float_round_nearest_even ) {
            if ( lastBitMask ) {
                add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low );
                if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
            }
            else {
5556
                if ( (int64_t) z.low < 0 ) {
B
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5557
                    ++z.high;
5558
                    if ( (uint64_t) ( z.low<<1 ) == 0 ) z.high &= ~1;
B
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                }
            }
        }
        else if ( roundingMode != float_round_to_zero ) {
            if (   extractFloat128Sign( z )
                 ^ ( roundingMode == float_round_up ) ) {
                add128( z.high, z.low, 0, roundBitsMask, &z.high, &z.low );
            }
        }
        z.low &= ~ roundBitsMask;
    }
    else {
        if ( aExp < 0x3FFF ) {
5572
            if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
B
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            STATUS(float_exception_flags) |= float_flag_inexact;
            aSign = extractFloat128Sign( a );
            switch ( STATUS(float_rounding_mode) ) {
             case float_round_nearest_even:
                if (    ( aExp == 0x3FFE )
                     && (   extractFloat128Frac0( a )
                          | extractFloat128Frac1( a ) )
                   ) {
                    return packFloat128( aSign, 0x3FFF, 0, 0 );
                }
                break;
             case float_round_down:
                return
                      aSign ? packFloat128( 1, 0x3FFF, 0, 0 )
                    : packFloat128( 0, 0, 0, 0 );
             case float_round_up:
                return
                      aSign ? packFloat128( 1, 0, 0, 0 )
                    : packFloat128( 0, 0x3FFF, 0, 0 );
            }
            return packFloat128( aSign, 0, 0, 0 );
        }
        lastBitMask = 1;
        lastBitMask <<= 0x402F - aExp;
        roundBitsMask = lastBitMask - 1;
        z.low = 0;
        z.high = a.high;
        roundingMode = STATUS(float_rounding_mode);
        if ( roundingMode == float_round_nearest_even ) {
            z.high += lastBitMask>>1;
            if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) {
                z.high &= ~ lastBitMask;
            }
        }
        else if ( roundingMode != float_round_to_zero ) {
            if (   extractFloat128Sign( z )
                 ^ ( roundingMode == float_round_up ) ) {
                z.high |= ( a.low != 0 );
                z.high += roundBitsMask;
            }
        }
        z.high &= ~ roundBitsMask;
    }
    if ( ( z.low != a.low ) || ( z.high != a.high ) ) {
        STATUS(float_exception_flags) |= float_flag_inexact;
    }
    return z;

}

/*----------------------------------------------------------------------------
| Returns the result of adding the absolute values of the quadruple-precision
| floating-point values `a' and `b'.  If `zSign' is 1, the sum is negated
| before being returned.  `zSign' is ignored if the result is a NaN.
| The addition is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
{
    int32 aExp, bExp, zExp;
5634
    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
B
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    int32 expDiff;

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    bSig1 = extractFloat128Frac1( b );
    bSig0 = extractFloat128Frac0( b );
    bExp = extractFloat128Exp( b );
    expDiff = aExp - bExp;
    if ( 0 < expDiff ) {
        if ( aExp == 0x7FFF ) {
            if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
            return a;
        }
        if ( bExp == 0 ) {
            --expDiff;
        }
        else {
            bSig0 |= LIT64( 0x0001000000000000 );
        }
        shift128ExtraRightJamming(
            bSig0, bSig1, 0, expDiff, &bSig0, &bSig1, &zSig2 );
        zExp = aExp;
    }
    else if ( expDiff < 0 ) {
        if ( bExp == 0x7FFF ) {
            if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
            return packFloat128( zSign, 0x7FFF, 0, 0 );
        }
        if ( aExp == 0 ) {
            ++expDiff;
        }
        else {
            aSig0 |= LIT64( 0x0001000000000000 );
        }
        shift128ExtraRightJamming(
            aSig0, aSig1, 0, - expDiff, &aSig0, &aSig1, &zSig2 );
        zExp = bExp;
    }
    else {
        if ( aExp == 0x7FFF ) {
            if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
                return propagateFloat128NaN( a, b STATUS_VAR );
            }
            return a;
        }
        add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
5682
        if ( aExp == 0 ) {
5683 5684 5685 5686 5687 5688
            if (STATUS(flush_to_zero)) {
                if (zSig0 | zSig1) {
                    float_raise(float_flag_output_denormal STATUS_VAR);
                }
                return packFloat128(zSign, 0, 0, 0);
            }
5689 5690
            return packFloat128( zSign, 0, zSig0, zSig1 );
        }
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        zSig2 = 0;
        zSig0 |= LIT64( 0x0002000000000000 );
        zExp = aExp;
        goto shiftRight1;
    }
    aSig0 |= LIT64( 0x0001000000000000 );
    add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
    --zExp;
    if ( zSig0 < LIT64( 0x0002000000000000 ) ) goto roundAndPack;
    ++zExp;
 shiftRight1:
    shift128ExtraRightJamming(
        zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
 roundAndPack:
    return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of subtracting the absolute values of the quadruple-
| precision floating-point values `a' and `b'.  If `zSign' is 1, the
| difference is negated before being returned.  `zSign' is ignored if the
| result is a NaN.  The subtraction is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

static float128 subFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
{
    int32 aExp, bExp, zExp;
5720
    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
B
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    int32 expDiff;
    float128 z;

