提交 546b1b6a 编写于 作者: C Chris Wilson

drm/i915: Store the active context object on all engines upon error

With execlists, we have context objects everywhere, not just RCS. So
store them for post-mortem debugging. This also has a secondary effect
of removing one more unsafe list iteration with using preserved state
from the hanging request. And now we can cross-reference the request's
context state with that loaded by the GPU.
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-3-git-send-email-chris@chris-wilson.co.uk
上级 c0ce4663
......@@ -1043,28 +1043,6 @@ static void error_record_engine_registers(struct drm_i915_error_state *error,
}
}
static void i915_gem_record_active_context(struct intel_engine_cs *engine,
struct drm_i915_error_state *error,
struct drm_i915_error_engine *ee)
{
struct drm_i915_private *dev_priv = engine->i915;
struct drm_i915_gem_object *obj;
/* Currently render ring is the only HW context user */
if (engine->id != RCS || !error->ccid)
return;
list_for_each_entry(obj, &dev_priv->mm.bound_list, global_list) {
if (!i915_gem_obj_ggtt_bound(obj))
continue;
if ((error->ccid & PAGE_MASK) == i915_gem_obj_ggtt_offset(obj)) {
ee->ctx = i915_error_ggtt_object_create(dev_priv, obj);
break;
}
}
}
static void i915_gem_record_rings(struct drm_i915_private *dev_priv,
struct drm_i915_error_state *error)
{
......@@ -1114,6 +1092,10 @@ static void i915_gem_record_rings(struct drm_i915_private *dev_priv,
i915_error_ggtt_object_create(dev_priv,
engine->scratch.obj);
ee->ctx =
i915_error_ggtt_object_create(dev_priv,
request->ctx->engine[i].state);
if (request->pid) {
struct task_struct *task;
......@@ -1144,8 +1126,6 @@ static void i915_gem_record_rings(struct drm_i915_private *dev_priv,
ee->wa_ctx = i915_error_ggtt_object_create(dev_priv,
engine->wa_ctx.obj);
i915_gem_record_active_context(engine, error, ee);
count = 0;
list_for_each_entry(request, &engine->request_list, link)
count++;
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册