- 29 10月, 2016 2 次提交
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由 Chris Wilson 提交于
In preparation to support many distinct timelines, we need to expand the activity tracking on the GEM object to handle more than just a request per engine. We already use the struct reservation_object on the dma-buf to handle many fence contexts, so integrating that into the GEM object itself is the preferred solution. (For example, we can now share the same reservation_object between every consumer/producer using this buffer and skip the manual import/export via dma-buf.) v2: Reimplement busy-ioctl (by walking the reservation object), postpone the ABI change for another day. Similarly use the reservation object to find the last_write request (if active and from i915) for choosing display CS flips. Caveats: * busy-ioctl: busy-ioctl only reports on the native fences, it will not warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is being rendered to by external fences. It also will not report the same busy state as wait-ioctl (or polling on the dma-buf) in the same circumstances. On the plus side, it does retain reporting of which *i915* engines are engaged with this object. * non-blocking atomic modesets take a step backwards as the wait for render completion blocks the ioctl. This is fixed in a subsequent patch to use a fence instead for awaiting on the rendering, see "drm/i915: Restore nonblocking awaits for modesetting" * dynamic array manipulation for shared-fences in reservation is slower than the previous lockless static assignment (e.g. gem_exec_lut_handle runtime on ivb goes from 42s to 66s), mainly due to atomic operations (maintaining the fence refcounts). * loss of object-level retirement callbacks, emulated by VMA retirement tracking. * minor loss of object-level last activity information from debugfs, could be replaced with per-vma information if desired Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
The plan is to make obtaining the backing storage for the object avoid struct_mutex (i.e. use its own locking). The first step is to update the API so that normal users only call pin/unpin whilst working on the backing storage. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-12-chris@chris-wilson.co.uk
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- 25 10月, 2016 2 次提交
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由 Chris Wilson 提交于
As well as knowing when the error occurred, it is more interesting to me to know how long after booting the error occurred, and for good measure record the time since last hw initialisation. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NMatthew Auld <matthew.auld@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161025121602.1457-1-chris@chris-wilson.co.uk
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由 Akash Goel 提交于
Added the dump of GuC log buffer to i915 error state, as the contents of GuC log buffer would also be useful to determine that why the GPU reset was triggered. v2: - For uniformity use existing helper function print_error_obj() to dump out contents of GuC log buffer, pretty printing is better left to userspace. (Chris) - Skip the dumping of GuC log buffer when logging is disabled as it won't be of any use. - Rebase. v3: Rebase. Suggested-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NAkash Goel <akash.goel@intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com>
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- 20 10月, 2016 1 次提交
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由 Chris Wilson 提交于
If the kernel is old, more than a few releases old, chances are that the user is using an old kernel for a good reason, despite there being GPU hangs. After 180days since driver release stop suggesting that they should send those reports upstream. [Since Daniel acked this I expect he will pick up the dim patch to automatically update the DRIVER_TIMESTAMP everytime we tag a new release.] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161014134428.29582-1-chris@chris-wilson.co.ukAcked-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
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- 14 10月, 2016 5 次提交
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由 Michał Winiarski 提交于
We never used any invalid ptes, those were put in place for a possibility of doing gpu faults. However our batchbuffers are not restricted in length, so everything needs to be pointing to something and thus out-of-bounds is pointing to scratch. Remove the valid flag as it is always true. v2: Expand commit msg, patch reorder (Mika) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michel Thierry <michel.thierry@intel.com> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Signed-off-by: NMichał Winiarski <michal.winiarski@intel.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1476360162-24062-1-git-send-email-michal.winiarski@intel.com
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由 Tvrtko Ursulin 提交于
Saves 1416 bytes of .rodata strings. v2: Add parantheses around dev_priv. (Ville Syrjala) Signed-off-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NDavid Weinehall <david.weinehall@linux.intel.com> Acked-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Acked-by: NJani Nikula <jani.nikula@linux.intel.com> Acked-by: NChris Wilson <chris@chris-wilson.co.uk> Acked-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476352990-2504-1-git-send-email-tvrtko.ursulin@linux.intel.com
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由 Tvrtko Ursulin 提交于
Saves 944 bytes of .rodata strings and 128 bytes of .text. v2: Add parantheses around dev_priv. (Ville Syrjala) Signed-off-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NDavid Weinehall <david.weinehall@linux.intel.com> Acked-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Acked-by: NJani Nikula <jani.nikula@linux.intel.com> Acked-by: NChris Wilson <chris@chris-wilson.co.uk> Acked-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com>
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由 Tvrtko Ursulin 提交于
This saves 1872 bytes of .rodata strings. v2: * Rebase. * Add parantheses around dev_priv. (Ville Syrjala) Signed-off-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NDavid Weinehall <david.weinehall@linux.intel.com> Acked-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Acked-by: NJani Nikula <jani.nikula@linux.intel.com> Acked-by: NChris Wilson <chris@chris-wilson.co.uk> Acked-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com>
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由 Akash Goel 提交于
With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NAkash Goel <akash.goel@intel.com> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
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- 13 10月, 2016 2 次提交
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由 Chris Wilson 提交于