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    bSig1 = extractFloat128Frac1( b );
    bSig0 = extractFloat128Frac0( b );
    bExp = extractFloat128Exp( b );
    expDiff = aExp - bExp;
    shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
    shortShift128Left( bSig0, bSig1, 14, &bSig0, &bSig1 );
    if ( 0 < expDiff ) goto aExpBigger;
    if ( expDiff < 0 ) goto bExpBigger;
    if ( aExp == 0x7FFF ) {
        if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
            return propagateFloat128NaN( a, b STATUS_VAR );
        }
        float_raise( float_flag_invalid STATUS_VAR);
        z.low = float128_default_nan_low;
        z.high = float128_default_nan_high;
        return z;
    }
    if ( aExp == 0 ) {
        aExp = 1;
        bExp = 1;
    }
    if ( bSig0 < aSig0 ) goto aBigger;
    if ( aSig0 < bSig0 ) goto bBigger;
    if ( bSig1 < aSig1 ) goto aBigger;
    if ( aSig1 < bSig1 ) goto bBigger;
    return packFloat128( STATUS(float_rounding_mode) == float_round_down, 0, 0, 0 );
 bExpBigger:
    if ( bExp == 0x7FFF ) {
        if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
        return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 );
    }
    if ( aExp == 0 ) {
        ++expDiff;
    }
    else {
        aSig0 |= LIT64( 0x4000000000000000 );
    }
    shift128RightJamming( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
    bSig0 |= LIT64( 0x4000000000000000 );
 bBigger:
    sub128( bSig0, bSig1, aSig0, aSig1, &zSig0, &zSig1 );
    zExp = bExp;
    zSign ^= 1;
    goto normalizeRoundAndPack;
 aExpBigger:
    if ( aExp == 0x7FFF ) {
        if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
        return a;
    }
    if ( bExp == 0 ) {
        --expDiff;
    }
    else {
        bSig0 |= LIT64( 0x4000000000000000 );
    }
    shift128RightJamming( bSig0, bSig1, expDiff, &bSig0, &bSig1 );
    aSig0 |= LIT64( 0x4000000000000000 );
 aBigger:
    sub128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
    zExp = aExp;
 normalizeRoundAndPack:
    --zExp;
    return normalizeRoundAndPackFloat128( zSign, zExp - 14, zSig0, zSig1 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of adding the quadruple-precision floating-point values
| `a' and `b'.  The operation is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float128 float128_add( float128 a, float128 b STATUS_PARAM )
{
    flag aSign, bSign;

    aSign = extractFloat128Sign( a );
    bSign = extractFloat128Sign( b );
    if ( aSign == bSign ) {
        return addFloat128Sigs( a, b, aSign STATUS_VAR );
    }
    else {
        return subFloat128Sigs( a, b, aSign STATUS_VAR );
    }

}

/*----------------------------------------------------------------------------
| Returns the result of subtracting the quadruple-precision floating-point
| values `a' and `b'.  The operation is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float128 float128_sub( float128 a, float128 b STATUS_PARAM )
{
    flag aSign, bSign;

    aSign = extractFloat128Sign( a );
    bSign = extractFloat128Sign( b );
    if ( aSign == bSign ) {
        return subFloat128Sigs( a, b, aSign STATUS_VAR );
    }
    else {
        return addFloat128Sigs( a, b, aSign STATUS_VAR );
    }

}

/*----------------------------------------------------------------------------
| Returns the result of multiplying the quadruple-precision floating-point
| values `a' and `b'.  The operation is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float128 float128_mul( float128 a, float128 b STATUS_PARAM )
{
    flag aSign, bSign, zSign;
    int32 aExp, bExp, zExp;
5845
    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
B
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    float128 z;

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    bSig1 = extractFloat128Frac1( b );
    bSig0 = extractFloat128Frac0( b );
    bExp = extractFloat128Exp( b );
    bSign = extractFloat128Sign( b );
    zSign = aSign ^ bSign;
    if ( aExp == 0x7FFF ) {
        if (    ( aSig0 | aSig1 )
             || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
            return propagateFloat128NaN( a, b STATUS_VAR );
        }
        if ( ( bExp | bSig0 | bSig1 ) == 0 ) goto invalid;
        return packFloat128( zSign, 0x7FFF, 0, 0 );
    }
    if ( bExp == 0x7FFF ) {
        if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
        if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
 invalid:
            float_raise( float_flag_invalid STATUS_VAR);
            z.low = float128_default_nan_low;
            z.high = float128_default_nan_high;
            return z;
        }
        return packFloat128( zSign, 0x7FFF, 0, 0 );
    }
    if ( aExp == 0 ) {
        if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
        normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
    }
    if ( bExp == 0 ) {
        if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
        normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
    }
    zExp = aExp + bExp - 0x4000;
    aSig0 |= LIT64( 0x0001000000000000 );
    shortShift128Left( bSig0, bSig1, 16, &bSig0, &bSig1 );
    mul128To256( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1, &zSig2, &zSig3 );
    add128( zSig0, zSig1, aSig0, aSig1, &zSig0, &zSig1 );
    zSig2 |= ( zSig3 != 0 );
    if ( LIT64( 0x0002000000000000 ) <= zSig0 ) {
        shift128ExtraRightJamming(
            zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
        ++zExp;
    }
    return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the result of dividing the quadruple-precision floating-point value
| `a' by the corresponding value `b'.  The operation is performed according to
| the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float128 float128_div( float128 a, float128 b STATUS_PARAM )
{
    flag aSign, bSign, zSign;
    int32 aExp, bExp, zExp;
5909 5910
    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
    uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
B
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    float128 z;

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    bSig1 = extractFloat128Frac1( b );
    bSig0 = extractFloat128Frac0( b );
    bExp = extractFloat128Exp( b );
    bSign = extractFloat128Sign( b );
    zSign = aSign ^ bSign;
    if ( aExp == 0x7FFF ) {
        if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
        if ( bExp == 0x7FFF ) {
            if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
            goto invalid;
        }
        return packFloat128( zSign, 0x7FFF, 0, 0 );
    }
    if ( bExp == 0x7FFF ) {
        if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
        return packFloat128( zSign, 0, 0, 0 );
    }
    if ( bExp == 0 ) {
        if ( ( bSig0 | bSig1 ) == 0 ) {
            if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
 invalid:
                float_raise( float_flag_invalid STATUS_VAR);
                z.low = float128_default_nan_low;
                z.high = float128_default_nan_high;
                return z;
            }
            float_raise( float_flag_divbyzero STATUS_VAR);
            return packFloat128( zSign, 0x7FFF, 0, 0 );
        }
        normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
    }
    if ( aExp == 0 ) {
        if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
        normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
    }
    zExp = aExp - bExp + 0x3FFD;
    shortShift128Left(
        aSig0 | LIT64( 0x0001000000000000 ), aSig1, 15, &aSig0, &aSig1 );
    shortShift128Left(
        bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
    if ( le128( bSig0, bSig1, aSig0, aSig1 ) ) {
        shift128Right( aSig0, aSig1, 1, &aSig0, &aSig1 );
        ++zExp;
    }
    zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 );
    mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 );
    sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 );
5964
    while ( (int64_t) rem0 < 0 ) {
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        --zSig0;
        add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 );
    }
    zSig1 = estimateDiv128To64( rem1, rem2, bSig0 );
    if ( ( zSig1 & 0x3FFF ) <= 4 ) {
        mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 );
        sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 );
5972
        while ( (int64_t) rem1 < 0 ) {
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            --zSig1;
            add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 );
        }
        zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
    }
    shift128ExtraRightJamming( zSig0, zSig1, 0, 15, &zSig0, &zSig1, &zSig2 );
    return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the remainder of the quadruple-precision floating-point value `a'
| with respect to the corresponding value `b'.  The operation is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float128 float128_rem( float128 a, float128 b STATUS_PARAM )
{
5991
    flag aSign, zSign;
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    int32 aExp, bExp, expDiff;
5993 5994 5995
    uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
    uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
    int64_t sigMean0;
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    float128 z;

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    bSig1 = extractFloat128Frac1( b );
    bSig0 = extractFloat128Frac0( b );
    bExp = extractFloat128Exp( b );
    if ( aExp == 0x7FFF ) {
        if (    ( aSig0 | aSig1 )
             || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
            return propagateFloat128NaN( a, b STATUS_VAR );
        }
        goto invalid;
    }
    if ( bExp == 0x7FFF ) {
        if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
        return a;
    }
    if ( bExp == 0 ) {
        if ( ( bSig0 | bSig1 ) == 0 ) {
 invalid:
            float_raise( float_flag_invalid STATUS_VAR);
            z.low = float128_default_nan_low;
            z.high = float128_default_nan_high;
            return z;
        }
        normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
    }
    if ( aExp == 0 ) {
        if ( ( aSig0 | aSig1 ) == 0 ) return a;
        normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
    }
    expDiff = aExp - bExp;
    if ( expDiff < -1 ) return a;
    shortShift128Left(
        aSig0 | LIT64( 0x0001000000000000 ),
        aSig1,
        15 - ( expDiff < 0 ),
        &aSig0,
        &aSig1
    );
    shortShift128Left(
        bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
    q = le128( bSig0, bSig1, aSig0, aSig1 );
    if ( q ) sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
    expDiff -= 64;
    while ( 0 < expDiff ) {
        q = estimateDiv128To64( aSig0, aSig1, bSig0 );
        q = ( 4 < q ) ? q - 4 : 0;
        mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
        shortShift192Left( term0, term1, term2, 61, &term1, &term2, &allZero );
        shortShift128Left( aSig0, aSig1, 61, &aSig0, &allZero );
        sub128( aSig0, 0, term1, term2, &aSig0, &aSig1 );
        expDiff -= 61;
    }
    if ( -64 < expDiff ) {
        q = estimateDiv128To64( aSig0, aSig1, bSig0 );
        q = ( 4 < q ) ? q - 4 : 0;
        q >>= - expDiff;
        shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
        expDiff += 52;
        if ( expDiff < 0 ) {
            shift128Right( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
        }
        else {
            shortShift128Left( aSig0, aSig1, expDiff, &aSig0, &aSig1 );
        }
        mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
        sub128( aSig0, aSig1, term1, term2, &aSig0, &aSig1 );
    }
    else {
        shift128Right( aSig0, aSig1, 12, &aSig0, &aSig1 );
        shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
    }
    do {
        alternateASig0 = aSig0;
        alternateASig1 = aSig1;
        ++q;
        sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
6077
    } while ( 0 <= (int64_t) aSig0 );
B
bellard 已提交
6078
    add128(
6079
        aSig0, aSig1, alternateASig0, alternateASig1, (uint64_t *)&sigMean0, &sigMean1 );
B
bellard 已提交
6080 6081 6082 6083 6084
    if (    ( sigMean0 < 0 )
         || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
        aSig0 = alternateASig0;
        aSig1 = alternateASig1;
    }
6085
    zSign = ( (int64_t) aSig0 < 0 );
B
bellard 已提交
6086 6087 6088 6089 6090 6091 6092 6093 6094 6095 6096 6097 6098 6099 6100 6101
    if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 );
    return
        normalizeRoundAndPackFloat128( aSign ^ zSign, bExp - 4, aSig0, aSig1 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns the square root of the quadruple-precision floating-point value `a'.
| The operation is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

float128 float128_sqrt( float128 a STATUS_PARAM )
{
    flag aSign;
    int32 aExp, zExp;
6102 6103
    uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
    uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
B
bellard 已提交
6104 6105 6106 6107 6108 6109 6110 6111 6112 6113 6114 6115 6116 6117 6118 6119 6120 6121 6122 6123 6124 6125 6126 6127 6128 6129 6130 6131 6132 6133 6134
    float128 z;