'\n' is supposed to be at the end of the line, not in the middle. Fixes: cdb324bd ("drm/i915: Show bounds of active request in the ring...") Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161013101815.26978-2-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Mika wanted to know what requests were pending at the time of a hang as we now track which requests we have submitted to the hardware. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161013101815.26978-1-chris@chris-wilson.co.uk
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- 12 10月, 2016 6 次提交
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由 Chris Wilson 提交于
Our error states are quickly growing, pinning kernel memory with them. The majority of the space is taken up by the error objects. These compress well using zlib and without decode are mostly meaningless, so encoding them does not hinder quickly parsing the error state for familiarity. v2: Make the zlib dependency optional Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-6-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Leave all the pretty printing to userspace and simplify the error capture to only have a single common object printer. It makes the kernel code more compact, and the refactoring allows us to apply more complex transformations like compressing the output. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-5-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Since the GTT provides universal access to any GPU page, we can use it to reduce our plethora of read methods to just one. It also has the important characteristic of being exactly what the GPU sees - if there are incoherency problems, seeing the batch as executed (rather than as trapped inside the cpu cache) is important. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-4-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
The error state is purposefully racy as we expect it to be called at any time and so have avoided any locking whilst capturing the crash dump. However, with multi-engine GPUs and multiple CPUs, those races can manifest into OOPSes as we attempt to chase dangling pointers freed on other CPUs. Under discussion are lots of ways to slow down normal operation in order to protect the post-mortem error capture, but what it we take the opposite approach and freeze the machine whilst the error capture runs (note the GPU may still running, but as long as we don't process any of the results the driver's bookkeeping will be static). Note that by of itself, this is not a complete fix. It also depends on the compiler barriers in list_add/list_del to prevent traversing the lists into the void. We also depend that we only require state from carefully controlled sources - i.e. all the state we require for post-mortem debugging should be reachable from the request itself so that we only have to worry about retrieving the request carefully. Once we have the request, we know that all pointers from it are intact. v2: Avoid drm_clflush_pages() inside stop_machine() as it may use stop_machine() itself for its wbinvd fallback. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Acked-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-3-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
We currently capture the GPU state after we detect a hang. This is vital for us to both triage and debug hangs in the wild (post-mortem debugging). However, it comes at the cost of running some potentially dangerous code (since it has to make very few assumption about the state of the driver) that is quite resource intensive. This patch introduces both a method to disable error capture at runtime (for users who hit bugs at runtime and need a workaround) and to disable error capture at compiletime (for realtime users who want to minimise any possible latency, and never require error capture, saving ~30k of code). The cost is that we now have to be wary of (and test!) a kconfig flag and a module parameter. The effect of the module parameter is easy to verify through code inspection and runtime testing, but a kconfig flag needs regular compile checking. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Acked-by: NJani Nikula <jani.nikula@linux.intel.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-2-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
In the next patch, I want to conditionally compile i915_gpu_error.c and that requires moving the functions used by debug out of i915_gpu_error.c! Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-1-chris@chris-wilson.co.uk
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- 05 10月, 2016 2 次提交
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由 Joonas Lahtinen 提交于
Get rid of SEP_SEMICOLON and SEP_BLANK in DEV_INFO_FOR_EACH_FLAG. Consolidate the debug output so that instead of one huge line with "cap1,cap2,capN" each capability is split to own line and displayed as "capN: [yes|no]" to make the dumps more historically informative. v2: - Do not break auto-indent by keeping semicolon after macro (Jani) - Consolidate and use yesno() in all locations (Chris) Cc: Jani Nikula <jani.nikula@linux.intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
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由 Chris Wilson 提交于
Include the position of the active request in the ring, and display that alongside the current RING registers (on a GPU hang). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161004201132.21801-6-chris@chris-wilson.co.uk
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- 21 9月, 2016 2 次提交
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由 Ben Widawsky 提交于
v2: (Imre) - Access only subslices that are known to exist. - Reset explicitly the MCR selector to slice/sub-slice ID 0 after the readout. - Use the subslice INSTDONE bits for the hangcheck/subunits-stuck detection too. - Take the uncore lock for the MCR-select/subslice-readout sequence. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1474379673-28326-2-git-send-email-imre.deak@intel.com
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由 Ben Widawsky 提交于
Consolidate the instdone logic so we can get a bit fancier. This patch also removes the duplicated print of INSTDONE[0]. v2: (Imre) - Rebased on top of hangcheck INSTDONE changes. - Move all INSTDONE registers into a single struct, store it within the engine error struct during error capturing. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1474379673-28326-1-git-send-email-imre.deak@intel.com
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- 08 9月, 2016 1 次提交
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由 Carlos Santa 提交于
Make the .hws_needs_physical the exception by switching the flag on earlier platforms since they are fewer to support. Remove the flag on later GPUs hardware since they all use GTT hws by default. Switch the logic as well in the driver to reflect this change Signed-off-by: NCarlos Santa <carlos.santa@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