    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    if ( aExp == 0x7FFF ) {
        if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, a STATUS_VAR );
        if ( ! aSign ) return a;
        goto invalid;
    }
    if ( aSign ) {
        if ( ( aExp | aSig0 | aSig1 ) == 0 ) return a;
 invalid:
        float_raise( float_flag_invalid STATUS_VAR);
        z.low = float128_default_nan_low;
        z.high = float128_default_nan_high;
        return z;
    }
    if ( aExp == 0 ) {
        if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 );
        normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
    }
    zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFE;
    aSig0 |= LIT64( 0x0001000000000000 );
    zSig0 = estimateSqrt32( aExp, aSig0>>17 );
    shortShift128Left( aSig0, aSig1, 13 - ( aExp & 1 ), &aSig0, &aSig1 );
    zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
    doubleZSig0 = zSig0<<1;
    mul64To128( zSig0, zSig0, &term0, &term1 );
    sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
6135
    while ( (int64_t) rem0 < 0 ) {
B
bellard 已提交
6136 6137 6138 6139 6140 6141 6142 6143 6144 6145 6146
        --zSig0;
        doubleZSig0 -= 2;
        add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
    }
    zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
    if ( ( zSig1 & 0x1FFF ) <= 5 ) {
        if ( zSig1 == 0 ) zSig1 = 1;
        mul64To128( doubleZSig0, zSig1, &term1, &term2 );
        sub128( rem1, 0, term1, term2, &rem1, &rem2 );
        mul64To128( zSig1, zSig1, &term2, &term3 );
        sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
6147
        while ( (int64_t) rem1 < 0 ) {
B
bellard 已提交
6148 6149 6150 6151 6152 6153 6154 6155 6156 6157 6158 6159 6160 6161 6162
            --zSig1;
            shortShift128Left( 0, zSig1, 1, &term2, &term3 );
            term3 |= 1;
            term2 |= doubleZSig0;
            add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
        }
        zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
    }
    shift128ExtraRightJamming( zSig0, zSig1, 0, 14, &zSig0, &zSig1, &zSig2 );
    return roundAndPackFloat128( 0, zExp, zSig0, zSig1, zSig2 STATUS_VAR );

}

/*----------------------------------------------------------------------------
| Returns 1 if the quadruple-precision floating-point value `a' is equal to
6163 6164
| the corresponding value `b', and 0 otherwise.  The invalid exception is
| raised if either operand is a NaN.  Otherwise, the comparison is performed
B
bellard 已提交
6165 6166 6167
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

6168
int float128_eq( float128 a, float128 b STATUS_PARAM )
B
bellard 已提交
6169 6170 6171 6172 6173 6174 6175
{

    if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
              && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
         || (    ( extractFloat128Exp( b ) == 0x7FFF )
              && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
       ) {
6176
        float_raise( float_flag_invalid STATUS_VAR);
B
bellard 已提交
6177 6178 6179 6180 6181 6182
        return 0;
    }
    return
           ( a.low == b.low )
        && (    ( a.high == b.high )
             || (    ( a.low == 0 )
6183
                  && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
B
bellard 已提交
6184 6185 6186 6187 6188 6189
           );

}

/*----------------------------------------------------------------------------
| Returns 1 if the quadruple-precision floating-point value `a' is less than
6190 6191 6192
| or equal to the corresponding value `b', and 0 otherwise.  The invalid
| exception is raised if either operand is a NaN.  The comparison is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
B
bellard 已提交
6193 6194
*----------------------------------------------------------------------------*/

6195
int float128_le( float128 a, float128 b STATUS_PARAM )
B
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6196 6197 6198 6199 6200 6201 6202 6203 6204 6205 6206 6207 6208 6209 6210 6211
{
    flag aSign, bSign;

    if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
              && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
         || (    ( extractFloat128Exp( b ) == 0x7FFF )
              && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 0;
    }
    aSign = extractFloat128Sign( a );
    bSign = extractFloat128Sign( b );
    if ( aSign != bSign ) {
        return
               aSign
6212
            || (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
B
bellard 已提交
6213 6214 6215 6216 6217 6218 6219 6220 6221 6222
                 == 0 );
    }
    return
          aSign ? le128( b.high, b.low, a.high, a.low )
        : le128( a.high, a.low, b.high, b.low );

}

/*----------------------------------------------------------------------------
| Returns 1 if the quadruple-precision floating-point value `a' is less than
6223 6224 6225
| the corresponding value `b', and 0 otherwise.  The invalid exception is
| raised if either operand is a NaN.  The comparison is performed according
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
B
bellard 已提交
6226 6227
*----------------------------------------------------------------------------*/

6228
int float128_lt( float128 a, float128 b STATUS_PARAM )
B
bellard 已提交
6229 6230 6231 6232 6233 6234 6235 6236 6237 6238 6239 6240 6241 6242 6243 6244
{
    flag aSign, bSign;

    if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
              && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
         || (    ( extractFloat128Exp( b ) == 0x7FFF )
              && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 0;
    }
    aSign = extractFloat128Sign( a );
    bSign = extractFloat128Sign( b );
    if ( aSign != bSign ) {
        return
               aSign
6245
            && (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
B
bellard 已提交
6246 6247 6248 6249 6250 6251 6252 6253
                 != 0 );
    }
    return
          aSign ? lt128( b.high, b.low, a.high, a.low )
        : lt128( a.high, a.low, b.high, b.low );

}

6254 6255
/*----------------------------------------------------------------------------
| Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot
6256 6257 6258
| be compared, and 0 otherwise.  The invalid exception is raised if either
| operand is a NaN. The comparison is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
6259 6260 6261 6262 6263 6264 6265 6266 6267 6268 6269 6270 6271 6272 6273
*----------------------------------------------------------------------------*/

int float128_unordered( float128 a, float128 b STATUS_PARAM )
{
    if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
              && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
         || (    ( extractFloat128Exp( b ) == 0x7FFF )
              && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
       ) {
        float_raise( float_flag_invalid STATUS_VAR);
        return 1;
    }
    return 0;
}

B
bellard 已提交
6274 6275
/*----------------------------------------------------------------------------
| Returns 1 if the quadruple-precision floating-point value `a' is equal to
6276 6277 6278
| the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause an
| exception.  The comparison is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
B
bellard 已提交
6279 6280
*----------------------------------------------------------------------------*/

6281
int float128_eq_quiet( float128 a, float128 b STATUS_PARAM )
B
bellard 已提交
6282 6283 6284 6285 6286 6287 6288
{

    if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
              && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
         || (    ( extractFloat128Exp( b ) == 0x7FFF )
              && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
       ) {
6289 6290 6291 6292
        if (    float128_is_signaling_nan( a )
             || float128_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
B
bellard 已提交
6293 6294 6295 6296 6297 6298
        return 0;
    }
    return
           ( a.low == b.low )
        && (    ( a.high == b.high )
             || (    ( a.low == 0 )
6299
                  && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
B
bellard 已提交
6300 6301 6302 6303 6304 6305 6306 6307 6308 6309 6310
           );

}

/*----------------------------------------------------------------------------
| Returns 1 if the quadruple-precision floating-point value `a' is less than
| or equal to the corresponding value `b', and 0 otherwise.  Quiet NaNs do not
| cause an exception.  Otherwise, the comparison is performed according to the
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

6311
int float128_le_quiet( float128 a, float128 b STATUS_PARAM )
B
bellard 已提交
6312 6313 6314 6315 6316 6317 6318 6319 6320 6321 6322 6323 6324 6325 6326 6327 6328 6329 6330
{
    flag aSign, bSign;

    if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
              && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
         || (    ( extractFloat128Exp( b ) == 0x7FFF )
              && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
       ) {
        if (    float128_is_signaling_nan( a )
             || float128_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 0;
    }
    aSign = extractFloat128Sign( a );
    bSign = extractFloat128Sign( b );
    if ( aSign != bSign ) {
        return
               aSign
6331
            || (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
B
bellard 已提交
6332 6333 6334 6335 6336 6337 6338 6339 6340 6341 6342 6343 6344 6345 6346
                 == 0 );
    }
    return
          aSign ? le128( b.high, b.low, a.high, a.low )
        : le128( a.high, a.low, b.high, b.low );

}

/*----------------------------------------------------------------------------
| Returns 1 if the quadruple-precision floating-point value `a' is less than
| the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause an
| exception.  Otherwise, the comparison is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

6347
int float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
B
bellard 已提交
6348 6349 6350 6351 6352 6353 6354 6355 6356 6357 6358 6359 6360 6361 6362 6363 6364 6365 6366
{
    flag aSign, bSign;

    if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
              && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
         || (    ( extractFloat128Exp( b ) == 0x7FFF )
              && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
       ) {
        if (    float128_is_signaling_nan( a )
             || float128_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 0;
    }
    aSign = extractFloat128Sign( a );
    bSign = extractFloat128Sign( b );
    if ( aSign != bSign ) {
        return
               aSign
6367
            && (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
B
bellard 已提交
6368 6369 6370 6371 6372 6373 6374 6375
                 != 0 );
    }
    return
          aSign ? lt128( b.high, b.low, a.high, a.low )
        : lt128( a.high, a.low, b.high, b.low );

}

6376 6377 6378 6379 6380 6381 6382 6383 6384 6385 6386 6387 6388 6389 6390 6391 6392 6393 6394 6395 6396 6397 6398
/*----------------------------------------------------------------------------
| Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot
| be compared, and 0 otherwise.  Quiet NaNs do not cause an exception.  The
| comparison is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/

int float128_unordered_quiet( float128 a, float128 b STATUS_PARAM )
{
    if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
              && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
         || (    ( extractFloat128Exp( b ) == 0x7FFF )
              && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
       ) {
        if (    float128_is_signaling_nan( a )
             || float128_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return 1;
    }
    return 0;
}

B
bellard 已提交
6399
/* misc functions */
6400
float32 uint32_to_float32( uint32 a STATUS_PARAM )
B
bellard 已提交
6401 6402 6403 6404
{
    return int64_to_float32(a STATUS_VAR);
}