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- 06 9月, 2016 1 次提交
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由 Chris Wilson 提交于
If we can't grab the breadcrumb's spinlock, possibly due to a driver deadlock inside the waiters, ignore them. Like hangcheck, error capturing must work no matter how the driver/GPU dies. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/20160906073844.22561-1-chris@chris-wilson.co.ukReviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
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- 22 8月, 2016 1 次提交
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由 David Weinehall 提交于
In an effort to simplify things for a future push of dev_priv instead of dev wherever possible, always take pdev via dev_priv where feasible, eliminating the direct access from dev. Right now this only eliminates a few cases of dev, but it also obviates that we pass dev into a lot of functions where dev_priv would be the more obvious choice. v2: Fixed one more place missing in the previous patch set Signed-off-by: NDavid Weinehall <david.weinehall@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160822103245.24069-5-david.weinehall@linux.intel.comReviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 20 8月, 2016 1 次提交
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由 Chris Wilson 提交于
As io_mapping.h now always allocates the struct, we can avoid that allocation and extra pointer dance by embedding the struct inside drm_i915_private Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160819155428.1670-5-chris@chris-wilson.co.uk
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- 19 8月, 2016 1 次提交
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由 Chris Wilson 提交于
In order to handle tiled partial GTT mmappings, we need to associate the fence with an individual vma. v2: A couple of silly drops replaced spotted by Joonas Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-21-chris@chris-wilson.co.uk
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- 15 8月, 2016 13 次提交
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由 Chris Wilson 提交于
Just another useful register to inspect following a GPU hang. v2: Remove partial decoding of RING_MODE to userspace, be consistent and use GEN > 2 guards around RING_MODE everywhere. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-32-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
There is no other state pertaining to the completed requests in the hang, other than gleamed through the ringbuffer, so including the expired requests in the list of outstanding requests simply adds noise. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: NMatthew Auld <matthew.auld@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-31-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
It is useful when looking at captured error states to check the recorded BBADDR register (the address of the last batchbuffer instruction loaded) against the expected offset of the batch buffer, and so do a quick check that (a) the capture is true or (b) HEAD hasn't wandered off into the badlands. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-30-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Since contexts are not currently shared between userspace processes, we have an exact correspondence between context creator and guilty batch submitter. Therefore we can save some per-batch work by inspecting the context->pid upon error instead. Note that we take the context's creator's pid rather than the file's pid in order to better track fd passed over sockets. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-29-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Treat the VMA as the primary struct responsible for tracking bindings into the GPU's VM. That is we want to treat the VMA returned after we pin an object into the VM as the cookie we hold and eventually release when unpinning. Doing so eliminates the ambiguity in pinning the object and then searching for the relevant pin later. v2: Joonas' stylistic nitpicks, a fun rebase. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-27-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Use the GGTT VMA as the primary cookie for handing ring objects as the most common action upon the ring is mapping and unmapping which act upon the VMA itself. By restructuring the code to work with the ring VMA, we can shrink the code and remove a few cycles from context pinning. v2: Move the flush of the object back to before the first pin. We use the am-I-bound? query to only have to check the flush on the first bind and so avoid stalling on active rings. Lots of little renames and small hoops. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-18-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
When working with contexts, we most frequently want the GGTT VMA for the context state, first and foremost. Since the object is available via the VMA, we need only then store the VMA. v2: Formatting tweaks to debugfs output, restored some comments removed in the next patch Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-15-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
No longer is knowing how much of the GTT (both mappable aperture and beyond) relevant, and the output clutters the real information - that is how many objects are allocated and bound (and by who) so that we can quickly grasp if there is a leak. v2: Relent, and rename pinned to indicate display only. Since the display objects are semi-static and are of variable size, they are the interesting objects to watch over time for aperture leaking. The other pins are either static (such as the scratch page) or very short lived (such as execbuf) and not part of the precious GGTT. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-6-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
With execlists, we have context objects everywhere, not just RCS. So store them for post-mortem debugging. This also has a secondary effect of removing one more unsafe list iteration with using preserved state from the hanging request. And now we can cross-reference the request's context state with that loaded by the GPU. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-3-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
When capturing the error state, we do not need to know about every address space - just those that are related to the error. We know which context is active at the time, therefore we know which VM are implicated in the error. We can then restrict the VM which we report to the relevant subset. v2: s/i/count_active/ (and similar) Rewrite label generation for "Buffers" Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-2-git-send-email-chris@chris-wilson.co.uk
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