6405
float64 uint32_to_float64( uint32 a STATUS_PARAM )
B
bellard 已提交
6406 6407 6408 6409
{
    return int64_to_float64(a STATUS_VAR);
}

6410
uint32 float32_to_uint32( float32 a STATUS_PARAM )
B
bellard 已提交
6411 6412
{
    int64_t v;
6413
    uint32 res;
B
bellard 已提交
6414 6415 6416 6417 6418 6419 6420 6421 6422 6423 6424 6425 6426 6427

    v = float32_to_int64(a STATUS_VAR);
    if (v < 0) {
        res = 0;
        float_raise( float_flag_invalid STATUS_VAR);
    } else if (v > 0xffffffff) {
        res = 0xffffffff;
        float_raise( float_flag_invalid STATUS_VAR);
    } else {
        res = v;
    }
    return res;
}

6428
uint32 float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
B
bellard 已提交
6429 6430
{
    int64_t v;
6431
    uint32 res;
B
bellard 已提交
6432 6433 6434 6435 6436 6437 6438 6439 6440 6441 6442 6443 6444 6445

    v = float32_to_int64_round_to_zero(a STATUS_VAR);
    if (v < 0) {
        res = 0;
        float_raise( float_flag_invalid STATUS_VAR);
    } else if (v > 0xffffffff) {
        res = 0xffffffff;
        float_raise( float_flag_invalid STATUS_VAR);
    } else {
        res = v;
    }
    return res;
}

6446
uint16 float32_to_uint16_round_to_zero( float32 a STATUS_PARAM )
6447 6448
{
    int64_t v;
6449
    uint16 res;
6450 6451 6452 6453 6454 6455 6456 6457 6458 6459 6460 6461 6462 6463

    v = float32_to_int64_round_to_zero(a STATUS_VAR);
    if (v < 0) {
        res = 0;
        float_raise( float_flag_invalid STATUS_VAR);
    } else if (v > 0xffff) {
        res = 0xffff;
        float_raise( float_flag_invalid STATUS_VAR);
    } else {
        res = v;
    }
    return res;
}

6464
uint32 float64_to_uint32( float64 a STATUS_PARAM )
B
bellard 已提交
6465 6466
{
    int64_t v;
6467
    uint32 res;
B
bellard 已提交
6468 6469 6470 6471 6472 6473 6474 6475 6476 6477 6478 6479 6480 6481

    v = float64_to_int64(a STATUS_VAR);
    if (v < 0) {
        res = 0;
        float_raise( float_flag_invalid STATUS_VAR);
    } else if (v > 0xffffffff) {
        res = 0xffffffff;
        float_raise( float_flag_invalid STATUS_VAR);
    } else {
        res = v;
    }
    return res;
}

6482
uint32 float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
B
bellard 已提交
6483 6484
{
    int64_t v;
6485
    uint32 res;
B
bellard 已提交
6486 6487 6488 6489 6490 6491 6492 6493 6494 6495 6496 6497 6498 6499

    v = float64_to_int64_round_to_zero(a STATUS_VAR);
    if (v < 0) {
        res = 0;
        float_raise( float_flag_invalid STATUS_VAR);
    } else if (v > 0xffffffff) {
        res = 0xffffffff;
        float_raise( float_flag_invalid STATUS_VAR);
    } else {
        res = v;
    }
    return res;
}

6500
uint16 float64_to_uint16_round_to_zero( float64 a STATUS_PARAM )
6501 6502
{
    int64_t v;
6503
    uint16 res;
6504 6505 6506 6507 6508 6509 6510 6511 6512 6513 6514 6515 6516 6517

    v = float64_to_int64_round_to_zero(a STATUS_VAR);
    if (v < 0) {
        res = 0;
        float_raise( float_flag_invalid STATUS_VAR);
    } else if (v > 0xffff) {
        res = 0xffff;
        float_raise( float_flag_invalid STATUS_VAR);
    } else {
        res = v;
    }
    return res;
}

P
pbrook 已提交
6518
/* FIXME: This looks broken.  */
J
j_mayer 已提交
6519 6520 6521 6522
uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
{
    int64_t v;

P
pbrook 已提交
6523 6524 6525
    v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
    v += float64_val(a);
    v = float64_to_int64(make_float64(v) STATUS_VAR);
J
j_mayer 已提交
6526 6527 6528 6529 6530 6531 6532 6533

    return v - INT64_MIN;
}

uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
{
    int64_t v;

P
pbrook 已提交
6534 6535 6536
    v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
    v += float64_val(a);
    v = float64_to_int64_round_to_zero(make_float64(v) STATUS_VAR);
J
j_mayer 已提交
6537 6538 6539 6540

    return v - INT64_MIN;
}

B
bellard 已提交
6541
#define COMPARE(s, nan_exp)                                                  \
6542
INLINE int float ## s ## _compare_internal( float ## s a, float ## s b,      \
B
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                                      int is_quiet STATUS_PARAM )            \
{                                                                            \
    flag aSign, bSign;                                                       \
6546
    uint ## s ## _t av, bv;                                                  \
6547 6548
    a = float ## s ## _squash_input_denormal(a STATUS_VAR);                  \
    b = float ## s ## _squash_input_denormal(b STATUS_VAR);                  \
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                                                                             \
    if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) &&                    \
         extractFloat ## s ## Frac( a ) ) ||                                 \
        ( ( extractFloat ## s ## Exp( b ) == nan_exp ) &&                    \
          extractFloat ## s ## Frac( b ) )) {                                \
        if (!is_quiet ||                                                     \
            float ## s ## _is_signaling_nan( a ) ||                          \
            float ## s ## _is_signaling_nan( b ) ) {                         \
            float_raise( float_flag_invalid STATUS_VAR);                     \
        }                                                                    \
        return float_relation_unordered;                                     \
    }                                                                        \
    aSign = extractFloat ## s ## Sign( a );                                  \
    bSign = extractFloat ## s ## Sign( b );                                  \
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    av = float ## s ## _val(a);                                              \
6564
    bv = float ## s ## _val(b);                                              \
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    if ( aSign != bSign ) {                                                  \
6566
        if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) {                   \
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            /* zero case */                                                  \
            return float_relation_equal;                                     \
        } else {                                                             \
            return 1 - (2 * aSign);                                          \
        }                                                                    \
    } else {                                                                 \
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        if (av == bv) {                                                      \
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            return float_relation_equal;                                     \
        } else {                                                             \
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            return 1 - 2 * (aSign ^ ( av < bv ));                            \
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        }                                                                    \
    }                                                                        \
}                                                                            \
                                                                             \
6581
int float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM )        \
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{                                                                            \
    return float ## s ## _compare_internal(a, b, 0 STATUS_VAR);              \
}                                                                            \
                                                                             \
6586
int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM )  \
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{                                                                            \
    return float ## s ## _compare_internal(a, b, 1 STATUS_VAR);              \
}

COMPARE(32, 0xff)
COMPARE(64, 0x7ff)
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6594 6595 6596 6597 6598 6599 6600 6601 6602 6603 6604 6605 6606 6607 6608 6609 6610 6611 6612 6613 6614 6615 6616 6617 6618 6619 6620 6621 6622 6623 6624 6625 6626 6627 6628 6629 6630 6631 6632 6633 6634 6635 6636 6637 6638 6639
INLINE int floatx80_compare_internal( floatx80 a, floatx80 b,
                                      int is_quiet STATUS_PARAM )
{
    flag aSign, bSign;

    if (( ( extractFloatx80Exp( a ) == 0x7fff ) &&
          ( extractFloatx80Frac( a )<<1 ) ) ||
        ( ( extractFloatx80Exp( b ) == 0x7fff ) &&
          ( extractFloatx80Frac( b )<<1 ) )) {
        if (!is_quiet ||
            floatx80_is_signaling_nan( a ) ||
            floatx80_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return float_relation_unordered;
    }
    aSign = extractFloatx80Sign( a );
    bSign = extractFloatx80Sign( b );
    if ( aSign != bSign ) {

        if ( ( ( (uint16_t) ( ( a.high | b.high ) << 1 ) ) == 0) &&
             ( ( a.low | b.low ) == 0 ) ) {
            /* zero case */
            return float_relation_equal;
        } else {
            return 1 - (2 * aSign);
        }
    } else {
        if (a.low == b.low && a.high == b.high) {
            return float_relation_equal;
        } else {
            return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
        }
    }
}

int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
{
    return floatx80_compare_internal(a, b, 0 STATUS_VAR);
}

int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
{
    return floatx80_compare_internal(a, b, 1 STATUS_VAR);
}

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INLINE int float128_compare_internal( float128 a, float128 b,
                                      int is_quiet STATUS_PARAM )
{
    flag aSign, bSign;

    if (( ( extractFloat128Exp( a ) == 0x7fff ) &&
          ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) ||
        ( ( extractFloat128Exp( b ) == 0x7fff ) &&
          ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )) {
        if (!is_quiet ||
            float128_is_signaling_nan( a ) ||
            float128_is_signaling_nan( b ) ) {
            float_raise( float_flag_invalid STATUS_VAR);
        }
        return float_relation_unordered;
    }
    aSign = extractFloat128Sign( a );
    bSign = extractFloat128Sign( b );
    if ( aSign != bSign ) {
        if ( ( ( ( a.high | b.high )<<1 ) | a.low | b.low ) == 0 ) {
            /* zero case */
            return float_relation_equal;
        } else {
            return 1 - (2 * aSign);
        }
    } else {
        if (a.low == b.low && a.high == b.high) {
            return float_relation_equal;
        } else {
            return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
        }
    }
}

int float128_compare( float128 a, float128 b STATUS_PARAM )
{
    return float128_compare_internal(a, b, 0 STATUS_VAR);
}

int float128_compare_quiet( float128 a, float128 b STATUS_PARAM )
{
    return float128_compare_internal(a, b, 1 STATUS_VAR);
}

6684 6685 6686 6687 6688 6689 6690 6691 6692 6693 6694 6695 6696 6697 6698 6699 6700 6701 6702 6703 6704 6705 6706 6707 6708 6709 6710 6711 6712 6713 6714 6715 6716 6717 6718 6719 6720 6721 6722 6723 6724 6725 6726 6727 6728 6729 6730 6731 6732
/* min() and max() functions. These can't be implemented as
 * 'compare and pick one input' because that would mishandle
 * NaNs and +0 vs -0.
 */
#define MINMAX(s, nan_exp)                                              \
INLINE float ## s float ## s ## _minmax(float ## s a, float ## s b,     \
                                        int ismin STATUS_PARAM )        \
{                                                                       \
    flag aSign, bSign;                                                  \
    uint ## s ## _t av, bv;                                             \
    a = float ## s ## _squash_input_denormal(a STATUS_VAR);             \
    b = float ## s ## _squash_input_denormal(b STATUS_VAR);             \
    if (float ## s ## _is_any_nan(a) ||                                 \
        float ## s ## _is_any_nan(b)) {                                 \
        return propagateFloat ## s ## NaN(a, b STATUS_VAR);             \
    }                                                                   \
    aSign = extractFloat ## s ## Sign(a);                               \
    bSign = extractFloat ## s ## Sign(b);                               \
    av = float ## s ## _val(a);                                         \
    bv = float ## s ## _val(b);                                         \
    if (aSign != bSign) {                                               \
        if (ismin) {                                                    \
            return aSign ? a : b;                                       \
        } else {                                                        \
            return aSign ? b : a;                                       \
        }                                                               \
    } else {                                                            \
        if (ismin) {                                                    \
            return (aSign ^ (av < bv)) ? a : b;                         \
        } else {                                                        \
            return (aSign ^ (av < bv)) ? b : a;                         \
        }                                                               \
    }                                                                   \
}                                                                       \
                                                                        \
float ## s float ## s ## _min(float ## s a, float ## s b STATUS_PARAM)  \
{                                                                       \
    return float ## s ## _minmax(a, b, 1 STATUS_VAR);                   \
}                                                                       \
                                                                        \
float ## s float ## s ## _max(float ## s a, float ## s b STATUS_PARAM)  \
{                                                                       \
    return float ## s ## _minmax(a, b, 0 STATUS_VAR);                   \
}

MINMAX(32, 0xff)
MINMAX(64, 0x7ff)


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/* Multiply A by 2 raised to the power N.  */
float32 float32_scalbn( float32 a, int n STATUS_PARAM )
{
    flag aSign;
6737
    int16_t aExp;
6738
    uint32_t aSig;
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6740
    a = float32_squash_input_denormal(a STATUS_VAR);
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    aSig = extractFloat32Frac( a );
    aExp = extractFloat32Exp( a );
    aSign = extractFloat32Sign( a );

    if ( aExp == 0xFF ) {
6746 6747 6748
        if ( aSig ) {
            return propagateFloat32NaN( a, a STATUS_VAR );
        }
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        return a;
    }
6751 6752 6753 6754 6755
    if ( aExp != 0 )
        aSig |= 0x00800000;
    else if ( aSig == 0 )
        return a;

6756 6757 6758 6759 6760 6761
    if (n > 0x200) {
        n = 0x200;
    } else if (n < -0x200) {
        n = -0x200;
    }

6762 6763 6764
    aExp += n - 1;
    aSig <<= 7;
    return normalizeRoundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );
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}

float64 float64_scalbn( float64 a, int n STATUS_PARAM )
{
    flag aSign;
6770
    int16_t aExp;
6771
    uint64_t aSig;
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6773
    a = float64_squash_input_denormal(a STATUS_VAR);
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    aSig = extractFloat64Frac( a );
    aExp = extractFloat64Exp( a );
    aSign = extractFloat64Sign( a );

    if ( aExp == 0x7FF ) {
6779 6780 6781
        if ( aSig ) {
            return propagateFloat64NaN( a, a STATUS_VAR );
        }
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        return a;
    }
6784 6785 6786 6787 6788
    if ( aExp != 0 )
        aSig |= LIT64( 0x0010000000000000 );
    else if ( aSig == 0 )
        return a;

6789 6790 6791 6792 6793 6794
    if (n > 0x1000) {
        n = 0x1000;
    } else if (n < -0x1000) {
        n = -0x1000;
    }

6795 6796 6797
    aExp += n - 1;
    aSig <<= 10;
    return normalizeRoundAndPackFloat64( aSign, aExp, aSig STATUS_VAR );
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}

floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM )
{
    flag aSign;
6803
    int32_t aExp;
6804
    uint64_t aSig;
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    aSig = extractFloatx80Frac( a );
    aExp = extractFloatx80Exp( a );
    aSign = extractFloatx80Sign( a );

6810 6811 6812 6813
    if ( aExp == 0x7FFF ) {
        if ( aSig<<1 ) {
            return propagateFloatx80NaN( a, a STATUS_VAR );
        }
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        return a;
    }
6816

6817 6818 6819
    if (aExp == 0 && aSig == 0)
        return a;

6820 6821 6822 6823 6824 6825
    if (n > 0x10000) {
        n = 0x10000;
    } else if (n < -0x10000) {
        n = -0x10000;
    }

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    aExp += n;
6827 6828
    return normalizeRoundAndPackFloatx80( STATUS(floatx80_rounding_precision),
                                          aSign, aExp, aSig, 0 STATUS_VAR );
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}

float128 float128_scalbn( float128 a, int n STATUS_PARAM )
{
    flag aSign;
6834
    int32_t aExp;
6835
    uint64_t aSig0, aSig1;
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    aSig1 = extractFloat128Frac1( a );
    aSig0 = extractFloat128Frac0( a );
    aExp = extractFloat128Exp( a );
    aSign = extractFloat128Sign( a );
    if ( aExp == 0x7FFF ) {
6842 6843 6844
        if ( aSig0 | aSig1 ) {
            return propagateFloat128NaN( a, a STATUS_VAR );
        }
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        return a;
    }
6847 6848 6849 6850 6851
    if ( aExp != 0 )
        aSig0 |= LIT64( 0x0001000000000000 );
    else if ( aSig0 == 0 && aSig1 == 0 )
        return a;

6852 6853 6854 6855 6856 6857
    if (n > 0x10000) {
        n = 0x10000;
    } else if (n < -0x10000) {
        n = -0x10000;
    }

6858 6859 6860
    aExp += n - 1;
    return normalizeRoundAndPackFloat128( aSign, aExp, aSig0, aSig1
                                          STATUS_VAR );
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}